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Difference between revisions of "Spider-Man: Web of Shadows"

From PCGamingWiki, the wiki about fixing PC games
(Version 1.0 of the game (release version unpatched) is capped at 30 FPS. --- The game was never on sale on digital platforms.)
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===Patches===
 
===Patches===
 
{{ii}} The [https://www.moddb.com/games/spider-man-web-of-shadows/downloads/spider-man-web-of-shadows-v11-patch1 1.1 patch] updates the game to the latest version.
 
{{ii}} The [https://www.moddb.com/games/spider-man-web-of-shadows/downloads/spider-man-web-of-shadows-v11-patch1 1.1 patch] updates the game to the latest version.
{{++}} The patch remove the 30 FPS cap, fixes some graphical issues, adds the option to enable/disable shadows, particle effects, and special effects to the launcher, and substantially improves the draw distance and level of detail (LOD).
+
{{++}} The patch removes the 30 FPS cap, fixes some graphical issues, adds the option to enable/disable shadows, particle effects, and special effects to the launcher, and substantially improves the draw distance and level of detail (LOD).
  
 
==Game data==
 
==Game data==

Revision as of 00:05, 24 September 2023

Spider-Man: Web of Shadows
Spider-Man: Web of Shadows cover
Developers
Shaba Games
Treyarch
Windows Aspyr Media
Publishers
Activision
Engines
Treyarch NGL
Release dates
Windows October 21, 2008
Reception
Metacritic 52
IGDB 70
Taxonomy
Series Spider-Man
Spider-Man: Web of Shadows on HowLongToBeat
Spider-Man: Web of Shadows on IGDB
Spider-Man: Web of Shadows on MobyGames
Spider-Man: Web of Shadows on Wikipedia
Subseries of Marvel
Spider-Man (1986) 1986
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge! 1989
The Amazing Spider-Man 1990
Spider-Man & Venom: Separation Anxiety 1995
Spider-Man: The Sinister Six 1996
Spider-Man (2001) 2001
Spider-Man (2002) 2002
Spider-Man 2: The Game 2004
Spider-Man 2: Activity Center 2004
Ultimate Spider-Man 2005
Spider-Man 3 2007
Spider-Man: Friend or Foe 2007
Spider-Man: Web of Shadows 2008
Spider-Man: Shattered Dimensions 2010
The Amazing Spider-Man (2012) 2012
The Amazing Spider-Man 2 2014
Spider-Man: Homecoming - Virtual Reality Experience 2017
Spider-Man: Far From Home - Virtual Reality Experience 2019
Marvel's Spider-Man Remastered 2022
Marvel's Spider-Man: Miles Morales 2022

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Spider-Man: Web of Shadows was developed by Shaba Games and Treyarch, and ported to PC by Aspyr Media. The PC version was released on October 21, 2008 and is based on the Xbox 360 and PlayStation 3 versions of the game. As such, it does not include the alternate suits found in the Nintendo Wii version.

On release the PC version was missing several graphical effects from its console counterparts (bloom, motion blur, character outlines while using Spider-Sense, and some particle effects), and suffered from a reduced draw distance and level of detail (LOD). A v1.1 patch was released to address some of these issues.

Despite the game being designed to run at 30 FPS, the official 1.1 patch removed the frame rate cap. As a result, some mechanics and scripted sequences that are tied to the frame rate may not function as intended.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v4.90.010 DRM[Note 1].
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Essential improvements

Patches

The 1.1 patch updates the game to the latest version.
The patch removes the 30 FPS cap, fixes some graphical issues, adds the option to enable/disable shadows, particle effects, and special effects to the launcher, and substantially improves the draw distance and level of detail (LOD).

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Activision\Spider-Man Web of Shadows\Config.xml

Save game data location

System Location
Windows %USERPROFILE%\Documents\Activision\Spider-Man Web of Shadows\

Video

300px
Launcher video options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
A multi-monitor hack exists, but objects and textures disappear outside the central 16:9 area.[3]
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Use DxWnd
Borderless fullscreen windowed
Use DxWnd
Anisotropic filtering (AF)
Forcing in GPU control panel can cause graphical glitches.
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Disabling this option can lead to stuttering and inconsistent frame pacing.
60 FPS
30 FPS lock on 1.0 version. Install the official 1.1 update to unlock the frame rate.
Note that frame rates higher than 30 FPS can break some mechanics.
120+ FPS
The game has a 60 Hz refresh rate cap which can't be overwritten with GPU control panel. Use DxWnd to overwrite the refresh rate by running the game in windowed or borderless mode while a higher refresh rate is selected; However, double buffered v-sync will be forced and can lead to stuttering if the target frame rate is not always achieved. Due to the game not being able to use multi-core CPUs correctly, high frame rates are difficult to achieve on modern systems.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Some character dialogues are displayed in dialogue boxes.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Fan translation by «NeoGame»
Spanish
US versions only contain English and French language options.

Issues fixed

High framerate issues

The removal of the 30 FPS cap introduces a number of issues relating to mechanics that tie their function to the framerate. Some examples include:
  • The health meter during the gas station defense mission draining much faster than intended, making the mission harder to complete. This bug also affects similar meter-based mechanics, such as Rhino's rage meter later in the game.
  • The timing of Web Strikes requiring much more precision due to a shortened window of opportunity.
  • Mouse sensitivity and camera control reacting to the variable framerate, leading to inconsistent responses to player input.
  • Some 2D elements animating faster than intended while other effects remain locked at 30 FPS.
Cap the framerate to 30 FPS using a compatible third-party tool.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
Linux
The game performs correctly under Wine 8.0, requiring vcrun2005 (fixing the main menu crash) and dotnet35 (for the launcher only) components

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 2.0 GHz
AMD Athlon XP 2000+
System memory (RAM) 1 GB
Hard disk drive (HDD) 3.5 GB
Video card (GPU) Nvidia GeForce 6600
ATI Radeon X1300
128 MB of VRAM

Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References