User contributions
- 22:48, 10 March 2024 diff hist +94 m Engine:Unreal Engine 4 →Enable developer console
- 01:54, 9 March 2024 diff hist +1,549 Engine:Unreal Engine 4 →Enable developer console: Add UE4SS method
- 17:04, 5 March 2024 diff hist -366 m Bloodstained: Ritual of the Night ditto current
- 17:03, 5 March 2024 diff hist -10 Bloodstained: Ritual of the Night →Video: Character renders became locked to 1080p again in a later update
- 15:17, 5 March 2024 diff hist -11 m Bloodstained: Ritual of the Night →Character rendering: typo
- 14:37, 5 March 2024 diff hist +445 Bloodstained: Ritual of the Night →Video: Add link to "Dialogue and Character Viewer Resolution Fix" mod
- 08:09, 3 March 2024 diff hist +1 Dark Souls II: Scholar of the First Sin →Delay between mouse clicks and actions: Link to updated mod for 2022 update
- 05:00, 26 February 2024 diff hist -29 m Tales of Arise →Video
- 04:52, 26 February 2024 diff hist +227 m Tales of Arise Update HDR refs
- 04:47, 26 February 2024 diff hist +989 Tales of Arise Move Arise-SDK mentions to Mods section, change hdr to hackable
- 13:01, 25 February 2024 diff hist -24 m Tales of Arise Change older SDK github links to latest version on nexusmods
- 13:00, 25 February 2024 diff hist -12 m Tales of Arise →NPC draw distance: Link to latest update
- 12:59, 25 February 2024 diff hist -169 m Tales of Arise →NPC draw distance: Latest SDK update now supports latest game update
- 19:24, 24 February 2024 diff hist +689 Glossary:High dynamic range (HDR) →RTX HDR: Link to official release but kept mention of third-party tool to enable it, also mentioned tweak package for changing hidden settings. current
- 17:58, 25 January 2024 diff hist -287 m Final Fantasy VII Remake Intergrade FFVIIHook 1.6 now supports 1.002 update
- 06:09, 17 January 2024 diff hist +508 Prototype 2 →Prototype Fix Plugin: plugin updated with more features
- 09:23, 14 January 2024 diff hist +768 Prototype 2 Add prototype fix plugin to essential fixes, remove DirectInput FPS Fix mention (as game doesn't make use of dinput8.dll which that fix requires)
- 07:29, 4 January 2024 diff hist +456 Ghostwire: Tokyo →Mods: Add camera rotation fix & lodmod
- 04:18, 10 December 2023 diff hist +93 m Prototype →FPSFix Patch: Mention VRAM fix
- 03:26, 10 December 2023 diff hist +38 m Prototype →Video: Change 120 fps to 'hackable'
- 13:58, 9 December 2023 diff hist +800 Prototype →Essential improvements: Link to mod which includes the patches added earlier, and move HD texture mod above
- 10:50, 9 December 2023 diff hist +1,522 Prototype →Update-rate limit: Hex patch to remove update-rate limit & allow game to display higher-than-60FPS without frame-doubling, also seemed to help improve mouse input.
- 04:40, 9 December 2023 diff hist +866 Prototype →Crashing after loading saved game: Add hex edit to disable game from contacting advert-billboard server
- 03:28, 9 December 2023 diff hist +55 m Prototype →Low frame rate: Mention that gamepad will still work after patching
- 03:26, 9 December 2023 diff hist +1,025 Prototype →Low frame rate: Hex edit patch to filter game to mouse/keyboard devices, remove DirectInputFpsFix which doesn't work here as game doesn't import dinput8.dll / DirectInput8Create directly
- 00:56, 9 December 2023 diff hist +858 Prototype Hex edit method of forcing game to 4 async threads to stop the loading crash, similar to the affinity methods without relying on affinity being copied from steam -> game
- 13:36, 9 October 2023 diff hist +13 m Assassin's Creed Mirage →Chromatic Aberration
- 13:31, 9 October 2023 diff hist +1,675 Assassin's Creed Mirage →Video: Add hex editing guide for disabling CA
- 00:41, 7 October 2023 diff hist +132 m Assassin's Creed Mirage →Video: Mention making sure the game is closed first, small fixups
- 20:44, 6 October 2023 diff hist +782 Assassin's Creed Mirage →Video: Add INI change to reduce character pop-in, strange that they didn't include this in the games settings menus.
- 01:36, 19 August 2023 diff hist 0 m Resident Evil 4 Ultimate HD Edition →Resident Evil 4 HD Project: textures -> graphics, HD project changes a lot of things besides textures too, improved models / lighting / etc..
- 01:34, 19 August 2023 diff hist -46 m Resident Evil 4 Ultimate HD Edition →re4_tweaks: Small rewording
- 14:08, 11 August 2023 diff hist +370 Engine:Unreal Engine 4 →Enable developer console: Add note/fix for some games missing fonts needed for console, causing it to not show any text (eg. Scarlet Nexus)
- 19:44, 11 July 2023 (diff | hist) . . +787 . . N UE4 console enabling with UE4SS on Engine talk:Unreal Engine 4
- 15:17, 22 February 2023 (diff | hist) . . +483 . . Possible stuttery animation fix on Talk:Atomic Heart
- 18:03, 21 February 2023 (diff | hist) . . -854 . . Possible stuttery animation fix on Talk:Atomic Heart
- 17:49, 21 February 2023 (diff | hist) . . -59 . . Possible stuttery animation fix on Talk:Atomic Heart
- 17:40, 21 February 2023 diff hist +780 Atomic Heart Add issue about DSR resolutions not being applied properly
- 13:43, 21 February 2023 (diff | hist) . . +1 . . Possible stuttery animation fix on Talk:Atomic Heart
- 13:43, 21 February 2023 (diff | hist) . . +224 . . Possible stuttery animation fix on Talk:Atomic Heart
- 12:43, 21 February 2023 (diff | hist) . . -4 . . Possible stuttery animation fix on Talk:Atomic Heart
- 12:37, 21 February 2023 (diff | hist) . . +23 . . Possible stuttery animation fix on Talk:Atomic Heart
- 12:33, 21 February 2023 (diff | hist) . . +693 . . Possible stuttery animation fix on Talk:Atomic Heart
- 10:13, 21 February 2023 (diff | hist) . . +445 . . Possible stuttery animation fix on Talk:Atomic Heart
- 10:01, 21 February 2023 (diff | hist) . . +681 . . N Possible stuttery animation fix on Talk:Atomic Heart
- 03:34, 27 January 2023 (diff | hist) . . +164 . . The release version might not have working GPU decompression on Talk:Forspoken
- 03:26, 27 January 2023 (diff | hist) . . +640 . . The release version might not have working GPU decompression on Talk:Forspoken
- 18:26, 25 January 2023 diff hist +442 Glossary:Downsampling Notes: add note about desktop resolution cap in some titles current
- 02:55, 25 January 2023 diff hist +181 m Forspoken →Downsampling / DSR resolutions not displayed: add ref
- 02:52, 25 January 2023 diff hist +470 Forspoken DSR resolutions not displayed: add issue & workaround for it, only played the demo version but assuming this is in full game too.