Difference between revisions of "Sonic Heroes"
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(That revision before the original reupload on the wsgf did not make the vertical fov to be adjusted using the cheat engine file provided.) |
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|4k ultra hd wsgf award = limited | |4k ultra hd wsgf award = limited | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Follow [http://www.wsgf.org/dr/sonic-heroes/en WSGF instructions], use [http://www.wsgf.org/f/u/contrib/dr/657/hacks/Sonic% | + | |widescreen resolution notes= Follow [http://www.wsgf.org/dr/sonic-heroes/en WSGF instructions], use [http://www.wsgf.org/f/u/contrib/dr/657/hacks/Sonic%20Heroes_7.7z Jackfuste's fixed exes] (includes graphic enhancements), or use [https://thirteenag.github.io/widescreen_fixes_pack#sonicheroes ThirteenAG's fix] |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = | |multimonitor notes = | ||
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{{Fixbox/fix|Transparency bugs for certain game objects}} | {{Fixbox/fix|Transparency bugs for certain game objects}} | ||
{{ii}} Alpha blending issue. | {{ii}} Alpha blending issue. | ||
− | # Download [http://community.pcgamingwiki.com/files/file/729-sonic-heroes-transparency-blending-fixes/ this mod]. For widescreen users who want to adjust the game's resolution different from the supported resolutions list, it's included in [http://www.wsgf.org/f/u/contrib/dr/657/hacks/Sonic% | + | # Download [http://community.pcgamingwiki.com/files/file/729-sonic-heroes-transparency-blending-fixes/ this mod]. For widescreen users who want to adjust the game's resolution different from the supported resolutions list, it's included in [http://www.wsgf.org/f/u/contrib/dr/657/hacks/Sonic%20Heroes_7.7z Jackfuste's exe fixes]. |
# Extract archive content and the main executable to <tt>{{p|game}}</tt>. | # Extract archive content and the main executable to <tt>{{p|game}}</tt>. | ||
# Drop all the one archive and model modifications into <code>{{p|game}}\dvdroot\</code>, the level texture dictionaries to <code>{{p|game}}\dvdroot\textures</code> and the player data into <code>{{p|game}}\dvdroot\playmodel</code>. | # Drop all the one archive and model modifications into <code>{{p|game}}\dvdroot\</code>, the level texture dictionaries to <code>{{p|game}}\dvdroot\textures</code> and the player data into <code>{{p|game}}\dvdroot\playmodel</code>. |
Revision as of 09:39, 23 May 2016
Developers | |
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Sonic Team USA | |
Publishers | |
Sega | |
Engines | |
RenderWare | |
Release dates | |
Windows | November 17, 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Video settings
Field of view (FOV)
Instructions |
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Input settings
Console controller bindings
- The in-game's interface refers to gamepad's buttons in similar way to Nintendo GameCube's gamepad, but not sorted in the same way. PC controls doesn't corresponds to any of the console versions.[1]
Instructions |
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Instructions |
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Instructions |
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Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Hold A Button + Y Button after you select a level to turn your team into "Metal Heroes" | ||
LAN play | ||||
Online play |
Issues fixed
Instructions |
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Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 98SE, Me, 2000, XP | |
Processor (CPU) | Pentium III 866 MHz | Intel Pentium IV 1.4 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 0.8 GB | 1.5 GB |
Video card (GPU) | Direct 3D compatible 16 MB of VRAM DirectX 9.0b compatible | 64 MB of VRAM |
References
- ↑ Sonic Heroes/Controls — StrategyWiki, the video game walkthrough and strategy guide wiki - last accessed on February 14, 2016