Evil Genius

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Evil Genius
Release dates
September 28, 2004
May 9, 2013
Evil Genius at Steam Charts
Evil Genius at SteamDB
 Evil Genius at Wikipedia

Key points

Advantage Fairly moddable, further documentation can be found here along with a handy modding guide.
Disadvantage Lacks an official map editor for new scenarios.

General information

More information Evil Planet Wiki
More information Steam Community Discussions
More information Evil Planet Community Site - Great source of mods and tutorials
More information GOG.com Support Page - Wide array of common fixes
More information GOG.com Community Discussions
More information Steam Users Forums


Source DRM Notes Keys
Developer website Availability Table Icons - Steam.svg
GamersGate DRM-free
Green Man Gaming Availability Table Icons - Steam.svg
GOG.com DRM-free Windows and OS X.
Steam Availability Table Icons - Steam.svg EU release with stability fixes from the US version.
Information The Steam release is a blend between the 1.0 European Patch and the 1.1 US patch, the latter missing some of the most obvious changes.

Essential improvements[edit]

Skip intro videos[edit]

Fix Skip Intro[1]Link

  1. Navigate to <path-to-game>\DynamicResources\Config
  2. Open concept.cfg with a text editor.
  3. Find the following lines and set them to these values.


Information Use Ctrl+F in order to find these lines easily.

Patch compilation[edit]

Unnoficial Steam Patch[edit]

Advantage Many fixes and improvements from the US and EU official patch are already included, as well as the unofficial 1.1 patch along with the content from the Bonus CD.


Official 1.01[edit]

Information The only official patch, released by Elixir before its demise in 2005. It fixes a number of issues, however it should be noted a number of issues still remain.

Unnoficial 1.11[edit]

Information An unofficial fan patch collated by Evil Planet. Although designed for the US release, most game elements introduced should function with European versions of the game.

Bonus CD[edit]

Advantage A free expansion to the game, it provides a new unit, a new trap, and various other additions.


Information Before getting started download every patch and the Bonus CD along with the universal resolution changer.

Fix InstructionsLink

  1. Install all the patches on a temporary new folder.
  2. Copy everything except <path-to-game>\ReleaseExe\EvilGeniusExeStub-Release.exe
  3. Move all the files to you main Evil Genius directory.


Information Move the resolution changer to <path-to-game>\ReleaseExe
Information Open reschanger.ini in order to edit your resolution.

Enabling the developer console[edit]

Fix Instructions[2]Link

  1. Navigate to <path-to-game>\DynamicResources\Config
  2. Open Default.ksb and Current.ksb with a text editor.
  3. Add the following line near the end of the file, before the three hypens.
  4. Push Ctrl+D once, then press ~ or \ to open the console.


Information Use Ctrl+F in order to find these lines easily.
Information A handy list of commands can be found here and here.

Game data[edit]

In-game general settings.

Configuration file(s) location[edit]

Windows <path-to-game>\DynamicResources\Config

Save game data location[edit]

Windows <path-to-game>\DynamicResources\Layouts\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Impossible
GameSave Manager Native

Video settings[edit]

In-game general video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution Hackable WSGF WS Bronze.svg See Widescreen resolution.
Multi-monitor Hackable WSGF MM Bronze.svg
Field of view (FOV) Hackable Change the Max Camera Height. See Custom camera height.
Windowed Hackable See Windowed.
Borderless fullscreen windowed Hackable Fixes Alt+Tab crashes. When out of focus it will appear as paused.
Anisotropic filtering (AF) Hackable Can be forced through the NVIDIA Control Panel/AMD Control Center.
Anti-aliasing (AA) Hackable
Vertical sync (Vsync) Native
High frame rate Native No FPS cap. Performance hits are to be expected with more entities.

Widescreen resolution[edit]

Fix Widescreen resolutionLink

  1. Download the universal resolution changer.
  2. Extract it to <path-to-game>\ReleaseExe
  3. Open resolution.ini and set your desired values.


Information A windowed mode can be forced through the configuration file.


Fix Through the resolution changerLink

  1. See Widescreen resolution.
  2. Find resolution.ini
  3. Look for the line Windowed and change it to Windowed=1.


Information Starting up Fraps after the game has already been launched may cause Evil Genius to crash.

Input settings[edit]

In-game general control settings.
In-game key map settings.
Keyboard and mouse Native Notes
Remapping Native
Mouse acceleration Impossible
Mouse input in menus Native
Mouse Y-axis inversion Impossible
Controller support Impossible

Audio settings[edit]

In-game audio settings.
Audio options Native Notes
Separate volume controls Native
Surround sound Native Up to 7.1 [3]
Subtitles Hackable A subtitles mod only used for basic announcements.
Closed captions Impossible
Mute on focus lost Native
EAX support Native EAX 4


Language UI Audio CC Notes
English Native Native Impossible
French Native Native Impossible
German Native Native Impossible Some dialogues are disabled by default. See this.
Italian Native Impossible Impossible A text translation is available here.
Spanish Native Native Impossible

Issues unresolved[edit]

Dissapearing grass[edit]

Information This issue only seems to persist when rotating the camera inside the lair while viewing whatever is outside.

Issues fixed[edit]

Error "The Direct3D device has a non-zero reference"[edit]

Information Caused by a resolution change while in the main menu rendering the game unplayable.

Fix Deleteting configuration fileLink

  1. Find <path-to-game>\DynamicResources\Config\
  2. Delete Current.opt
  3. Follow the widescreen resolution fix in order to set up a custom resolution.

Missing grass (Windows)[edit]

Fix InstructionsLink

  1. See compatibility mode.
  2. Set <path-to-game>\ReleaseExe\EvilGeniusExeStub-Release.exe to run as Windows Vista.

Playtime not being tracked (Steam)[edit]

Fix Launch Evil Genius twice or once.

Enabling speech on the German version[edit]

Fix Instructions[4]Link

  1. Navigate to <path-to-game>\DynamicResources\Config
  2. Open concept.cfg with a text editor.
  3. Find the following lines and set them to these values.


Information Use Ctrl+F in order to find these lines easily.

Other information[edit]

Information For the next tweaks, use Ctrl+F in order to find the following lines easily.

Custom camera height[edit]

Fix InstructionsLink

  1. Navigate to <path-to-game>\DynamicResources\Config
  2. Open concept.cfg with a text editor.
  3. Find the following lines and set them to your desired values.


Information MinHeight=2.0, MaxHeight=65 appear to be the most optimal values.

Changing the default Debug.log location[edit]

Disadvantage By default on Windows this file is created into the main C: drive.

Fix InstructionsLink

  1. Navigate to <path-to-game>\DynamicResources\Config
  2. Open concept.cfg with a text editor.
  3. Find the following lines and change the path to something else such as this.
Debug output log file=C:/Game Path/DynamicResources

System requirements[edit]

Minimum Recommended
Operating system (OS) 98SE ME, 2000, XP
Processor (CPU) Pentium III 800 MHz Pentium IV 1.5 GHz
System memory (RAM) 128 MB 256 MB
Hard disk drive (HDD)
1.4 GB
Video card (GPU) nVidia GeForce 2
16 MB of VRAM
nVidia GeForce 3
64 MB of VRAM


  1. Intro Skip Instructions
  2. Evil Planet Wiki - Debug Mode
  3. World Dominating Audio in Evil Genius - SoundBlaster
  4. Evil Planet - News