Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Gone Home

From PCGamingWiki, the wiki about fixing PC games
Gone Home
Gone Home cover
Developers
Fullbright
Update General Arcade[1]
Publishers
Headup Games
Merge Games
Engines
Unity 2018[Note 1]
Release dates
Windows August 15, 2013
macOS (OS X) August 15, 2013
Linux August 15, 2013
Reception
Metacritic 86
OpenCritic 84
IGDB 85
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives First-person
Controls Direct control
Genres Adventure
Themes LGBTQ
Gone Home on HowLongToBeat
Gone Home on IGDB
Gone Home on MobyGames
Gone Home on Wikipedia

General information

Technical Support
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Developer website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.[3]
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Origin
Origin
Included with EA Play Pro. Currently only visible in the EA App's Browse menu.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\The Fullbright Company\Gone Home\
macOS (OS X) $HOME/Library/Caches/unity.The Fullbright Company.Gone Home/
Linux $HOME/.config/unity3d/The Fullbright Company/Gone Home/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\The Fullbright Company\Gone Home\Saves\
macOS (OS X) $HOME/Library/Caches/unity.The Fullbright Company.Gone Home/
Linux $HOME/.config/unity3d/The Fullbright Company/Gone Home/

Save game cloud syncing

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
[4]
4K Ultra HD
Field of view (FOV)
Contains an FOV slider with these presets: 60, 65, 70, 75, 80, 85, 90
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
On/off toggle
Anti-aliasing (AA)
On/off toggle
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Mouse settings.
Mouse settings.
Controller settings.
Controller settings.
Controls settings.
Controls settings.

Audio

Language settings.
Language settings.
Sound settings.
Sound settings.

Audio feature State Notes
Separate volume controls
Voice, music, sound effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Polish
Fan translation.
Portuguese
Fan translation, download.
Brazilian Portuguese
Russian
Spanish
Fan translation by Clan Dlan, download.

VR support

3D modes State Notes
vorpX
G3D, Z3D, DirectVR
Officially supported game, see official vorpx game list.

Issues fixed

Screen off-centre with dual screens

Unplug or disable the second monitor[citation needed]
You may also have to restart your computer after unplugging/disabling the second monitor.

Failed to load mono

Use older Visual Studio C++ DLLs[5]
  1. Download older Visual Studio C++ DLLs and extract them.
  2. Copy them to the installation folder.

Crash at start-up

Disable 'Avast! Antivirus' if you have it[6]
If you're still having issues, try disabling the hardware-assisted virtualization:[7]
  1. Open Avast! Settings
  2. Click on Troubleshooting
  3. Uncheck Enable hardware-assisted virtualization
  4. Restart your computer
Run GoneHome32.exe[6]
If you're running 64-bit Windows:
  1. Go to the installation folder.
  2. Run GoneHome32.exe

Crashing after launching through Steam

Disable the Steam Community[6]
  1. Find Gone Home in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Uncheck the box next to Enable Steam Community
  5. Press OK
  6. Launch the game

Controls not working properly

Remove or disable any controllers such as steering wheels or joy sticks[6]
Delete UserBindings.sav and DefaultBindings.sav[6]
  1. Go to the installation folder.
  2. Delete UserBindings.sav and DefaultBindings.sav.
  3. Reload the game
W/A/S/D keys not responding in linux version[8]

In the linux version you might encounter the case of being able to look around with the mouse, but having the moving keys (w/a/s/d) not responding. To fix this, you have to set the locale to C before launching, with the following command : LC_ALL=C /path/to/gone_home.x86_64

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
OS X/Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) 7 SP1
Processor (CPU) 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
DirectX 10 compatible
Intel HD Graphics 4000 not supported on Windows 8.
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 12.04, SteamOS
Processor (CPU) 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 512 MB of VRAM


Notes

  1. Unity engine build: 2018.4.9f1[2]

References