Difference between revisions of "Red Orchestra: Ostfront 41-45"
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− | The | + | {{Infobox game |
+ | |cover = red orchestra.jpg | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Tripwire Interactive}} | ||
+ | {{Infobox game/row/porter|Ryan C. Gordon|OS X}} | ||
+ | {{Infobox game/row/porter|Ryan C. Gordon|Linux}} | ||
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|Tripwire Interactive}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 2.5}} | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|March 14, 2006}} | ||
+ | {{Infobox game/row/date|Linux|November 9, 2012}} | ||
+ | {{Infobox game/row/date|OS X|April 3, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|red-orchestra-ostfront-41-45|81}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Tactical shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Tank, Transport }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Eastern Europe, World War II }} | ||
+ | {{Infobox game/row/taxonomy/series | Red Orchestra }} | ||
+ | |steam appid = 1200 | ||
+ | |gogcom id = | ||
+ | |strategywiki = | ||
+ | |igdb = red-orchestra-ostfront-41-45 | ||
+ | |mobygames = red-orchestra-ostfront-41-45 | ||
+ | |wikipedia = Red Orchestra: Ostfront 41-45 | ||
+ | |winehq = 3676 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [http://forums.tripwireinteractive.com/forumdisplay.php?f=49 Official forums] | ||
+ | {{mm}} [https://steamcommunity.com/app/1200/discussions/ Steam Community Discussions] | ||
+ | {{mm}} [http://www.red.orchestra.pl/archiwum/plug.php?e=maps Red.Orchestra.PL] - Map emporium | ||
+ | {{mm}} [http://www.redorchestra.ru/index.php RedOrchestra.RU] - Russian community with map and Cyrillic fix | ||
+ | |||
+ | ==Availability== | ||
+ | {{Availability| | ||
+ | {{Availability/row| Retail | | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| GamersGate | red-orchestra-ostfront-41-45 | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| GMG | red-orchestra-ostfront-41-45 | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Humble | red-orchestra-ostfront-4145 | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 1200 | Steam | | | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | {{ii}} The original mod release can be downloaded from [https://www.moddb.com/mods/red-orchestra Mod DB]. Requires [[Unreal Tournament 2004]]. | ||
+ | |||
+ | ==Game data== | ||
+ | {{Image|Red Orchestra Ostfront 41-45 General.png|In-game general settings.}} | ||
+ | {{Image|Red Orchestra Ostfront 41-45 HUD.png|In-game HUD settings.}} | ||
+ | |||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|game}}\System\*.ini}} | ||
+ | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Linux|{{p|linuxhome}}/.redorchestra/}} | ||
+ | }} | ||
+ | {{ii}} {{file|RedOrchestra.ini}} contains general settings. | ||
+ | {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|}} | ||
+ | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Linux|{{p|linuxhome}}/.redorchestra/}} | ||
+ | }} | ||
+ | {{XDG|false}} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Image|Red Orchestra Ostfront 41-45 Video.png|In-game video settings.}} | ||
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/red-orchestra-ostfront-41-45 | ||
+ | |widescreen wsgf award = limited | ||
+ | |multimonitor wsgf award = limited | ||
+ | |ultrawidescreen wsgf award = incomplete | ||
+ | |4k ultra hd wsgf award = incomplete | ||
+ | |widescreen resolution = hackable | ||
+ | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |multimonitor = hackable | ||
+ | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |ultrawidescreen = hackable | ||
+ | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |4k ultra hd = hackable | ||
+ | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |fov = hackable | ||
+ | |fov notes = 85° by default. See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
+ | |windowed = true | ||
+ | |windowed notes = Toggle with {{key|ALT|Enter}}. See [[#Windowed|Windowed]]. | ||
+ | |borderless windowed = hackable | ||
+ | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
+ | |anisotropic = true | ||
+ | |anisotropic notes = Up to 16x. | ||
+ | |antialiasing = true | ||
+ | |antialiasing notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = Off by default. To turn it on, see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = true | ||
+ | |120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | {{ii}} A guide for optimizing performance can be found [https://forums.tripwireinteractive.com/forum/red-orchestra-ostfront-41-45/red-orchestra-general/general-discussion/10897-red-orchestra-unofficial-tweak-guide-v1-1 here]. | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{ii}} Custom resolutions can be set manually. Note that image is {{term|Vert-}}, and FOV should be increased to compensate for the first two options. | ||
+ | {{Fixbox|description=Set custom resolution in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # While in game, open the console with {{key|~}}. | ||
+ | # Enter <code>setres XXXXxYYYY</code> (for example <code>setres 1920x1080</code>). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|RedOrchestra.ini]]}}. | ||
+ | # Go to the <code>[WinDrv.WindowsClient]</code> section. | ||
+ | # Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} HUD and menus remain stretched. | ||
+ | {{--}} Some menu elements become cropped. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2712-red-orchestra-ostfront-41-45-widescreen-fix/ Widescreen Fix]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} Weapon and camera FOV are both fixed during gameplay and in-engine cutscenes. | ||
+ | {{++}} Menu elements are no longer cropped. | ||
+ | {{--}} HUD and menus are stretched. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Set default FOV in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-19}}</ref>|fix= | ||
+ | # While in game, open the console with {{key|~}}. | ||
+ | # Type <code>fov x</code>, where <code>x</code> is the desired FOV. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|User.ini]]}}. | ||
+ | # Define FoV in following lines: | ||
+ | <pre> | ||
+ | DesiredFOV=85.000000 | ||
+ | DefaultFOV=85.000000 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use {{code|106}}. At 21:9 resolutions, use {{code|121}}. | ||
+ | {{--}} Game could start to randomly reset those values. If so, edit those values in <code>{{p|game}}\System\{{file|DefUser.ini}}</code> too. | ||
+ | {{--}} Weapon FOV stays the same. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|RedOrchestra.ini]]}}. | ||
+ | # Find the section <code>[WinDrv.WindowsClient]</code>. | ||
+ | # In that section, find an entry <code>WindowedViewportX=</code> and set its value to your desired window width. | ||
+ | # In that section, find an entry <code>WindowedViewportY=</code> and set its value to your desired window height. | ||
+ | # Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | {{Fixbox|description=Use SRWE|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Start the game in a window. | ||
+ | # Download and run [https://github.com/dtgDTGdtg/SRWE/releases SRWE]. | ||
+ | # Attach the game process. | ||
+ | # Enable '''Remove borders'''. | ||
+ | # Enable '''Fake fullscreen'''. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|RedOrchestra.ini]]}}. | ||
+ | # Change the line <code>UseVSync=False</code> to <code>UseVSync=True</code>. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Red Orchestra Ostfront 41-45 Controls.png|In-game general control settings.}} | ||
+ | {{Image|Red Orchestra Ostfront 41-45 Remapping.png|In-game key map settings.}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = hackable | ||
+ | |acceleration option notes = Disabled by default, see [[#Mouse acceleration|Mouse acceleration]] to enable it if needed. | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
+ | |controller support = hackable | ||
+ | |controller support notes = Set <code>UseJoystick=True</code> in {{file|[[#Game data|Iwo.ini]]}} under <code>[WinDrv.WindowsClient]</code>. | ||
+ | |full controller = false | ||
+ | |full controller notes = | ||
+ | |controller remap = hackable | ||
+ | |controller remap notes = Edit in {{file|[[#Game data|User.ini]]}}. | ||
+ | |controller sensitivity = hackable | ||
+ | |controller sensitivity notes= Edit in {{file|[[#Game data|User.ini]]}}. | ||
+ | |invert controller y-axis = hackable | ||
+ | |invert controller y-axis notes= Edit in {{file|[[#Game data|User.ini]]}}. | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===Make walk toggle, aim, map and prone hold, quick grenade throw=== | ||
+ | {{Fixbox|description=Use console the following commands where X is desired keystroke|ref={{CN|date=September 2018}}|fix= | ||
+ | * <code>set input X Toggle bRun</code> for walk | ||
+ | * <code>set input X ROIronSights | OnRelease ROIronSights</code> for aim | ||
+ | * <code>set input X Prone | OnRelease Prone</code> for prone | ||
+ | * <code>set input X ShowObjectives | OnRelease ShowObjectives</code> for map | ||
+ | * <code>set input X SwitchWeapon 2 | Button bFire | onrelease switchtolastweapon</code> for quick throw grenade | ||
+ | {{ii}} Could also manually edit the binding in {{p|game}}\System\User.ini | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
+ | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|User.ini]]}}. | ||
+ | # Change the line <code>MouseAccelThreshold=</code> to the desired value. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ||
+ | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Open {{file|[[#Game data|User.ini]]}}. | ||
+ | # Change the line <code>MouseSensitivity=</code> to the desired value. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity. | ||
+ | }} | ||
+ | |||
+ | ===Jerky/Uneven mouse movement=== | ||
+ | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|User.ini]]}}. | ||
+ | # Go to the following lines and change <code>2.0</code> to <code>0.1</code>:<br><pre><nowiki>MouseX=Count bXAxis | Axis aMouseX Speed=2.0</nowiki></pre><pre><nowiki>MouseY=Count bYAxis | Axis aMouseY Speed=2.0</nowiki></pre> | ||
+ | # Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to: | ||
+ | #* {{code|0.008}} for 125Hz polling rate | ||
+ | #* {{code|0.002}} for 500Hz polling rate | ||
+ | #* {{code|0.001}} for 1000Hz polling rate | ||
+ | # Change the line <code>MouseSensitivity=</code> to <code>50</code> in {{file|[[#Game data|User.ini]]}} (more or less, if needed to adjust). | ||
+ | # Open {{file|[[#Game data|RedOrchestra.ini]]}}. | ||
+ | # Go to the <code><nowiki>[D3DDrv.D3DRenderDevice]</nowiki></code> section and change <code>ReduceMouseLag=</code> to False. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Opening the control settings in-game to adjust mouse sensitivity will reset the value to 10 or below, making aiming way too slow. | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Image|Red Orchestra Ostfront 41-45 Audio.png|In-game audio settings.}} | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = Effects, Music and Voice Chat sliders. | ||
+ | |surround sound = true | ||
+ | |surround sound notes = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] or [[Glossary:Sound card#Set up OpenAL|OpenAL]]. See [[#Surround sound|Surround sound]]. | ||
+ | |subtitles = false | ||
+ | |subtitles notes = | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = true | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = true | ||
+ | |eax support notes = EAX 3.0. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Surround sound|Surround sound]]=== | ||
+ | {{ii}} By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound. | ||
+ | {{--}} Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples. | ||
+ | |||
+ | {{Fixbox|description=Restore surround sound<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|RedOrchestra.ini]]}}. | ||
+ | # Set <code>Use3DSound=True</code> and <code>UseDefaultDriver=False</code>, and save. | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = limited | ||
+ | |subtitles = n/a | ||
+ | |notes = Only voices for Axis | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = n/a | ||
+ | |notes = Fan translation downloadable [http://seikouudoku.info/xoops/modules/mydownloads/viewcat.php?cid=5 here] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = limited | ||
+ | |subtitles = n/a | ||
+ | |notes = Only voices for Allies | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = false | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = 64 | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 64 | ||
+ | |online play modes = | ||
+ | |online play notes = All official maps are designed for at most 32 players. | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = true | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | |direct ip = true | ||
+ | |direct ip notes = Type in the console OPEN <ip>:<port>. Example: OPEN 12.34.567.890:7757 | ||
+ | }} | ||
+ | |||
+ | {{Network/Ports | ||
+ | |tcp = 8075, 28902 | ||
+ | |udp = 7757, 7758, 7767, 20610 | ||
+ | |upnp = unknown | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Poor performance on Windows 8/8.1/10/11=== | ||
+ | {{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].}} | ||
+ | |||
+ | {{Fixbox|description=Use crosire's d3d8to9 wrapper|fix= | ||
+ | # Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | ||
+ | # Place it in {{folder|{{p|game}}\System}}. | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor. | ||
+ | |||
+ | {{Fixbox|description=Set fullscreen refresh rate<ref>{{Refcheck|user=AlphaYellow|date=2023-07-20}}</ref>|fix= | ||
+ | # Launch the game at least once then close it. | ||
+ | # Open {{file|[[#Game data|RedOrchestra.ini]]}}. | ||
+ | # Find the line <code>DesiredRefreshRate=60</code>. | ||
+ | # Change the value to set your monitor's refresh rate. For example, 120 or 144. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Modifying any video options will undo the custom refresh rate. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 8, 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = true | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = true | ||
+ | |software mode notes = RAD Game Tools' Pixomatic Software Renderer | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = false | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux arm app = false | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = OpenAL | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | {{ii}} [https://store.steampowered.com/app/1280/Darkest_Hour_Europe_4445/ Darkest Hour] | ||
+ | {{ii}} [https://www.moddb.com/games/red-orchestra-ostfront-41-45/addons/foucarville-red-orchestra-ostfront-41-45 Foucarville] (Darkest Hour map) | ||
+ | {{ii}} [https://store.steampowered.com/app/1230/Mare_Nostrum/ Mare Nostrum] | ||
+ | {{ii}} [https://www.moddb.com/mods/carpathian-crosses Carpathian Crosses] | ||
+ | {{ii}} [https://www.moddb.com/mods/revenge-of-the-turul Revenge of the Turul] | ||
+ | {{ii}} [https://www.moddb.com/games/red-orchestra-ostfront-41-45/addons/romusicpack Music Pack] (adds music in-game) | ||
+ | {{ii}} [https://www.moddb.com/mods/defence-alliance-21 Defence Alliance] | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = XP | ||
+ | |minCPU = 1.2 GHz | ||
+ | |minRAM = 512 MB | ||
+ | |minHD = 2 GB | ||
+ | |minVRAM = 64 MB | ||
+ | |minDX = 9 | ||
+ | |||
+ | |recCPU = 2.4 GHz | ||
+ | |recVRAM = 128 MB | ||
+ | |recGPU = | ||
+ | |recDX = | ||
+ | |recSM = 2.0 | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.5.8, 10.6.3 | ||
+ | |minCPU = Intel Mac | ||
+ | |minRAM = 512 MB | ||
+ | |minHD = 2 GB | ||
+ | |minGPU = Nvidia | ||
+ | |minGPU2 = ATI | ||
+ | |notes = {{ii}} Intel GPUs are not supported. | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = Ubuntu 12.04 | ||
+ | |minCPU = 1.2 GHz | ||
+ | |minRAM = 512 MB | ||
+ | |minHD = 2 GB | ||
+ | |minGPU = Nvidia | ||
+ | |minGPU2 = ATI | ||
+ | |minGPU3 = Intel | ||
+ | |||
+ | |recCPU = 2.4 GHz | ||
+ | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 11:32, 20 July 2023
Developers | |
---|---|
Tripwire Interactive | |
macOS (OS X) | Ryan C. Gordon |
Linux | Ryan C. Gordon |
Publishers | |
Tripwire Interactive | |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | March 14, 2006 |
Linux | November 9, 2012 |
macOS (OS X) | April 3, 2013 |
Reception | |
Metacritic | 81 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Tactical shooter |
Vehicles | Tank, Transport |
Art styles | Realistic |
Themes | Eastern Europe, World War II |
Series | Red Orchestra |
Red Orchestra | |
---|---|
Red Orchestra: Ostfront 41-45 | 2006 |
Darkest Hour: Europe '44-'45 (unofficial mod) | 2009 |
Red Orchestra 2: Heroes of Stalingrad | 2011 |
Rising Storm | 2013 |
Rising Storm 2: Vietnam | 2017 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Official forums
- Steam Community Discussions
- Red.Orchestra.PL - Map emporium
- RedOrchestra.RU - Russian community with map and Cyrillic fix
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam DRM.
- The original mod release can be downloaded from Mod DB. Requires Unreal Tournament 2004.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\*.ini[Note 1] |
macOS (OS X) | |
Linux | $HOME/.redorchestra/ |
-
RedOrchestra.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | $HOME/.redorchestra/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 85° by default. See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Off by default. To turn it on, see Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- A guide for optimizing performance can be found here.
Widescreen resolution
- Custom resolutions can be set manually. Note that image is Vert-, and FOV should be increased to compensate for the first two options.
Set custom resolution in-game[1] |
---|
|
Edit ini file[2] |
---|
Notes
|
Use the Widescreen Fix[3] |
---|
Notes
|
Field of view (FOV)
Set default FOV in-game[4] |
---|
|
Edit ini file[5] |
---|
DesiredFOV=85.000000 DefaultFOV=85.000000 Notes
|
Windowed
Edit ini file[6] |
---|
|
Borderless fullscreen windowed
Use SRWE[7] |
---|
|
Vertical sync (Vsync)
Edit ini file[8] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Disabled by default, see Mouse acceleration to enable it if needed. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Set UseJoystick=True in Iwo.ini under [WinDrv.WindowsClient] . |
|
Full controller support | ||
Controller remapping | Edit in User.ini . |
|
Controller sensitivity | Edit in User.ini . |
|
Controller Y-axis inversion | Edit in User.ini . |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Make walk toggle, aim, map and prone hold, quick grenade throw
Use console the following commands where X is desired keystroke[citation needed] |
---|
|
Mouse acceleration
Edit ini file[9] |
---|
Notes
|
Mouse sensitivity
Edit ini file[10] |
---|
Notes
|
Jerky/Uneven mouse movement
Edit ini file[11] |
---|
Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Music and Voice Chat sliders. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3.0. |
Surround sound
- By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[12] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | Only voices for Axis | |||
Japanese | Fan translation downloadable here | |||
Russian | Only voices for Allies |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 64 | |||
Online play | 64 | All official maps are designed for at most 32 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Type in the console OPEN <ip>:<port>. Example: OPEN 12.34.567.890:7757 |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 8075, 28902 |
UDP | 7757, 7758, 7767, 20610 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Poor performance on Windows 8/8.1/10/11
Install dgVoodoo2. |
---|
Use crosire's d3d8to9 wrapper |
---|
|
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[13] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8, 9 | |
OpenGL | ||
Software renderer | RAD Game Tools' Pixomatic Software Renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
Mods
- Darkest Hour
- Foucarville (Darkest Hour map)
- Mare Nostrum
- Carpathian Crosses
- Revenge of the Turul
- Music Pack (adds music in-game)
- Defence Alliance
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1.2 GHz | 2.4 GHz |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9 compatible | 128 MB of VRAM Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | Intel Mac | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia ATI |
- Intel GPUs are not supported.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 1.2 GHz | 2.4 GHz |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia ATI Intel |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-19
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20
- ↑ Verified by User:AlphaYellow on 2023-07-20