Dungeon Defenders

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Dungeon Defenders
Dungeon defenders boxart.jpg
Developers
Publishers
Engines
Release dates
Windows
October 19, 2011
OS X
March 15, 2012
Linux
December 19, 2012
Dungeon Defenders at Steam Charts
Dungeon Defenders at SteamDB
 Dungeon Defenders at Wikipedia
Dungeon Defenders
Dungeon Defenders 2011
Dungeon Defenders II TBA

Key points

Information DRM-free version uses GameSpy for multi-player.
Information The OS X and Linux versions of the game do not have a launcher, making certain features not easily configurable.

General information

More information Steam Community Discussions
More information Steam Users' Forums
More information Official Forums
More information Dungeon Defenders Wiki

Contents

[edit] Availability

Source(s) Store unlock Notes
Desura DRM-free
GameFly Steamicon.png
GamersGate DRM-free Steamicon.png Includes both a DRM-free download and a Steam key.
GameStop PC Downloads DRM-free
Humble Store DRM-freeSteamicon.png Includes all DLC with purchase.
Steam Steamicon.png Requires separate log-in to Developers Servers for Multiplayer
Information DLC is only available for the Steam version.

[edit] Game data

[edit] Configuration file(s) location

  Location 
Windows
OS X
Linux ~/.local/share/DungeonDefenders/
Steam Steam/userdata/<user-id>/65800/remote/

[edit] Save game data location

  Location 
Windows
OS X
Linux ~/.local/share/DungeonDefenders/
Steam Steam/userdata/<user-id>/65800/remote/
Advantage This game supports the XDG Base Directory Specification on Linux.

[edit] Save game cloud syncing

System Native Notes
Steam Cloud Native Syncs save games.
GameSave Manager Native

[edit] Video settings

Graphics option Option WSGF Notes
Widescreen resolution Native WSGF Incomplete.png Change the resolution further using ResX and ResY in *-UDKEngine.ini in config location.
Multi-monitor Impossible Grading incomplete
Field of view (FOV) Native
Windowed Native
Borderless fullscreen windowed Unknown
Anisotropic filtering (AF) Hackable MaxAnisotropy in *-UDKEngine.ini in config location.
Anti-aliasing (AA) Hackable MaxMultisamples in *-UDKEngine.ini in config location.
Vertical sync (Vsync) Native Settings in game's launcher.
High frame rate Impossible The game forces UE3's framerate smoothing with a 62 fps cap, even if you try to disable it.

[edit] Input settings

Keyboard and mouse Native Notes
Remapping Native Handled via launcher; can only review mappings in-game.
Mouse acceleration Native
Mouse input in menus Native
Mouse Y-axis inversion Unknown
Controller
Controller support Native
Full controller support Impossible
Controller remapping Unknown
Controller Y-axis inversion Unknown

[edit] Audio settings

Audio options Native Notes
Separate volume controls Unknown
Surround sound Unknown
Subtitles Unknown
Closed captions Unknown
Mute on focus lost Unknown

[edit] Issues fixed

[edit] Configuration tweaks

Fix Edit UDKEngine.ini file.[1]Link

Information Before changing any of the entries in the below file, please make a backup of file for safety.
  1. Go to the installation folder.
  2. Open UDKGame\Config\UDKEngine.ini
  3. Make the changes below.
Information After making modifications to UDKEngine.ini file, set file to read-only to prevent game client from resetting changes that were made. Also, Steam will reset this game file if it needs to verify the game cache - make a backup as needed.
  • Best Quality - Most extreme performance hit to system - Can affect frame rate
  • High Quality = Recommended of fully DirectX 10/11 compliant video card - Possible impact on frame rate
  • Better Quality = Recommended of DirectX 9/10/11 compliant video card - Minimal impact on frame rate

Section: [SystemSettings]

Setting Name Better Quality Setting High Quality Setting Best Quality Setting Notes
Trilinear True N/A N/A This entry will need to be manually entered - Ex. Trilinear=True
UseVsync True N/A N/A Forces Vertical sync (Vsync)
Fullscreen True N/A N/A Forces full screen mode
MaxAnisotropy Default 12 16 none
MaxMultisamples Default 4 16 none
bEnableBranchingPCFShadows True N/A N/A none
bAllowBetterModulatedShadows True N/A N/A none
bEnableForegroundShadowsOnWorld True N/A N/A none
bEnableForegroundSelfShadowing True N/A N/A none
ParticleLODBias -1 N/A N/A none

Section: [TextureStreaming]

Setting Name Better Quality Setting Notes
PoolSize 320 none
HysteresisLimit 20 none
DropMipLevelsLimit 16 none
StopIncreasingLimit 12 none
StopStreamingLimit 8 none
MinEvictSize 12 none
MinFudgeFactor 0.5 none
FudgeFactorIncreaseRateOfChange 0.5 none
FudgeFactorDecreaseRateOfChange -0.4 none
MinRequestedMipsToConsider 11 none
MinTimeToGuaranteeMinMipCount 0 none
MaxTimeToGuaranteeMinMipCount 0 none
UseTextureFileCache True none
LoadMapTimeLimit 4.0 none
LightmapStreamingFactor 0.04 none
MaxLightmapRadius 2000.0 none
AllowStreamingLightmaps False none

[edit] Full Screen Split-Screen With Dual Monitors

Fix AMD EyefinityLink

Enable Eyefinity mode using the two monitors you want to use. Then open Dungeon Defenders and go into the config, and change the resolution to Custom Resolution to the resolution of the eyefinity monitor you have created (E.g. 3840x1080). And change the splitscreen mode to Vertical. Launch the game.

Fix Nvidia SurroundLink

Enable Nvidia Surround mode using the two monitors you want to use. Then open Dungeon Defenders and go into the config, and change the resolution to Custom Resolution to the resolution of the eyefinity monitor you have created (E.g. 3840x1080). And change the splitscreen mode to Vertical. Launch the game.

Notes

Information Note that in both cases the menu will be in between the two monitors - This can be difficult to see.

[edit] Connectivity Issues

Information You may receive a message "Connection to host has been lost". This is a misleading error message indicating that you do not have DLC owned by the host.

[edit] System requirements

Windows
Minimum Recommended
Operating system (OS) XP 7
Processor (CPU) 1 GHz Dual-core Quad core Intel or AMD Phenom Quad core
System memory (RAM)
1 GB
Hard disk drive (HDD)
6 GB
Video card (GPU) ATI x1300
nVidia GeForce 6200
256 MB of VRAM
ATI HD4350
nVidia GeForce 100M
Controller Xbox 360 controller
OS X
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 1.3 GHz Intel
System memory (RAM) 2 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 support
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) ATI Radeon HD 2400
NVIDIA GeForce 7600
OpenGL 2.1 compatible

References

  1. Dungeon Defenders Tweaks - Steam Users' Forums for Dungeon Defenders
Namespaces

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