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Difference between revisions of "AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome"

From PCGamingWiki, the wiki about fixing PC games
m (Added HLTB & IGDB)
m (updated template usage)
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
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|discord                   =  
|discord notes         =  
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|discord notes             =  
|epic games store       =  
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|epic games launcher       =  
|epic games store notes =  
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|epic games launcher notes =  
|gog galaxy             =  
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|gog galaxy               =  
|gog galaxy notes       =  
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|gog galaxy notes         =  
|origin                 =  
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|origin                   =  
|origin notes           =  
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|origin notes             =  
|steam cloud           = false
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|steam cloud               = false
|steam cloud notes     =  
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|steam cloud notes         =  
|uplay                  =  
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|ubisoft connect          =  
|uplay notes           =  
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|ubisoft connect notes     =  
|xbox cloud             =  
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|xbox cloud               =  
|xbox cloud notes       =  
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|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
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==Video==
 
{{Image|AaaaaA!!! for the Awesome External Video.png|External video settings}}
 
{{Image|AaaaaA!!! for the Awesome External Video.png|External video settings}}
 
{{Image|AaaaaA!!! for the Awesome Video.png|In-game video settings}}
 
{{Image|AaaaaA!!! for the Awesome Video.png|In-game video settings}}
{{Video settings
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{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/aaaaaaaaaaaaaaaaaaaaaaaaa-awesome/en
 
|wsgf link                  = https://www.wsgf.org/dr/aaaaaaaaaaaaaaaaaaaaaaaaa-awesome/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
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}}
 
}}
  
==Input settings==
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==Input==
 
{{ii}} Controller works but game doesn't have controller-specific settings so mouse settings carry over and zero deadzone used for analog sticks.  
 
{{ii}} Controller works but game doesn't have controller-specific settings so mouse settings carry over and zero deadzone used for analog sticks.  
 
{{Image|AaaaaA!!! for the Awesome External Remapping.png|External key map settings}}
 
{{Image|AaaaaA!!! for the Awesome External Remapping.png|External key map settings}}
{{Input settings
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{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
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==Audio settings==
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==Audio==
{{Audio settings
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{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Overall volume off, low, medium and high. Music on or off.
 
|separate volume notes    = Overall volume off, low, medium and high. Music on or off.

Revision as of 08:21, 16 September 2021

AaaaaAAaaaAAAaaAAAAaAAAAA!!!
for the Awesome
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome cover
Developers
Dejobaan Games
Aaaaaculus! Owlchemy Labs[1]
Engines
Unity 4[Note 1]
Release dates
Windows November 23, 2011
macOS (OS X) November 23, 2011
Linux December 17, 2013
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome on HowLongToBeat
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome on IGDB
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome on MobyGames
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome on Wikipedia
AaaaaAAaaaAAAaaAAAAaAAAAA!!!
A Reckless Disregard for Gravity 2009
For the Awesome 2011

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Includes the browser version.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Includes the browser version.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[3]
Windows
macOS (OS X)
Linux

Game data

In-game options menu
In-game options menu

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Dejobaan Games\Awesome\
macOS (OS X) ~/Library/Preferences/unity.Dejobaan Games.Awesome.plist
Linux ~/.config/unity3d/Dejobaan Games/Awesome/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\Dejobaan Games\Awesome\
macOS (OS X) ~/Library/Preferences/unity.Dejobaan Games.Awesome.plist
Linux ~/.config/unity3d/Dejobaan Games/Awesome/
Progress from A Reckless Disregard for Gravity can be imported with "Restore Aaaaa Save File" in options menu.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

External video settings
External video settings
In-game video settings
In-game video settings

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Controller works but game doesn't have controller-specific settings so mouse settings carry over and zero deadzone used for analog sticks.
External key map settings
External key map settings

Audio

Audio feature State Notes
Separate volume controls
Overall volume off, low, medium and high. Music on or off.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
Nvidia 3D Vision
TriDef 3D
iZ3D
Headsets
SteamVR
LibOVRWrapper with Revive Compatibility Layer might work.
Oculus VR (LibOVR)
DK1 & DK2 only. Titled Aaaaaculus! in Steam launcher.
For CV1, LibOVRWrapper might work for this game.
Windows Mixed Reality
LibOVRWrapper with Revive Compatibility Layer might work.
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 9, 11 Direct3D 11 is only for the VR version of the game.
OpenGL 2.0 OS X and Linux only.
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5.8, 10.6.3
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM


Notes

  1. Unity engine build: 4.5.5p5[2]

References

  1. Aaaaaculus! = Aaaaa! + Oculus Rift
  2. Verified by User:Vetle on 2017-05-21
  3. Verified by User:Vetle on 2016-03-20