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Difference between revisions of "Final Fantasy VIII"

From PCGamingWiki, the wiki about fixing PC games
(removed IGDB score (fewer than 4 critics))
(Why remove the native DirectX version? Also, forced APIs do not count.)
Tag: Undo
 
(47 intermediate revisions by 13 users not shown)
Line 13: Line 13:
 
{{Infobox game/row/reception|IGDB|final-fantasy-viii|}}
 
{{Infobox game/row/reception|IGDB|final-fantasy-viii|}}
 
|taxonomy    =
 
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Continuous turn-based }}
 
{{Infobox game/row/taxonomy/pacing            | Continuous turn-based }}
{{Infobox game/row/taxonomy/perspectives|Cinematic camera, Third-person, Top-down view}}
+
{{Infobox game/row/taxonomy/perspectives     | Cinematic camera, Third-person, Top-down view }}
{{Infobox game/row/taxonomy/controls|Direct control, Menu-based}}
+
{{Infobox game/row/taxonomy/controls         | Direct control, Menu-based }}
{{Infobox game/row/taxonomy/genres|JRPG, RPG}}
+
{{Infobox game/row/taxonomy/genres           | JRPG, RPG }}
 
{{Infobox game/row/taxonomy/vehicles          | Flight }}
 
{{Infobox game/row/taxonomy/vehicles          | Flight }}
 
{{Infobox game/row/taxonomy/art styles        | Pre-rendered graphics }}
 
{{Infobox game/row/taxonomy/art styles        | Pre-rendered graphics }}
{{Infobox game/row/taxonomy/themes|Fantasy, Sci-fi}}
+
{{Infobox game/row/taxonomy/themes           | Fantasy, Sci-fi }}
{{Infobox game/row/taxonomy/series|Final Fantasy}}
+
{{Infobox game/row/taxonomy/series           | Final Fantasy }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|hltb        = 3524
 
|hltb        = 3524
 +
|lutris      = final-fantasy-viii
 +
|mobygames    = final-fantasy-viii
 
|strategywiki = Final Fantasy VIII
 
|strategywiki = Final Fantasy VIII
|mobygames    = final-fantasy-viii
 
 
|wikipedia    = Final Fantasy VIII
 
|wikipedia    = Final Fantasy VIII
 
|winehq      = 125
 
|winehq      = 125
 +
|license      = commercial
 
}}
 
}}
  
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Has a different MIDI compared to the PS1 version of the game.
 
{{ii}} Has a different MIDI compared to the PS1 version of the game.
{{++}} Higher resolution 480p FMVs than the PlayStation version.<ref>[https://steamcommunity.com/app/39150/discussions/0/666828126613436064/ Steam Forums :: FMVs are WORSE quality than the original version :( ** FIXED **]</ref>
+
{{++}} Higher resolution of {{term|FMV}}s (480p) compared to the PlayStation version.<ref>[https://steamcommunity.com/app/39150/discussions/0/666828126613436064/ Steam Forums :: FMVs are WORSE quality than the original version :( ** FIXED **]</ref>
{{--}} Unfavorable to the PlayStation version in areas: Out of combat movement is limited 8 directions as opposed to complete circular movement.<ref>[https://steamcommunity.com/app/39150/discussions/0/666828126473521447/#c666828126484022123 Bought this on PSN a while back. :: FINAL FANTASY VIII General Discussions]</ref>
+
{{--}} In some areas, it is inferior to the PlayStation version. Movement is limited to 8 directions instead of full circular motion.<ref>{{Refurl|url=https://steamcommunity.com/app/39150/discussions/0/666828126473521447/#c666828126484022123|title=Bought this on PSN a while back. :: FINAL FANTASY VIII General Discussions|date=May 2023}}</ref>
{{--}} While all PlayStation version's menus run at 60 FPS, excluding main menu screens, the PC frame rate is capped at 30 FPS, 15 FPS during combat and FMVs making selection during battles sluggish.<ref name="FPSat">{{Refcheck|user=MetalPlateMage|date=August 7, 2015|comment=}}</ref>
+
{{--}} The frame rate is capped at 30 FPS during gameplay and 15 FPS during fights and {{term|FMV}}s; making selection during battles sluggish.<ref name="FPSat">{{Refcheck|user=MetalPlateMage|date=August 7, 2015|comment=}}</ref>
  
 
'''General information'''
 
'''General information'''
Line 44: Line 47:
 
{{Availability/row| Retail | | disc | [[DRM]]: Simple disc check, no physical copy protection. | | Windows }}
 
{{Availability/row| Retail | | disc | [[DRM]]: Simple disc check, no physical copy protection. | | Windows }}
 
}}
 
}}
{{ii}} A demo is available [https://archive.org/details/FinalFantasyViiiDemo here]
+
{{ii}} A demo is available [https://archive.org/details/FinalFantasyViiiDemo here].
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
{{ii}} The [https://community.pcgamingwiki.com/files/file/598-ffviii-official-patcheszip/ 1.2 patch set] fixes various bugs in the game:
+
{{ii}} The [https://community.pcgamingwiki.com/files/file/598-ffviii-official-patcheszip/ patch v1.2 package] fixes various bugs in the game:
::* FF8SqeaNVPatch.zip: 1.2 patch for Nvidia GeForce users.
+
* {{file|FF8SqeaNVPatch.zip}}: 1.2 patch for Nvidia GeForce users.
::* FF8SqeaPatch.zip: 1.2 patch for other users.
+
* {{file|FF8SqeaPatch.zip}}: 1.2 patch for other users.
::* FF8_Yamaha_Fix.zip: Extra patch to fix a bug when using DirectX 7 only with the Yamaha software synthesizer.
+
* {{file|FF8_Yamaha_Fix.zip}}: Extra patch to fix a bug when using DirectX 7 only with the Yamaha software synthesizer.
  
 
===[https://forums.qhimm.com/index.php?topic=13715.0 Roses and Wine]===
 
===[https://forums.qhimm.com/index.php?topic=13715.0 Roses and Wine]===
{{ii}} Replaces the default MIDI music with the original PlayStation version music or optionally other music as well.<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=201036734 Steam Forums :: Better Music Mod (Updated)]</ref>
+
{{ii}} Replaces the default MIDI music with the original PlayStation version music or optionally other music as well.<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=201036734|title=Steam Forums :: Better Music Mod (Updated)|date=May 2023}}</ref>
  
 
===Aali's custom driver===
 
===Aali's custom driver===
Line 64: Line 67:
 
{{Game data/config|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Square Soft, Inc\FINAL FANTASY VIII\1.00}}
 
{{Game data/config|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Square Soft, Inc\FINAL FANTASY VIII\1.00}}
 
}}
 
}}
{{ii}} With modern versions of Windows it may be in <code>{{p|hklm}}\SOFTWARE\{{p|wow64}}\Square Soft, Inc\FINAL FANTASY VIII\1.00</code> which takes precedence if both registry keys exist.
 
  
 
===Save game data location===
 
===Save game data location===
Line 73: Line 75:
 
==Video==
 
==Video==
 
{{Image|Final Fantasy VIII graphic config.png|Graphic configuration.}}
 
{{Image|Final Fantasy VIII graphic config.png|Graphic configuration.}}
{{ii}} Supported resolutions: 320x240x16 pillarboxed in 640x460x16, and 640x460x16.
+
{{ii}} Supported resolutions: 320x240 {{term|pillarboxed}} in 640x480, and 640x480 (Full Screen).
 
{{Video
 
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/final-fantasy-viii
 
|wsgf link                  = https://www.wsgf.org/dr/final-fantasy-viii
Line 91: Line 93:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = See [[#Aali's custom driver|Aali's custom driver]].
+
|windowed notes            = See [[#Aali's custom driver|Aali's custom driver]]
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
Line 98: Line 100:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = false
+
|60 fps                    = limited
|60 fps notes              = Excluding menu screens the frame rate is capped at 30 FPS, 15 FPS during combat and FMVs.<ref name="FPSat"/>
+
|60 fps notes              = Excluding menu screens, the frame rate is capped at 30 FPS.<br> 15 FPS during combat and {{term|FMV}}s.<ref name="FPSat"/>
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
Line 116: Line 121:
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
|mouse menu notes          = No in-game mouse support.
+
|mouse menu notes          = No in-game mouse support
|invert mouse y-axis      = false
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Movement restricted to first two axes.
+
|controller support notes  = Movement restricted to the first two axes
 
|full controller          = false
 
|full controller          = false
|full controller notes    = Launcher has no controller navigation support. No way to quit in-game with a controller.
+
|full controller notes    = Launcher has no controller navigation support.<br> There is no way to exit the game with a controller.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
Line 136: Line 141:
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 
|button prompts            = generic, Xbox, DualShock
 
|button prompts            = generic, Xbox, DualShock
 
|button prompts notes      = For Xbox and DualShock buttons, use the [https://forums.qhimm.com/index.php?topic=15905.0 FF8 Controller Buttons Mod]
 
|button prompts notes      = For Xbox and DualShock buttons, use the [https://forums.qhimm.com/index.php?topic=15905.0 FF8 Controller Buttons Mod]
Line 159: Line 178:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = false
+
|mute on focus lost      = limited
 
|mute on focus lost notes = Game pauses on focus lost, MIDI music and opening logo FMV do not.
 
|mute on focus lost notes = Game pauses on focus lost, MIDI music and opening logo FMV do not.
 
|eax support              = true
 
|eax support              = true
|eax support notes       = EAX 2<ref>[https://web.archive.org/web/20040515084030/http://www.3dsoundsurge.com/features/articles/APIs/APIs-p3.html 3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs]</ref>
+
|eax support notes         = EAX 2<ref>{{Refurl|url=https://web.archive.org/web/20040515084030/http://www.3dsoundsurge.com/features/articles/APIs/APIs-p3.html|title=3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs|date=May 2023}}</ref>
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        = limited
 +
|red book cd audio notes  = Disc 3 only
 
}}
 
}}
  
Line 179: Line 202:
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = Japan only.
+
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Fan translation, [https://grajpopolsku.pl/download/final-fantasy-viii-pc/ download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = n/a
 +
|subtitles = hackable
 +
|notes    = Fan translation by "ZOG", PC[https://www.zoneofgames.ru/games/final_fantasy_8/files/988.html].
 +
|fan      = true
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    =
 +
|fan      =
 
}}
 
}}
 
}}
 
}}
Line 186: Line 234:
 
==Issues fixed==
 
==Issues fixed==
 
===Running from an ISO or another drive===
 
===Running from an ISO or another drive===
{{ii}} By default the game uses the first physical CD-ROM drive location for CD checks. If you wish to use another drive (common when using an ISO), edit the registry:
+
{{ii}} By default, the game uses the first CD-ROM drive location for checking CDs. To use another drive, edit the registry.
# Go to <code>{{p|hklm}}\SOFTWARE\{{p|wow64}}\Square Soft, Inc\FINAL FANTASY VIII\1.00\DataDrive</code>
+
{{Fixbox|description=Edit Windows Registry|fix=
#: If that doesn't exist go to <code>{{p|hklm}}\SOFTWARE\{{p|wow64}}\Square Soft, Inc\FINAL FANTASY VIII\1.00\DataDrive</code>
+
# Press {{key|Win|R}}.
# Change its value to the drive letter that the .ISO occupies(usually E or F), and relaunch the game.
+
# Type {{code|regedit}} and press {{key|Enter}}.
 +
# Go to {{code|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Square Soft, Inc\FINAL FANTASY VIII\1.00}}.
 +
# Open {{code|DataDrive}} and change its value to the drive letter occupied by the CD.  
 +
# Relaunch the game.
 +
}}
  
 
===8-bit paletted textures fix===
 
===8-bit paletted textures fix===
{{ii}} When attempting to run FF8 PC on a modern system, the game's launcher will fail on video cards lacking 8-bit texture support. This causes the game to use textures that are of a lower resolution. To fix this, as well as allow the game to run at higher resolutions, download the custom launcher that may be found [https://forums.qhimm.com/index.php?topic=8715.125 here].
+
{{ii}} On modern systems, the game launcher will fail on video cards that do not support 8-bit textures.<br> This causes the game to use lower resolution textures.
 +
{{Fixbox|description=Use [https://forums.qhimm.com/index.php?topic=8715.125 custom launcher]|fix=
 +
'''Notes'''
 +
{{++}} It's possible to run the game at higher resolutions.
 +
}}
  
 
===Graphical issues===
 
===Graphical issues===
{{ii}} If you have graphical issues or artifacts, use [[#Aali's custom driver|Aali's custom driver]].
+
{{Fixbox|description=Use [[#Aali's custom driver|Aali's custom driver]]}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 6.1
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 220: Line 276:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 00:05, 8 January 2024

This page is for the original 2000 version. For the 2013 re-release, see Final Fantasy VIII (2013). For the 2019 remaster, see Final Fantasy VIII Remastered.

Final Fantasy VIII
Final Fantasy VIII cover
Developers
Square Enix
Publishers
Square Enix
Europe Eidos Interactive
Release dates
Windows January 25, 2000
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Continuous turn-based
Perspectives Cinematic camera, Third-person, Top-down view
Controls Direct control, Menu-based
Genres JRPG, RPG
Vehicles Flight
Art styles Pre-rendered graphics
Themes Fantasy, Sci-fi
Series Final Fantasy
Final Fantasy VIII on HowLongToBeat
Final Fantasy VIII on IGDB
Final Fantasy VIII guide on StrategyWiki
Final Fantasy VIII on MobyGames
Final Fantasy VIII on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV Online 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III (3D Remake) 2014
Final Fantasy IV (3D Remake) 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy VII Windows Edition 2020
Final Fantasy Pixel Remaster (series)
Final Fantasy VII Remake Intergrade 2021
Stranger of Paradise: Final Fantasy Origin 2022
Crisis Core: Final Fantasy VII Reunion 2022
Final Fantasy VII: Ever Crisis 2023
Final Fantasy XVI TBA

Key points

Has a different MIDI compared to the PS1 version of the game.
Higher resolution of FMVs (480p) compared to the PlayStation version.[1]
In some areas, it is inferior to the PlayStation version. Movement is limited to 8 directions instead of full circular motion.[2]
The frame rate is capped at 30 FPS during gameplay and 15 FPS during fights and FMVs; making selection during battles sluggish.[3]

General information

Qhimm Final Fantasy Mod Forums

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: Simple disc check, no physical copy protection.
Windows
A demo is available here.

Essential improvements

Patches

The patch v1.2 package fixes various bugs in the game:
  • FF8SqeaNVPatch.zip: 1.2 patch for Nvidia GeForce users.
  • FF8SqeaPatch.zip: 1.2 patch for other users.
  • FF8_Yamaha_Fix.zip: Extra patch to fix a bug when using DirectX 7 only with the Yamaha software synthesizer.

Roses and Wine

Replaces the default MIDI music with the original PlayStation version music or optionally other music as well.[4]

Aali's custom driver

See the corresponding section in Final Fantasy VII.

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc\FINAL FANTASY VIII\1.00[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save[Note 2]

Video

Graphic configuration.
Graphic configuration.
Supported resolutions: 320x240 pillarboxed in 640x480, and 640x480 (Full Screen).

Graphics feature State WSGF Notes
Widescreen resolution
See Aali's custom driver for a workaround, though it currently has a black bottom border.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See Aali's custom driver
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Excluding menu screens, the frame rate is capped at 30 FPS.
15 FPS during combat and FMVs.[3]
120+ FPS
High dynamic range display (HDR)

Input

Controller configuration.
Controller configuration.
Key configuration.
Key configuration.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
No in-game mouse support
Mouse Y-axis inversion
Controller
Controller support
Movement restricted to the first two axes
Full controller support
Launcher has no controller navigation support.
There is no way to exit the game with a controller.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts Input settings icon - Generic Controller.svg
For Xbox and DualShock buttons, use the FF8 Controller Buttons Mod
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio configuration.
Audio configuration.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Game pauses on focus lost, MIDI music and opening logo FMV do not.
EAX support
EAX 2[5]
Royalty free audio
Red Book CD audio
Disc 3 only

Localizations

Language UI Audio Sub Notes
English
Japanese
Polish
Fan translation, download.
Russian
Fan translation by "ZOG", PC[1].
Italian

Issues fixed

Running from an ISO or another drive

By default, the game uses the first CD-ROM drive location for checking CDs. To use another drive, edit the registry.
Edit Windows Registry
  1. Press Win+R.
  2. Type regedit and press Enter.
  3. Go to HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc\FINAL FANTASY VIII\1.00.
  4. Open DataDrive and change its value to the drive letter occupied by the CD.
  5. Relaunch the game.

8-bit paletted textures fix

On modern systems, the game launcher will fail on video cards that do not support 8-bit textures.
This causes the game to use lower resolution textures.
Use custom launcher

Notes

It's possible to run the game at higher resolutions.

Graphical issues

Use Aali's custom driver

Other information

API

Technical specs Supported Notes
Direct3D 6
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video 0.9d

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 200 MHz[6]
Intel Pentium II 266 MHz[7]
System memory (RAM) 32 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) 4 MB[7]/8 MB[6] of VRAM
DirectX 6.1 compatible
Sound (audio device) DirectSound-compatible
Other DirectMusic-compatible Software Synthesizer
8X CD-ROM


Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Steam Forums :: FMVs are WORSE quality than the original version :( ** FIXED **
  2. Bought this on PSN a while back. :: FINAL FANTASY VIII General Discussions - last accessed on May 2023
  3. 3.0 3.1 Verified by User:MetalPlateMage on August 7, 2015
  4. Steam Forums :: Better Music Mod (Updated) - last accessed on May 2023
  5. 3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs - last accessed on May 2023
  6. 6.0 6.1 6.2 With Direct3D-compatible 3D accelerator
  7. 7.0 7.1 Without Direct3D-compatible 3D accelerator