Difference between revisions of "Jane's Longbow 2"
m (→System requirements: updated template parameter(s)) |
SpeedySPCFan (talk | contribs) (Added a bunch of information and stuff. Check it.) |
||
Line 10: | Line 10: | ||
|steam appid = | |steam appid = | ||
|gogcom page = | |gogcom page = | ||
+ | |winehq = 5799 | ||
|wikipedia = Jane's Longbow 2 | |wikipedia = Jane's Longbow 2 | ||
}} | }} | ||
Line 16: | Line 17: | ||
'''Key points''' | '''Key points''' | ||
{{ii}} Use the [[#Flyboy fix|Flyboy fix]] to run on modern versions of Windows. | {{ii}} Use the [[#Flyboy fix|Flyboy fix]] to run on modern versions of Windows. | ||
+ | {{ii}} On computers running modern versions of Windows, the only usable renderer is 3dfx with a Glide wrapper such as nGlide or dgVoodoo. | ||
+ | {{++}} The game takes a small amount of space and runs on most computers. | ||
+ | {{--}} The game suffers from crashing at the end of any mission on computers running modern versions of Windows, regardless of failure or success in the mission. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | CD |The CD installer does not work on modern Windows. Use the Flyboy patch to get the files.}} |
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | ==== | + | ====Version 2.09==== |
− | The | + | The 2.09 update allows Longbow 2 to run 3D accelerated on 3D accelerator cards. In addition, it also fixes some bugs, filters harsh language, and adds multiplayer support. The game can be configured with the following program: |
− | + | <pre>[path to game]\LB2CFG.exe</pre> | |
− | |||
− | |||
− | |||
− | <pre> | ||
==Flyboy fix== | ==Flyboy fix== | ||
− | [http://simhq.com/forum/ubbthreads.php/topics/ | + | [http://simhq.com/forum/ubbthreads.php/topics/3500962/Re:_Longbow_2_Windows_Vista/7_#Post3500962 SimHQ Download Thread] |
+ | |||
+ | The Flybox fix is a full install of the game with a working map file, required to play on Windows Vista and higher due to the original CD installer crashing on map decompression. | ||
+ | |||
+ | ===Modifications=== | ||
===AZER2000 - Azerbahjian Campaign add-on=== | ===AZER2000 - Azerbahjian Campaign add-on=== | ||
− | AZER2000 is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern. | + | [ftp://159.153.229.114/Pub/legacy_support/jane%27s/patch/Longbow_2/Azer200_English/azer2000.exe AZER2000] is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern. |
==Game data== | ==Game data== | ||
Line 57: | Line 61: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= The menu and all renderers run the game in 640x480. Using nGlide with 3dfx will run the game in proper widescreen, with a stretched HUD. |
− | |multimonitor = | + | |multimonitor = hackable |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
Line 67: | Line 71: | ||
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = unknown | |vsync = unknown | ||
Line 87: | Line 91: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = All keys on keyboard and controller are remappable. |
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = No acceleration in the menus. The mouse is not used as a looking device in game and has no acceleration. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Longbow 2 is nearly impossible to play without a HOTAS Joystick/Throttle set up. |
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = Longbow 2 supports multiple popular joysticks around 1998 along with anything reported by Windows. This applies to controllers, too. |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
Line 109: | Line 113: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
Line 119: | Line 123: | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
|eax support notes = | |eax support notes = | ||
}} | }} | ||
Line 173: | Line 177: | ||
|minRAM = 16 MB | |minRAM = 16 MB | ||
|minVRAM = 2 MB | |minVRAM = 2 MB | ||
+ | |minHDD = 120MB | ||
|minDX = 5.0 | |minDX = 5.0 | ||
}} | }} |
Revision as of 18:44, 11 January 2015
Developers | |
---|---|
Origin Systems | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | November 30, 1997 |
⤏ Go to series page | |
US Navy Fighters | 1994 |
Jane's Advanced Tactical Fighters | 1996 |
Jane's AH-64D Longbow | 1996 |
Jane's US Navy Fighters '97 | 1996 |
Jane's Longbow Gold | 1997 |
688(I) Hunter/Killer | 1997 |
Jane's Fighters Anthology | 1997 |
Jane's Longbow 2 | 1997 |
Jane's WWII Fighters | 1998 |
Jane's F-15 | 1998 |
Jane's Israeli Air Force | 1998 |
Jane's Fleet Command | 1999 |
Jane's USAF | 1999 |
Jane's F/A-18 | 2000 |
Jane's Attack Squadron | 2002 |
Jane's Advanced Strike Fighters | 2011 |
Key points
- Use the Flyboy fix to run on modern versions of Windows.
- On computers running modern versions of Windows, the only usable renderer is 3dfx with a Glide wrapper such as nGlide or dgVoodoo.
- The game takes a small amount of space and runs on most computers.
- The game suffers from crashing at the end of any mission on computers running modern versions of Windows, regardless of failure or success in the mission.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | The CD installer does not work on modern Windows. Use the Flyboy patch to get the files. |
Essential improvements
Patches
Version 2.09
The 2.09 update allows Longbow 2 to run 3D accelerated on 3D accelerator cards. In addition, it also fixes some bugs, filters harsh language, and adds multiplayer support. The game can be configured with the following program:
[path to game]\LB2CFG.exe
Flyboy fix
The Flybox fix is a full install of the game with a working map file, required to play on Windows Vista and higher due to the original CD installer crashing on map decompression.
Modifications
AZER2000 - Azerbahjian Campaign add-on
AZER2000 is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern.
Game data
Configuration file(s) location
System | Location |
---|
Save game data location
System | Location |
---|
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Pentium 133 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 2 MB of VRAM DirectX 5.0 compatible |