American Conquest: Fight Back

From PCGamingWiki, the wiki about fixing PC games
American Conquest: Fight Back
American Conquest: Fight Back cover
Developers
GSC Game World
Publishers
cdv Software Entertainment
Engines
DMCR 2
Release dates
Windows August 29, 2003
American Conquest
American Conquest 2002
American Conquest: Fight Back 2003
American Conquest: Divided Nation 2006

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums for game series
Cossacks World forum - For American Conquest
The Hawks' Forum

Availability[edit]

Source DRM Notes Keys OS
Retail SafeDisc v2 DRM.
GOG.com Also includes the original American Conquest.
Steam

Essential improvements[edit]

Mods and maps[edit]

Cossacks downloads - Registration-only
The Hawks' Forum

European Warfare: Napoleonica (HEW)[edit]

This is a mod which attempts to recreate vast Napoleon's conquests in its full glory including:
  • Battles (Trafalgar, Austerlitz, Waterloo...)
  • Factions (Poland, Austria, Prussia amongst existing ones)
  • Units (Grenadiers, skirmishers, heavy cavalry, hussars, lancers...)
The only thing which currently doesn't work is Random Map AI (except somewhat for France)
If you're interested in this mod, be sure to check out the beginners' guide.
To be able to play both unmodded and modded game, make a copy of the installation folder.
If you want to host games, it is advisable to forward your ports (see Ports).

Skip intro videos[edit]

Skip intro videos[citation needed]
  1. Go to the installation folder.
  2. Delete or rename cdv.avi.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows

Save game data location[edit]

System Location
Windows <path-to-game>\Save\

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

General settings
General settings

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
7
Online play
7

Ports

Protocol Port(s) and/or port range(s)[1]
TCP (outbound) 2300-2400, 6667, 47624
UDP (outbound) 80, 3783, 27900, 28900, 29900-29901, 13139, 2300-2400, 34000-34005, 16000

Issues unresolved[edit]

Retail version not working on Windows 8 and later[edit]

The retail version doesn't work properly on Windows 8 and later.[2] Digital versions do not have this problem (see Availability).

Issues fixed[edit]

Game running too fast[edit]

Running too fast[3]
Like Cossacks, the other title from GSC Game World, American Conquest features a unique engine timing system. While the games' speed is still dependant on the CPU clock, like many older titles, they offer a flexible speed setting in the options menu to enable the user to tweak the speed to his liking.
To make the game more bearable, make sure to:
  • Go to the game settings.
  • Choose "Slow Mode"
  • Decrease the "Game speed" by approximately 10%.
  • Save the settings and go play the game.
If the game is still fast, grab ACClock or CPUGrab. If the game reverts back to fast mode, press CTRL+D in-game.

Color issues[edit]

See Rainbow color problems in older games for solutions.

Game doesn't start[edit]

Game doesn't start[4]
If the game doesn't start:
  1. First try deleting the Video folder in the installation folder. Start the game.
  2. If you have one of the 8000 series nvidia graphics cards, or a similar ATI card, and are running Windows XP, download this ddraw.dll and again, place it in the installation folder. Also be sure you've deleted the Video folder as in step 1. Try starting the game again.
  3. If you are running Vista or Windows 7, download dmcr.zip and extract the DMCR.exe into the folder. Try starting the game again. If this doesn't work, and you also have the ddraw.dll in the installation folder from step 2, delete ddraw.dll, and try starting the game again.
    • Antivirus software may think this is a virus, but it assuredly is not.

0% progress in LAN[edit]

This sometimes happens on Windows XP when with 3 or more players on LAN. Note that this is a workaround for this and not an actual fix.
LAN loading time[citation needed]
  1. Start your multiplayer game as usual, let all players select their nations, and then click the “Ready” button. Now choose the game settings.
  2. You will see it still sits on 0% or starts going up very, very slowly, don’t panic, press Alt+Tab to go to desktop, wait a second and then go back in the game and you will see it has progressed, again Alt+Tab out of the game, wait a second and go back into the game, again it will have progressed.
  3. Keep doing this until it reaches 100%, then click begin game and there you have it! It can take around 4-5 minutes, sometimes you can stay on desktop for a couple of minutes and then go back into game if it hasn’t progressed.

Mouse doesn't work[edit]

This kind of issue manifests itself on laptops using Intel Core i3/i5/i7 CPUs, and NVIDIA GPUs through Optimus technology. A workaround is possible, though not guaranteed to work.
Mouse doesn't work[citation needed]
  • Try fixing this with this tutorial originally intended for Red Alert 2.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) XP or newer
Processor (CPU) 1.4 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 3.5 GB
Video card (GPU) 64 MB of VRAM
DirectX 9 compatible

References

  1. Mastersofthefield • View topic - Hosting Through a Router: Port Forwarding (revised)
  2. http://mastersofthefield.com/forums/viewtopic.php?f=18&t=3218
  3. https://www.gog.com/forum/american_conquest/what_to_do_when_the_game_runs_too_fast
  4. http://mastersofthefield.com/forums/viewtopic.php?f=18&t=1607