Red Faction: Guerrilla

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Red Faction: Guerrilla
Red Faction Guerrilla Cover.jpg
Release dates
September 15, 2009
Red Faction: Guerrilla at Steam Charts
Red Faction: Guerrilla at SteamDB
 Red Faction: Guerrilla at Wikipedia
Red Faction
Red Faction 2001
Red Faction II 2003
Red Faction: Guerrilla 2009
Red Faction: Armageddon 2011

Key points

Advantage Comes bundled with the Demons Of The Badlands expansion, the Multiplayer Pack DLC, and 2 exclusive multiplayer maps
Advantage DirectX 10 mode enables Sun Rays and Ambient Occlusion. Not present on console version.
Disadvantage DirectX 10 mode causes a performance hit and can cause light sources to be visible through objects and terrain (see DirectX 10 issues).

General information

More information Red Faction Wiki - A wiki for the Red Faction universe
More information Faction Files - A mod database for the Red Faction series
More information Steam Community Discussions
More information Steam Users' Forums for game series


[edit] Availability

Source(s) Store unlock Notes
Retail Retail
Humble Store Steamicon.png Sold together with other games from series.
Steam Steamicon.png
Information All versions require Games for Windows - LIVE.

[edit] Essential improvements

In-game general settings.

[edit] Red Faction: Guerrilla Mod Manager

An unofficial mod manager, it simplifies the process of managing mods for the game. It comes bundled with 5 pre-configured mods (including the single-player Reconstructor gun mod).

It can be downloaded here.

[edit] Game data

[edit] Configuration file(s) location

Windows %USERPROFILE%\Documents\My Games\Red Faction Guerrilla\Options

[edit] Save game data location

Windows %USERPROFILE%\Documents\My Games\Red Faction Guerrilla

[edit] Save game cloud syncing

System Native Notes
Steam Cloud Native
GameSave Manager Native

[edit] Video settings

In-game general video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution Native WSGF WS Gold.png 15:9 resolutions require a workaround; see WSGF details.
Multi-monitor Hackable WSGF MM Silver.png Multi-monitor requires a workaround; see WSGF details.
Field of view (FOV) Hackable You need to follow Armageddon's do-it-yourself instructions. Tools here
Windowed Native
Borderless fullscreen windowed Impossible
Anisotropic filtering (AF) Unknown
Anti-aliasing (AA) Native
Vertical sync (Vsync) Native
High frame rate Native No frame rate or refresh rate cap.[1]

[edit] Input settings

In-game general control settings.
In-game button key map settings.
In-game axis key map settings.
Keyboard and mouse Native Notes
Remapping Native
Mouse acceleration Native
Mouse input in menus Native
Mouse Y-axis inversion Native
Controller support Native
Full controller support Native
Controller remapping Impossible
Controller Y-axis inversion Native

[edit] Audio settings

In-game audio settings.
Audio options Native Notes
Separate volume controls Native
Surround sound Native
Subtitles Native
Closed captions Impossible
Mute on focus lost Native

[edit] Issues fixed

[edit] DirectX 10 issues

DirectX 10 mode is not optimized and when enabled can cause large performance drops on high end computers. Disabling Ambient Occlusion can enable a ~30 FPS performance boost.

Some modern computers running in DirectX 10 mode may experience an issue with the Sun and other light sources being visible through the terrain and solid objects. Activating DirectX 9 mode can resolve this issue.

  • To activate DirectX 9 mode, add -nod3d10 to the launch parameters. You'll lose sun rays and ambient occlusion, but performance is radically better.

[edit] Game crashes while playing

Playing the game with keyboard and mouse with a controller connected can cause the game to crash.

[edit] System requirements

Minimum Recommended
Operating system (OS) XP, Vista Vista
Processor (CPU) 2.0 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2) 3.2 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2)
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD)
15 GB
Video card (GPU) Nvidia GeForce 7600
ATI Radeon X1300
128 MB of VRAM
Shader model 3.0 support
Nvidia GeForce 8800
ATI Radeon HD3850
256 MB of VRAM
Shader model 3.0 support


  1. New 120Hz Games Report

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