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Turok 3: Shadow of Oblivion Remastered

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Turok 3: Shadow of Oblivion Remastered
Turok 3: Shadow of Oblivion Remastered cover
Developers
Original Acclaim Studios Austin
Remastered Nightdive Studios
Publishers
Nightdive Studios
Engines
Kex Engine
Release dates
Windows November 30, 2023
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Themes Fantasy, Sci-fi
Series Turok (Acclaim)
Turok 3: Shadow of Oblivion Remastered on MobyGames
Turok 3: Shadow of Oblivion Remastered on Wikipedia
Turok (Acclaim)
Subseries of Turok
Turok: Dinosaur Hunter 1997
Turok 2: Seeds of Evil 1999
Turok: Evolution 2003
Turok (2015) 2015
Turok 2: Seeds of Evil (2017) 2017
Turok 3: Shadow of Oblivion Remastered 2023

Turok 3: Shadow of Oblivion Remastered is a singleplayer first-person shooter game in the Turok (Acclaim) series.

It is a remastered version of Turok 3: Shadow of Oblivion, originally released in 2000 for Nintendo 64, running on the Kex Engine. The multiplayer mode from the original game is not included.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Humble Store
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Windows
Steam
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Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

No microtransactions information; you can edit this page to add it.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Nightdive Studios\Turok 3\kexengine.cfg
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1996770/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Nightdive Studios\Turok 3\saves\*.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1996770/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings
Video settings
Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Slider between 60° and 120°. This game uses vertical FOV. See FOV Calculator for help.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Unknown fixed amount.
Anti-aliasing (AA)
Toggle only
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Enable original N64 textures

Use -useOldTextures command-line argument[1]

Input

Mouse settings
Mouse settings
Controller settings
Controller settings

Audio

Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Surround sound
Supports 5.1 and 7.1 audio setups.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Fan translation by jdPhobos
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Vulkan
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio XAudio2
Input SDL

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) dual-core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 420 MB
Video card (GPU) DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Suicide machine on 2023-12-01