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Difference between revisions of "Final Fantasy XIII"

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{{cleanup|The page needs a general cleanup. Better grammar, better intro, removal of outdated info/links, and a lot more.}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Final Fantasy XIII - cover.jpg
 
|cover        = Final Fantasy XIII - cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Square Enix}}
 
{{Infobox game/row/developer|Square Enix}}
 +
{{Infobox game/row/developer|Virtuos|Microsoft Store Launcher}}
 +
|publishers  =
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Crystal Tools}}
 
{{Infobox game/row/engine|Crystal Tools}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 9, 2014}}
 
{{Infobox game/row/date|Windows|October 9, 2014}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|final-fantasy-xiii|65}}
 +
{{Infobox game/row/reception|IGDB|final-fantasy-xiii|81}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Continuous turn-based}}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control, Menu-based}}
 +
{{Infobox game/row/taxonomy/genres            | JRPG, RPG }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Final Fantasy }}
 
|steam appid  = 292120
 
|steam appid  = 292120
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 3532
 +
|strategywiki = Final Fantasy XIII
 +
|mobygames    = final-fantasy-xiii
 
|wikipedia    = Final Fantasy XIII
 
|wikipedia    = Final Fantasy XIII
 +
|winehq      = 16399
 +
|license      = commercial
 
}}
 
}}
{{Series|Final Fantasy}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} Includes the "Easy" mode from ''Final Fantasy XIII Ultimate Hits International''.
+
|introduction      = '''''Final Fantasy XIII''''' is a {{Glossary:JRPG}} developed and published by [[:Company:Square Enix|Square Enix]] that released on PC in 2014.
{{--}} Limited to 720p assets (such as font and HUD)<ref name=scr2>[http://steamcommunity.com/app/292120/discussions/0/613938693079943510/ Steam Forums - "We want 1920x1080 and Graphic Options"]</ref><ref>[http://www.neogaf.com/forum/showpost.php?p=133873919&postcount=4721 Raitningz on NeoGAF noting that on the PS3 the intro cutscene is 1080p while others are 720p.]</ref> and contains poorly encoded 720p Bink cutscenes with artifacts.<ref name=scr2/><ref>[http://www.neogaf.com/forum/showpost.php?p=133609256&postcount=3004 PC vs. PS3 cutscene comparison]</ref><ref>[http://www.neogaf.com/forum/showpost.php?p=133869062&postcount=4707 Bittercup on NeoGAF on modding the PC cutscenes with the PS3 versions]</ref>  
+
 
{{--}} [[#Shadows appear pixelated and jagged|Pixelated, jagged shadows]].
+
|release history  = Originally released in 2009 on the PS3 and Xbox 360, the game offers radical changes of gameplay compared to past titles, such as the streamlining of elements like exploration and combat. The PC version also offers the previously Japanese-exclusive easy mode.
{{--}} [[#Inconsistent FPS|Inconsistent frame rate]].
+
 
{{--}} [[#Audio volume is low|Low unadjustable audio volume]].
+
|current state    = The game has some visual glitches on resolutions higher than 720p, but unofficial fixes could help alleviate the problem. Originally designed for the PlayStation 3's Cell processor, this port incorrectly processes all game logic on a single thread rather than the multitasking used for the PS3. The engine's resource management could also be broken, leaving the CPU and GPU to be underutilized.<ref>{{Refurl|url=https://steamcommunity.com/app/292140/discussions/0/619573787390705289/#c619574421240143978|title=FFXIII Series Outside Developer POV|date=May 2023}}</ref>
{{--}} No [[#Controller vibration doesn't work|controller vibration]].
+
}}
{{--}} Display resolutions other than 1280x720 can cause [[#Missing text during enemy scans|missing text during enemy scans]].
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/292120/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/292120/discussions/ Steam Community Discussions]
{{mm}} [http://forums.na.square-enix.com/forumdisplay.php?f=29 Square Enix Forums - Final Fantasy XIII Discussion]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Amazon.com | B00NWY0DYE | Steam |}}
+
{{Availability/row| retail | | Steam | [https://store.eu.square-enix.com/emea_europe/games/pc/Final-Fantasy-XIII-XIII-2-Double-Pack.php XIII + XIII-2 double pack] available in Europe | | Windows }}
{{Availability/row| GamersGate | DD-FF13 | Steam |}}
+
{{Availability/row| publisher | https://store.eu.square-enix-games.com/en_EU/product/307683/final-fantasy-xiii-pc-download | Steam | European store | | Windows }}
{{Availability/row| GMG | final-fantasy-xiii | Steam |}}
+
{{Availability/row| publisher | https://store.na.square-enix-games.com/en_US/product/281421/final-fantasy-xiii-steam | Steam | North American store | | Windows }}
{{Availability/row| Humble | finalfantasy13 | Steam |}}
+
{{Availability/row| Gamesplanet | 2673-1 | Steam | | | Windows }}
{{Availability/row| publisher | http://store.na.square-enix.com/store/sqenixus/en_US/pd/ThemeID.29853700/productID.308083200/categoryId.57606100/parentCategoryID.16256100 | Steam |}}
+
{{Availability/row| GMG | final-fantasy-xiii | Steam | | | Windows }}
{{Availability/row| Steam | 292120 | Steam |}}
+
{{Availability/row| Humble | final-fantasy-xiii | Steam | | | Windows }}
 +
{{Availability/row| Microsoft Store | 9mtv87hfmf43 | Microsoft Store | | | Windows }}
 +
{{Availability/row| Steam | 292120 | Steam | | | Windows }}
 +
{{Availability/row| Amazon.com | B00NWY0DYE | Steam | | | Windows | unavailable }}
 
}}
 
}}
{{ii}} All versions require [[Steam]].
+
 
 +
===Version differences===
 +
{{ii}} The Windows Store version has a different build of the game featuring a new launcher along with the addition of a "Quit Game" option, added to the game's party menu and pause menu screens.
  
 
==Essential improvements==
 
==Essential improvements==
===Remove unused cutscenes to free up space===
+
===[https://github.com/rebtd7/FF13Fix FF13Fix]===
{{++}} Features dual audio English and Japanese for the ROW release.<ref name=scr2/> Removing the cutscene files for either language frees about 20 GB of space.<ref name=fmvcut>[http://steamcommunity.com/sharedfiles/filedetails/?id=324566956 How to cut down game size to 29GB]</ref>
+
{{ii}} Not compatible with the Windows Store version due to UWP restrictions
{{ii}} Verification and updating by Steam will redownload the files.<ref>[http://steamcommunity.com/app/292120/discussions/0/613938693118265183/#c613938693119776892 Square_Jason on Steam forums on deleting cutscenes]: "FYI/Note - if you verify your game at any stage it WILL redownload these files."</ref>
+
{{++}} A mod that fixes low framerates on capable machines and uncaps framerate, features include:
{{Fixbox|1=
+
:*Removes aggressive frame pacer (works like a proper triple buffer implementation).
{{Fixbox/fix|Remove English or Japanese cutscene files|ref=<ref name=fmvcut/>}}
+
:*Disables constant checks for input devices.
 +
:*Uncaps framerate, also properly utilizes the display's refresh rate.
 +
:*Fixes the slowdown when 2D elements are drawn in the HUD
 +
:*Fixes missing text on enemy scans.
 +
:*Enables vibration support.
 +
:*Works around the screen glitches when using 2560x1440 resolution
 +
 
 +
===Remove unused pre-rendered cutscenes to free up space===
 +
{{ii}} The game features dual audio for the ROW release and has a separate pre-rendered cutscenes for both audio languages. Removing these cutscene files for either of the audio languages frees about 20 GB of space.<ref name=fmvcut>[https://steamcommunity.com/sharedfiles/filedetails/?id=324566956 How to cut down game size to 29GB]</ref>
 +
{{ii}} Verification and updating by Steam will redownload the files.<ref>[https://steamcommunity.com/app/292120/discussions/0/613938693118265183/#c613938693119776892 Square_Jason on Steam forums on deleting cutscenes]: "FYI/Note - if the game is verified at any stage the files WILL redownload."</ref>
 +
 
 +
{{Fixbox|description=Remove English or Japanese cutscene files|ref=<ref name=fmvcut/>|fix=
 
# Go to <code>{{p|game}}/white_data/movie/</code>
 
# Go to <code>{{p|game}}/white_data/movie/</code>
 
# Arrange list by file size making biggest files to show up first. Ignore the 1KB files.
 
# Arrange list by file size making biggest files to show up first. Ignore the 1KB files.
#* To remove the Japanese cutscenes, delete the 18 files ''without'' the <code>us</code> prefix.
+
#* To remove the Japanese cutscenes, delete the 18 files ''without'' the <code>us</code> suffix.
#* To remove the English cutscenes, delete the 18 files ''with'' the <code>us</code> prefix.
+
#* To remove the English cutscenes, delete the 18 files ''with'' the <code>us</code> suffix.
 
}}
 
}}
  
 
==Game data==
 
==Game data==
===Configuration file location===
+
{{ii}} All in-game configurations are stored directly in the saved game data. Changes made while in the title screen are not preserved after loading a saved game.
 +
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{P|game}}\setup.xml}}
+
{{Game data/config|Windows|{{P|game}}\setup.xml}}
 +
{{Game data/config|Microsoft Store|{{p|userprofile\Documents}}\Square Enix\FFXIII\MS\config.json}}
 
}}
 
}}
{{ii}} All in-game configuration is stored in the save game data. The title screen configuration is not preserved between sessions.
 
  
 
===Save game data location===
 
===Save game data location===
 +
{{ii}} The ''Steam'' folder is used when Steam Cloud is enabled; otherwise, the ''Windows'' folder is used.<ref name=saveloc>[https://steamcommunity.com/app/292120/discussions/0/613939294238435509/ Steam Forums  - Lost Save Games or Saves from other sources]</ref>
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\SquareEnix\FinalFantasyXIII\save\}}
+
{{Game data/saves|Windows|{{p|localappdata}}\SquareEnix\FinalFantasyXIII\save\}}
{{Game data/row|Steam|{{p|steam}}/userdata/{{p|uid}}/292120/remote/}}
+
{{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\39EA002F.FFXIII_n746a19ndrrjg\SystemAppData\wgs\{{P|uid}}\}}
 +
{{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/292120/remote/}}
 
}}
 
}}
<!-- <ref name=saveloc>[http://steamcommunity.com/app/292120/discussions/0/613939294238435509/ Steam Forums  - Lost Save Games or Saves from other sources]</ref> -->
 
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      =  
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         = Up to 100 save files (29.3 MB) can be synced.
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                = true
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|FFXIII Launcher.png|Launcher options in ROW version.}}
 
{{Image|FFXIII Launcher.png|Launcher options in ROW version.}}
{{Video settings
+
{{Image|FF13video.jpg|In-game options in ROW version.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 84: Line 130:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Use [https://community.pcgamingwiki.com/files/file/2017-final-fantasy-xiii-ultrawide-fix/ Final Fantasy XIII Ultrawide Fix] to force any screen resolution.
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        = Pillarboxed 16:9.<ref name="pillarboxed">[http://www.wsgf.org/forums/viewtopic.php?p=155180#p155180 View topic - Final Fantasy XIII | WSGF]</ref>
+
|multimonitor notes        = Pillarboxed 16:9.<ref name="pillarboxed">[https://www.wsgf.org/phpBB3/viewtopic.php?p=155180#p155180 View topic - Final Fantasy XIII | WSGF]</ref> Use [https://community.pcgamingwiki.com/files/file/2017-final-fantasy-xiii-ultrawide-fix/ Final Fantasy XIII Ultrawide Fix].
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Pillarboxed 16:9.<ref name="pillarboxed"/>
+
|ultrawidescreen notes      = Pillarboxed 16:9.<ref name="pillarboxed"/> Use [https://community.pcgamingwiki.com/files/file/2017-final-fantasy-xiii-ultrawide-fix/ Final Fantasy XIII Ultrawide Fix].
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = Set in launcher. Do not use windowed mode, use full-screen.
+
|4k ultra hd notes          = Use [https://community.pcgamingwiki.com/files/file/2017-final-fantasy-xiii-ultrawide-fix/ Final Fantasy XIII Ultrawide Fix] to force any screen resolution.
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Use [https://community.pcgamingwiki.com/files/file/2017-final-fantasy-xiii-ultrawide-fix/ Final Fantasy XIII Ultrawide Fix].
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = Must be set through launcher and cannot be changed in-game.
+
|windowed notes            = Set in launcher or see [[#Windowed|Windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [http://westechsolutions.net/sites/WindowedBorderlessGaming/ Windowed Borderless Gaming]. Start the game in windowed and add it to the program. Then use the program to adjust the window to your monitor resolution.
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Use the GPU control panel or a tool like GeDoSaTo.
+
|anisotropic notes          = Use the GPU control panel or a tool like [https://community.pcgamingwiki.com/files/file/897-gedosato/ GeDoSaTo].
|antialiasing              = True
+
|antialiasing              = true
|antialiasing notes        = MSAA available in launcher. For Nvidia hardware AA see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
+
|antialiasing notes        = Up to 8x [[MSAA]]. DSR or VSR can be forced through the GPU control panel.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = On. Use the GPU control panel to change.
+
|vsync notes                = Always on. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Frame rate is capped at 60 FPS.
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Capped at 60FPS.
+
|120 fps notes              = Uncapping the frame rate causes facial animation bugs during in-game cutscenes.<ref>{{Refurl|url=https://github.com/rebtd7/FF13Fix#uncaps-the-frame-rate-optional|title=rebtd7/FF13Fix: Performance and bug fixes for the PC versions of FF13 and FF13-2|date=May 2023}}</ref>
|color blind                = unknown
+
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
+
===[[Glossary:Windowed|Windowed]]===
{{ii}} Nvidia users can follow [http://forums.guru3d.com/showpost.php?p=4936011&postcount=2444 this guide at Guru3D for alternative hardware AA].
+
{{Fixbox|description=Force windowed mode|fix=
 +
# Install [[#FF13Fix|FF13Fix]].
 +
# Open <code>FF13Fix.ini</code>.
 +
# Change <code>ForceWindowedMode = false</code> to <code>ForceWindowedMode = true</code>.
 +
}}
  
Follow the guide to modify AA settings if various issues arise, as the game needs very specific settings to function correctly with Nvidia cards.<ref name=nvaag>[http://forums.guru3d.com/showpost.php?p=4936011&postcount=2444 Guru3D Forums - Final Fantasy XIII anti-aliasing Guide]</ref>
+
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 +
{{Fixbox|description=Force borderless mode|fix=
 +
# Install [[#FF13Fix|FF13Fix]].
 +
# Open <code>FF13Fix.ini</code>.
 +
# Change <code>Borderless = false</code> to <code>Borderless = true</code>.
 +
}}
  
==Input settings==
+
===[[Glossary:Vertical sync (Vsync)|Vertical Sync (Vsync)]]===
{{Image|FF13video.jpg|In-game options in ROW version.}}
+
{{Image|FF13shadows.png|Example of pixelated and jagged shadows at lower shadow resolution.}}
{{Input settings
+
{{Fixbox|description=Force Vsync off|fix=
 +
# Install [[#FF13Fix|FF13Fix]].
 +
# Open <code>FF13Fix.ini</code>.
 +
# Change <code>PresentationInterval = 1</code> to <code>PresentationInterval = -1</code>.
 +
}}
 +
 
 +
===Pillarboxing on ultrawide monitors===
 +
{{ii}} Pillarboxing (black bars) will appear on ultrawide monitors.  
 +
{{Fixbox|description=Use the Ultra wide fix |fix=
 +
# Download and install [https://community.pcgamingwiki.com/files/file/2017-final-fantasy-xiii-ultrawide-fix/ Final Fantasy XIII Ultrawide Fix].
 +
# Unpack the archive and open the <code>Settings.ini</code> file through a text editor like Notepad.
 +
# Change <code>Fullscreen = 0</code> to <code>Fullscreen = 1</code> and specify the width and height of the ultrawide monitor's resolution.
 +
# After specifying the values, save the file and copy all files to the following two locations:<br><code>"\FINAL FANTASY XIII\"</code> and <br><code>"\FINAL FANTASY XIII\white_data\prog\win\bin\"</code>
 +
# This should remove the black bars
 +
}}
 +
 
 +
===Shadow rendering imperfections===
 +
{{ii}} Shadow rendering is slightly different compared to the console versions. At lower shadow resolutions, shadows appear pixelated and jagged at the edges while at higher shadow resolutions, the shadows do not look pixelated and the jagged edges are gone, but the shadows start to look hard and dense.<ref>[[:File:FF13shadows.png|In-game shadow issues highlight]]</ref>
 +
 
 +
==Input==
 +
{{Image|FFXIII_Gamepad.png|The menu section of Keyboard Settings.}}
 +
{{Image|FFXIII_Keyboard.png|The menu section of Gamepad Controls.}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          = Most keys can be rebound, but movement and camera orientation keys cannot<ref name="manual">[http://store.steampowered.com/manual/292120 Game's manual on Steam]</ref>
+
|key remap notes          = Movement and camera orientation keys are not remappable.<ref name="manual">[https://store.steampowered.com/manual/292120 Game's manual on Steam]</ref>
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 
|mouse menu                = false
 
|mouse menu                = false
|mouse menu notes          = Can confirm with the left button and cancel with the right button if the game has mouse focus, which may require alt tabbing out and back to the game.
+
|mouse menu notes          = Can confirm with the left button and cancel with the right button, but it may require alt-tabbing first.
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = For controller button prompts, change the On-Screen Button Explanations in the settings to Controller Type.
+
|controller support notes  =  
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    = Launcher needs mouse or keyboard. Cannot exit the game normally using the controller.
 
|full controller notes    = Launcher needs mouse or keyboard. Cannot exit the game normally using the controller.
 
|controller remap          = false
 
|controller remap          = false
|controller remap notes    = Confirmation and cancellation buttons can be swapped via the "-decidebuttonreverse" command line option of "ffxiiiimg.exe". With it enabled (default for Asia) B becomes confirm and A cancel, disabling it does the reverse.<ref name=cmdline>[http://steamcommunity.com/app/292120/discussions/0/613938693106951345/ Some starting options for ffxiiiimg.exe]</ref>  
+
|controller remap notes    = Confirmation and cancellation buttons can be swapped via the <code>-decidebuttonreverse</code> [[Glossary:Command line arguments|command line option]] of <code>ffxiiiimg.exe</code>. With it enabled (default for Asia) B is the confirm button and A is the cancel button, disabling it does the reverse.<ref name=cmdline>[https://steamcommunity.com/app/292120/discussions/0/613938693106951345/ Some starting options for ffxiiiimg.exe]</ref>
 +
|controller sensitivity    = true
 +
|controller sensitivity notes=
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes= X-axis inversion also available
 
|invert controller y-axis notes= X-axis inversion also available
|touchscreen               =  
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  = Only through DirectInput.
 +
|xbox prompts              = true
 +
|xbox prompts notes        = Manual toggle in the settings: ''On-screen Button Explanations''.
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = hackable
 +
|dualshock 4 notes        = BT support through DS4Windows or Steam input.
 +
|dualshock prompts        = hackable
 +
|dualshock prompts notes  = See [[#Console button prompts|Console button prompts]].
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  = No rebinding.
 +
|other button prompts      = false
 +
|other button prompts notes=
 +
|button prompts            = Xbox, DualShock
 +
|button prompts notes      = The game comes by default with its own gray color Xbox styled prompts on PC. <br>Alternatively, the Xbox 360 version colored button icons can be used as well, see [[#Console button prompts|Console button prompts]]. <br><br>For DualShock button icons, see [[#Console button prompts|Console button prompts]].
 +
|controller hotplug        = true
 +
|controller hotplug notes  = Has to be disabled for Haptic feedback through FF13Fix
 +
|haptic feedback          = hackable
 +
|haptic feedback notes    = Can be modded back using [[#FF13Fix|FF13Fix]].
 +
|simultaneous input        = true
 +
|simultaneous input notes  =
 +
|steam input api          = false
 +
|steam input api notes    =
 +
|steam hook input          = true
 +
|steam hook input notes    =
 +
|steam input presets      = false
 +
|steam input presets notes =
 +
|steam controller prompts  = false
 +
|steam controller prompts notes =
 +
|steam cursor detection    = false
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
===[https://mega.nz/file/65gXWKBB#FoweChRFCiOBTNpShGK929BwOUarGCVUEp-2VLBUkLQ Console button prompts]===
 +
{{ii}} The game comes only with gray Xbox button prompts, without differentiating colors. This mod restores PlayStation and colored Xbox prompts.
 +
 
 +
===[https://github.com/13xforever/ff13-launcher-patcher/releases/latest Unlock Confirm/Cancel button configuration]===
 +
{{ii}} By default only the Asian version of the game has this option available. By patching the launcher, it can be unlocked for all versions of the game.
 +
 
 +
===Controller vibration doesn't work===
 +
{{ii}} The game lacks the controller vibration support found in the console versions entirely.
 +
{{ii}} This fix is incompatible with the Windows Store version of the game.
 +
{{Fixbox|description=Use [[#FF13Fix|FF13Fix]]|ref=<ref>{{Refurl|url=https://github.com/rebtd7/FF13Fix/releases/tag/1.4.0|title=Release FF13Fix 1.4.0 · rebtd7/FF13Fix|date=9 June 2023}}</ref>|fix=
 +
}}
 +
 
 +
===Xbox One Controller bug in menus===
 +
{{ii}} This issue seems to happen when using the controller in wireless mode.
 +
{{ii}} This issue does not occur in the new Windows Store version of the game.
 +
{{Fixbox|description=Use [https://github.com/d-b/final-fantasy-fixer/releases Final Fantasy XIII Fixer]|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/292120/discussions/0/451848855027024475/|title=Fix: Xbox One controller in menus :: FINAL FANTASY XIII General Discussions|date=May 2023}}</ref>|fix=
 +
{{ii}} Run the utility before and alongside the game each time it is launched. This may be incompatible with [[#FF13Fix|FF13Fix]].
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    = See [[#Audio volume is low|audio volume is low]].
 
|separate volume notes    = See [[#Audio volume is low|audio volume is low]].
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 5.1
+
|surround sound notes    = Up to 5.1. No in-game option.
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          = Individual settings for cutscene and gameplay subtitles
+
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 152: Line 297:
 
|mute on focus lost notes = Loses focus by minimizing in windowed mode.
 
|mute on focus lost notes = Loses focus by minimizing in windowed mode.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 158: Line 305:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
  |notes    = Worldwide (audio not available in Asia)
+
  |notes    = Worldwide (audio not available in Asia).
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Asia only.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    = Not available in Asia
+
  |notes    = Not available in Asia.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    = Not available in Asia
+
  |notes    = Not available in Asia.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    = Not available in Asia
+
  |notes    = Not available in Asia.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Japanese
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
  |notes    = Not available in Asia
+
  |notes    = Worldwide (UI and subtitles only available in Asia).
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Japanese
+
  |language  = Korean
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    = Worldwide (UI and subtitles only available in Asia)
+
  |notes    = Asia only.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Traditional Chinese
+
  |language  = Brazilian Portuguese
  |interface = yes
+
  |interface = hackable
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = hackable
  |notes    = Asia only
+
  |notes    = Fan translation by [https://mega.nz/folder/vgQxgY4a#FJHTa-PS4aWgqR7GruvOuw/file/qwxUkT5Y Tribo Gamer]
  |fan      =  
+
  |fan      = true
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://grajpopolsku.pl/download/final-fantasy-13/ download].
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
  |fan       = true
 +
|notes     = [https://ffrtt.ru/forum/viewtopic.php?f=39&t=221 Fan translation by «FFRTT.ru»].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Korean
+
  |language  = Spanish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
  |notes    = Asia only
+
  |notes    = Not available in Asia.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
  
==Issues unresolved==
+
==Issues fixed==
===Inconsistent FPS===
+
===Missing effects at resolutions higher than 1280x720===
{{ii}} While there are several workarounds and fixes for inconstant FPS (an issue not entirely unique to the PC port<ref>[http://www.eurogamer.net/articles/digitalfoundry-final-fantasy-xiii-face-off Face-Off: Final Fantasy XIII | Eurogamer]</ref><ref>[http://imagequalitymatters.blogspot.com/2010/03/tech-analysis-final-fantasy-xiii-ps3-vs.html Tech Analysis: Final Fantasy XIII (PS3 vs 360) | IQGamer]</ref>), for some this remains unresolved and may be due to issues with the game itself.<ref>[http://www.neogaf.com/forum/showthread.php?t=909620&page=32 Durante Presents: FFXIII resolution unlocking (GeDoSaTo plugin) released - pre-alpha : Page 32 | NeoGAF]</ref><ref>[http://www.neogaf.com/forum/showpost.php?p=134866627&postcount=5903 NeoGAF Forums - Knurek on resource usage vs. FPS problems]</ref> Originally designed for cell processor with 6 allocatable cores, this port puts all the logic on a single thread, making single-core responsiveness imperative, and others theorize that it simply has broken resource management that underutilizes the CPU and GPU.<ref>[http://steamcommunity.com/app/292140/discussions/0/619573787390705289/#c619574421240143978 FFXIII Series Outside Developer POV]</ref>
+
{{ii}} Display resolutions other than 1280x720 can cause certain text boxes to not render properly.
{{ii}} The game also uses a custom frame rate pacer that locks the frame rate to refresh rate intervals similar to vsync, but much more aggressively.<ref>[http://forums.eu.square-enix.com/showthread.php?t=149223&p=2096444#post2096444 Square Enix forums - Frame rate pacer pros/cons]</ref> This leads to issues when locking at a lower frame rate than the 60 FPS cap, even momentarily, such as stutter and jitter in-engine as well as stutter in FMVs. Manually locking the game at a lower frame rate through third party tools does not resolve these issues.
+
{{ii}} The Windows Store version of the game has this issue when the game is set to run in a resolution higher than 1920x1080.  
 +
{{Fixbox|description=Use [[#FF13Fix|FF13Fix]]|ref=|fix=
 +
{{ii}}This fix is incompatible with the Windows Store version of the game.
 +
}}
  
{{Fixbox|1=
+
===Right analog stick doesn't move the camera and wrong controller bindings===
{{Fixbox/fix|In the GPU and Power control panels set the power management mode to maximum performance}}
+
{{ii}} The right analog stick doesn't move the camera, or other button assignments/bindings are completely wrong.
{{Fixbox/fix|Enable Triple Buffering for Vsync in the GPU control panel}}
+
{{Fixbox|description=Enable Steam Input for the game.|fix=
{{Fixbox/fix|Turn off "adaptive" Vsync in the GPU control panel}}
+
# Right click on the game in the Steam Library.
{{Fixbox/fix|Turn off the mini-map in-game}}
+
# Properties > Controller.  
The mini-map can drop the frame rate up to 10-20FPS, depending on the scenes. The mini-map can be toggled off in-game.
+
# In the "Override for Final Fantasy XIII" drop down menu, select "Enable Steam Input"}}
{{Fixbox/fix|Turn off AA (even FXAA) in the GPU control panel}}
 
This may change 30FPS into 60FPS. However, this may result in [[#Abnormal eyelashes and hair|abnormal eyelashes and hair]].
 
{{Fixbox/fix|Use a controller instead of the mouse/keyboard, or fake using one|ref=<ref>[http://steamcommunity.com/app/292120/discussions/0/613938693095082863/ Stuttering / laggin cutcenes - FPS FIX]</ref>}}
 
Some users have reported that using a controller instead of mouse/keyboard increases FPS and prevents stuttering. If you don't have a controller, vJoy is an alternative. This may be because the game is searching for an input device and timing out, causing the stutter. It fires the event every one second.
 
  
In addition, the following steps may help, possibly needed every launch:
+
===Inconsistent 60 FPS===
#Unplug controller
+
{{ii}} While there are several workarounds and fixes for inconsistent FPS (an issue not entirely unique to the PC port<ref>[https://www.eurogamer.net/articles/digitalfoundry-final-fantasy-xiii-face-off Face-Off: Final Fantasy XIII | Eurogamer]</ref><ref>[http://imagequalitymatters.blogspot.com/2010/03/tech-analysis-final-fantasy-xiii-ps3-vs.html Tech Analysis: Final Fantasy XIII (PS3 vs 360) | IQGamer]</ref>), this may be due to issues within the game engine itself.<ref>[https://www.neogaf.com/forum/showthread.php?t=909620&page=32 Durante Presents: FFXIII resolution unlocking (GeDoSaTo plugin) released - pre-alpha : Page 32 | NeoGAF]</ref><ref>{{Refurl|url=https://www.neogaf.com/forum/showpost.php?p=134866627&postcount=5903|title=NeoGAF Forums - Knurek on resource usage vs. FPS problems|date=May 2023}}</ref>
#Launch the game
+
{{ii}} The game also uses a custom frame rate pacer that locks the frame rate to refresh rate intervals similarly to Vertical Sync, but much more aggressively.<ref>{{Refurl|url=http://forums.eu.square-enix.com/showthread.php?t=149223&p=2096444#post2096444|title=Square Enix forums - Frame rate pacer pros/cons|date=May 2023}}</ref>
#Exit the game
+
{{ii}} The Windows Store version mitigates this issue to an extent, but the framerate is still inconsistent in certain sections of the game.
#Plug in the controller
+
{{Fixbox|description=Use [[#FF13Fix|FF13Fix]] to immensely improve the frame rate|fix=
#Launch and play the game
+
{{ii}}This fix is incompatible with the Windows Store version of the game.
 +
}}
 +
{{Fixbox|description=Turn off the mini-map in-game|fix=This isn't required to be done for the Windows Store version.
 +
}}
  
{{Fixbox/fix|Disable hyperthreading on Intel processors|ref=<ref>[http://steamcommunity.com/app/292120/discussions/0/613938693103485965/ Fixing stuttering, alternative fix, if plugging gamepad/keyboard on/off did not help]</ref>}}
+
===Constant stuttering in game===
Somewhat extreme.
+
{{ii}}This issue is caused by the game's controller hot plugging function constantly searching if a controller is connected or not and timing out if it doesn't detect a controller, thereby causing the stutters. It fires an event every one second.
 +
{{ii}}The issue has been fixed in the Windows Store version.
 +
{{Fixbox|description=Use [[#FF13Fix|FF13Fix]]|fix=
 +
}}
 +
{{Fixbox|description= Use [https://sourceforge.net/projects/vjoystick/ vJoy] to trick the game into thinking that a controller has been plugged if a keyboard and mouse is the preference for gameplay. |ref=<ref>{{Refurl|url=https://steamcommunity.com/app/292120/discussions/0/613938693095082863/|title=Stuttering / laggin cutcenes - FPS FIX|date=May 2023}}</ref> |fix=
 +
}}
  
{{Fixbox/fix|Disable all occurrences of "HID-Compliant Device" in the Device Manager|ref=<ref>[https://www.reddit.com/r/FinalFantasy/comments/2it9rz/stuttering_in_ff_xiii_pc_try_this_worked_for_me/ Stuttering in FF XIII PC ? Try this , worked for me.]</ref>}}
+
===Macroblocking-like artifacts on character hair===
Helps for some, but is somewhat extreme and can have its own issues.
+
{{ii}} This is a bug that can occur on pre-Pascal Nvidia cards causing small black square artifacts to keep flashing on the character's hair.
}}
+
{{fixbox|description= Use anti aliasing fix from Nvidia Profile Inspector<ref>{{Refurl|url=https://forums.guru3d.com/showpost.php?p=4936011&postcount=2444|title=Guru3D Forums - Final Fantasy XIII anti-aliasing Guide|date=May 2023}}</ref>|fix=
===Shadows appear pixelated and jagged===
+
# Download Nvidia Profile inspector from [https://github.com/Orbmu2k/nvidiaProfileInspector/releases here].
{{Image|FF13shadows.png|Example of pixelated and jagged shadows.}}
+
# Select Final Fantasy XIII from the Profiles drop down list.
{{ii}} Shadows are inferior to the console versions, appearing pixelated and jagged.<ref>[http://pcgamingwiki.com/wiki/File:FF13shadows.png In-game shadow issues highlight]</ref>
+
# Under "1 - Compatibility" section (top of the profile) set the <code>Anti-aliasing fix</code> option to <code>on</code>
{{Fixbox|1=
+
# Hit Apply on the top right corner and close the inspector.  
{{Fixbox/fix|Increase the shadow resolution in the launcher}}
 
Note that this only helps alleviate the problem, it does not fix it. Additionally, higher shadow resolutions are very demanding on PC hardware.
 
 
}}
 
}}
<div style="clear: both"></div>
 
  
===Controller vibration doesn't work===
+
===Abnormal eyelashes and hair===
{{ii}} The game lacks the controller vibration support found in the console versions entirely.<ref name=scr2/>
+
{{Image|Final Fantasy XIII eyeliner.png|When antialiasing is completely disabled through system drivers or external programs, features such as eyelashes and hair display abnormally.}}
 +
{{ii}} MSAA is required for proper alpha-to-coverage on hair and eyelashes.<ref>{{Refurl|url=https://www.neogaf.com/forum/showpost.php?p=133913723&postcount=1362|title=Durante on MSAA for alpha-to-coverage|date=May 2023}}</ref> On certain PC's the option is disabled from the driver side, resulting in this bug.
  
===Audio volume is low===
+
{{Fixbox|description= Ensure Anti-aliasing mode is not disabled or set to Override in the control panel|fix=
{{ii}} The game has a low volume level that is about half as loud as a typical game. There are no in-game volume options, so turning up the PC volume is recommended. If you are streaming or recording the game with commentary, you may want to decrease your microphone volume.
+
'''For Nvidia Cards'''
 +
# Open the Nvidia Control Panel.
 +
# In the Program settings Tab, add the exe file of the game which is named <code>ffxiiiimg.exe</code> from the drop down list in the center.
 +
# Set the Anti aliasing mode option to <code>Application Controlled</code> if it was previously set to <code>Off</code> or <code>Override application setting</code> from the set of drop down options below.
 +
# Hit apply, and close the control panel.
 +
'''For AMD Cards'''
 +
# Open the AMD Radeon Settings
 +
# Select the Global settings tab and here in this section, set the Anti-aliasing mode option to <code>Use Application settings</code> from the set of drop down options below.  
 +
# Close the Radeon settings panel
 +
}}
  
===Crashes when loading a new area===
+
===Game uses incorrect refresh rate===
{{ii}} The game can crash when loading a new area.
+
{{ii}} By default the game forces a 60&nbsp;Hz refresh rate in full screen mode.
 +
{{Fixbox|description=Use [[#FF13Fix|FF13Fix]]|fix=
 +
{{ii}} Edit <code>FF13Fix.ini</code> to specify a custom refresh rate.
 +
{{ii}}This fix is incompatible with the Windows Store version of the game.
 +
}}
  
==Issues fixed==
+
===Pixelated screen bug when using 2560x1440 resolution===
===Launcher doesn't launch===
+
{{ii}} 2560x1440 resolution breaks the game, making it look more pixelated than it should.<ref>[[:File:Final_Fantasy_XIII_1440p_glitch.png|1440p glitch highlight (Image is 200% the original size so that the glitch is more noticeable)]]</ref>
{{Fixbox|1=
 
{{Fixbox/fix|Fix Data Execution Prevention setting|ref=<ref name=launcher>[http://steamcommunity.com/app/292120/discussions/0/613938693110095991/ Steam forums - Launcher has stopped working]</ref>}}
 
Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only).
 
  
{{Fixbox/fix|Bypass the launcher and run the program directly|ref=<ref name=launcher/>}}
+
{{Fixbox|description=Use [[#FF13Fix|FF13Fix]]|ref=|fix=
Run <code>{{p|game}}\white_data\prog\win\bin\ffxiiiimg.exe</code>. You configure it by making a shortcut and then passing command line arguments to it. Create a shortcut, right-click the shortcut, then in "Target:" under the "Shortcut" tab enter the following then after the following after the existing <code>"{{p|game}}\white_data\prog\win\bin\ffxiiiimg.exe"</code>:<ref name=cmdline/>
+
{{ii}}This fix is incompatible with the Windows Store version of the game.
*"-fullscreen" runs the game in full screen mode. "-fullscreen window-mode" forces windowed mode.
 
*"-voicejpmode" runs the game with Japanese audio. Without this the game has English audio.
 
 
}}
 
}}
  
===Could not secure sufficient VRAM===
+
===Mouse cursor stays on screen===
{{ii}} This issue occurs when launching the game due to the inability to allocate the required VRAM.<ref name=vram>[http://steamcommunity.com/app/292120/discussions/0/613938693106884536/ Steam forums - Could not secure sufficient VRAM when booting the game]</ref>
+
{{ii}} The mouse cursor may appear on program launch and will not disappear.<ref name="cursor">[https://steamcommunity.com/app/292120/discussions/0/611698195157439896/ Steam Forums :: Is the mouse cursor suppose be on screen?]</ref>
{{ii}} Check if you meet the system requirements through Steam. It can be done directly by entering <code>steam://checksysreqs/292120</code> in a web browser. There are additional checks such as [http://www.systemrequirementslab.com/cyri Can You RUN it] available.<ref name=vram/>
+
{{ii}}This fix is incompatible with the Windows Store version of the game.
{{ii}} Run "dxdiag.exe" and ensure at least 256MB is shown under "Approx. Total Memory" under the "Display" tab.<ref name=vram/>
+
{{Fixbox|description=Use FF13Fix|fix=
{{Fixbox|1=
+
# Install [[#FF13Fix|FF13Fix]].
{{Fixbox/fix|Close other applications and services using VRAM}}
+
# Open <code>FF13Fix.ini</code>.
 +
# Change <code>HideCursor = false</code> to <code>HideCursor = true</code>.
 +
}}
  
{{Fixbox/fix|Assign more RAM to the GPU|ref=<ref name=vram/>}}
+
===Game crashing on Chapter 8: City of Dreams (Nautilus)===
This is a method for just one particular setup. Other setups may vary.
+
{{ii}} The game crashes on certain resolutions when it begins playing the first cutscene in Nautilus. 
#Restart and enter the BIOS configuration when starting up, typically by pressing one of the F1-F12 or DEL keys.
+
{{ii}}Here is a list of resolutions on which the crash occurs:
#Under "Peripherals" then "GFX Configs" ensure the "Graphic Interface" is set to "Force".
+
* 1366x768 
#An option to assign RAM should appear. Select the a sufficient higher value from the list such as 2 GB.
+
* 1600x1050 
 +
* 2036x1273
 +
* 2103x1183 
 +
* 2351x1323 
 +
* 2715x1527 
 +
* 3325x1871
 +
{{Fixbox|description=Change the resolution temporarily to a lower supported one|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/292120/discussions/0/619574421379414405/|title= Chapter 8 - Force close/bug|date=May 2023}}</ref>|fix=
 +
# Set the game to run at a different screen resolution that is not mentioned in the above list of resolutions from the game launcher.
 +
# Play through the area where the crash occurs and watch the cutscene.
 +
# Save and close the game. Change back to the previous resolution and continue playing.  
 
}}
 
}}
  
===Abnormal eyelashes and hair===
+
===Launcher doesn't launch===
{{Image|Eyeliner.png|Abnormal eyelashes and hair with Lightning.}}
+
{{Fixbox|description=Bypass the launcher and run the program directly|ref=<ref name="launcher">[https://steamcommunity.com/app/292120/discussions/0/613938693110095991/ Steam forums - Launcher has stopped working]</ref>|fix=
{{ii}} This issue occurs when MSAA is disabled as it's required for proper alpha to coverage.<ref>[http://www.neogaf.com/forum/showpost.php?p=133913723&postcount=1362 Durante on MSAA for alpha-to-coverage]</ref>
+
Run <code>{{p|game}}\white_data\prog\win\bin\ffxiiiimg.exe</code> with the desired [[Glossary:Command line arguments|command line arguments]]:<ref name="cmdline"/>
{{Fixbox|1=
+
*<code>-Width=1920</code> and <code>-Height=1080</code> controls the width and height of the display resolution.
{{Fixbox/fix|In the ''NVIDIA Control Panel'' ensure "Antialiasing - Mode" is ''not'' set to "Off" in "Manage 3D settings"}}
+
*<code>-Shadow=512</code> controls the shadow resolution (512, 1024, 2048, 4096, or 8192).
{{Fixbox/fix|In the ''AMD Catalyst Control Panel'' ensure "Anti-Aliasing Samples" is ''not'' set to "None" in "3D Application Settings"}}
+
*<code>-Msaa=4</code> controls the [[MSAA]] amount (2, 4, 8, or 16).
 +
*<code>-FullScreenMode=Force</code> runs in full screen mode. <code>-Fullscreen=window-mode</code> forces windowed mode.
 +
*<code>-VoiceJPMode</code> runs the game with Japanese audio. Without this setting, the game has English audio instead.
 +
}}
 +
{{Fixbox|description=[https://steamcommunity.com/app/292140/discussions/0/619573787650033344 Use Final Fantasy XIII Combined Custom Launcher]|fix=
 +
{{ii}}Use it instead of the official launcher. It also provides more options (e.g. more Windowed mode resolutions)
 
}}
 
}}
<div style="clear: both"></div>
 
  
===Macroblock-like hair artifacts===
+
===Could not secure sufficient VRAM===
{{ii}} This fix is for Nvidia users with GeForce 400 series ([[Wikipedia:Fermi (microarchitecture)|Fermi architecture]]) or higher and occurs only when using [[MSAA]] (on by default).<ref name=nvaag/><ref>[https://mega.co.nz/#!iVIDiLib!L1gWG92EfFzJDErhNJZ3GOyPG_lPBInb0Rl86tjAuEk Video example using in game 4xMSAA]</ref>
+
{{ii}} This issue occurs when launching the game due to the inability to allocate the required VRAM.<ref name=vram>[https://steamcommunity.com/app/292120/discussions/0/613938693106884536/ Steam forums - Could not secure sufficient VRAM when booting the game]</ref>
{{Fixbox|1=
+
{{ii}} This error seems to occur if the game is launched with high graphics quality settings, 4 GB Patch applied, and the computer doesn't have enough system RAM to be able to handle the game.<ref>{{Refcheck|user=Stormshadow429|date=2022-12-03|comment=I am using an iGPU to run the game, I have only 128 MB of VRAM and it is way lower than the system requirement yet I am able to run the game smoothly, this is definitely likely because I have MSAA set to x4, Resolution set to 1280x720, and Shadow Resolution set to 1024x1024 with 8 GB system RAM, which means my graphics quality settings are low.}}</ref>
{{Fixbox/fix|Follow the [[#Anti-aliasing (AA)|Nvidia anti-aliasing guide]] under the section "anti-aliasing" to create or modify an [http://www.guru3d.com/files-details/nvidia-inspector-download.html ''NVIDIA Inspector''] profile for "ffxiiiimg.exe" and set "Antialiasing fix" to "On" under "Compatibility"|ref=<ref name=nvaag/>}}
+
 
 +
{{Fixbox|description=Assign more RAM to the GPU|ref=<ref name=vram/>|fix=
 +
This is a method for just one particular setup. Other setups may vary.
 +
#Restart and enter the BIOS configuration when starting up, typically by pressing one of the F1 - F12 or DEL keys.
 +
#Under "Peripherals" then "GFX Configs" ensure that "Graphic Interface" is set to "Force".
 +
#An option to assign RAM should appear. Select a sufficiently higher value from the list such as 512 MB.
 
}}
 
}}
<div style="clear: both"></div>
 
  
 
===Continuous cursor cycling in menus===
 
===Continuous cursor cycling in menus===
 
{{ii}} Symptoms of this issue include continuous cursor cycling through menu entries as if the user was pressing a directional button.
 
{{ii}} Symptoms of this issue include continuous cursor cycling through menu entries as if the user was pressing a directional button.
{{Fixbox|1=
+
{{Fixbox|description=Disable offending HIDs in Device Manager<ref>{{Refurl|url=https://steamcommunity.com/app/292120/discussions/0/620700960416520877/|title=Steam Forums - Game starts scrolling through all menu options randomly|date=May 2023}}</ref>|fix=
{{Fixbox/fix|Disable offending HIDs in Device Manager|ref=<ref>[http://steamcommunity.com/app/292120/discussions/0/620700960416520877/ Steam Forums - Game starts scrolling through all menu options randomly]</ref>}}
+
Go into Device Manager and start disabling Human Interface Devices (HIDs) one by one until the one is causing the issue is found. It's been reported that redundant HID-compliant gaming controllers are usually the issue, often created by third party accessories such as DolphinBar.
Go into Device Manager and start disabling your Human Interface Devices (HIDs) one by one until you find which one is causing the issue. It's been reported that redundant HID-compliant gaming controllers are usually the issue, often created by third party accessories such as DolphinBar.
 
}}
 
===Missing text during enemy scans===
 
{{ii}} Display resolutions other than 1280x720 can cause missing text during enemy scans, such as whether an enemy is vulnerable to specific status effects et al.<ref name="December Patch">[http://steamcommunity.com/games/292120/announcements/detail/252529782418586613 FFXIII December Patch Date Announcement - Steam Community :: Group Announcements :: FINAL FANTASY XIII]</ref><ref name="Text data">[http://steamcommunity.com/app/292120/discussions/0/619573787341145379/ Steam Forums :: Text data about enemies missing. Others?]</ref>
 
{{Fixbox|1=
 
{{Fixbox/fix|Change the display resolution to 1280x720 in the launcher}}
 
 
}}
 
}}
  
 
===Crashes when saving===
 
===Crashes when saving===
{{ii}} The game can crash when saving with Steam Cloud synchronization active. This can also result in corrupted save files.
+
{{ii}} The game can crash on certain configs when saving with Steam Cloud synchronization active. This can also result in corrupted save files.
{{Fixbox|1=
+
{{ii}} This issue does not occur in the Windows Store version of the game.
{{Fixbox/fix|Disable Steam Cloud synchronization for the game}}
+
{{Fixbox|description=Disable Steam Cloud synchronization for the game|ref={{cn|date=July 2016}}|fix=
#Right-click the game in your Steam library and select "Properties".
+
#Right-click the game in the Steam library and select "Properties".
 
#Uncheck/deselect "Enable Steam Cloud synchronization for FINAL FANTASY XIII" under "Steam Cloud" in the "Updates" tab.
 
#Uncheck/deselect "Enable Steam Cloud synchronization for FINAL FANTASY XIII" under "Steam Cloud" in the "Updates" tab.
 +
#Copy the saved data from Steam Cloud to <code>{{p|localappdata}}\SquareEnix\FinalFantasyXIII\save\</code>.
 
}}
 
}}
  
 
==Other information==
 
==Other information==
 +
===Modding===
 +
{{ii}} A tool which allows the game's camera to be unlocked is available [https://github.com/ghostinthecamera/IGCS-GITC/releases/tag/FFXIII_v1.1 here]. 
 +
{{ii}} A mod which allows for subtitles in any language in any version of the game is available [https://ayuanx.wordpress.com/2014/10/24/ffxiii-pc-language-changer-camera-unlocker/ here].
 +
{{ii}} Mods offering improvements like higher quality models, higher resolution textures and 4K cutscenes are available on [https://www.nexusmods.com/finalfantasy13?tab=popular+%28all+time%29 Nexus Mods].
 +
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 354: Line 549:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|vulkan versions        =
 +
|vulkan notes          =
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =
+
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          = Crystal Tools
+
|physics          =  
|physics notes    = Proprietary.
+
|physics notes    =  
 
|audio            =  
 
|audio            =  
 
|audio notes      =  
 
|audio notes      =  
Line 373: Line 580:
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        = Bink Video
 
|cutscenes        = Bink Video
|cutscenes notes  =
+
|cutscenes notes  = Out-of-engine and few in engine cutscenes.
|multiplayer      =
+
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
 
}}
 
}}
 +
 
==System requirements==
 
==System requirements==
 
{{System requirements
 
{{System requirements
Line 385: Line 593:
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 60 GB
 
|minHD    = 60 GB
|minGPU  = Nvidia Geforce 8 Series  
+
|minGPU  = Nvidia GeForce 8 Series
 
|minGPU2  = ATI Radeon HD 2000 series
 
|minGPU2  = ATI Radeon HD 2000 series
|minVRAM  = 256MB
+
|minVRAM  = 256 MB
 
|minaudio = DirectX 9.0c compatible
 
|minaudio = DirectX 9.0c compatible
  
|recOS    = Vista, 7, 8  
+
|recOS    = Vista, 7, 8
 
|recCPU  = Intel Core 2 Quad (2.66 GHz)
 
|recCPU  = Intel Core 2 Quad (2.66 GHz)
 
|recCPU2  = AMD Phenom II X4 (2.8 GHz)
 
|recCPU2  = AMD Phenom II X4 (2.8 GHz)
|recGPU  = Nvidia Geforce GTX 460
+
|recGPU  = Nvidia GeForce GTX 460
 
|recGPU2  = AMD Radeon HD 5870
 
|recGPU2  = AMD Radeon HD 5870
 
|recaudio = DirectX 11 compatible
 
|recaudio = DirectX 11 compatible
|recother = XInput controller (map DirectInput controllers using drivers)<ref>System requirements recommend an XInput controller but this game does not use XInput DLLs - see [http://www.neogaf.com/forum/showpost.php?p=134555540&postcount=5749 NeoGAF Forums - Knurek on FFXIII not using xinput.dll]</ref>
+
|recother = XInput controller (map DirectInput controllers using drivers)<ref>{{Refcheck|user=MetalPlateMage|date=7 August 2015|comment=System requirements recommend an XInput controller but this game does not use XInput drivers. See [https://www.neogaf.com/forum/showpost.php?p=134555540&postcount=5749 NeoGAF Forums - Knurek on FFXIII not using xinput.dll].}}</ref>
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 20:01, 21 April 2024

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Final Fantasy XIII
Final Fantasy XIII cover
Developers
Square Enix
Microsoft Store Launcher Virtuos
Engines
Crystal Tools
Release dates
Windows October 9, 2014
Reception
Metacritic 65
IGDB 81
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Continuous turn-based
Perspectives Third-person
Controls Direct control, Menu-based
Genres JRPG, RPG
Art styles Realistic
Themes Fantasy
Series Final Fantasy
Final Fantasy XIII on HowLongToBeat
Final Fantasy XIII on IGDB
Final Fantasy XIII guide on StrategyWiki
Final Fantasy XIII on MobyGames
Final Fantasy XIII on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV Online 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III (3D Remake) 2014
Final Fantasy IV (3D Remake) 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy VII Windows Edition 2020
Final Fantasy Pixel Remaster (series)
Final Fantasy VII Remake Intergrade 2021
Stranger of Paradise: Final Fantasy Origin 2022
Crisis Core: Final Fantasy VII Reunion 2022
Final Fantasy VII: Ever Crisis 2023
Final Fantasy XVI TBA

Final Fantasy XIII is a JRPG developed and published by Square Enix that released on PC in 2014.

Originally released in 2009 on the PS3 and Xbox 360, the game offers radical changes of gameplay compared to past titles, such as the streamlining of elements like exploration and combat. The PC version also offers the previously Japanese-exclusive easy mode.

The game has some visual glitches on resolutions higher than 720p, but unofficial fixes could help alleviate the problem. Originally designed for the PlayStation 3's Cell processor, this port incorrectly processes all game logic on a single thread rather than the multitasking used for the PS3. The engine's resource management could also be broken, leaving the CPU and GPU to be underutilized.[1]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
XIII + XIII-2 double pack available in Europe
Windows
Publisher website
Icon overlay.png
European store
Windows
Publisher website
Icon overlay.png
North American store
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows
Amazon.com (unavailable)
Icon overlay.png
Windows

Version differences

The Windows Store version has a different build of the game featuring a new launcher along with the addition of a "Quit Game" option, added to the game's party menu and pause menu screens.

Essential improvements

FF13Fix

Not compatible with the Windows Store version due to UWP restrictions
A mod that fixes low framerates on capable machines and uncaps framerate, features include:
  • Removes aggressive frame pacer (works like a proper triple buffer implementation).
  • Disables constant checks for input devices.
  • Uncaps framerate, also properly utilizes the display's refresh rate.
  • Fixes the slowdown when 2D elements are drawn in the HUD
  • Fixes missing text on enemy scans.
  • Enables vibration support.
  • Works around the screen glitches when using 2560x1440 resolution

Remove unused pre-rendered cutscenes to free up space

The game features dual audio for the ROW release and has a separate pre-rendered cutscenes for both audio languages. Removing these cutscene files for either of the audio languages frees about 20 GB of space.[2]
Verification and updating by Steam will redownload the files.[3]
Remove English or Japanese cutscene files[2]
  1. Go to <path-to-game>/white_data/movie/
  2. Arrange list by file size making biggest files to show up first. Ignore the 1KB files.
    • To remove the Japanese cutscenes, delete the 18 files without the us suffix.
    • To remove the English cutscenes, delete the 18 files with the us suffix.

Game data

All in-game configurations are stored directly in the saved game data. Changes made while in the title screen are not preserved after loading a saved game.

Configuration file(s) location

System Location
Windows <path-to-game>\setup.xml[Note 1]
Microsoft Store %USERPROFILE%\Documents\Square Enix\FFXIII\MS\config.json
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/292120/pfx/[Note 2]

Save game data location

The Steam folder is used when Steam Cloud is enabled; otherwise, the Windows folder is used.[4]
System Location
Windows %LOCALAPPDATA%\SquareEnix\FinalFantasyXIII\save\
Microsoft Store %LOCALAPPDATA%\Packages\39EA002F.FFXIII_n746a19ndrrjg\SystemAppData\wgs\<user-id>\
Steam <Steam-folder>/userdata/<user-id>/292120/remote/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/292120/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Up to 100 save files (29.3 MB) can be synced.
Xbox Cloud

Video

Launcher options in ROW version.
Launcher options in ROW version.
In-game options in ROW version.
In-game options in ROW version.

Graphics feature State Notes
Widescreen resolution
Use Final Fantasy XIII Ultrawide Fix to force any screen resolution.
Multi-monitor
Pillarboxed 16:9.[5] Use Final Fantasy XIII Ultrawide Fix.
Ultra-widescreen
Pillarboxed 16:9.[5] Use Final Fantasy XIII Ultrawide Fix.
4K Ultra HD
Use Final Fantasy XIII Ultrawide Fix to force any screen resolution.
Field of view (FOV)
Use Final Fantasy XIII Ultrawide Fix.
Windowed
Set in launcher or see Windowed.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Use the GPU control panel or a tool like GeDoSaTo.
Anti-aliasing (AA)
Up to 8x MSAA. DSR or VSR can be forced through the GPU control panel.
Vertical sync (Vsync)
Always on. See Vertical sync (Vsync).
60 FPS
Frame rate is capped at 60 FPS.
120+ FPS
Uncapping the frame rate causes facial animation bugs during in-game cutscenes.[6]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Windowed

Force windowed mode
  1. Install FF13Fix.
  2. Open FF13Fix.ini.
  3. Change ForceWindowedMode = false to ForceWindowedMode = true.

Borderless fullscreen windowed

Force borderless mode
  1. Install FF13Fix.
  2. Open FF13Fix.ini.
  3. Change Borderless = false to Borderless = true.

Vertical Sync (Vsync)

Example of pixelated and jagged shadows at lower shadow resolution.
Example of pixelated and jagged shadows at lower shadow resolution.
Force Vsync off
  1. Install FF13Fix.
  2. Open FF13Fix.ini.
  3. Change PresentationInterval = 1 to PresentationInterval = -1.

Pillarboxing on ultrawide monitors

Pillarboxing (black bars) will appear on ultrawide monitors.
Use the Ultra wide fix
  1. Download and install Final Fantasy XIII Ultrawide Fix.
  2. Unpack the archive and open the Settings.ini file through a text editor like Notepad.
  3. Change Fullscreen = 0 to Fullscreen = 1 and specify the width and height of the ultrawide monitor's resolution.
  4. After specifying the values, save the file and copy all files to the following two locations:
    "\FINAL FANTASY XIII\" and
    "\FINAL FANTASY XIII\white_data\prog\win\bin\"
  5. This should remove the black bars

Shadow rendering imperfections

Shadow rendering is slightly different compared to the console versions. At lower shadow resolutions, shadows appear pixelated and jagged at the edges while at higher shadow resolutions, the shadows do not look pixelated and the jagged edges are gone, but the shadows start to look hard and dense.[7]

Input

The menu section of Keyboard Settings.
The menu section of Keyboard Settings.
The menu section of Gamepad Controls.
The menu section of Gamepad Controls.

Keyboard and mouse State Notes
Remapping
Movement and camera orientation keys are not remappable.[8]
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Can confirm with the left button and cancel with the right button, but it may require alt-tabbing first.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Launcher needs mouse or keyboard. Cannot exit the game normally using the controller.
Controller remapping
Confirmation and cancellation buttons can be swapped via the -decidebuttonreverse command line option of ffxiiiimg.exe. With it enabled (default for Asia) B is the confirm button and A is the cancel button, disabling it does the reverse.[9]
Controller sensitivity
Controller Y-axis inversion
X-axis inversion also available
Controller types
XInput-compatible controllers
Only through DirectInput.
Xbox button prompts
Manual toggle in the settings: On-screen Button Explanations.
Impulse Trigger vibration
PlayStation controllers
BT support through DS4Windows or Steam input.
PlayStation button prompts
See Console button prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
No rebinding.
Button prompts
Additional information
Button prompts
The game comes by default with its own gray color Xbox styled prompts on PC.
Alternatively, the Xbox 360 version colored button icons can be used as well, see Console button prompts.

For DualShock button icons, see Console button prompts.
Controller hotplugging
Has to be disabled for Haptic feedback through FF13Fix
Haptic feedback
Can be modded back using FF13Fix.
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Console button prompts

The game comes only with gray Xbox button prompts, without differentiating colors. This mod restores PlayStation and colored Xbox prompts.

Unlock Confirm/Cancel button configuration

By default only the Asian version of the game has this option available. By patching the launcher, it can be unlocked for all versions of the game.

Controller vibration doesn't work

The game lacks the controller vibration support found in the console versions entirely.
This fix is incompatible with the Windows Store version of the game.
Use FF13Fix[10]

Xbox One Controller bug in menus

This issue seems to happen when using the controller in wireless mode.
This issue does not occur in the new Windows Store version of the game.
Use Final Fantasy XIII Fixer[11]
Run the utility before and alongside the game each time it is launched. This may be incompatible with FF13Fix.

Audio

Audio feature State Notes
Separate volume controls
See audio volume is low.
Surround sound
Up to 5.1. No in-game option.
Subtitles
Closed captions
Mute on focus lost
Loses focus by minimizing in windowed mode.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Worldwide (audio not available in Asia).
Traditional Chinese
Asia only.
French
Not available in Asia.
German
Not available in Asia.
Italian
Not available in Asia.
Japanese
Worldwide (UI and subtitles only available in Asia).
Korean
Asia only.
Brazilian Portuguese
Fan translation by Tribo Gamer
Polish
Fan translation, download.
Russian
Fan translation by «FFRTT.ru».
Spanish
Not available in Asia.

Issues fixed

Missing effects at resolutions higher than 1280x720

Display resolutions other than 1280x720 can cause certain text boxes to not render properly.
The Windows Store version of the game has this issue when the game is set to run in a resolution higher than 1920x1080.
Use FF13Fix
This fix is incompatible with the Windows Store version of the game.

Right analog stick doesn't move the camera and wrong controller bindings

The right analog stick doesn't move the camera, or other button assignments/bindings are completely wrong.
Enable Steam Input for the game.
  1. Right click on the game in the Steam Library.
  2. Properties > Controller.
  3. In the "Override for Final Fantasy XIII" drop down menu, select "Enable Steam Input"

Inconsistent 60 FPS

While there are several workarounds and fixes for inconsistent FPS (an issue not entirely unique to the PC port[12][13]), this may be due to issues within the game engine itself.[14][15]
The game also uses a custom frame rate pacer that locks the frame rate to refresh rate intervals similarly to Vertical Sync, but much more aggressively.[16]
The Windows Store version mitigates this issue to an extent, but the framerate is still inconsistent in certain sections of the game.
Use FF13Fix to immensely improve the frame rate
This fix is incompatible with the Windows Store version of the game.
Turn off the mini-map in-game

This isn't required to be done for the Windows Store version.

Constant stuttering in game

This issue is caused by the game's controller hot plugging function constantly searching if a controller is connected or not and timing out if it doesn't detect a controller, thereby causing the stutters. It fires an event every one second.
The issue has been fixed in the Windows Store version.
Use FF13Fix
Use vJoy to trick the game into thinking that a controller has been plugged if a keyboard and mouse is the preference for gameplay.[17]

Macroblocking-like artifacts on character hair

This is a bug that can occur on pre-Pascal Nvidia cards causing small black square artifacts to keep flashing on the character's hair.
Use anti aliasing fix from Nvidia Profile Inspector[18]
  1. Download Nvidia Profile inspector from here.
  2. Select Final Fantasy XIII from the Profiles drop down list.
  3. Under "1 - Compatibility" section (top of the profile) set the Anti-aliasing fix option to on
  4. Hit Apply on the top right corner and close the inspector.

Abnormal eyelashes and hair

When antialiasing is completely disabled through system drivers or external programs, features such as eyelashes and hair display abnormally.
When antialiasing is completely disabled through system drivers or external programs, features such as eyelashes and hair display abnormally.
MSAA is required for proper alpha-to-coverage on hair and eyelashes.[19] On certain PC's the option is disabled from the driver side, resulting in this bug.
Ensure Anti-aliasing mode is not disabled or set to Override in the control panel

For Nvidia Cards

  1. Open the Nvidia Control Panel.
  2. In the Program settings Tab, add the exe file of the game which is named ffxiiiimg.exe from the drop down list in the center.
  3. Set the Anti aliasing mode option to Application Controlled if it was previously set to Off or Override application setting from the set of drop down options below.
  4. Hit apply, and close the control panel.

For AMD Cards

  1. Open the AMD Radeon Settings
  2. Select the Global settings tab and here in this section, set the Anti-aliasing mode option to Use Application settings from the set of drop down options below.
  3. Close the Radeon settings panel

Game uses incorrect refresh rate

By default the game forces a 60 Hz refresh rate in full screen mode.
Use FF13Fix
Edit FF13Fix.ini to specify a custom refresh rate.
This fix is incompatible with the Windows Store version of the game.

Pixelated screen bug when using 2560x1440 resolution

2560x1440 resolution breaks the game, making it look more pixelated than it should.[20]
Use FF13Fix
This fix is incompatible with the Windows Store version of the game.

Mouse cursor stays on screen

The mouse cursor may appear on program launch and will not disappear.[21]
This fix is incompatible with the Windows Store version of the game.
Use FF13Fix
  1. Install FF13Fix.
  2. Open FF13Fix.ini.
  3. Change HideCursor = false to HideCursor = true.

Game crashing on Chapter 8: City of Dreams (Nautilus)

The game crashes on certain resolutions when it begins playing the first cutscene in Nautilus.
Here is a list of resolutions on which the crash occurs:
  • 1366x768
  • 1600x1050
  • 2036x1273
  • 2103x1183
  • 2351x1323
  • 2715x1527
  • 3325x1871
Change the resolution temporarily to a lower supported one[22]
  1. Set the game to run at a different screen resolution that is not mentioned in the above list of resolutions from the game launcher.
  2. Play through the area where the crash occurs and watch the cutscene.
  3. Save and close the game. Change back to the previous resolution and continue playing.

Launcher doesn't launch

Bypass the launcher and run the program directly[23]

Run <path-to-game>\white_data\prog\win\bin\ffxiiiimg.exe with the desired command line arguments:[9]

  • -Width=1920 and -Height=1080 controls the width and height of the display resolution.
  • -Shadow=512 controls the shadow resolution (512, 1024, 2048, 4096, or 8192).
  • -Msaa=4 controls the MSAA amount (2, 4, 8, or 16).
  • -FullScreenMode=Force runs in full screen mode. -Fullscreen=window-mode forces windowed mode.
  • -VoiceJPMode runs the game with Japanese audio. Without this setting, the game has English audio instead.
Use Final Fantasy XIII Combined Custom Launcher
Use it instead of the official launcher. It also provides more options (e.g. more Windowed mode resolutions)

Could not secure sufficient VRAM

This issue occurs when launching the game due to the inability to allocate the required VRAM.[24]
This error seems to occur if the game is launched with high graphics quality settings, 4 GB Patch applied, and the computer doesn't have enough system RAM to be able to handle the game.[25]
Assign more RAM to the GPU[24]

This is a method for just one particular setup. Other setups may vary.

  1. Restart and enter the BIOS configuration when starting up, typically by pressing one of the F1 - F12 or DEL keys.
  2. Under "Peripherals" then "GFX Configs" ensure that "Graphic Interface" is set to "Force".
  3. An option to assign RAM should appear. Select a sufficiently higher value from the list such as 512 MB.

Continuous cursor cycling in menus

Symptoms of this issue include continuous cursor cycling through menu entries as if the user was pressing a directional button.
Disable offending HIDs in Device Manager[26]

Go into Device Manager and start disabling Human Interface Devices (HIDs) one by one until the one is causing the issue is found. It's been reported that redundant HID-compliant gaming controllers are usually the issue, often created by third party accessories such as DolphinBar.

Crashes when saving

The game can crash on certain configs when saving with Steam Cloud synchronization active. This can also result in corrupted save files.
This issue does not occur in the Windows Store version of the game.
Disable Steam Cloud synchronization for the game[citation needed]
  1. Right-click the game in the Steam library and select "Properties".
  2. Uncheck/deselect "Enable Steam Cloud synchronization for FINAL FANTASY XIII" under "Steam Cloud" in the "Updates" tab.
  3. Copy the saved data from Steam Cloud to %LOCALAPPDATA%\SquareEnix\FinalFantasyXIII\save\.

Other information

Modding

A tool which allows the game's camera to be unlocked is available here.
A mod which allows for subtitles in any language in any version of the game is available here.
Mods offering improvements like higher quality models, higher resolution textures and 4K cutscenes are available on Nexus Mods.

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video Out-of-engine and few in engine cutscenes.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 2 GHz dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 60 GB
Video card (GPU) Nvidia GeForce 8 Series
ATI Radeon HD 2000 series
256 MB of VRAM
Sound (audio device) DirectX 9.0c compatible
Other


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. FFXIII Series Outside Developer POV - last accessed on May 2023
  2. 2.0 2.1 How to cut down game size to 29GB
  3. Square_Jason on Steam forums on deleting cutscenes: "FYI/Note - if the game is verified at any stage the files WILL redownload."
  4. Steam Forums - Lost Save Games or Saves from other sources
  5. 5.0 5.1 View topic - Final Fantasy XIII | WSGF
  6. rebtd7/FF13Fix: Performance and bug fixes for the PC versions of FF13 and FF13-2 - last accessed on May 2023
  7. In-game shadow issues highlight
  8. Game's manual on Steam
  9. 9.0 9.1 Some starting options for ffxiiiimg.exe
  10. Release FF13Fix 1.4.0 · rebtd7/FF13Fix - last accessed on 9 June 2023
  11. Fix: Xbox One controller in menus :: FINAL FANTASY XIII General Discussions - last accessed on May 2023
  12. Face-Off: Final Fantasy XIII | Eurogamer
  13. Tech Analysis: Final Fantasy XIII (PS3 vs 360) | IQGamer
  14. Durante Presents: FFXIII resolution unlocking (GeDoSaTo plugin) released - pre-alpha : Page 32 | NeoGAF
  15. NeoGAF Forums - Knurek on resource usage vs. FPS problems - last accessed on May 2023
  16. Square Enix forums - Frame rate pacer pros/cons - last accessed on May 2023
  17. Stuttering / laggin cutcenes - FPS FIX - last accessed on May 2023
  18. Guru3D Forums - Final Fantasy XIII anti-aliasing Guide - last accessed on May 2023
  19. Durante on MSAA for alpha-to-coverage - last accessed on May 2023
  20. 1440p glitch highlight (Image is 200% the original size so that the glitch is more noticeable)
  21. Steam Forums :: Is the mouse cursor suppose be on screen?
  22. Chapter 8 - Force close/bug - last accessed on May 2023
  23. Steam forums - Launcher has stopped working
  24. 24.0 24.1 Steam forums - Could not secure sufficient VRAM when booting the game
  25. Verified by User:Stormshadow429 on 2022-12-03
    I am using an iGPU to run the game, I have only 128 MB of VRAM and it is way lower than the system requirement yet I am able to run the game smoothly, this is definitely likely because I have MSAA set to x4, Resolution set to 1280x720, and Shadow Resolution set to 1024x1024 with 8 GB system RAM, which means my graphics quality settings are low.
  26. Steam Forums - Game starts scrolling through all menu options randomly - last accessed on May 2023
  27. Verified by User:MetalPlateMage on 7 August 2015
    System requirements recommend an XInput controller but this game does not use XInput drivers. See NeoGAF Forums - Knurek on FFXIII not using xinput.dll.