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Difference between revisions of "Rising Storm"

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m (General maintenance with AutoWikiBrowser in Bot mode)
 
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 30, 2013}}
 
{{Infobox game/row/date|Windows|May 30, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|rising-storm|82}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Tactical shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Tank, Transport }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | World War II, Eastern Europe, Japan }}
 +
{{Infobox game/row/taxonomy/series            | Red Orchestra }}
 
|steam appid  = 234510
 
|steam appid  = 234510
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site= https://www.tripwireinteractive.com/#/rising-storm
 +
|hltb        = 11924
 +
|igdb        = rising-storm
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = rising-storm
 
|wikipedia    = Rising Storm (video game)
 
|wikipedia    = Rising Storm (video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Red Orchestra}}
 
  
 
'''Key points'''
 
'''Key points'''
{{ii}} [[Red Orchestra 2: Heroes of Stalingrad]] (multiplayer) and Rising Storm use the same executable. Rising Storm contains all of Red Orchestra 2's content besides singleplayer<ref name="content">[https://support.tripwireinteractive.com/en/red-orchestra-2-rising-storm-1-kb/article/rising-storm-rifleman-only-and-no-red-orchestra-2-single-player Rising Storm - Rifleman Only And No Red Orchestra 2 Single Player]</ref>. Maps for Rising Storm will have a '''RS''' prefix.
+
{{ii}} [[Red Orchestra 2: Heroes of Stalingrad]] (multiplayer) and Rising Storm use the same executable. Rising Storm contains all of Red Orchestra 2's content besides singleplayer.<ref name="content">[https://support.tripwireinteractive.com/en/red-orchestra-2-rising-storm-1-kb/article/rising-storm-rifleman-only-and-no-red-orchestra-2-single-player Rising Storm - Rifleman Only And No Red Orchestra 2 Single Player]</ref> Maps for Rising Storm will have a '''RS''' prefix.
 +
* A mod for restoring the original Red Orchestra 2 UI aesthetics for Rising Storm/post September 2014 Red Orchestra 2 is available [https://steamcommunity.com/sharedfiles/filedetails/?id=476079198 here].
 
{{++}} Steam Workshop integration
 
{{++}} Steam Workshop integration
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.risingstormgame.com/ Official Website]
 
 
{{mm}} [http://forums.tripwireinteractive.com/forumdisplay.php?f=70 Official forums]
 
{{mm}} [http://forums.tripwireinteractive.com/forumdisplay.php?f=70 Official forums]
 
{{mm}} [https://steamcommunity.com/app/234510/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/234510/discussions/ Steam Community Discussions]
Line 29: Line 47:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 234510 | Steam | [https://store.steampowered.com/app/35450/ Red Orchestra 2: Heroes of Stalingrad] also available. | | Windows }}
+
{{Availability/row| GamersGate | rising-storm | Steam | | | Windows }}
{{Availability/row| Humble | rising-storm-game-of-the-year-edition | Steam | [https://www.humblebundle.com/store/red-orchestra-2-heroes-of-stalingrad-with-rising-storm Red Orchestra 2: Heroes of Stalingrad] also available. | | Windows }}
+
{{Availability/row| GMG | rising-storm | Steam | {{store link|GMG|rising-storm-4-pack|4-Pack}} also available. | | Windows }}
 +
{{Availability/row| Humble | rising-storm-game-of-the-year-edition | Steam | {{store link|Humble|red-orchestra-2-heroes-of-stalingrad-with-rising-storm|Red Orchestra 2: Heroes of Stalingrad}} also available. | | Windows }}
 +
{{Availability/row| Steam | 234510 | Steam | {{store link|Steam|35450|Red Orchestra 2: Heroes of Stalingrad}} also available. | | Windows }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
Line 67: Line 87:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Rising Storm Video.png|In-game video settings.}}
 
{{Image|Rising Storm Video.png|In-game video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 100: Line 120:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Slider range determined by aspect ratio (up to 90° for 16:9).<ref>[https://steamcommunity.com/app/35450/discussions/0/630800445764802970/ Fov? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions]</ref>
+
|fov notes                  = Slider range determined by aspect ratio (up to 90° for 16:9).<ref>{{Refurl|url=https://steamcommunity.com/app/35450/discussions/0/630800445764802970/|title=Fov? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions|date=May 2023}}</ref>
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = FXAA and MLAA, more types can be forced through graphics card's control panel (see [[#Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support|Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support]] for Nvidia cards).
 
|antialiasing notes        = FXAA and MLAA, more types can be forced through graphics card's control panel (see [[#Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support|Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support]] for Nvidia cards).
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = Triple buffering can also be enabled by setting <code>UseTripleBuffering</code> to true.<ref>https://forums.tripwireinteractive.com/index.php?threads/no-triple-buffering.74912/#post-1481725 No Triple Buffering? - comment #18]</ref>
+
|vsync notes                = Triple buffering can also be enabled by setting <code>UseTripleBuffering</code> to true.<ref>{{Refurl|url=https://forums.tripwireinteractive.com/index.php?threads/no-triple-buffering.74912/#post-1481725|title=No Triple Buffering? - comment #18|date=9 June 2023}}</ref>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = Need to [[Engine:Unreal Engine 3#Smoothed frame rate|edit .ini]] to remove 62 FPS cap.<ref>[http://forums.tripwireinteractive.com/showthread.php?t=91130 62 FPS stuck - Tripwire Interactive Forums]</ref> Unrecommended though as it causes sway after exhaustion to increase.<ref>[https://www.youtube.com/watch?v=C6mBqBpaJr4&t=105 Red Orchestra 2 - Sway testing]</ref>
+
|120 fps notes              = Need to [[Engine:Unreal Engine 3#Smoothed frame rate|edit .ini]] to remove 62 FPS cap.<ref>{{Refurl|url=http://forums.tripwireinteractive.com/showthread.php?t=91130|title=62 FPS stuck - Tripwire Interactive Forums|date=May 2023}}</ref> Unrecommended though as it causes sway after exhaustion to increase.<ref>{{Refurl|url=https://www.youtube.com/watch?v=C6mBqBpaJr4&t=105|title=Red Orchestra 2 - Sway testing|date=May 2023}}</ref>
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
 
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
{{Fixbox|description=Set resolution in console|ref=<ref>[https://steamcommunity.com/app/35450/discussions/0/522730699544051896 2560x1080 21:9? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions]</ref>|fix=
+
{{Fixbox|description=Set resolution in console|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/35450/discussions/0/522730699544051896|title=2560x1080 21:9? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions|date=May 2023}}</ref>|fix=
 
# Open the console with {{key|~}} or {{key|F3}}.
 
# Open the console with {{key|~}} or {{key|F3}}.
 
# Enter <code>setres 2560x1080</code> (replace with the resolution you want).
 
# Enter <code>setres 2560x1080</code> (replace with the resolution you want).
Line 142: Line 165:
 
}}
 
}}
  
{{Fixbox|description=Force using GeDoSaTo|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=1117008161 Borderless Window - how to do it]</ref>|fix=
+
{{Fixbox|description=Force using GeDoSaTo|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1117008161|title=Borderless Window - how to do it|date=May 2023}}</ref>|fix=
 
# Download GeDoSaTo from [http://blog.metaclassofnil.com/?page_id=582 here].
 
# Download GeDoSaTo from [http://blog.metaclassofnil.com/?page_id=582 here].
 
# After installing it, select "Edit Settings".
 
# After installing it, select "Edit Settings".
Line 161: Line 184:
  
 
===Change corpse and decal despawn rate===
 
===Change corpse and decal despawn rate===
{{Fixbox|description=Edit ROGame.ini|ref=<ref name="tweaks" /><ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=149065379 Dead Bodies Stay]</ref>|fix=
+
{{Fixbox|description=Edit ROGame.ini|ref=<ref name="tweaks" /><ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=149065379|title=Dead Bodies Stay|date=May 2023}}</ref>|fix=
 
#Open "ROGame.ini
 
#Open "ROGame.ini
 
#Ctrl + F "FXL"
 
#Ctrl + F "FXL"
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Rising Storm Remapping.png|In-game key map settings.}}
 
{{Image|Rising Storm Remapping.png|In-game key map settings.}}
 
{{Image|Rising Storm Mouse.png|In-game mouse settings.}}
 
{{Image|Rising Storm Mouse.png|In-game mouse settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Rising Storm Audio.png|In-game audio settings.}}
 
{{Image|Rising Storm Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 279: Line 302:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
 +
 
{{L10n|content=
 
{{L10n|content=
 
{{L10n/switch
 
{{L10n/switch
Line 299: Line 325:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Italian
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 307: Line 333:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = Hungarian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Can be added with [https://steamcommunity.com/sharedfiles/filedetails/?id=752245204 this mod]
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
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  |fan      = true
 
  |fan      = true
 
}}
 
}}
{{L10n/switch
 
|language  = Hungarian
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    = Can be added with [https://steamcommunity.com/sharedfiles/filedetails/?id=752245204 this mod]
 
|fan      = true
 
}}
 
}}
 
 
==VR support==
 
{{VR support
 
|vorpx                      = true
 
|vorpx modes                = G3D
 
|vorpx notes                = Requires FOV set to 120 or higher; see [[#Force FOV|Force FOV]]
 
 
}}
 
}}
  
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|udp  = 7757, 7758, 7767, 20610
 
|udp  = 7757, 7758, 7767, 20610
 
|upnp = unknown
 
|upnp = unknown
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D
 +
|vorpx notes                = Requires FOV set to 120 or higher; see [[#Force FOV|Force FOV]].
 +
|vr only                    =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
  
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===Poor performance on Nvidia cards, no SlI, [[SGSSAA]] or Nvidia HBAO support===
 
===Poor performance on Nvidia cards, no SlI, [[SGSSAA]] or Nvidia HBAO support===
 
{{--}} Despite using the same executable, Red Orchestra 2 and Rising Storm have separate Nvidia profiles. Because of this the nearly empty Rising Storm profile is always chosen.
 
{{--}} Despite using the same executable, Red Orchestra 2 and Rising Storm have separate Nvidia profiles. Because of this the nearly empty Rising Storm profile is always chosen.
{{Fixbox|description=Use [[Nvidia Profile Inspector]]|ref=<ref>[https://www.nvidia.com/en-us/geforce/forums/moar-games/35/185515/red-orchestra-2rising-storm-sli-not-working/ Red Orchestra 2/Rising Storm SLI not working.]</ref><ref>[https://forums.tripwireinteractive.com/forum/red-orchestra-2-rising-storm/technical-support-ab/ro2-rs-support/99988-rising-storm-sgssaa-guide-and-dx11-aa-petition?t=97703 Rising Storm SGSSAA guide and DX11 AA petition]</ref>|fix=
+
{{Fixbox|description=Use [[Nvidia Profile Inspector]]|ref=<ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/forums/moar-games/35/185515/red-orchestra-2rising-storm-sli-not-working/|title=Red Orchestra 2/Rising Storm SLI not working.|date=May 2023}}</ref><ref>{{Refurl|url=https://forums.tripwireinteractive.com/forum/red-orchestra-2-rising-storm/technical-support-ab/ro2-rs-support/99988-rising-storm-sgssaa-guide-and-dx11-aa-petition?t=97703|title=Rising Storm SGSSAA guide and DX11 AA petition|date=May 2023}}</ref>|fix=
 
# Open Nvidia Profile Inspector and export all driver profiles as a text file.
 
# Open Nvidia Profile Inspector and export all driver profiles as a text file.
 
# Open the text file with a editor and edit the below replacement profile in place of the ''Rising Storm'' profile. Only replace the lines that start with the word ''setting'', rest should remain unchanged.
 
# Open the text file with a editor and edit the below replacement profile in place of the ''Rising Storm'' profile. Only replace the lines that start with the word ''setting'', rest should remain unchanged.
Line 435: Line 490:
 
{{ii}} Microstuttering of camera view and player animations, similar to that caused by poor online connection. This is due to the interference of Microsoft multimedia drivers with connection to Red Orchestra servers.
 
{{ii}} Microstuttering of camera view and player animations, similar to that caused by poor online connection. This is due to the interference of Microsoft multimedia drivers with connection to Red Orchestra servers.
  
{{Fixbox|description=Microstuttering|ref=<ref>http://www.sevenforums.com/gaming/31980-lag-online-games-windows-7-a.html</ref>|fix=
+
{{Fixbox|description=Microstuttering|ref=<ref>{{Refurl|url=http://www.sevenforums.com/gaming/31980-lag-online-games-windows-7-a.html|title=sevenforums.com|date=May 2023}}</ref>|fix=
 
#Go to <code>{{p|hklm}}\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile</code>
 
#Go to <code>{{p|hklm}}\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile</code>
 
#There will be an entry for network performance throttling, default value is 10 or a; set it to FFFFFFFF (will look like 0xFFFFFFFF to the right of the entry)
 
#There will be an entry for network performance throttling, default value is 10 or a; set it to FFFFFFFF (will look like 0xFFFFFFFF to the right of the entry)
Line 445: Line 500:
 
}}
 
}}
  
{{Fixbox|description=Set priority to ''Low'' or ''Bellow Normal'' in Task Manager|ref=<ref>[https://forums.tripwireinteractive.com/index.php?threads/high-ping-lag-on-every-server.92917/#post-1783456 High Ping/Lag on every server - comment #15]</ref>|fix=
+
{{Fixbox|description=Set priority to ''Low'' or ''Bellow Normal'' in Task Manager|ref=<ref>{{Refurl|url=https://forums.tripwireinteractive.com/index.php?threads/high-ping-lag-on-every-server.92917/#post-1783456|title=High Ping/Lag on every server - comment #15|date=9 June 2023}}</ref>|fix=
 
{{ii}} Setting can be saved with [https://bitsum.com/ Process Lasso]
 
{{ii}} Setting can be saved with [https://bitsum.com/ Process Lasso]
 
}}
 
}}
Line 452: Line 507:
 
{{ii}} An issue with object culling may cause objects, terrain, particle effects and even the sky to disappear or start flickering, usually after playing for a certain amount of time or alt-tabbing.
 
{{ii}} An issue with object culling may cause objects, terrain, particle effects and even the sky to disappear or start flickering, usually after playing for a certain amount of time or alt-tabbing.
  
{{Fixbox|description=Disable Umbra Culling|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=1369005794 BUG Invisible walls, textures, black sky.]</ref>|fix=
+
{{Fixbox|description=Disable Umbra Culling|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369005794|title=BUG Invisible walls, textures, black sky.|date=May 2023}}</ref>|fix=
 
#Open the console with {{key|~}} or {{key|F3}}.
 
#Open the console with {{key|~}} or {{key|F3}}.
 
#Type <code>umbra culling</code> and press {{Key|Enter}} to apply.
 
#Type <code>umbra culling</code> and press {{Key|Enter}} to apply.
Line 486: Line 541:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 508: Line 566:
 
|multiplayer notes=  
 
|multiplayer notes=  
 
|anticheat        = PunkBuster, VAC
 
|anticheat        = PunkBuster, VAC
|anticheat notes  = <ref>[https://www.evenbalance.com/games.php Even Balance, Inc. - PunkBuster Online Countermeasures]</ref>
+
|anticheat notes  = <ref>{{Refurl|url=https://www.evenbalance.com/games.php|title=Even Balance, Inc. - PunkBuster Online Countermeasures|date=May 2023}}</ref>
 
}}
 
}}
  
Line 516: Line 574:
  
 
|minOS    = XP, Vista, 7
 
|minOS    = XP, Vista, 7
|minCPU  = Dual Core 2.3 GHz or better
+
|minCPU  = Dual-core 2.3 GHz or better
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 8 GB
 
|minHD    = 8 GB
Line 522: Line 580:
 
|minGPU2  = ATI Radeon HD 2900 GT
 
|minGPU2  = ATI Radeon HD 2900 GT
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
|minDX    = 9
+
|minDX    = 9.0c
 
|minSM    = 3.0
 
|minSM    = 3.0
  
|recCPU  = Quad Core 2.6 GHz or better
+
|recCPU  = Quad-core 2.6 GHz or better
 
|recRAM  = 3 GB
 
|recRAM  = 3 GB
 
|recGPU  = Nvidia GeForce GTX 260
 
|recGPU  = Nvidia GeForce GTX 260
 
|recGPU2  = ATI Radeon HD 5750
 
|recGPU2  = ATI Radeon HD 5750
 
|recVRAM  = 512 MB
 
|recVRAM  = 512 MB
|recDX    = 9
 
|recSM    = 3.0
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 22:29, 9 June 2023

Rising Storm
Rising Storm cover
Developers
Tripwire Interactive
Antimatter Games
Engines
Unreal Engine 3
Release dates
Windows May 30, 2013
Reception
Metacritic 82
Taxonomy
Monetization One-time game purchase, DLC
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Tactical shooter
Vehicles Tank, Transport
Art styles Realistic
Themes World War II, Eastern Europe, Japan
Series Red Orchestra
Rising Storm on HowLongToBeat
Rising Storm on IGDB
Rising Storm on MobyGames
Rising Storm on Wikipedia
Red Orchestra
Red Orchestra: Ostfront 41-45 2006
Darkest Hour: Europe '44-'45 (unofficial mod) 2009
Red Orchestra 2: Heroes of Stalingrad 2011
Rising Storm 2013
Rising Storm 2: Vietnam 2017

Key points

Red Orchestra 2: Heroes of Stalingrad (multiplayer) and Rising Storm use the same executable. Rising Storm contains all of Red Orchestra 2's content besides singleplayer.[1] Maps for Rising Storm will have a RS prefix.
  • A mod for restoring the original Red Orchestra 2 UI aesthetics for Rising Storm/post September 2014 Red Orchestra 2 is available here.
Steam Workshop integration

General information

Official forums
Steam Community Discussions

Availability

All versions require Steam DRM.

Version differences

Digital Deluxe Edition unlocks 4 weapons from the start (for Red Orchestra 2), gives you 2 playable skins for Killing Floor and includes the game soundtracks.

DLC and expansion packs

Name Notes
Armored Assault Free, included in latest update
Windows
Armored Assault Part 2 Free, included in latest update
Windows
Island Assault Free, included in latest update
Windows
Counterattack Map Pack Free, included in latest update
Windows
Counterattack Map Pack 2 Free, included in latest update
Windows
Reinforcement Pack Free, included in latest update
Windows
Game of the Year Edition Free, included in latest update
Windows
Digital Deluxe Upgrade Converts a standard version of the game into the Digital Deluxe Edition.
Windows

Essential improvements

Skip intro videos

Use the -nostartupmovies command line argument[citation needed]

Updated Text

Makes in game text more consistent. Special version with native faction class names is available here.

Heroes of The West

Featured mod that adds maps from the West front. Note that making a desktop shortcut is unnecessary as it launches the same way as Rising Storm; join a server hosting the content. Hero's of the West maps begin with the letters WF.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/234510/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
See Ultra-widescreen.
Ultra-widescreen
See Ultra-widescreen.
4K Ultra HD
Field of view (FOV)
Slider range determined by aspect ratio (up to 90° for 16:9).[2]
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Setting Texture Quality to Ultra enables 16x. Can be further tuned with the MaxAnisotropy= line in ROEngine.ini or graphics card's control panel.
Anti-aliasing (AA)
FXAA and MLAA, more types can be forced through graphics card's control panel (see Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support for Nvidia cards).
Vertical sync (Vsync)
Triple buffering can also be enabled by setting UseTripleBuffering to true.[3]
60 FPS
120+ FPS
Need to edit .ini to remove 62 FPS cap.[4] Unrecommended though as it causes sway after exhaustion to increase.[5]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
A guide for optimizing performance can be found here, here and here.

Ultra-widescreen

Set resolution in console[6]
  1. Open the console with ~ or F3.
  2. Enter setres 2560x1080 (replace with the resolution you want).
  3. Press Enter to apply, then close the console again.

Borderless fullscreen windowed

Notes

Use at your own risk when playing online on cheat-protected servers.
Force using DxWnd[citation needed]
  1. Set the game to fullscreen mode using in-game options.
  2. In DxWnd, choose Edit and Add.
  3. In a Main tab, for Path click on a button ....
  4. Go to <path-to-game> and choose ROGame.exe.
  5. Check fields in Generic area: Hook Enabled, Run in Window and Hook all DLLs.[7]
  6. In Position area change X,Y coordinates to Desktop and click OK to close a configuration window.
  7. Launch the game via Steam while running DxWnd in the backround.
Force using GeDoSaTo[8]
  1. Download GeDoSaTo from here.
  2. After installing it, select "Edit Settings".
  3. Click the plus button at the bottom, type in "ROGame" and "Create".
  4. Add forceBorderlessFullscreen true to the new profile and click save.
  5. Then click on "User Whitelist" and add "ROGame" at the bottom and save.
  6. Launch the game via Steam while running GeDoSaTo in the backround.
Incompatible with certain overlays, such as Discord overlay.

Force FOV

Edit ROGame.ini[9]
  1. Open "ROGame.ini
  2. Ctrl + F "FOV"
  3. Edit "PlayerFOV=75.000000" to whatever FOV you want.
Refrain from opening the option menu after doing this or it will reset your FOV. Could alternatively lock ROGame.ini.

Change corpse and decal despawn rate

Edit ROGame.ini[9][10]
  1. Open "ROGame.ini
  2. Ctrl + F "FXL"
  3. Edit "FXLifetimeMultiplier=1.000000" for corpses life.
  4. Edit "MaxPlayerWoundDecals=5" for maximum number of bullet holes on players/corpses.
  5. Edit "PlayerWoundDecalLifetime=60.000000" for lifetime of bullet holes on players/corpses.
  6. Edit "MaxBulletImpactDecals=15" for maximum number of bullet holes.
  7. Edit "BulletImpactDecalLifetime=7.500000" for bullet hole life.
  8. Edit "DecalLifeSpan=10.0" for lifetime of other decal effects (blood splatter, explosion marks, etc.)
1.000000 is approximately 30 seconds. Likewise 10.000000 is five minutes and 40.000000 is twenty. Keep in mind however that higher values can greatly degrade performance.
Refrain from opening the option menu after doing this or it will reset the despawn rate. Could alternatively lock ROGame.ini.

Get rid of zoom for iron sights

Edit ROGame.ini[9]
  1. Open "ROGame.ini
  2. Ctrl + F "ZoomScale"
  3. Edit "IronSightZoomScaleSMG=1.000000", "IronSightZoomScaleRifle=1.000000" and "IronSightZoomScaleBipod=1.000000" to "0.000000"
Refrain from opening the option menu after doing this or it will reset the zoom value. Could alternatively lock ROGame.ini.

Input

In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.

Additional binding tweaks can be found here.

Mouse acceleration

Disable mouse acceleration[citation needed]
  1. Open %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROInput.ini
  2. Change bViewAccelerationEnabled from TRUE to FALSE.
  3. Save your changes.

Controller support

Controller support can be optionally disabled
Actual support is very limited
Disable controller support[citation needed]
  1. Open %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROEngine.ini
  2. Change AllowJoystickInput=1 to AllowJoystickInput=0
  3. Save your changes.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
A patch to fix minor translation issues can be found here
German
Hungarian
Can be added with this mod
Italian
Polish
Russian
A fan patch is recommended to fix interface bugs and a few untranslated UI items
Spanish
Can be added with this mod

Network

Online modes use both Valve Anti-Cheat and PunkBuster protection.

Multiplayer types

Type Native Players Notes
LAN play
64 bLANServer must be set to true for dedicated server.
Online play
64

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
A guide on how to set up a server is available. Note that the dedicated server software is a separate download from the main game.
Self-hosting
Can only create games by hosting a dedicated server.
Direct IP
Open console and type open <ip address of server you wish to join here>

Ports

Protocol Port(s) and/or port range(s)
TCP 8075, 28902
UDP 7757, 7758, 7767, 20610
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
vorpX
G3D
Requires FOV set to 120 or higher; see Force FOV.

Issues fixed

Unable to play as anything other than Rifleman

Upgrade to Rising Storm[1]

If you purchased Red Orchestra 2 before September 2014 you can pay a small upgrade fee to unlock all the Rising Storm content, otherwise you can only play as a rifleman. If this is not the case, contact Tripwire customer support.

Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support

Despite using the same executable, Red Orchestra 2 and Rising Storm have separate Nvidia profiles. Because of this the nearly empty Rising Storm profile is always chosen.
Use Nvidia Profile Inspector[11][12]
  1. Open Nvidia Profile Inspector and export all driver profiles as a text file.
  2. Open the text file with a editor and edit the below replacement profile in place of the Rising Storm profile. Only replace the lines that start with the word setting, rest should remain unchanged.
  3. Re-import the settings from the edited text file.
    Setting ID_0x002c7f45 = 0x00000002
    Setting ID_0x00664339 = 0x00000001
    Setting ID_0x00d55f7d = 0x084000C1
    Setting ID_0x007ba09e = 0x00000001
    Setting ID_0x1033cec1 = 0x00000003
    Setting ID_0x1033dcd2 = 0x00000004
    Setting ID_0x1034cb89 = 0x00000000
    Setting ID_0x106d5cff = 0x00000000
    Setting ID_0x1095def8 = 0x02422605
    Setting ID_0x10ecdb82 = 0x00000004
    Setting ID_0x10f9dc81 = 0x00000011
    Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
    SettingString ID_0x7049c7ec = "4.0"
    SettingString ID_0x7051e5f5 = "4"
    SettingString ID_0x705fafec = "2011-07-06 00:00:00"
    Setting ID_0x708db8c5 = 0x2328d2da InternalSettingFlag=V0
    Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0
    SettingString ID_0x70b5603f = "D3D"
    Setting ID_0x70d10d2b = 0xea58d3d0 InternalSettingFlag=V0
    Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
Disabling AllowFluidSimulation in ROEngine.ini may improve SLI performance further. Refrain from opening settings or lock ROEngine.ini after doing so to prevent the setting from resetting.
Will likely have to be repeated with every driver update.

Microstuttering

Microstuttering of camera view and player animations, similar to that caused by poor online connection. This is due to the interference of Microsoft multimedia drivers with connection to Red Orchestra servers.
Microstuttering[13]
  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile
  2. There will be an entry for network performance throttling, default value is 10 or a; set it to FFFFFFFF (will look like 0xFFFFFFFF to the right of the entry)
  3. Reboot
Edit ROEngine.ini[citation needed]

Find and edit "PoolSize" to equal the amount of available memory.

Set priority to Low or Bellow Normal in Task Manager[14]
Setting can be saved with Process Lasso

Disappearing/flickering graphical elements

An issue with object culling may cause objects, terrain, particle effects and even the sky to disappear or start flickering, usually after playing for a certain amount of time or alt-tabbing.
Disable Umbra Culling[15]
  1. Open the console with ~ or F3.
  2. Type umbra culling and press Enter to apply.

Notes

May increase or reduce performance.
Setting is not saved between sessions and will need to be applied again. Recommend binding the command to a key with the setbind command.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio XAudio2
Anti-cheat PunkBuster, Valve Anti-Cheat (VAC) [16]

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual-core 2.3 GHz or better
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce 7800 GTX
ATI Radeon HD 2900 GT
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support


Notes

  1. Notes regarding Steam Play (Linux) data:

References