Difference between revisions of "Space Pirates and Zombies 2"
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Revision as of 23:55, 8 November 2021
Developers | |
---|---|
MinMax Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | November 7, 2017 |
macOS (OS X) | November 7, 2017 |
Linux | November 7, 2017 |
Taxonomy | |
Series | Space Pirates and Zombies |
Space Pirates and Zombies | |
---|---|
Space Pirates and Zombies | 2011 |
Space Pirates and Zombies 2 | 2017 |
General information
Availability
- A demo is available from Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\MinMax Games\SPAZ 2\Options\Options.opt |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\MinMax Games\SPAZ 2\Cloud |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Gameplay is Hor+; UI is Vert-.[3] | ||
4K Ultra HD | |||
Field of view (FOV) | 51 - 75° | ||
Windowed | |||
Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
Anisotropic filtering (AF) | On/off toggle (labeled Texture Filtering). | ||
Anti-aliasing (AA) | On/off toggle. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate can optionally be limited to 30, 60, 90, 120, or 144 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Top Down, Third Person, and Combat Scope sensitivity settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Separate settings for Third Person and Combat Scope Y-axes. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Main, Sound FX, Music, Ambient FX, Unit Chatter, Speech, Engine Sound, Interface | |
Surround sound | 2.0 only.[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Russian |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8, 10 | |
Processor (CPU) | 2.6 GHz Dual Core | 3.1 GHz Dual Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 9.0c compatible | 2 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | |
Processor (CPU) | Intel Core i5 2.6 GHz | Intel Core i7 3.1 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 1 GB of VRAM OpenGL 3 compatible | 2 GB of VRAM |
- A 64-bit system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 16.04 LTS, SteamOS | |
Processor (CPU) | 2.6 GHz Quad Core | 3.1 GHz Quad Core |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 1 GB of VRAM OpenGL 3 compatible | 2 GB of VRAM |
- A 64-bit system is required.
Notes
References
- ↑ Space Pirates And Zombies 2 - Unity Connect - last accessed on 2018-05-18
- ↑ Verified by User:Baronsmoki on 2019-09-05
- ↑ Verified by User:Baronsmoki on 2019-09-07
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Expack3 on 2019-09-07
- Tested using Special K 0.10.x