Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Receiver

From PCGamingWiki, the wiki about fixing PC games
Receiver
Receiver cover
Developers
Wolfire Games
Engines
Former Unity 3[Note 1]
Unity 2019[Note 2]
Release dates
Windows June 16, 2012
macOS (OS X) June 16, 2012
Linux October 27, 2012
Taxonomy
Monetization One-time game purchase
Series Receiver
Receiver on IGDB
Receiver on MobyGames
Receiver on Wikipedia
Receiver
Receiver 2012
Receiver 2 2020

Key points

This game was created for the 7-day FPS challenge.

General information

Official forums
Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Purchase via Humble Widget.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
The source code is publicly available and can be downloaded here.

Game data

In-game options menu.
In-game options menu.

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Wolfire Games\Receiver
macOS (OS X)
Linux $HOME/.config/unity3d/Wolfire Games/Receiver/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Launcher video settings.
Launcher video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Inventory items are slightly cropped.
Ultra-widescreen
Inventory items are slightly cropped.
4K Ultra HD
Field of view (FOV)
Windowed
Set in launcher or toggle with Alt+ Enter.
Borderless fullscreen windowed
Used in place of exclusive fullscreen.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
TXAA[3]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Launcher key map settings.
Launcher key map settings.
Game uses US keyboard layout and in-game help doesn't change according to rebinding. This means with qwerty keyboards and default key bindings alphabets are the same but for example ? to open help menu is ' with Nordic keyboard.

Audio

Audio feature State Notes
Separate volume controls
Sounds, Voice, Music
Surround sound
Stereo[4]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Issues with audio sample rates above 192 kHz

Lower the sample rate in the Sound control panel[citation needed]
  1. Open the Sound control panel.
  2. Select the audio device being used on the Playback tab.
  3. Select Properties.
  4. Lower the sample rate from the dropdown menu on the Advanced tab.
  5. Select OK to save changes and exit.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 2, 4 OS X and Linux only.
Vulkan
Linux only. Can be forced with -force-vulkan.
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
32-bit exe is available under version_7_from_2013 branch on Steam.
macOS (OS X)
Linux
32-bit is not available on Steam.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) Passmark G3D 250+
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) Passmark G3D 250+
Linux
Minimum
Operating system (OS) Ubuntu 12.10
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) Passmark G3D 250+


Notes

  1. Unity engine build: 3.5.5f3[1]
  2. Unity engine build: 2019.1.11f1[2]

References

  1. Verified by User:Vetle on 2017-06-02
  2. Verified by User:Baronsmoki on 2019-09-16
  3. Receiver 2019 Update - last accessed on 2019-09-16
    "Added post effects (TXAA, SSAO, bloom, color grading, automatic eye exposure adjustment)"
  4. Verified by User:Baronsmoki on 2019-09-16
    Tested with Special K.