Difference between revisions of "Receiver"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Receiver Launcher Video.png|Launcher video settings.}} | {{Image|Receiver Launcher Video.png|Launcher video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/receiver/en | |wsgf link = https://www.wsgf.org/dr/receiver/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
Line 106: | Line 106: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Receiver Launcher Controls.png|Launcher key map settings.}} | {{Image|Receiver Launcher Controls.png|Launcher key map settings.}} | ||
{{ii}} Game uses US keyboard layout and in-game help doesn't change according to rebinding. This means with qwerty keyboards and default key bindings alphabets are the same but for example {{key|?}} to open help menu is {{key|'}} with Nordic keyboard. | {{ii}} Game uses US keyboard layout and in-game help doesn't change according to rebinding. This means with qwerty keyboards and default key bindings alphabets are the same but for example {{key|?}} to open help menu is {{key|'}} with Nordic keyboard. | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 172: | Line 172: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sounds, Voice, Music | |separate volume notes = Sounds, Voice, Music |
Revision as of 23:41, 24 September 2021
Developers | |
---|---|
Wolfire Games | |
Engines | |
Former | Unity 3[Note 1] |
Unity 2019[Note 2] | |
Release dates | |
Windows | June 16, 2012 |
macOS (OS X) | June 16, 2012 |
Linux | October 27, 2012 |
Receiver | |
---|---|
Receiver | 2012 |
Receiver 2 | 2020 |
Key points
- This game was created for the 7-day FPS challenge.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Purchase via Humble Widget. | |||
Humble Store | ||||
itch.io | ||||
Steam |
- The source code is publicly available and can be downloaded here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Wolfire Games\Receiver |
macOS (OS X) | |
Linux | ~/.config/unity3d/Wolfire Games/Receiver/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Inventory items are slightly cropped. | ||
Ultra-widescreen | Inventory items are slightly cropped. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Set in launcher or toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | TXAA[3] | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
- Game uses US keyboard layout and in-game help doesn't change according to rebinding. This means with qwerty keyboards and default key bindings alphabets are the same but for example ? to open help menu is ' with Nordic keyboard.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sounds, Voice, Music | |
Surround sound | Stereo[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Issues with audio sample rates above 192 kHz
Lower the sample rate in the Sound control panel[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 2, 4 | OS X and Linux only. |
Vulkan | Linux only. Can be forced with -force-vulkan . |
|
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 32-bit exe is available under version_7_from_2013 branch on Steam. |
||
macOS (OS X) | |||
Linux | 32-bit is not available on Steam. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | Passmark G3D 250+ | Passmark G3D 1000+ |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | Passmark G3D 250+ | Passmark G3D 1000+ |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.10 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | Passmark G3D 250+ |
Notes
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ Verified by User:Baronsmoki on 2019-09-16
- ↑ Receiver 2019 Update - last accessed on 2019-09-16
- "Added post effects (TXAA, SSAO, bloom, color grading, automatic eye exposure adjustment)"
- ↑ Verified by User:Baronsmoki on 2019-09-16
- Tested with Special K.