TOEM
From PCGamingWiki, the wiki about fixing PC games
Revision as of 13:43, 19 September 2024 by Dribbleondo (talk | contribs) (this appears to have been changed with no evidence that it's DRM-locked on EGS.)
Developers | |
---|---|
Something We Made | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | September 17, 2021 |
macOS (OS X) | September 17, 2021 |
Linux | April 28, 2023[2] |
Reception | |
Metacritic | 79 |
OpenCritic | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Bird's-eye view, First-person |
Controls | Direct control, Point and select |
Genres | Adventure, Puzzle |
Art styles | Cartoon |
TOEM is a singleplayer bird's-eye view and first-person adventure and puzzle game.
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere. | |||
Steam | The game does not require Steam running or installed. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Something We Made\TOEM\Save\Settings.json |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/se.SomethingWeMade.TOEM/Save/Settings.json |
Linux | $XDG_CONFIG_HOME/unity3d/Something We Made/TOEM/Save/Settings.json |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Something We Made\TOEM\Save\ |
Microsoft Store | %LOCALAPPDATA%\Packages\SomethingWeMade.TOEM_3b9evzcrg4em8\SystemAppData\wgs |
macOS (OS X) | $HOME/Library/Application Support/se.SomethingWeMade.TOEM/Save/ |
Linux | $XDG_CONFIG_HOME/unity3d/Something We Made/TOEM/Save/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Off, FXAA, SMAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Can be adjusted to 30, 60, 144, 240 FPS, or unlimited. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Most graphics are monochrome. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game doesn't pause on loss of focus. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2 GHz Dual Core | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.12 | |
Processor (CPU) | 2 GHz Dual Core | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04 or Ubuntu 18.04 | |
Processor (CPU) | x64 architecture with SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | OpenGL 3.2+, Vulkan capable |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Ngyikp on 2022-02-20
- ↑ 3.0.8 fixes + Linux 64bit Support - last accessed on 2023-06-08