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Difference between revisions of "Gone Home"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Screen off-centre with dual screens: updated template usage)
m (updated template usage)
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{{Fixbox/fix|Use older Visual Studio C++ DLLs|ref=<ref>{{refcheck|user=Suicide_machine|date=2016-11-13}}</ref>}}
 
{{Fixbox/fix|Use older Visual Studio C++ DLLs|ref=<ref>{{refcheck|user=Suicide_machine|date=2016-11-13}}</ref>}}
 
# Download [http://community.pcgamingwiki.com/files/file/776-visual-c-2010-runtime-dlls/ older Visual Studio C++ DLLs] and extract them.
 
# Download [http://community.pcgamingwiki.com/files/file/776-visual-c-2010-runtime-dlls/ older Visual Studio C++ DLLs] and extract them.
# Copy them to the game directory.
+
# Copy them to the installation folder.
 
}}
 
}}
  
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In the linux version you might encounter the case of being able to look around with the mouse, but having the moving keys (w/a/s/d) not responding.
 
In the linux version you might encounter the case of being able to look around with the mouse, but having the moving keys (w/a/s/d) not responding.
 
To fix this, you have to set the locale to C before launching, with the following command : <code>LC_ALL=C /path/to/gone_home.x86_64</code>
 
To fix this, you have to set the locale to C before launching, with the following command : <code>LC_ALL=C /path/to/gone_home.x86_64</code>
 +
}}
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 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan support        =
 +
|vulkan support notes  =
 +
|dos modes              =
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|dos modes notes        =
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|shader model versions  =
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|shader model notes    =
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|64-bit executable      = unknown
 +
|64-bit executable notes=
 
}}
 
}}
  

Revision as of 10:32, 20 January 2017

Gone Home
Cover image missing, please upload it
Developers
The Fullbright Company
Engines
Unity 4|Unity|Unity 4[1]
Release dates
Windows August 15, 2013
macOS (OS X) August 15, 2013
Linux August 15, 2013
Gone Home on Wikipedia

General information

Technical Support
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file and save game data location

This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Input settings

Mouse settings.
Mouse settings.
Controls settings.
Controls settings.

Template:Input settings

Audio settings

Language settings.
Language settings.
Sound settings.
Sound settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Screen off-centre with dual screens

Instructions

Failed to load mono

Instructions

Crash at start-up

Instructions
Instructions

Crashing after launching through Steam

Instructions

Controls not working properly

Instructions
Instructions
Instructions

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP2
Processor (CPU) 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
Intel HD Graphics 4000 not supported on Windows 8.
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
Linux
Minimum
Operating system (OS) glibc 2.11
Processor (CPU) 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM

References

  1. Verified by User:Soeb on 2016-07-19