Red Orchestra 2: Heroes of Stalingrad

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Red Orchestra 2: Heroes of Stalingrad
Red Orchestra Heroes of Stalingrad Box.jpg
Developers
Engines
Release dates
Windows
September 13, 2011
Red Orchestra 2: Heroes of Stalingrad at Steam Charts
Red Orchestra 2: Heroes of Stalingrad at SteamDB
 Red Orchestra 2: Heroes of Stalingrad at Wikipedia
Red Orchestra
Red Orchestra: Ostfront 41-45 2006
Red Orchestra 2: Heroes of Stalingrad 2011
Rising Storm 2013

Key points

Advantage Steam Workshop integration

General information

More information Official Website
More information Official Tripwire Forums
More information Steam Community Discussions
More information Steam Users' Forums

Availability[edit]

Source DRM Notes Keys
Amazon.com Availability Table Icons - Steam.svg
Steam Availability Table Icons - Steam.svg
Information All versions require Steam.

Game data[edit]

In-game general settings.

Configuration file(s) location[edit]

  Location 
Windows (Single Player) %USERPROFILE%\Documents\My Games\RedOrchestra2SP\ROGame\Config
Windows (Multiplayer) %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config

Save game data location[edit]

  Location 
Windows %USERPROFILE%\Documents\My Games\RedOrchestra2

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Impossible
GameSave Manager Native

Video settings[edit]

In-game video settings.
Graphics option Option WSGF Notes
Widescreen resolution Native WSGF WS Silver.svg
Multi-monitor Hackable WSGF MM Silver.svg
Field of view (FOV) Native Native support from 86-91
Windowed Native Better performance while playing in a window.
Borderless fullscreen windowed Impossible
Anisotropic filtering (AF) Native
Anti-aliasing (AA) Native FXAA and MLAA
Vertical sync (Vsync) Native
High frame rate Hackable Need to edit .ini to unlock framerate [1]

Input settings[edit]

In-game key map settings.
In-game mouse settings.
Keyboard and mouse Native Notes
Remapping Native
Mouse acceleration Hackable See Mouse acceleration.
Mouse input in menus Native
Mouse Y-axis inversion Native
Controller
Controller support Native See Controller support.
Full controller support Impossible
Controller remapping Native Does not show in-game what each button map is.
Controller Y-axis inversion Impossible

Mouse acceleration[edit]

Fix Disable mouse acceleration

  1. Open %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROInput.ini
  2. Change bViewAccelerationEnabled from TRUE to FALSE.
  3. Save your changes.

Controller support[edit]

Information Controller support can be optionally disabled
Disadvantage Actual support is very limited

Fix Disable controller support

  1. Open %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ROEngine.ini
  2. Change AllowJoystickInput=1 to AllowJoystickInput=0
  3. Save your changes.

Audio settings[edit]

In-game audio settings.
Audio options Native Notes
Separate volume controls Native
Surround sound Native
Subtitles Native
Closed captions Impossible
Mute on focus lost Native

Localizations

Language UI Audio CC Notes
English Native Native Native
French Native Unknown Unknown
German Native Native Unknown
Polish Native Native Unknown
Russian Native Native Unknown

Network[edit]

Information Online modes use both Valve Anti-Cheat and PunkBuster protection.

Multiplayer types

Type Native Players Notes
LAN play Unknown
Online play Native 64

Connection types

Type Native Notes
Matchmaking Impossible
Peer-to-peer Impossible
Dedicated Native A guide on how to set up a server is available. Note that the dedicated server software is a separate download from the main game.
Self-hosting Native Can only create games by hosting a dedicated server.
Direct IP Unknown

Ports

Protocol Port(s) and/or port range(s)
TCP (outbound) 8075, 28902
UDP (outbound) 7757, 7758, 7767, 20610

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS)
XP, Vista, 7
Processor (CPU) Dual Core 2.3 GHz Quad Core 2.6 GHz
System memory (RAM) 2 GB 3 GB
Hard disk drive (HDD)
8 GB
Video card (GPU) 256 MB of VRAM
Shader model 3.0 support
512 MB of VRAM
Shader model 3.0 support

Issues fixed[edit]

Microstuttering[edit]

Microstuttering of camera view and player animations, similar to that caused by poor online connection. This is due to the interference of Microsoft multimedia drivers with connection to Red Orchestra servers.

Fix Microstuttering[2]

  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile
  2. There will be an entry for network performance throttling, default value is 10 or a; set it to FFFFFFFF (will look like 0xFFFFFFFF to the right of the entry)
  3. Reboot

References

  1. New 120Hz Games Report
  2. http://www.sevenforums.com/gaming/31980-lag-online-games-windows-7-a.html