Difference between revisions of "Hell Let Loose"
From PCGamingWiki, the wiki about fixing PC games
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 11 | + | |direct3d versions = 11 |
|direct3d notes = DirectX 12 in test, not accessible in Video menu ('-dx12' command line) | |direct3d notes = DirectX 12 in test, not accessible in Video menu ('-dx12' command line) | ||
|directdraw versions = | |directdraw versions = |
Revision as of 18:30, 17 October 2020
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Black Matter Pty | |
Publishers | |
Team17 | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Edit Game.ini |
---|
[/Script/MoviePlayer.MoviePlayerSettings] bWaitForMoviesToComplete=False bMoviesAreSkippable=True StartupMovies= |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\HLL\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/686810/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/686810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015-27030,27036-27037 |
UDP | 4380,27000-27031,27036 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | DirectX 12 in test, not accessible in Video menu ('-dx12' command line) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | 3.4.0.0 with APEX |
Audio | Vivox | |
Anti-cheat | Easy Anti-Cheat | [1] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 7 | Windows 10 |
Processor (CPU) | Intel Core i3-4130 3.3 GHz AMD FX-8350 4.0 GHz |
Intel Core i5-7600 3.5 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon R9 280 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (686810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.