Difference between revisions of "Shadowrun Returns"
m (misc. fixes) |
m |
||
(125 intermediate revisions by 36 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Shadowrun Returns cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Harebrained Schemes}} | {{Infobox game/row/developer|Harebrained Schemes}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Harebrained | + | {{Infobox game/row/publisher|Harebrained Schemes|2013-2018}} |
+ | {{Infobox game/row/publisher|Paradox Interactive|2018-present}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=4.2.0f4}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 25, 2013}} | {{Infobox game/row/date|Windows|July 25, 2013}} | ||
{{Infobox game/row/date|OS X|July 25, 2013}} | {{Infobox game/row/date|OS X|July 25, 2013}} | ||
{{Infobox game/row/date|Linux|October 30, 2013}} | {{Infobox game/row/date|Linux|October 30, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|shadowrun-returns|76}} | ||
+ | {{Infobox game/row/reception|IGDB|shadowrun-returns|73}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Subscription gaming service }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Turn-based }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Isometric }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Tactical RPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Cyberpunk, Fantasy, North America }} | ||
+ | {{Infobox game/row/taxonomy/series | Shadowrun }} | ||
|steam appid = 234650 | |steam appid = 234650 | ||
− | |gogcom | + | |steam appid side = 237810,272030 |
+ | |gogcom id = 1207660413 | ||
+ | |hltb = 8367 | ||
+ | |strategywiki = | ||
+ | |mobygames = 61418 | ||
|wikipedia = Shadowrun Returns | |wikipedia = Shadowrun Returns | ||
+ | |winehq = 15353 | ||
+ | |license = commercial | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{ | + | {{GOG.com links|1207660413|shadowrun_series|for game series}} |
− | + | {{mm}} [https://steamcommunity.com/app/234650/discussions/ Steam Community Discussions] | |
− | {{mm}} [ | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Publisher | https://www.paradoxinteractive.com/games/shadowrun-returns/buy | Steam | Deluxe Edition also available. | | Windows, OS X, Linux }} |
− | {{Availability | + | {{Availability/row| Epic Games Store | shadowrun-returns | DRM-free | DRM-free when launched directly from executable. | | Windows }} |
− | {{Availability | + | {{Availability/row| Gamesplanet | 2853-1 | Steam | {{store link|Gamesplanet|2853-3|Shadowrun Returns Deluxe}} | | Windows, OS X, Linux }} |
+ | {{Availability/row| GOG.com | shadowrun_returns | DRM-free | | | Windows, Linux }} | ||
+ | {{Availability/row| GMG | shadowrun-returns | Steam | {{store link|GMG|shadowrun-returns-deluxe|Deluxe Edition}} also available. | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Humble | shadowrun-returns | DRM-free | {{store link|Humble|shadowrun-returns-deluxe|Deluxe Edition}} also available. | Steam | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Microsoft Store | 9NF0RBL8SZL6 | Microsoft Store | Included with {{Store feature|Xbox Game Pass}}. | | Windows }} | ||
+ | {{Availability/row| Steam | 234650 | DRM-free | Deluxe Edition also available.<br>Can be played without Steam running.<ref>{{Refcheck|user=Vetle|date=2016-03-20}}</ref><br>Features Steam Workshop support and a level editor. | | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |cross-game bonus = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = Available via [[List of PC Game Pass games|Xbox Game Pass for PC]]. | ||
}} | }} | ||
==Game data== | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|hkcu}}\Software\Harebrained Schemes\Shadowrun\}} | ||
+ | {{Game data/config|Microsoft Store|}} | ||
+ | {{Game data/config|OS X|{{p|osxhome}}/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist}} | ||
+ | {{Game data/config|Linux|{{p|linuxhome}}/.config/unity3d/Harebrained Schemes/Shadowrun/prefs}} | ||
+ | }} | ||
+ | |||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|localappdata}}\Harebrained Schemes\Shadowrun Returns\Saves\}} |
− | {{Game data/ | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Harebrained Schemes/Shadowrun Returns/Saves/}} |
− | {{Game data/ | + | {{Game data/saves|Linux|{{p|linuxhome}}/.config/Harebrained Schemes/Shadowrun Returns/Saves/}} |
− | {{Game data/ | + | {{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/234650/remote/saves/}} |
}} | }} | ||
+ | {{XDG|false}} | ||
− | ===[[Save game cloud syncing]]=== | + | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = false |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = true |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = true | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Shadowrun Returns - General.png|General settings.}} | |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/shadowrun-returns/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = incomplete |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = gold |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Also includes UI scaling mode, if graphics get too small on higher DPI displays. |
− | |fov = | + | |fov = n/a |
− | |fov notes = | + | |fov notes = Can be zoomed-in/zoomed-out via mouse wheel. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Up to 8x [[MSAA]]. |
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = true | ||
+ | |120 fps notes = No frame rate or refresh rate cap. | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = false | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = unknown |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = unknown |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |controller sensitivity = unknown |
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | {{ii}} Hold {{key|ALT}} to highlight interactable objects. | ||
+ | |||
+ | ==Audio== | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = Master, Music, Ambient, SFX | ||
+ | |surround sound = n/a | ||
+ | |surround sound notes = | ||
+ | |subtitles = n/a | ||
+ | |subtitles notes = All speech is text-based. | ||
+ | |closed captions = n/a | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = false | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
− | == | + | {{L10n|content= |
− | {{ | + | {{L10n/switch |
− | | | + | |language = English |
− | | | + | |interface = true |
− | | | + | |audio = n/a |
− | | | + | |subtitles = true |
− | |subtitles | + | |notes = |
− | |subtitles notes | + | |fan = |
− | | | + | }} |
− | | | + | {{L10n/switch |
− | | | + | |language = French |
− | | | + | |interface = true |
− | | | + | |audio = n/a |
− | | | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://magyaritasok.hu/download/3384/shadowrun-returns Fan translation] is available at Magyarítások Portál. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.zoneofgames.ru/files/5050.html Fan translation by ZoG Forum Team]. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | ===Audio hiccups | + | ===Audio hiccups and dropped frames=== |
− | {{Fixbox| | + | {{Fixbox|description=Use {{code|-force-gfx-st}} [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://www.reddit.com/r/shadowrunreturns/comments/1j2q6i/audio_hitchingdropped_frames_fix/|title=/r/ShadowrunReturns - Audio Hitching/Dropped Frames Fix|date=May 2023}}</ref>|fix= |
− | {{ | + | }} |
− | + | ||
− | + | ===Start-up crash on Windows=== | |
+ | If the game does not start at all, and instead shows the error message: | ||
+ | <pre>Oops! | ||
+ | The game crashed! | ||
+ | The crash report folder named <timestamp> next to game executable. | ||
+ | It would be great if you'd send it to the developer of the game! | ||
+ | </pre> | ||
+ | {{Fixbox|description=Delete or rename the {{file|UNCL.ttf}} file in the {{folder|{{p|windir}}\Fonts}} folder. This may affect/apply to other Unity games as well.|ref={{Refurl|url=https://steamcommunity.com/app/266130/discussions/1/558751813495619426/|title="Oops - The game crashed" :: Breach & Clear Bug Reports|date=2023-08-16}}</ref>|fix= | ||
}} | }} | ||
Line 132: | Line 322: | ||
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode. | The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode. | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit Schemes.Shadowrun.plist|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/234650/discussions/0/864974396599176418/|title=Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X|date=May 2023}}</ref>|fix= |
− | + | # Open {{file|{{p|osxhome}}/Library/Preferences/unity.Harebrained\ Schemes.Shadowrun.plist}} with a text editor. | |
− | # Open | ||
# Edit the value for<br /><code><key>Screenmanager Is Fullscreen mode</key></code> and<br /><code><key>Settings.IsFullScreen</key></code> to <code>0</code> as seen below: | # Edit the value for<br /><code><key>Screenmanager Is Fullscreen mode</key></code> and<br /><code><key>Settings.IsFullScreen</key></code> to <code>0</code> as seen below: | ||
<pre><?xml version="1.0" encoding="UTF-8"?> | <pre><?xml version="1.0" encoding="UTF-8"?> | ||
Line 152: | Line 341: | ||
</dict> | </dict> | ||
</plist></pre> | </plist></pre> | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created profile (DX9), see recommended settings in the [https://www.vorpx.com/forums/topic/shadowrun-returns/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
==Other information== | ==Other information== | ||
− | ===Transfer save game between Steam and | + | ===Transfer save game between Steam and other versions=== |
− | {{Fixbox| | + | {{Fixbox|description=Transfer save game between Steam and DRM-free versions|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/234650/discussions/0/864974467730253846/#c864974467740184085|title=Save-Game into the Steam SRR-Version |date=May 2023}}</ref>|fix= |
− | |||
# Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game. | # Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game. | ||
− | # Open | + | # Open {{file|{{p|steam}}\userdata\{{p|uid}}\234650\remote\saves\autosave.sav}} with a hex editor (e.g. HxD) and copy everything from the start to {{code|CREATION__}} (blocks from 0 to A0). |
− | # Open | + | # Open {{file|{{p|localappdata}}\EMU\Steam\remote\saves\autosave.sav}} and copy over (or copy write in HxD) the same blocks. |
− | # Open | + | # Open {{file|{{p|steam}}\userdata\{{p|uid}}\234650\remote\saves\*.sav}} (* being the long filename of the file), copy the same blocks (0 to {{code|CREATION__}}) and copy them over the other save of the DRM-free version. |
# Rename the save file of the DRM-free version so it has the same name as the save file from the Steam version . | # Rename the save file of the DRM-free version so it has the same name as the save file from the Steam version . | ||
− | # Move the two modified saves to | + | # Move the two modified saves to {{folder|{{p|steam}}\userdata\{{p|uid}}\234650\remote\saves}}. |
+ | }} | ||
+ | |||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9.0c | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = <ref>{{Refsnip|url=https://www.gog.com/game/shadowrun_returns|title=Shadowrun Returns on GOG.com|date=2019-12-10|snippet=Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.}}</ref> | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 170: | Line 437: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP SP3 | + | |minOS = XP SP3 |
− | |minCPU = 1.4 GHz | + | |minCPU = Single core 1.4 GHz |
− | | | + | |minRAM = 2 GB |
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minDX = 9. | + | |minDX = 9.0c |
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
}} | }} | ||
Line 181: | Line 448: | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = 10. | + | |minOS = 10.6 (Snow Leopard) |
− | |minCPU = Intel | + | |minCPU = Intel Core Solo 1.4 GHz |
− | | | + | |minRAM = 2 GB |
|minHD = 2 GB | |minHD = 2 GB | ||
|minGPU = | |minGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = Ubuntu 14.04, Linux Mint 17 | ||
+ | |minCPU = Single core 1.4 GHz | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 2 GB | ||
+ | |minVRAM = 256 MB | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 12:35, 22 April 2024
Developers | |
---|---|
Harebrained Schemes | |
Publishers | |
2013-2018 | Harebrained Schemes |
2018-present | Paradox Interactive |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | July 25, 2013 |
macOS (OS X) | July 25, 2013 |
Linux | October 30, 2013 |
Reception | |
Metacritic | 76 |
IGDB | 73 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view, Isometric |
Genres | Tactical RPG |
Themes | Cyberpunk, Fantasy, North America |
Series | Shadowrun |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Shadowrun Returns is a singleplayer bird's-eye view and isometric Tactical RPG game in the Shadowrun series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Deluxe Edition also available. | |||
Epic Games Store | DRM-free when launched directly from executable. | |||
Shadowrun Returns Deluxe | ||||
GOG.com | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam | Deluxe Edition also available. Can be played without Steam running.[2] Features Steam Workshop support and a level editor. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Harebrained Schemes\Shadowrun\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist |
Linux | $HOME/.config/unity3d/Harebrained Schemes/Shadowrun/prefs |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Harebrained Schemes\Shadowrun Returns\Saves\ |
macOS (OS X) | $HOME/Library/Application Support/Harebrained Schemes/Shadowrun Returns/Saves/ |
Linux | $HOME/.config/Harebrained Schemes/Shadowrun Returns/Saves/ |
Steam | <Steam-folder>/userdata/<user-id>/234650/remote/saves/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Also includes UI scaling mode, if graphics get too small on higher DPI displays. | ||
Field of view (FOV) | Can be zoomed-in/zoomed-out via mouse wheel. | ||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | No frame rate or refresh rate cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
- Hold Alt to highlight interactable objects.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Ambient, SFX | |
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation is available at Magyarítások Portál. | |||
Italian | ||||
Russian | ||||
Russian | Fan translation by ZoG Forum Team. | |||
Spanish |
Issues fixed
Audio hiccups and dropped frames
Use -force-gfx-st command line argument[3]
|
---|
Start-up crash on Windows
If the game does not start at all, and instead shows the error message:
Oops! The game crashed! The crash report folder named <timestamp> next to game executable. It would be great if you'd send it to the developer of the game!
Delete or rename the UNCL.ttf file in the %WINDIR%\Fonts folder. This may affect/apply to other Unity games as well."Oops - The game crashed" :: Breach & Clear Bug Reports - last accessed on 2023-08-16</ref>
|
---|
Start-up crash on OS X
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
Edit Schemes.Shadowrun.plist[4] |
---|
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Screenmanager Is Fullscreen mode</key> <integer>0</integer> <key>Screenmanager Resolution Height</key> <integer>720</integer> <key>Screenmanager Resolution Width</key> <integer>1280</integer> <key>Settings.IsFullScreen</key> <integer>0</integer> <key>Settings.ResolutionFullScreen</key> <integer>7</integer> </dict> </plist> |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile (DX9), see recommended settings in the vorpx forum profile introduction. |
Other information
Transfer save game between Steam and other versions
Transfer save game between Steam and DRM-free versions[5] |
---|
|
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [6] | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3 | |
Processor (CPU) | Single core 1.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 (Snow Leopard) | |
Processor (CPU) | Intel Core Solo 1.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Linux Mint 17 | |
Processor (CPU) | Single core 1.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM |
Notes
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ Verified by User:Vetle on 2016-03-20
- ↑ /r/ShadowrunReturns - Audio Hitching/Dropped Frames Fix - last accessed on May 2023
- ↑ Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X - last accessed on May 2023
- ↑ Save-Game into the Steam SRR-Version - last accessed on May 2023
- ↑ Shadowrun Returns on GOG.com - last accessed on 2019-12-10
- "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."