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Stacking

From PCGamingWiki, the wiki about fixing PC games
Stacking
Stacking cover
Developers
Double Fine Productions
Windows Other Ocean Interactive
Windows Junglevision Software
macOS (OS X) Edward Rudd
Linux Edward Rudd
Engines
Buddha
Release dates
Windows March 6, 2012
macOS (OS X) May 7, 2013
Linux May 7, 2013
Reception
Metacritic 80
IGDB 84
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Adventure
Art styles Stylized
Themes Industrial Age
Stacking on HowLongToBeat
Stacking on IGDB
Stacking on MobyGames
Stacking on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Double Fine Action Forums - Stacking
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Doublefine\Stacking\
macOS (OS X) $HOME/Library/Application Support/doublefine/stacking/
Linux $XDG_DATA_HOME/doublefine/stacking/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %APPDATA%\Doublefine\Stacking\
macOS (OS X) $HOME/Library/Application Support/doublefine/stacking/
Linux $XDG_DATA_HOME/doublefine/stacking/
Steam <Steam-folder>/userdata/<user-id>/115110/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.
In-game settings.
In-game settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
No HUD when using multiple monitors, unplayable.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Can only be set while in game.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA. See Anti-aliasing (AA) for SSAA.
Vertical sync (Vsync)
60 FPS
Animations are locked at 30 FPS.
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Anti-aliasing (AA)

Only FXAA can be enabled from the in-game menu.
Enabling SSAA[citation needed]

Set the launch parameters to either -ssaa2x or -ssaa4x.

Input

Input settings.
Input settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music and SFX.
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Fan translation by «ZoG Forum Team»
Spanish

Issues fixed

An official FAQ is available on the Double Fine Action Forums. It lists existing and known issues as well as potential fixes.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Audio FMOD
Interface Scaleform

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) 1.8 GHz dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) Nvidia GeForce 8800
AMD Radeon 3850
Intel HD 2000
256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.6 GB
Video card (GPU) Intel HD 3000
ATI Radeon HD 2600
Nvidia GeForce 8800GT
256 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) 1.8 GHz dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.6 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 2000
Intel HD 4000
256 MB of VRAM


References

  1. Verified by User:GeneralFailer on June 8, 2015