Difference between revisions of "PCGamingWiki:Editing guide/VR support"
From PCGamingWiki, the wiki about fixing PC games
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The VR support section handles all 3D and VR-related software and hardware support for a game. | The VR support section handles all 3D and VR-related software and hardware support for a game. | ||
− | + | {{ii}} '''Only add in this section if any of the table fields apply.''' | |
− | {{ii}} | ||
{{ii}} Note that <code>Tracked motion controllers</code> and <code>Traditional controller</code> are filled out through the [[PCGamingWiki:Editing guide/Input|Input section]]. | {{ii}} Note that <code>Tracked motion controllers</code> and <code>Traditional controller</code> are filled out through the [[PCGamingWiki:Editing guide/Input|Input section]]. | ||
+ | {{ii}} See {{T|VR support}} for the condensed template documentation. | ||
'''Syntax''' | '''Syntax''' | ||
<pre><nowiki> | <pre><nowiki> | ||
+ | ==VR support== | ||
{{VR support | {{VR support | ||
|native 3d = | |native 3d = | ||
Line 13: | Line 13: | ||
|nvidia 3d vision = | |nvidia 3d vision = | ||
|nvidia 3d vision notes = | |nvidia 3d vision notes = | ||
− | |||
− | |||
− | |||
− | |||
|vorpx = | |vorpx = | ||
|vorpx modes = | |vorpx modes = | ||
|vorpx notes = | |vorpx notes = | ||
|vr only = | |vr only = | ||
− | | | + | |openxr = |
− | | | + | |openxr notes = |
− | | | + | |steamvr = |
− | | | + | |steamvr notes = |
+ | |oculusvr = | ||
+ | |oculusvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
|osvr = | |osvr = | ||
|osvr notes = | |osvr notes = | ||
− | | | + | |forte vfx1 = |
− | | | + | |forte vfx1 notes = |
|keyboard-mouse = | |keyboard-mouse = | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
+ | |body tracking = | ||
+ | |body tracking notes = | ||
+ | |hand tracking = | ||
+ | |hand tracking notes = | ||
+ | |face tracking = | ||
+ | |face tracking notes = | ||
+ | |eye tracking = | ||
+ | |eye tracking notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
|novint falcon = | |novint falcon = | ||
|novint falcon notes = | |novint falcon notes = | ||
− | |||
− | |||
− | |||
− | |||
|play area seated = | |play area seated = | ||
|play area seated notes = | |play area seated notes = | ||
Line 48: | Line 56: | ||
</nowiki></pre> | </nowiki></pre> | ||
− | '''Example''' | + | '''Example'''{{#vardefine:section|Network/Ports}} |
{{VR support | {{VR support | ||
|native 3d = hackable | |native 3d = hackable | ||
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|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
|nvidia 3d vision notes = Use [http://helixmod.blogspot.com/2014/10/alien-isolation-dx11.html Helix Mod: Alien: Isolation]. | |nvidia 3d vision notes = Use [http://helixmod.blogspot.com/2014/10/alien-isolation-dx11.html Helix Mod: Alien: Isolation]. | ||
− | |||
− | |||
− | |||
− | |||
|vorpx = true | |vorpx = true | ||
|vorpx modes = G3D, Z3D, 2D, DirectVR | |vorpx modes = G3D, Z3D, 2D, DirectVR | ||
|vorpx notes = | |vorpx notes = | ||
|vr only = true | |vr only = true | ||
− | | | + | |openxr = true |
− | | | + | |openxr notes = Added in patch 2.3. |
− | | | + | |steamvr = true |
− | | | + | |steamvr notes = |
+ | |oculusvr = hackable | ||
+ | |oculusvr notes = See [https://www.reddit.com/r/oculus/comments/2iirut/help_break_alien_isolation_open_and_enable/ this reddit post]. | ||
|osvr = unknown | |osvr = unknown | ||
|osvr notes = | |osvr notes = | ||
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|keyboard-mouse = hackable | |keyboard-mouse = hackable | ||
|keyboard-mouse notes = Launch with <code>-kbm</code> [[Glossary:Command line arguments|command line argument]]. | |keyboard-mouse notes = Launch with <code>-kbm</code> [[Glossary:Command line arguments|command line argument]]. | ||
+ | |body tracking = true | ||
+ | |body tracking notes = | ||
+ | |hand tracking = true | ||
+ | |hand tracking notes = | ||
+ | |face tracking = | ||
+ | |face tracking notes = | ||
+ | |tobii eye tracking = true | ||
+ | |tobii eye tracking notes = | ||
+ | |trackir = true | ||
+ | |trackir notes = | ||
|3rd space gaming vest = true | |3rd space gaming vest = true | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
|novint falcon = true | |novint falcon = true | ||
|novint falcon notes = | |novint falcon notes = | ||
− | |||
− | |||
− | |||
− | |||
|play area seated = true | |play area seated = true | ||
|play area seated notes = | |play area seated notes = | ||
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* 3D modes | * 3D modes | ||
* Headsets | * Headsets | ||
− | * Devices | + | * Devices (VR peripherals) |
+ | * Misc devices (only appears if some VR peripherals is defined, to separate misc device support from VR peripheral support) | ||
* Play area | * Play area | ||
Line 107: | Line 120: | ||
|- | |- | ||
| NVIDIA 3D Vision || Support for [[Wikipedia:Nvidia 3D Vision|NVIDIA 3D Vision]], a complete stereoscopic gaming kit. || The developers or Nvidia will state either on the store page or elsewhere support for the mode. A full list of officially supported games can be found on [http://www.nvidia.ca/object/3d-vision-games.html Nvidia's website]. || | | NVIDIA 3D Vision || Support for [[Wikipedia:Nvidia 3D Vision|NVIDIA 3D Vision]], a complete stereoscopic gaming kit. || The developers or Nvidia will state either on the store page or elsewhere support for the mode. A full list of officially supported games can be found on [http://www.nvidia.ca/object/3d-vision-games.html Nvidia's website]. || | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| vorpX || Support for [[vorpX]], an application that enables stereoscopic 3D. || A full list of officially supported games can be found on [https://www.vorpx.com/supported-games/ vorpX's website]. || Supports user-created profiles as well. | | vorpX || Support for [[vorpX]], an application that enables stereoscopic 3D. || A full list of officially supported games can be found on [https://www.vorpx.com/supported-games/ vorpX's website]. || Supports user-created profiles as well. | ||
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| VR only || Whether the game requires a VR headset. || Games on the Steam store have a highlighted box above the price if a headset is required. || Only applicable when a VR headset is specified. | | VR only || Whether the game requires a VR headset. || Games on the Steam store have a highlighted box above the price if a headset is required. || Only applicable when a VR headset is specified. | ||
|- | |- | ||
− | | | + | | OpenXR || Support for [[Glossary:Virtual_reality_headset|OpenXR]] API for VR headsets. || The developers will state either on the store page or elsewhere support for this type of VR headset. || OpenXR is the modern standardization effort to fix fragmentation within the VR space. |
+ | |- | ||
+ | | SteamVR || Support for [[Glossary:Virtual_reality_headset|SteamVR]] headsets. || The developers will state either on the store page or elsewhere support for this type of VR headset. || | ||
|- | |- | ||
− | | | + | | OculusVR || Support for [[Glossary:Virtual_reality_headset|Oculus VR (LibOVR)]] headsets. || The developers will state either on the store page or elsewhere support for this type of VR headset. || |
|- | |- | ||
− | | OSVR || Support for [[Glossary:OSVR|OSVR]] virtual reality (VR) headsets. || The developers will state either on the store page or elsewhere support for | + | | OSVR || Support for [[Glossary:OSVR|OSVR]] virtual reality (VR) headsets. || The developers will state either on the store page or elsewhere support for this type of VR headset. || |
|- | |- | ||
− | | Windows Mixed Reality || Support for [[Glossary:Windows Mixed Reality|Windows Mixed Reality]] headsets. || The developers will state either on the store page or elsewhere support for | + | | Windows Mixed Reality || Support for [[Glossary:Windows Mixed Reality|Windows Mixed Reality]] headsets. || The developers will state either on the store page or elsewhere support for this type of VR headset. || |
|- | |- | ||
| Tracked motion controllers || Support for [[Glossary:Tracked motion controllers|Tracked motion controllers]] in VR games. || || Filled out through the [[PCGamingWiki:Editing guide/Input|Input section]]. | | Tracked motion controllers || Support for [[Glossary:Tracked motion controllers|Tracked motion controllers]] in VR games. || || Filled out through the [[PCGamingWiki:Editing guide/Input|Input section]]. | ||
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| Keyboard-mouse || Support for [[Glossary:Mouse|Keyboard and mouse]] input in VR games. || || Only displayed when the HTC Vive and/or Oculus Rift field is used. | | Keyboard-mouse || Support for [[Glossary:Mouse|Keyboard and mouse]] input in VR games. || || Only displayed when the HTC Vive and/or Oculus Rift field is used. | ||
|- | |- | ||
− | | | + | | Body tracking || Game supports tracking the body of the player. || The developers will state either on the store page or elsewhere support for this type of tracking. || Very rare feature. |
+ | |- | ||
+ | | Hand tracking || Game supports tracking the hands of the player. || The developers will state either on the store page or elsewhere support for this type of tracking. || Very rare feature. | ||
+ | |- | ||
+ | | Face tracking || Game supports tracking the face of the player. || The developers will state either on the store page or elsewhere support for this type of tracking. || Very rare feature. | ||
+ | |- | ||
+ | | Eye tracking || Game supports tracking the eyes of the player. || The developers will state either on the store page or elsewhere support for this type of tracking. || Very rare feature. | ||
|- | |- | ||
− | | | + | | Tobii Eye Tracking || Support for [[Wikipedia:Tobii Technology|Tobii Eye Tracking]], an eye motion tracking controller. || || |
|- | |- | ||
| TrackIR || Support for the [[Wikipedia:TrackIR|TrackIR]], an optical motion tracking controller. || A full list of officially supported games can be found on [http://www.naturalpoint.com/trackir/03-enhanced-games/enhanced-games-all.html NaturalPoint's website]. || | | TrackIR || Support for the [[Wikipedia:TrackIR|TrackIR]], an optical motion tracking controller. || A full list of officially supported games can be found on [http://www.naturalpoint.com/trackir/03-enhanced-games/enhanced-games-all.html NaturalPoint's website]. || | ||
|- | |- | ||
− | | | + | | 3RD Space Gaming Vest || Support for the [[Wikipedia:3rd Space Vest|3RD Space Gaming Vest]]. || A full list of officially supported games can be found on [http://tngames.com/pages/Games-and-Drivers TN Games's website]. || |
+ | |- | ||
+ | | Novint Falcon || Support for the [[Wikipedia:Novint Technologies#Novint Falcon|Novint Falcon]], a haptics-centric controller. || A full list of officially supported games can be found on [http://www.novint.com/index.php/games Novint's website]. || | ||
|- | |- | ||
− | | Play area || Play area required for VR games || Listed on the game's store page or in the documentation. || Only displayed when | + | | Play area || Play area required for VR games || Listed on the game's store page or in the documentation. || Only displayed when one or more types of VR headsets are defined as supported. |
|} | |} | ||
Latest revision as of 03:51, 15 June 2023
The VR support section handles all 3D and VR-related software and hardware support for a game.
- Only add in this section if any of the table fields apply.
- Note that
Tracked motion controllers
andTraditional controller
are filled out through the Input section. - See {{VR support}} for the condensed template documentation.
Syntax
==VR support== {{VR support |native 3d = |native 3d notes = |nvidia 3d vision = |nvidia 3d vision notes = |vorpx = |vorpx modes = |vorpx notes = |vr only = |openxr = |openxr notes = |steamvr = |steamvr notes = |oculusvr = |oculusvr notes = |windows mixed reality = |windows mixed reality notes = |osvr = |osvr notes = |forte vfx1 = |forte vfx1 notes = |keyboard-mouse = |keyboard-mouse notes = |body tracking = |body tracking notes = |hand tracking = |hand tracking notes = |face tracking = |face tracking notes = |eye tracking = |eye tracking notes = |tobii eye tracking = |tobii eye tracking notes = |trackir = |trackir notes = |3rd space gaming vest = |3rd space gaming vest notes = |novint falcon = |novint falcon notes = |play area seated = |play area seated notes = |play area standing = |play area standing notes = |play area room-scale = |play area room-scale notes = }}
Example
- This game requires a virtual reality headset.
3D modes | State | Notes | |
---|---|---|---|
Native 3D | Use <community mod name>. | ||
Nvidia 3D Vision | Use Helix Mod: Alien: Isolation. | ||
vorpX | G3D, Z3D, 2D, DirectVR |
Headsets | |||
---|---|---|---|
OpenXR | Added in patch 2.3. | ||
SteamVR | |||
Oculus VR (LibOVR) | See this reddit post. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR, or OpenXR for Windows Mixed Reality. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse | Launch with -kbm command line argument. |
||
Body tracking | |||
Hand tracking |
Miscellaneous devices | |||
---|---|---|---|
Tobii Eye Tracking | |||
TrackIR | |||
3RD Space Gaming Vest | |||
Novint Falcon |
Play area | |||
---|---|---|---|
Seated | |||
Standing | Run with StandingVR.exe . |
||
Room-scale | Requires the Time Trials DLC. |
The table holds all the relevant information for the section. It is split up into 4 distinct sub-sections:
- 3D modes
- Headsets
- Devices (VR peripherals)
- Misc devices (only appears if some VR peripherals is defined, to separate misc device support from VR peripheral support)
- Play area
General rules
- Fill in all the fields for 3D modes, but only fill in the applicable fields for Headsets, Devices, and Play area.
Field breakdown
Field | Definition | How to find | Notes |
---|---|---|---|
Native 3D | Support for native stereoscopic visuals (i.e. independent implementation not reliant on 3rd party software). | The developers will state either on the store page or elsewhere support for the mode. Sometimes support is already included with certain game engines. | |
NVIDIA 3D Vision | Support for NVIDIA 3D Vision, a complete stereoscopic gaming kit. | The developers or Nvidia will state either on the store page or elsewhere support for the mode. A full list of officially supported games can be found on Nvidia's website. | |
vorpX | Support for vorpX, an application that enables stereoscopic 3D. | A full list of officially supported games can be found on vorpX's website. | Supports user-created profiles as well. |
VR only | Whether the game requires a VR headset. | Games on the Steam store have a highlighted box above the price if a headset is required. | Only applicable when a VR headset is specified. |
OpenXR | Support for OpenXR API for VR headsets. | The developers will state either on the store page or elsewhere support for this type of VR headset. | OpenXR is the modern standardization effort to fix fragmentation within the VR space. |
SteamVR | Support for SteamVR headsets. | The developers will state either on the store page or elsewhere support for this type of VR headset. | |
OculusVR | Support for Oculus VR (LibOVR) headsets. | The developers will state either on the store page or elsewhere support for this type of VR headset. | |
OSVR | Support for OSVR virtual reality (VR) headsets. | The developers will state either on the store page or elsewhere support for this type of VR headset. | |
Windows Mixed Reality | Support for Windows Mixed Reality headsets. | The developers will state either on the store page or elsewhere support for this type of VR headset. | |
Tracked motion controllers | Support for Tracked motion controllers in VR games. | Filled out through the Input section. | |
Traditional controller | Support for Controller input in VR games. | Filled out through the Input section. | |
Keyboard-mouse | Support for Keyboard and mouse input in VR games. | Only displayed when the HTC Vive and/or Oculus Rift field is used. | |
Body tracking | Game supports tracking the body of the player. | The developers will state either on the store page or elsewhere support for this type of tracking. | Very rare feature. |
Hand tracking | Game supports tracking the hands of the player. | The developers will state either on the store page or elsewhere support for this type of tracking. | Very rare feature. |
Face tracking | Game supports tracking the face of the player. | The developers will state either on the store page or elsewhere support for this type of tracking. | Very rare feature. |
Eye tracking | Game supports tracking the eyes of the player. | The developers will state either on the store page or elsewhere support for this type of tracking. | Very rare feature. |
Tobii Eye Tracking | Support for Tobii Eye Tracking, an eye motion tracking controller. | ||
TrackIR | Support for the TrackIR, an optical motion tracking controller. | A full list of officially supported games can be found on NaturalPoint's website. | |
3RD Space Gaming Vest | Support for the 3RD Space Gaming Vest. | A full list of officially supported games can be found on TN Games's website. | |
Novint Falcon | Support for the Novint Falcon, a haptics-centric controller. | A full list of officially supported games can be found on Novint's website. | |
Play area | Play area required for VR games | Listed on the game's store page or in the documentation. | Only displayed when one or more types of VR headsets are defined as supported. |