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Final Fantasy XIII-2
From PCGamingWiki, the wiki about fixing PC games
Final Fantasy XIII-2
Developers
Square Enix
tri-Ace
Engines
Crystal Tools
Release dates
Windows
December 11, 2014
Final Fantasy
Final Fantasy VII
1998
Final Fantasy VIII
2000
Final Fantasy XI
2003
Final Fantasy XIV
2010
Final Fantasy VII (2012)
2012
Final Fantasy XIV: A Realm Reborn
2013
Final Fantasy VIII (2013)
2013
Final Fantasy III
2014
Final Fantasy IV
2014
Final Fantasy XIII
2014
Final Fantasy XIII-2
2014
Final Fantasy IV: The After Years
2015
Final Fantasy Type-0 HD
2015
Final Fantasy V
2015
Lightning Returns: Final Fantasy XIII
2015
Final Fantasy VI
2015
Final Fantasy IX
2016
Final Fantasy X/X-2 HD Remaster
2016
Mobius Final Fantasy
2016
Final Fantasy Type-0 Online
2016
Key points
Unfavorable to the Xbox 360 and PS3 versions in areas: Has:
poorly-encoded 720p cutscenes with artifacts
pixelated, jagged shadows
low audio volume
no support for
controller vibration
broken surround sound
outside of 2 or 6 channels
broken rain translucency
(fixable with a
custom mod
)
Inconsistent frame rate
, with additional features over its predecessor exacerbating the problem.
General information
Steam Community Discussions
Square Enix Forums - Final Fantasy XIII-2 Discussion
Contents
1
Availability
1.1
Downloadable content (DLC) and expansions
2
Essential improvements
2.1
Console Content Patch
2.2
Leviathan's Tears Mod
3
Game data
3.1
Configuration file location
3.2
Save game data location
3.3
Save game cloud syncing
4
Video settings
5
Input settings
5.1
Controller button prompts
6
Audio settings
6.1
Localizations
7
Issues unresolved
7.1
Inconsistent frame rate
7.2
Shadows appear pixelated and jagged
7.3
Controller vibration doesn't work
7.4
Audio volume is low
7.5
Crashes when loading a new area
7.6
Character runs off screen in opening battle
8
Issues fixed
8.1
Launcher doesn't launch
8.2
Broken surround sound & buzzing sound
8.3
Crashes when saving
8.4
Rain appears as white lines
8.5
Mouse cursor appears
8.6
Xbox One Controller bug in menus
9
Other information
9.1
API
9.2
Middleware
9.3
Monster Glow Begone
9.4
Monster Mod Pack
10
System requirements
11
References
Availability
[
edit
]
Source
DRM
Notes
Keys
OS
Retail
XIII + XIII-2 double pack
available in Europe
Amazon.com
Gamesplanet
Green Man Gaming
Humble Store
Publisher website
European store
Publisher website
North American store
Steam
All versions require
Steam
DRM
.
Downloadable content (DLC) and expansions
[
edit
]
Visit
Final Fantasy Wiki
for more information on DLC.
Includes the following DLC from the console versions in the base game:
[1]
Note that the Coliseum Battles and Scenarios are only available after completing the game.
Coliseum Battle Opponents: Omega, Lightning & Amodar, Nabaat, Ultros & Typhon, PuPu, Gilgamesh
Serah's Outfits: Summoner's Garb, Beachwear, White Mage
Noel's Outfits: Battle Attire, Spacetime Guardian, Black Mage
Mog's Outfits: A Wondrous Wardrobe
Sazh's Story Scenario: Heads or Tails?
Lightning's Story Scenario: Requiem of the Goddess
Snow's Story Scenario: Perpetual Battlefield
The following DLC are not available on PC out-of-box due to copyright and licensing issues, but can be enabled using
Console Content Patch
:
2 outfits for Serah: N7 Armor (from Mass Effect 3); Style and Steel
2 outfits for Noel: N7 Armor (from Mass Effect 3); Assassin's Creed
All 5 DLC weapons (3 bows for Serah, 2 swords for Noel)
5 Japan-exclusive accessories (Delicate Diva's Microphone, Delicate Diva's Headphones, Delicate Goddess's Bangle, Delicate Goddess's Earring, and Stiltzkin's Diary)
Essential improvements
[
edit
]
Console Content Patch
[
edit
]
This restores and unlocks all DLC normally unavailable in-game due to copyright and licensing issues. It also adds Serah's FFXIII outfit as a bonus.
Leviathan's Tears Mod
[
edit
]
The PC version's rain has broken translucency. This replaces it with parameters for a higher resolution version of the original PS3's rain textures.
Game data
[
edit
]
Configuration file location
[
edit
]
System
Location
Windows
<path-to-game>
\setup.xml
All in-game configuration is stored in the save game data. The title screen configuration is not preserved between sessions.
Save game data location
[
edit
]
System
Location
Windows
%LOCALAPPDATA%
\SquareEnix\FinalFantasyXIII-2\save
Steam
<Steam-folder>
/userdata/
<user-id>
/292140/remote/
Save game cloud syncing
[
edit
]
System
Native
Notes
Steam Cloud
Up to 50 save files (886.92 MB) can be synced.
Video settings
[
edit
]
Launcher settings.
Graphics option
Option
Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Set in launcher. Do not use windowed mode, use full-screen.
Field of view (FOV)
Windowed
Must be set through launcher and cannot be changed in-game.
Borderless fullscreen windowed
The game actually never is truly in fullscreen mode, it's always in borderless fullscreen windowed. Use Registry Edit to change.
Anisotropic filtering (AF)
Use the GPU control panel or a tool like GeDoSaTo.
Anti-aliasing (AA)
Up to 8x
MSAA
.
Vertical sync (Vsync)
Default on. Use the GPU control panel to change.
60 FPS
Out-of-engine cutscenes
normally
capped at 30FPS.
120+ FPS
Capped at 60FPS.
Input settings
[
edit
]
Keyboard and mouse
Native
Notes
Remapping
Most actions can be rebound, but the movement and camera orientation keys are locked.
[2]
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Can confirm with the left button and cancel with the right button
Mouse Y-axis inversion
Controller
Controller support
Enable controller prompts with the
On-Screen Button Explanations
in-game setting.
Full controller support
Mouse and keyboard required to launch and exit the game.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
X-axis inversion also available
Additional information
Button prompts
Manual toggle in the settings:
On-screen Button Explanations
Controller hotplugging
Haptic feedback
Controller button prompts
[
edit
]
The game uses Xbox button prompts without differentiating colors.
This mod allows PlayStation and Xbox prompts.
Audio settings
[
edit
]
Audio options
Native
Notes
Separate volume controls
See
audio volume is low
.
Surround sound
Only 2 or 6 channel modes function correctly, see
broken surround sound & buzzing sound
. No in-game option.
Subtitles
Closed captions
Mute on focus lost
Loses focus by minimizing in windowed mode. Does not mute when running an out-of-engine cutscene.
Localizations
Language
UI
Audio
CC
Notes
English
Worldwide (audio not available in Asia)
French
Not available in Asia
German
Not available in Asia
Italian
Not available in Asia
Spanish
Not available in Asia
Japanese
Worldwide (UI and subtitles only available in Asia)
Traditional Chinese
Asia only
Korean
Asia only
Issues unresolved
[
edit
]
Inconsistent frame rate
[
edit
]
The section on this issue for Final Fantasy XIII
applies to this game as well, workarounds included. The game complicates this issue further with depth of field and additional post-processing effect rendering issues.
If all else fails, try removing the in-game frame rate pacer. Doing so will remove the game's logic that locks the frame rate when it falls below refresh rate intervals.
[3]
Note that the 60 FPS cap remains and this currently causes input lag and visual slowdowns when refresh rate thresholds aren't met due to the game tying certain aspects of gameplay to the frame rate,
[4]
and Steam removes the modification when verifying or updating the main executable. Other side effects of removing the frame rate pacer include removing the 30 FPS lock on out-of-engine cutscenes causing their animation to run at up to twice the intended speed and improving loading times on loading screens that utilize and trigger the in-game frame rate pacer. This also may cause the in-game visuals to freeze on start up in windowed mode.
Use
Final Fantasy XIII-2 Fixer
[5]
Run the utility before and alongside the game each time you play.
Use
FFXIII-2 Pacing Remover
[6]
Be sure both backup and unlock frame rate are checked.
Shadows appear pixelated and jagged
[
edit
]
See
the corresponding section in Final Fantasy XIII
.
Controller vibration doesn't work
[
edit
]
See
the corresponding section in Final Fantasy XIII
.
Audio volume is low
[
edit
]
See
the corresponding section in Final Fantasy XIII
.
Crashes when loading a new area
[
edit
]
See
the corresponding section in Final Fantasy XIII
.
Character runs off screen in opening battle
[
edit
]
There is a game-breaking bug where the character can run off screen in the first battle, rendering the current game unplayable. Restart the game to try again.
Issues fixed
[
edit
]
Launcher doesn't launch
[
edit
]
See
the corresponding section in Final Fantasy XIII
.
Broken surround sound & buzzing sound
[
edit
]
This issue occurs when not in stereo (2 channels) or 6 channel mode due to the game incorrectly filling audio buffers, causing buzzing audio and incorrect voice positioning.
[7]
[8]
Set your sound card to use stereo (2 channels) or 6 channel modes
[9]
Crashes when saving
[
edit
]
See
the corresponding section in Final Fantasy XIII
.
Rain appears as white lines
[
edit
]
The translucency of rain is lower and looks like white lines, much worse than the console versions. See
Leviathan's Tears Mod
for a fix.
Mouse cursor appears
[
edit
]
See
the corresponding section in Final Fantasy XIII
.
Xbox One Controller bug in menus
[
edit
]
Use
Final Fantasy XIII-2 Fixer
[5]
Run the utility before and alongside the game each time you play.
Other information
[
edit
]
API
[
edit
]
Technical specs
Supported
Notes
Direct3D
9
64-bit executable
Middleware
[
edit
]
Middleware
Notes
Physics
Crystal Tools
Proprietary.
Audio
Miles Sound System
Cutscenes
Bink Video
Out-of-engine cutscenes only.
Monster Glow Begone
[
edit
]
Removes the incandescent glow effect from recruited monsters.
Monster Mod Pack
[
edit
]
Adds new monsters as random encounters and Mog Throw rewards along with a few fixes. Each new monster comes included with its own unique moveset and Feral Link.
Requires the
Console Content Patch
.
System requirements
[
edit
]
Windows
Minimum
Recommended
Operating system (OS)
XP SP2 or later
Vista, 7, 8
Processor (CPU)
2 GHz Dual Core
Intel Core 2 Quad (2.66 GHz)
AMD Phenom II X4 (2.8 GHz)
System memory (RAM)
1 GB
2 GB
Hard disk drive (HDD)
30 GB
Video card (GPU)
NVIDIA Geforce 8 Series
ATI Radeon HD 4000 series
256MB of VRAM
DirectX 9.0c compatible
NVIDIA Geforce GTX 460
AMD Radeon HD 5870
Other
XInput controller (map DirectInput controllers using drivers)
[10]
References
↑
FF XIII-2 PC WINDOWS release – 11th Dec 2014 - DLC included!
↑
Game's manual on Steam
↑
Steam forums - frame rate pacer location discovery
↑
Square Enix forums - Frame rate pacer pros/cons
↑
5.0
5.1
Fix: Xbox One controller in menus :: FINAL FANTASY XIII General Discussions
↑
Steam forums - Frame rate pacer remover program
↑
FFXIII Series Outside Developer POV
↑
Sound problem. :: FINAL FANTASY XIII-2 General Discussions
↑
Audio workaround on NeoGAF
↑
System requirements recommend an XInput controller but this game does not use XInput drivers (tested by
MetalPlateMage
). See
NeoGAF Forums - Knurek on FFXIII not using xinput.dll
.
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:
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