Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Sir, You Are Being Hunted

From PCGamingWiki, the wiki about fixing PC games
Sir, You Are Being Hunted
Sir, You Are Being Hunted cover
Developers
Big Robot
Engines
Unity[Note 1]
Release dates
Windows May 1, 2014
macOS (OS X) May 1, 2014
Linux May 1, 2014
Reception
Metacritic 63
OpenCritic 64
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Sir, You Are Being Hunted on HowLongToBeat
Sir, You Are Being Hunted on IGDB
Sir, You Are Being Hunted guide on StrategyWiki
Sir, You Are Being Hunted on MobyGames
Sir, You Are Being Hunted on Wikipedia

General information

Official forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
via Humble Widget
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\x64\s\SaveGames\[Note 2]
<path-to-game>\x86\s\SaveGames\[Note 2]
HKEY_CURRENT_USER\SOFTWARE\Big Robot\SirYouAreBeingHunted\
macOS (OS X)
Linux <path-to-game>/s/SaveGames/
This game does not follow the XDG Base Directory Specification on Linux.
Configuration files are *.xml and *.txt.
Settings are stored in x64 for 64-bit version and x86 for 32-bit version.

Save game data location

System Location
Windows <path-to-game>\x64\s\SaveGames\World*\[Note 2]
<path-to-game>\x86\s\SaveGames\World*\[Note 2]
macOS (OS X)
Linux <path-to-game>/s/SaveGames/World*/
Saves are stored in x64 for 64-bit version and x86 for 32-bit version.
Save data and configuration files are identical between 32-bit and 64-bit versions, but because of implementation, saves have to be manually moved if changing the version.
5 character slots available.
Each save slot takes up 269 megabytes.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics settings.
Graphics settings.
General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
50-100°.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Limit FPS option limits frame rate to 70 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Cannot use RShift.
Mouse acceleration
Mouse sensitivity
Can adjust X and Y axes independently.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
Controllers which do not have centered axes (e.g. triggers) will pick up those axes constantly making rebinding impossible, including DualShock 4.
Controller sensitivity
Can adjust X and Y axes independently.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes

Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Master, robots, player, world, music, weapons, Mr. Walters.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation by «Prometheus Project»

Network

Multiplayer types

Type Native Notes
Local play
Use Nucleus Co-op.
LAN play
Online play

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.
Devices
TrackIR
Supports: Yaw, Pitch, Roll, X.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
OpenGL
Shader Model support 3.0
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)
The patch note seems to contradict itself regarding ARM support.[2]
Linux

Middleware

Middleware Notes
Input cInput

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo 1.6 GHz
AMD Athlon X2 1.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) DirectX 9.0c compatible
Shader model 3.0 support
Because game is included twice in Windows build, it takes ~850 MB of space.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) 2.2 GHz Intel Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Integrated
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2.2 GHz Intel Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) DirectX 9.0c compatible
Shader model 3.0 support


Notes

  1. Unity engine build: 2018.3.2[1]
  2. 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Suicide_machine on 2022-10-02
    Used to use Unity 4 in 2016. Online multiplayer still uses 4.6.1.
  2. Sir, You Are Being Hunted: 1.5 Update, And Some Big News! - last accessed on 2021-11-04
    "Mac 64-bit support. This should give a significant speedup on Apple machines with an M1 chip."