Bang-On Balls: Chronicles
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Exit Plan Games | |
Publishers | |
Untold Tales | |
CouchPlay Interactive | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 5, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Perspectives | Third-person |
Genres | Platform |
Art styles | Cartoon |
Bang-On Balls: Chronicles is a singleplayer and multiplayer third-person platform game.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BoB\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1227650/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BoB\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1227650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Controlled by Textures; Low and Medium disables, High and Epic use 2x.[1] | ||
Anti-aliasing (AA) | FXAA, TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped by default; can optionally be set to use a 30, 60, 144, or 240 FPS cap. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Can also invert X-axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Can also invert X-axis. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, music. | |
Surround sound | ||
Subtitles | Game uses a combination of gibberish and one-word quips and shouts in various languages for character barks; otherwise, all dialogue is text-only. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | [2] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | XAudio |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-8100 AMD Ryzen 3 1200 |
Intel Core i5-8400 AMD Ryzen 5 2600X |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 3 GB of VRAM DirectX 12 compatible |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1227650/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1227650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Macgovern on 2024-06-24
- Checked
r.MaxAnisotropy
console variable at all Texture settings while using Universal Unreal Engine 4 Unlocker to re-enable in-game console.
- Checked
- ↑ Verified by User:Macgovern on 2024-06-24
- Tested using Special K v24.6.20.1.