User contributions
- 09:48, 23 May 2016 diff hist +116 Sonic Heroes →Field of view (FOV)
- 09:39, 23 May 2016 diff hist 0 Sonic Heroes That revision before the original reupload on the wsgf did not make the vertical fov to be adjusted using the cheat engine file provided.
- 08:18, 23 May 2016 diff hist +4 Sonic Heroes →Video settings
- 08:18, 23 May 2016 diff hist +54 Sonic Heroes →Video settings
- 08:17, 23 May 2016 diff hist +248 Sonic Heroes →Issues fixed
- 07:57, 23 May 2016 (diff | hist) . . +147 . . Field of View Section on Talk:Sonic Heroes
- 22:56, 22 April 2016 diff hist -4 Sonic Heroes →Issues fixed
- 22:31, 22 April 2016 diff hist -4 Sonic Heroes →Issues fixed
- 22:30, 22 April 2016 diff hist +28 Sonic Heroes →Issues fixed
- 22:28, 22 April 2016 diff hist +5 Sonic Heroes →Issues fixed
- 22:28, 22 April 2016 diff hist +20 Sonic Heroes →Issues fixed
- 22:27, 22 April 2016 diff hist +279 Sonic Heroes
- 21:11, 22 April 2016 diff hist +6 Sonic Heroes →Modding
- 17:24, 22 April 2016 diff hist +162 Sonic Heroes
- 01:23, 11 March 2016 diff hist +84 Sonic Heroes →Field of view (FOV)
- 21:07, 10 March 2016 diff hist +4 Sonic Lost World →Video settings
- 21:05, 10 March 2016 diff hist 0 Sonic Lost World
- 21:04, 10 March 2016 diff hist +466 Sonic Lost World
- 18:43, 10 March 2016 diff hist +17 Sonic Lost World →Video settings
- 18:35, 10 March 2016 diff hist +16 Sonic Lost World →Video settings
- 18:35, 10 March 2016 diff hist +210 Sonic Lost World →Video settings
- 18:23, 10 March 2016 diff hist +154 Sonic Lost World →Video settings
- 00:44, 13 December 2015 diff hist +92 Sonic Heroes
- 00:44, 13 December 2015 diff hist 0 N File:Sonic Heroes Subtitle Settings.png current
- 00:38, 13 December 2015 diff hist +22 Glossary:Field of view (FOV)
- 00:31, 13 December 2015 diff hist +16 Glossary:Field of view (FOV)
- 00:29, 13 December 2015 diff hist +32 Glossary:Field of view (FOV)
- 20:53, 7 December 2015 diff hist +87 Sonic Heroes
- 08:48, 30 November 2015 diff hist +8 Sonic Generations →Sonic GMI
- 06:26, 30 November 2015 diff hist +91 Sonic Generations →Video settings
- 03:08, 30 November 2015 diff hist +17 Sonic Heroes →Video settings
- 03:08, 30 November 2015 diff hist +152 Sonic Heroes →Video settings
- 01:30, 27 November 2015 diff hist -76 Need for Speed: Most Wanted →Video settings
- 01:13, 26 November 2015 diff hist +9 Sonic Heroes
- 01:10, 26 November 2015 diff hist +70 Sonic Heroes
- 01:07, 26 November 2015 diff hist +33 Sonic Heroes
- 01:04, 26 November 2015 diff hist +85 Sonic Heroes
- 21:53, 25 November 2015 diff hist -108 Sonic Heroes
- 00:14, 25 November 2015 diff hist +148 Sonic Heroes
- 18:21, 24 November 2015 diff hist -3 Sonic Heroes →Video settings
- 05:47, 24 November 2015 diff hist +14 Sonic Heroes →Video settings
- 05:45, 24 November 2015 diff hist -1 Sonic Heroes
- 05:43, 24 November 2015 diff hist +28 Sonic Heroes
- 05:42, 24 November 2015 diff hist +146 Sonic Heroes →Video settings
- 05:19, 26 July 2015 diff hist +15 Sonic Heroes
- 05:18, 26 July 2015 diff hist +377 Sonic Heroes →Video settings
- 21:10, 24 December 2014 diff hist +9 Sonic Heroes multimonitor, ultra widescreen and 21:9 should be possible to do thanks to the tools that will make that widescreen.
- 19:26, 15 March 2014 diff hist 0 File:NFSU2-videogeneral.png Brandondorf9999 uploaded a new version of "File:NFSU2-videogeneral.png": 4:3 display. This game uses open matte as it says on the wsgf website.
- 19:14, 15 March 2014 diff hist +162 Need for Speed: Underground 2 →Video settings
- 02:53, 14 January 2014 diff hist +57 Glossary:Field of view (FOV) adding 4:3 ratio since some games like these use open matte.