Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "The Dawning Clocks of Time Remake"

From PCGamingWiki, the wiki about fixing PC games
m (Added Middleware, Wwise)
 
(16 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = TheDawningClocksofTimeRemake.jpg
 
|cover        = TheDawningClocksofTimeRemake.jpg
Line 7: Line 6:
 
{{Infobox game/row/publisher|Spacefarer R&D Ltd.}}
 
{{Infobox game/row/publisher|Spacefarer R&D Ltd.}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity}}
+
{{Infobox game/row/engine|Unity|name=Unity|ref=<ref name="engineversion">{{Refcheck|user=Spacefarer|date=2024-06-26}}</ref>|build=2023.1.16f1}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|September 2, 2024}}
+
{{Infobox game/row/date|Windows|July 4, 2024}}
 +
{{Infobox game/row/date|Linux|July 4, 2024}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|link|rating}}
 
{{Infobox game/row/reception|Metacritic|link|rating}}
Line 43: Line 43:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''The Dawning Clocks of Time Remake''''' is a {{Glossary:Third-person}} {{Glossary:Survival}} game developed by [[Company:Spacefarer R&D Ltd.|Spacefarer R&D Ltd.]]
  
 
|release history  =  
 
|release history  =  
Line 51: Line 51:
  
 
'''General information'''
 
'''General information'''
{{GOG.com links|1294456720|the_dawning_clocks_of_time_remake}}
+
{{GOG.com links|1294456720|the_dawning_clocks_of_timer_remake}}
 
{{mm}} [https://steamcommunity.com/app/2744390/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/2744390/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 2744390 | Steam | | | Windows }}
+
{{Availability/row| Steam | 2744390 | Steam | | | Windows, Linux }}
{{Availability/row| GOG.com | the_dawning_clocks_of_time_remake | DRM-free |  |  | Windows | Linux }}
+
{{Availability/row| GOG.com | the_dawning_clocks_of_time_remake | DRM-free |  |  | Windows }}
 +
{{Availability/row| Microsoft Store | 9P2SXR4JRTD1 | Microsoft Store |{{store feature|Xbox Play Anywhere}}  |  | Windows }}
 
}}
 
}}
 +
{{ii}} A demo is available [https://store.steampowered.com/app/2744390/The_Dawning_Clocks_of_Time_Remake/ here].
  
 
==Monetization==
 
==Monetization==
Line 117: Line 119:
 
|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
|xbox cloud                =  
+
|xbox cloud                = true
|xbox cloud notes          =  
+
|xbox cloud notes          = Save files, PlayerPrefs, Debug Log
 
}}
 
}}
  
Line 145: Line 147:
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = true
+
|antialiasing              = always on
 
|antialiasing notes        = SMAA forced on at all times.
 
|antialiasing notes        = SMAA forced on at all times.
 
|upscaling                  = unknown
 
|upscaling                  = unknown
Line 153: Line 155:
 
|vsync notes                = On by default.
 
|vsync notes                = On by default.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Game engine not tied to specific framerate, but targets 60fps by default which can be changed.
+
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Game engine not tied to specific framerate, but can be changed to 120fps.
+
|120 fps notes              = Game engine not tied to specific framerate, but targets 60fps by default, which can be changed to 120fps.
 
|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  = Game will always target HDR rendering if display supports it.
 
|hdr notes                  = Game will always target HDR rendering if display supports it.
Line 272: Line 274:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 11,12
+
|direct3d versions      = 11
 
|direct3d notes        = Requires at least Direct3D Feature Level 11_1.
 
|direct3d notes        = Requires at least Direct3D Feature Level 11_1.
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 288: Line 290:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan versions        =  
+
|vulkan versions        = 1.1
|vulkan notes          =  
+
|vulkan notes          = On by default, D3D11 will be used instead if not supported by GPU.
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
Line 295: Line 297:
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows arm app        = true
 
|windows arm app        = true
|windows exe notes      = 64bit exe only, Universal Windows Platform version supports ARM64.
+
|windows exe notes      = 64-bit exe only. Universal Windows Platform version supports ARM64.
 
|mac os x powerpc app  = unknown
 
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
Line 302: Line 304:
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      = unknown
 
|linux powerpc app      = unknown
|linux 32-bit executable= unknown
+
|linux 32-bit executable= true
|linux 64-bit executable= unknown
+
|linux 64-bit executable= true
|linux arm app          = unknown
+
|linux arm app          = false
 
|linux 68k app          = unknown
 
|linux 68k app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
Line 316: Line 318:
 
|physics          = NVIDIA PhysX
 
|physics          = NVIDIA PhysX
 
|physics notes    = Uses the Unity version of PhysX
 
|physics notes    = Uses the Unity version of PhysX
|audio            =  
+
|audio            = Wwise
|audio notes      =  
+
|audio notes      = Uses Wwise for spacial surround sound effects
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  

Latest revision as of 20:30, 28 June 2024

The Dawning Clocks of Time Remake
The Dawning Clocks of Time Remake cover
Developers
Spacefarer R&D Ltd.
Publishers
Spacefarer R&D Ltd.
Engines
Unity[Note 1]
Release dates
Windows July 4, 2024
Linux July 4, 2024
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Survival
Art styles Realistic
Themes Contemporary, Sci-fi

The Dawning Clocks of Time Remake is a third-person survival game developed by Spacefarer R&D Ltd.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
Linux
GOG.com
DRM-free
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere
Windows
A demo is available here.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Spacefarer Games Ltd\The Dawning Clocks of Time Remake\

Save game data location

System Location
Windows %LOCALAPPDATA%\Spacefarer Games Ltd\The Dawning Clocks of Time Remake\

Save game cloud syncing

System Native Notes
GOG Galaxy
Save files, PlayerPrefs, Debug Log
Steam Cloud
Save files, PlayerPrefs, Debug Log
Xbox Cloud
Save files, PlayerPrefs, Debug Log

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
SMAA forced on at all times.
Vertical sync (Vsync)
On by default.
60 FPS and 120+ FPS
Game engine not tied to specific framerate, but targets 60fps by default, which can be changed to 120fps.
High dynamic range display (HDR)
Game will always target HDR rendering if display supports it.
Ray tracing (RT)
Supports Raytracing on all GPUs using Standard Pipeline.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse, touch State Notes
Remapping
Key bindings are locked and not able to be changed.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse can be used to interact with everything on display, and will become hidden and locked when returning to game.
Mouse Y-axis inversion
Touchscreen optimised
All GUI elements can be used on touch screens. e.g Steam Deck.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Shown as static hints no matter if a XBOX or Generic controller is used.
Impulse Trigger vibration
PlayStation controllers

PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Supports all DINPUT / XINPUT controllers plugged into the system.
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Digital movement only supported if switch to Digital mode is present on certain controllers (For example Logitech), but this is not true digital movement.
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Only one audio option, to enable or disable all sound completely.
Surround sound
Subtitles
All dialogue whether spoken by voice overs or not will be displayed on screen.
Closed captions
Mute on focus lost
Royalty free audio
Credited soundtrack to Darren Curtis, with specific modifications for the game narrative.

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11 Requires at least Direct3D Feature Level 11_1.
Vulkan 1.1 On by default, D3D11 will be used instead if not supported by GPU.
Executable 32-bit 64-bitARM Notes
Windows
64-bit exe only. Universal Windows Platform version supports ARM64.
Linux

Middleware

Middleware Notes
Physics PhysX Uses the Unity version of PhysX
Audio Wwise Uses Wwise for spacial surround sound effects

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) AMD RYZEN 5 2.9GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) AMD RYZEN 5 7600X iGPU
4 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2023.1.16f1[1]

References

  1. Verified by User:Spacefarer on 2024-06-26