Difference between revisions of "Jeff Wayne's The War of the Worlds"
From PCGamingWiki, the wiki about fixing PC games
m (→No CD Audio: updated template usage) |
m (→Video: General maintenance with AutoWikiBrowser in Bot mode) |
||
(29 intermediate revisions by 8 users not shown) | |||
Line 7: | Line 7: | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|December 22, 1998}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |mobygames = jeff-waynes-the-war-of-the-worlds | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Jeff Wayne's The War of the Worlds (1998 video game) | |wikipedia = Jeff Wayne's The War of the Worlds (1998 video game) | ||
− | |winehq = | + | |winehq = 1949 |
+ | |license = commercial | ||
}} | }} | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} The game will not work on XP and higher without [ | + | {{ii}} The game will not work on XP and higher without fixes. See [[#Game crashes on start and/or has no CD audio|Issues fixed]]. |
{{ii}} The game may not work on Windows Vista and later - even with the aforementioned user-made fixes - unless [https://www.dxgl.info/downloads/ DXGL] is used (see [[#Game crashes after starting or loading a new game|Issues fixed]]). | {{ii}} The game may not work on Windows Vista and later - even with the aforementioned user-made fixes - unless [https://www.dxgl.info/downloads/ DXGL] is used (see [[#Game crashes after starting or loading a new game|Issues fixed]]). | ||
{{--}} Resolution is not unified - strategic and tactical maps display in the resolution chosen in Graphics Settings, while videos, menus, and loading screens always display at 640x480. | {{--}} Resolution is not unified - strategic and tactical maps display in the resolution chosen in Graphics Settings, while videos, menus, and loading screens always display at 640x480. | ||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
Line 31: | Line 43: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\SaveGame}} |
}} | }} | ||
− | ==Video | + | ==Video== |
{{ii}} All menu screens, including the graphics and audio settings screens, are unique for both the Human and Martian factions; however, they both have exactly the same wording, format, and settings, so the difference is merely superficial. | {{ii}} All menu screens, including the graphics and audio settings screens, are unique for both the Human and Martian factions; however, they both have exactly the same wording, format, and settings, so the difference is merely superficial. | ||
{{Image|WOTW Graphics.png|Graphics settings.}} | {{Image|WOTW Graphics.png|Graphics settings.}} | ||
{{Image|WOTW Audio.png|Audio settings.}} | {{Image|WOTW Audio.png|Audio settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 49: | Line 61: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Screen resolution can be changed in the registry value {{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Screen resolution can be changed in the registry value {{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. |
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 60: | Line 72: | ||
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = Use [[Glossary:Windowed#Force windowed mode|DxWnd]]. | + | |windowed notes = Use [[Glossary:Windowed#Force windowed mode|DxWnd]] with "Suppress release on backbuffer" and "Do not notify on task switch" flags. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = 30 FPS |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 101: | Line 118: | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |||
− | |||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 121: | Line 146: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = false | ||
+ | |royalty free audio notes = Game uses licensed music from '''[https://en.wikipedia.org/wiki/Jeff_Wayne%27s_Musical_Version_of_The_War_of_the_Worlds Jeff Wayne's Musical Version of The War of the Worlds]''' and cannot be natively substituted for royalty free equivalents. | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Game crashes on start and/or has no CD audio=== |
{{ii}} Under XP and higher, the game may be unable to read the CD Audio tracks on the Human (Disc 1/Installation Disc) and Martian (Disc 2) CDs, causing it to think there is no CD-ROM inserted into the disc drive. | {{ii}} Under XP and higher, the game may be unable to read the CD Audio tracks on the Human (Disc 1/Installation Disc) and Martian (Disc 2) CDs, causing it to think there is no CD-ROM inserted into the disc drive. | ||
− | {{Fixbox| | + | {{Fixbox|description=Install angrylion's patch|fix= |
− | + | Download and install the patch [https://www.old-games.ru/forum/threads/patchi-vozvraschajuschie-cd-audio-the-patchs-to-restore-cdda-playback.51778/#post-877625 from here]. | |
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 142: | Line 178: | ||
{{ii}} Under Vista and higher, the game will crash as soon as the strategic map is loaded due to DirectDraw features the game relies upon being deprecated. | {{ii}} Under Vista and higher, the game will crash as soon as the strategic map is loaded due to DirectDraw features the game relies upon being deprecated. | ||
− | {{Fixbox| | + | {{Fixbox|description=Install and configure DXGL|ref=<ref>{{Refcheck|user=Expack3|date=2013-12-27}}</ref>|fix= |
− | |||
# Install [https://www.dxgl.info/downloads/ DXGL]. | # Install [https://www.dxgl.info/downloads/ DXGL]. | ||
# Once installed, open '''dxglcfg.exe''', DXGL's config application. | # Once installed, open '''dxglcfg.exe''', DXGL's config application. | ||
# Using the "Add..." button, add the following EXEs from the installation folder to DXGL's list of programs: '''WoW.exe''' and '''WOWStart.exe''' | # Using the "Add..." button, add the following EXEs from the installation folder to DXGL's list of programs: '''WoW.exe''' and '''WOWStart.exe''' | ||
# Run the game as normal. | # Run the game as normal. | ||
+ | }} | ||
+ | |||
+ | ===Game crashes when transitioning to/from support screens=== | ||
+ | {{ii}} Depending on how the game is run (natively, with DXGL, with DxWnd), the game will occasionally crash when switching resolutions for support screens. | ||
+ | |||
+ | {{Fixbox|description=Set game resolution to same as support screen resolution|fix= | ||
+ | Edit "{{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Support screen size" to be the same value as | ||
+ | "{{p|hklm}}\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size" | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This will make support screens occupy a 640x480 area in the top left surrounded by black borders, but will make screen transitions instant and will stop them occasionally crashing. | ||
}} | }} | ||
Line 165: | Line 211: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 11:20, 25 January 2023
Developers | |
---|---|
Rage Software | |
Publishers | |
GT Interactive | |
Release dates | |
Windows | December 22, 1998 |
Key points
- The game will not work on XP and higher without fixes. See Issues fixed.
- The game may not work on Windows Vista and later - even with the aforementioned user-made fixes - unless DXGL is used (see Issues fixed).
- Resolution is not unified - strategic and tactical maps display in the resolution chosen in Graphics Settings, while videos, menus, and loading screens always display at 640x480.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame[Note 2] |
Video
- All menu screens, including the graphics and audio settings screens, are unique for both the Human and Martian factions; however, they both have exactly the same wording, format, and settings, so the difference is merely superficial.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Screen resolution can be changed in the registry value HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. | ||
Multi-monitor | |||
Ultra-widescreen | Screen resolution can be changed in the registry value HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size, max width 1497. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use DxWnd with "Suppress release on backbuffer" and "Do not notify on task switch" flags. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | 30 FPS | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Dolby Surround | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Game uses licensed music from Jeff Wayne's Musical Version of The War of the Worlds and cannot be natively substituted for royalty free equivalents. | |
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game crashes on start and/or has no CD audio
- Under XP and higher, the game may be unable to read the CD Audio tracks on the Human (Disc 1/Installation Disc) and Martian (Disc 2) CDs, causing it to think there is no CD-ROM inserted into the disc drive.
Install angrylion's patch |
---|
Download and install the patch from here. |
Game crashes after starting or loading a new game
- Under Vista and higher, the game will crash as soon as the strategic map is loaded due to DirectDraw features the game relies upon being deprecated.
Install and configure DXGL[1] |
---|
|
Game crashes when transitioning to/from support screens
- Depending on how the game is run (natively, with DXGL, with DxWnd), the game will occasionally crash when switching resolutions for support screens.
Set game resolution to same as support screen resolution |
---|
Edit "HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Support screen size" to be the same value as "HKEY_LOCAL_MACHINE\SOFTWARE\Rage\Jeff Wayne's 'The War Of The Worlds'\1.00.000\Screen\Size" Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 6 | No support for hardware acceleration |
Software renderer | Via DirectDraw. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium I 133 (133 MHz) | Intel Pentium II 333 (333 MHz) |
System memory (RAM) | 16 MB | 64 MB |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | 1 MB of VRAM | 4 MB of VRAM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Expack3 on 2013-12-27