Difference between revisions of "Mortal Kombat 4"
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(That's the original arcade version release date. On home platforms it wasn't released until 1998, inlcuding the PC release.) |
Epicgames4 (talk | contribs) (→ Issues fixed) |
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{{ii}} See the [https://www.khronos.org/conformance/adopters/conformant-products#vulkan Khronos group website] for a list of GPUs that are compatible with Vulkan. | {{ii}} See the [https://www.khronos.org/conformance/adopters/conformant-products#vulkan Khronos group website] for a list of GPUs that are compatible with Vulkan. | ||
{{ii}} More about the nGlide Vulkan backend and its minimum specifications can be found in the [https://www.zeus-software.com/forum/viewtopic.php?f=2&t=2044 nGlide 2.00 patchnotes]. | {{ii}} More about the nGlide Vulkan backend and its minimum specifications can be found in the [https://www.zeus-software.com/forum/viewtopic.php?f=2&t=2044 nGlide 2.00 patchnotes]. | ||
+ | }} | ||
+ | ===The game has no sound=== | ||
+ | {{Fixbox|description=Set [[Glossary:Sound#Sound problems (cracking, delays, missing music/effects, etc.)|audio sample rate to 48000 Hz]]|ref=<ref>{{Refcheck|user=Epicgames4|date=2024-05-09}}</ref>|fix= | ||
}} | }} | ||
Latest revision as of 04:36, 10 May 2024
Developers | |
---|---|
Midway Games | |
Windows | Eurocom |
Publishers | |
Retail | Midway Games |
Digital | Warner Bros. Interactive Entertainment |
Release dates | |
Windows | June 30, 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Fighting |
Series | Mortal Kombat |
Mortal Kombat | |
---|---|
Mortal Kombat | 1993 |
Mortal Kombat II | 1994 |
Mortal Kombat 3 | 1995 |
Mortal Kombat Trilogy | 1997 |
Mortal Kombat 4 | 1998 |
Mortal Kombat Arcade Kollection | 2012 |
Mortal Kombat Komplete Edition | 2013 |
Mortal Kombat X | 2015 |
Mortal Kombat 11 | 2019 |
Mortal Kombat 1 | 2023 |
Mortal Kombat 4 is a singleplayer and multiplayer side view fighting game in the Mortal Kombat series.
The retail version's installer is 16-bit only; use winevdm to install the game.
General information
- Options menu can be accessed any time by pressing F2.
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Essential improvements
Patches
- The latest official patch 3 is available at soggi.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\GT Interactive\Mortal Kombat 4\1.00[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Locked to 640x480 (Glide) or 320x240 (Software).[1] See Widescreen resolution. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | 62 FPS lock.[2] | ||
120+ FPS |
Widescreen resolution
Use nGlide[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Recent DirectInput and XInput gamepads are supported. Movement and selection is limited to the left stick and XInput triggers are not supported. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and CD Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play |
Issues fixed
(GOG.com Release/nGlide) Exception C0000005 at Address 625DFC33
Configure nGlide to use Vulkan Backend[3] |
---|
Notes
|
The game has no sound
Set audio sample rate to 48000 Hz[4] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Software renderer | Resolution is limited to 320x240 in this mode. | |
Vulkan | 1.0 | Via nGlide (GOG release). |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | DirectInput |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium III AMD Athlon MP |
|
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 256 MB | |
Video card (GPU) | DirectX 5 compatible |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.
References
- ↑ Verified by User:Cptmold on 2020-03-16
- Tested using the in-game screenshot tool; external tools resulted in a black screen.
- ↑ Verified by User:Cptmold on 2020-03-16
- Tested with RivaTuner Statistics Server in the 3DFX Glide renderer (using nGlide 2.10).
- ↑ Verified by User:Cptmold on 2020-03-16
- Tested with the GOG release.
- ↑ Verified by User:Epicgames4 on 2024-05-09