Difference between revisions of "System Shock"
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{{Availability/row| Steam | 410710 | DRM-free | Bundled with [[System Shock: Enhanced Edition]] as Classic Edition. | | Windows }} | {{Availability/row| Steam | 410710 | DRM-free | Bundled with [[System Shock: Enhanced Edition]] as Classic Edition. | | Windows }} | ||
}} | }} | ||
− | {{ii}} A [https://archive.org/details/SSHOCK demo] is available for the floppy | + | {{ii}} A [https://archive.org/details/SSHOCK demo] is available for the floppy version. |
===Version differences=== | ===Version differences=== |
Revision as of 04:08, 10 May 2019
Developers | |
---|---|
Looking Glass Technologies | |
Publishers | |
Origin Systems | |
Current | Night Dive Studios |
Engines | |
Underworld engine | |
Release dates | |
DOS | September 22, 1994 |
Mac OS (Classic) | September 22, 1994 |
Windows | September 22, 2015[1] |
System Shock | |
---|---|
System Shock | 1994 |
System Shock 2 | 1999 |
System Shock: Enhanced Edition | 2015 |
System Shock (2023) | 2023 |
System Shock 2 Enhanced Edition | TBA |
System Shock 3 | TBA |
This page is for the original version. For the enhanced version, see System Shock: Enhanced Edition. For the remake, see System Shock (2020).
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- SystemShock.org, the biggest forum about the game.
- SHODANPEDIA - A wiki for the System Shock series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | 3.5" floppy version or Enhanced CD Version | |||
GOG.com | Bundled with System Shock: Enhanced Edition. Includes both the floppy and CD versions.[2] | |||
Steam | Bundled with System Shock: Enhanced Edition as Classic Edition. |
- A demo is available for the floppy version.
Version differences
- The classic Mac OS version was substantially improved during the porting process. It features high-res (640x480 vs DOS's 320x200) menus, fonts & UI elements. It also had 3 studio quality bonus tracks.[3] It was used as the basis for the Source Port Update of the Enhanced Edition.
Essential improvements
Run in DOSBox
To improve DOSBox performance make the following changes to the DOSBox configuration file:
- Change
output=surface
tooutput=opengl
- Change
memsize=16
tomemsize=32
- Change
core=normal
tocore=dynamic
- Change
aspect=false
toaspect=true
- Change
fullresolution=original
tofullresolution=desktop
Gigaquad's Enhanced log texts mod
- Gigaquad's Enhanced log texts mod matches the audio and text dialogue.
DOS32A
DOS32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of System Shock.
- System Shock has DOS4GW bound to each of its executables. Use the command
sb /r sshock.exe
orcdshock.exe
to replace it.
System Shock Portable/SSPTool
A useful tool for those who don't own Enhanced Edition. Was formerly a community made abandonware package of the full game, though this was later changed to require the user to provide the game data after the game was released on GOG.
- Easy to use configuration utility.
- Provides all the above mods already in the package.
- Has an installer that can easily find cd data.
- Requires Windows, does not work on Mac nor Linux. Config files and mod components can still be used.
- Still not native, unlike the Enhanced Edition. Also included DOSBox components may be out of date.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\CYB.CFG Some data is stored within the save files. |
Mac OS (Classic) | |
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\DATA |
Mac OS (Classic) | |
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/410700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Voiceovers only available on the Enhanced CD version | |||
French | Voiceovers only available on the Enhanced CD version | |||
German | Voiceovers only available on the Enhanced CD version | |||
Russian | Fan translation by «Dark Fate Team» |
VR support
- The CD version includes support for the VFX-1 headset.[4]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA, SVGA | Allows MCGA but for low-res cutscenes only. 256 Colors only. |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Emetic Dynamics Modeling System | Developed by Looking Glass's Seamus Blackley.[5] |
Audio | Miles Sound System | Original/floppy uses 2.0, Enhanced CD version uses 3.0. |
- Support for the Gravis Ultrasound was removed in the transition to the CD version due to the inclusion of the Miles AIL3 audio library. A patch to re-enable it can be found here.
Enable custom patches with AIL3[citation needed] |
---|
[Ultrasound] PatchDir=SOUND\GRAVIS [Melodic Patches] 73=ssflute 28=ssmutgtr 29=ssodgtr 39=sssynba2 80=sssqrwav 30=ssdisgtr 107=sskoto 84=sscharng 87=ssbasled 109=ssbagpip [Drum Patches] 35=sskick2 36=sskick1 38=sssnar1 |
Source Ports
- The source code for the Mac OS version is publicly available.
Name | Description | |
---|---|---|
Shockolate | Source port focused on delivering a near-vanilla experience with some quality-of-life improvements. | |
System Shock: Enhanced Edition | Commercial source port using Kex. |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 5.0 or compatible | |
Processor (CPU) | 486DX/33 MHz | 486DX2/66 MHz |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | 20 MB | 20 MB |
Video card (GPU) | 256-color VGA | SVGA |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | System 7.1 | |
Processor (CPU) | PowerPC 601 80 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 22 MB | |
Video card (GPU) | 256 Colors |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 (runs in DOSBox) | |
Processor (CPU) | Intel Core i3 1.5 GHz | |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (410700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Release: System Shock - GOG.com
- ↑ SystemShock Enhanced DOS?, GOG Community Discussions for the System Shock series
- ↑ System Shock 1 unique MAC OS OST
- ↑ System Shock on the VFX-1 | Pix's Origin Adventures
- ↑ System Shock Kickstarter - April Update - last accessed on April 7, 2018
- "The game is mostly written in C, except for the physics library written by Seamus Blackley (EDMS, the Emetic Dynamics Modeling System)"