Difference between revisions of "Stacking"
From PCGamingWiki, the wiki about fixing PC games
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|steam appid = 115110 | |steam appid = 115110 | ||
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Revision as of 10:18, 31 October 2021
Developers | |
---|---|
Double Fine Productions | |
Windows | Other Ocean Interactive |
Windows | Junglevision Software |
macOS (OS X) | Edward Rudd |
Linux | Edward Rudd |
Engines | |
Buddha | |
Release dates | |
Windows | March 6, 2012 |
macOS (OS X) | May 7, 2013 |
Linux | May 7, 2013 |
Reception | |
Metacritic | 80 |
IGDB | 84 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Double Fine Action Forums - Stacking
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Doublefine\Stacking\ |
macOS (OS X) | ~/Library/Application Support/doublefine/stacking/ |
Linux | $XDG_DATA_HOME/doublefine/stacking/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Doublefine\Stacking\ |
macOS (OS X) | ~/Library/Application Support/doublefine/stacking/ |
Linux | $XDG_DATA_HOME/doublefine/stacking/ |
Steam | <Steam-folder>/userdata/<user-id>/115110/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | No HUD when using multiple monitors, unplayable. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Can only be set while in game. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA. See Anti-aliasing (AA) for SSAA. | ||
Vertical sync (Vsync) | |||
60 FPS | Animations are locked at 30 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anti-aliasing (AA)
- Only FXAA can be enabled from the in-game menu.
Enabling SSAA[citation needed] |
---|
Set the launch parameters to either |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | DirectInput-only on Windows.[1] | |
Controller sensitivity | ||
Controller Y-axis inversion | Both axes can be inverted, but only when pausing the game, not from the main menu. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts | Only on settings. |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | Only XInput controllers. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX. | |
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Fan translation by «ZoG Forum Team» | |||
Spanish |
Issues fixed
- An official FAQ is available on the Double Fine Action Forums. It lists existing and known issues as well as potential fixes.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Interface | Scaleform |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 7 |
Processor (CPU) | 1.8 GHz dual core | Intel Core 2 Duo 2.2 GHz AMD Athlon 64 2.2 GHz |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce 8800 AMD Radeon 3850 Intel HD 2000 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 220 AMD Radeon 4550 Intel HD 3000 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo | Intel Core i Series |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | Intel HD 3000 ATI Radeon HD 2600 Nvidia GeForce 8800GT 256 MB of VRAM | ATI Radeon HD 4670 Nvidia GeForce 285 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | 1.8 GHz dual core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 2000 Intel HD 4000 256 MB of VRAM |
References
- ↑ Verified by User:GeneralFailer on June 8, 2015