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Show new changes starting from 17:05, 8 June 2024
   
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8 June 2024

     17:00  Celeste 64: Fragments of the Mountain‎‎ 5 changes history +76 [Mschae23‎ (5×)]
     
17:00 (cur | prev) -3 Mschae23 talk contribs Change "license" infobox parameter to freeware, fix Linux save game data row
     
14:43 (cur | prev) +61 Mschae23 talk contribs Fill remaining taxonomy items, taken from Celeste
     
14:35 (cur | prev) -3 Mschae23 talk contribs →‎Audio: Updated L10n table
     
14:31 (cur | prev) +51 Mschae23 talk contribs →‎Video: Add screenshot of options menu
 m   
14:13 (cur | prev) -30 Mschae23 talk contribs →‎System requirements: Remove prefix and "or later" suffix from OS parameter
     16:58  SuperTux diffhist +867 Mschae23 talk contribs Add introduction, complete taxonomy, miscellaneous changes
     16:53  The Jackbox Party Pack 10 diffhist +58 Bill876 talk contribs Add Save game data location
     16:06  Black Myth: Wukong diffhist +9 Killerklown talk contribs →‎Availability
 m   15:39  List of Direct3D 10 games‎‎ 6 changes history +955 [Aemony‎ (6×)]
 m   
15:39 (cur | prev) +1 Aemony talk contribs v4.0.1
 m   
15:37 (cur | prev) -2 Aemony talk contribs removed unnecessary newlines
 m   
15:37 (cur | prev) +16 Aemony talk contribs correctd some mistakes
 m   
15:36 (cur | prev) +474 Aemony talk contribs This also applies to UE4 apparently -- it's the 10_0 hardware feature level everywhere
 m   
14:44 (cur | prev) +10 Aemony talk contribs +typically
 m   
14:38 (cur | prev) +456 Aemony talk contribs added note about Unity and D3D10 inaccuracies due to 10_0 feature level being listed as a minimum requirement
 m   15:23  Darwin Project diffhist -4 Aemony talk contribs →‎API: Not even Unreal Engine 4 v 4.01 supported D3D10 natively -- it was D3D11 with the 10_0 hardware feature level all along
 m   15:22  Broken Pieces diffhist -4 Aemony talk contribs →‎API: Not even Unreal Engine 4 v 4.01 supported D3D10 natively -- it was D3D11 with the 10_0 hardware feature level all along
 m   15:22  Bottle diffhist -4 Aemony talk contribs →‎API: Not even Unreal Engine 4 v 4.01 supported D3D10 natively -- it was D3D11 with the 10_0 hardware feature level all along
 m   15:14  SCP: Daybreak diffhist 0 Aemony talk contribs →‎API: Unreal Engine 4 hasn't supported D3D10 since at least 2014
 m   15:13  Nickelodeon Kart Racers 3: Slime Speedway‎‎ 2 changes history -35 [Aemony‎ (2×)]
 m   
15:13 (cur | prev) -35 Aemony talk contribs →‎API: removed d3d note
 m   
15:12 (cur | prev) 0 Aemony talk contribs →‎API: Unreal Engine 4 hasn't supported D3D10 since at least 2014
 m   15:12  Windfolk diffhist 0 Aemony talk contribs →‎API: Unreal Engine 4 hasn't supported D3D10 since at least 2014
 m   15:12  Rock of Ages II: Bigger & Boulder diffhist 0 Aemony talk contribs →‎API: Unreal Engine 4 hasn't supported D3D10 since at least 2014
 m   15:12  Coral Island diffhist 0 Aemony talk contribs →‎API: Unreal Engine 4 hasn't supported D3D10 since at least 2014
 m   14:33  Engine:Unity‎‎ 5 changes history +2,240 [Aemony‎ (5×)]
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14:33 (cur | prev) +171 Aemony talk contribs →‎Other information: updated section
 m   
14:30 (cur | prev) +85 Aemony talk contribs →‎Command line arguments: added force-glcore42
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14:28 (cur | prev) +729 Aemony talk contribs →‎Other information: added notes
 m   
14:22 (cur | prev) +138 Aemony talk contribs →‎API: added ref
 m   
14:21 (cur | prev) +1,117 Aemony talk contribs →‎Other information: added api section
     14:29 Move log Mschae23 talk contribs moved page File:Celeste 64- Fragments of the Mountain options.png to File:Celeste 64 options.png(Upload form seems to have turned the colon into a hyphen, so I'll just remove the subtitle, since "Celeste 64" is already quite descriptive.)
     14:27 Upload log Mschae23 talk contribs uploaded File:Celeste 64- Fragments of the Mountain options.png(Celeste 64: Fragments of the Mountain's options menu.)
 m   14:19  Grow Up diffhist -3 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:19  Wide Ocean Big Jacket diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:19  The Knight Witch diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:19  Eternal Edge + diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:19  Untitled Goose Game diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:18  Temperia: Soul of Majestic diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:18  Creatura diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:18  Wylde Flowers diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:17  Totally Accurate Battle Simulator diffhist -626 Aemony talk contribs Unity has never supported D3D10. The "-force-d3d11" is used to force D3D11 over D3D9, but it is also not of relevance as Unity removed D3D9 support in 2017.3 and the game uses 2018.4.13f1
     14:15  Patrick's Parabox diffhist -17 Mschae23 talk contribs →‎System requirements: Remove prefix and "or later" suffix from OS parameter
 m   14:14  Time Rifters diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:14  Rec Room diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:14  Rebel Inc: Escalation diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:14  Haven Moon diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:13  Ctrl Alt Ego diffhist -4 Aemony talk contribs Unity has never supported D3D10
 m   14:12  Hand of Fate diffhist 0 Aemony talk contribs →‎API: Unity has never supported D3D10, and game uses D3D11 nowadays
 m   14:11  Boneworks diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:11  Ballistic Overkill diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:10  Away: Journey to the Unexpected diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10
 m   14:09  ANNO: Mutationem diffhist -4 Aemony talk contribs →‎API: Unity has never supported D3D10