Zenless Zone Zero
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Revision as of 01:12, 4 July 2024 by Yuuyatails (talk | contribs)
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
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|
Developers | |
---|---|
miHoYo | |
Publishers | |
HoYoverse | |
Chinese Release | miHoYo |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | July 4, 2024 |
Taxonomy | |
Monetization | Free-to-play, Subscription |
Microtransactions | Currency, Infinite spend, Free-to-grind, Time-limited |
Modes | Singleplayer |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action |
Art styles | Anime |
Themes | Post-apocalyptic, Sci-fi, Supernatural |
Warnings
- This game requires a constant internet connection for all game modes.
Zenless Zone Zero[Note 2] is an singleplayer third-person action game developed by miHoYo and published by miHoYo in China and by HoYoverse worldwide.
The game was unveiled in May 2022 and released on July 4, 2024.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Global server | |||
Epic Games Store | Global server |
- Requires a HoYoverse account on the Global server and a MiHoYo account on the Chinese server.
- All versions require a constant internet connection for all game modes.
Monetization
Type | Notes |
---|---|
Free-to-play | Game is free-to-play with microtransactions in the form of currency purchases. |
Microtransactions
- No microtransactions information; you can edit this page to add it.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\miHoYo\ZenlessZoneZero |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | Linked to HoYoverse account. |
- Cross-save is available with the mobile and console versions of the game.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA or SMAA, with SSAA available separately. | ||
High-fidelity upscaling | [2] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for 30 FPS, 60 FPS and Unlimited. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Cannot be done while at the main title screen. Also supports AZERTY (French Keyboard) and QWERTZ (German Keyboard) layouts, located under the Language settings. |
|
Mouse acceleration | ||
Mouse sensitivity | Sliders present for X-axis, Y-axis and when using the board. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Camera can be inverted on both axes. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Cannot be done while at the main title screen. Western-style layout is used for "Confirm" and "Cancel" buttons by default (X/A to select and O/B to cancel), but can be changed to Japanese-style layout with the Confirm/Cancel key swap setting located under the Input options. |
|
Controller sensitivity | Separate sliders for Camera Sens (X-axis), Camera Sens (Y-axis) and Board Camera Sensitivity. | |
Controller Y-axis inversion | Camera can be inverted on both axes. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense, DualSense Edge No rumble support.[3] |
|
---|---|---|
PlayStation button prompts | DualShock and DualSense buttons prompts. (controller-dependent) | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Input methods must be toggled with a button press. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Main, Music, Dialog and SFX volume sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Can be toggled, off by default. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Indonesian | ||||
Japanese | ||||
Korean | ||||
Latin American Spanish | ||||
Thai |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5 (7th Generation) | Intel Core i7 (10th Generation) |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 60 GB | |
Video card (GPU) | Nvidia GeForce GTX 970 | Nvidia GeForce GTX 1660 |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Shadowstealer7 on 2024-07-02
- ↑ Verified by User:Shadowstealer7 on 2024-07-02
- Files for DLSS 3.5.10 are present but unused by the game.
- ↑ Verified by User:Yuuyatails on 2024-07-04