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Difference between revisions of "Far Cry 3"

From PCGamingWiki, the wiki about fixing PC games
(→‎Network: added details on local co-op absence; LAN false)
(→‎Video settings: fixed that title monster, Ambiend Occulusion part which was in 1 line for some reason, better explaining about MSAA issue.)
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|anisotropic notes          = The game doesn't have any Anisotropic Filtering option, but it's possible to force AF through Nvidia/AMD Control Panel.
 
|anisotropic notes          = The game doesn't have any Anisotropic Filtering option, but it's possible to force AF through Nvidia/AMD Control Panel.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Changeable [[MSAA]] from 0 to 8, '''Post FX''' handles [[FXAA]].<br/>Because the way [[MSAA]] is implemented it may leave some aliasing.<ref>[http://screenshotcomparison.com/comparison/81890 Far Cry 3 : Screenshot Comparison], most noticeable antialiasing is in the books at the corner.</ref>  
+
|antialiasing notes        = Changeable [[MSAA]] from 0 to 8, '''Post FX''' handles [[FXAA]].<br/>Because the way [[MSAA]] is implemented it may leave some aliasing when [[#Disable ambient occlusion|used with SSAO]].<ref name="SSAOMSAA">[http://screenshotcomparison.com/comparison/81890 Far Cry 3 : Screenshot Comparison], most noticeable antialiasing is in the books at the corner.</ref>  
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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}}
 
}}
  
==='''Performance boost!''' Disable depth of field (on background/when not aiming), and enhance near objects/forest Anti Aliasing.===
+
===Disable depth of field===
{{++}}This stabilize the frame rate fluctuation, fix the low-res textures on the background and can give a huge FPS boost in open view areas, for example, on the top of a tower.
+
{{ii}} Enhances antialiasing on forests and objects that are near, stabilizes the frame rate fluctuation, fixes the low-res textures on the background and can give a huge FPS boost in open view areas, for example, on the top of a tower.  
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit GamerProfile.xml}}
 
{{Fixbox/fix|Edit GamerProfile.xml}}
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===Disable HDR===
 
===Disable HDR===
{{++}} Disable this to improve fps.
+
{{ii}} Disabling improves fps.
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit GamerProfile.xml}}
 
{{Fixbox/fix|Edit GamerProfile.xml}}
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===Disable ambient occlusion==={{--}} Ambient occlusion can't be disabled completely through the in-game settings when  
+
===Disable ambient occlusion===
 
+
{{--}} Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).{{Fixbox|1={{Fixbox/fix|Edit GamerProfile.xml}}# Open <code>[[#Configuration file(s) location|GamerProfile.xml]]</code> with a text editor.# Locate <code>SSAOLevel="x"</code> and change x to 0.{{ii}} Whenever you change graphical settings in-game SSAOLevel="0" is changed back to the default 1 (SSAO).}}
+
{{--}} Use of SSAO makes [[MSAA]] useless because the way it's implemented<ref name="SSAOMSAA" />
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Edit GamerProfile.xml}}
 +
# Open <code>[[#Configuration file(s) location|GamerProfile.xml]]</code> with a text editor.
 +
# Locate <code>SSAOLevel="x"</code> and change x to 0.
 +
'''Notes'''
 +
{{ii}} Whenever you change graphical settings in-game SSAOLevel="0" is changed back to the default 1 (SSAO).
 +
}}
  
 
===Disable motion blur===
 
===Disable motion blur===
{{ii}} Also helps to reduce input lag.
+
{{ii}} Disabling also helps to reduce input lag.
 +
{{ii}} Even if motion blur is handled by PostFX setting, completely disabling PostFX doesn't seem to work. It can be disabled with <code><post></code> in configuration file but game seems to remove it with every launch.  
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit config}}
 
{{Fixbox/fix|Edit config}}

Revision as of 08:45, 1 August 2014

Template:Infobox game/row/winporter
Far Cry 3
Cover image missing, please upload it
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
Dunia 2
Release dates
Windows November 29, 2012
Far Cry 3 on Wikipedia
Far Cry
Far Cry 2004
Far Cry 2 2008
Far Cry 3 2012
Far Cry 3 Blood Dragon 2013
Far Cry 4 2014
Far Cry Primal 2016
Far Cry 5 2018
Far Cry New Dawn 2019
Far Cry 6 2021

Key points

PC version features high resolution textures, tessellation, high quality shadows and more PC specific features.
Large number of issues reported on multiple hardware configurations, including texture problems, falling through the world, etc.

General information

Official game site
Ubisoft Forums - PC Discussion
Ubisoft Forums - Technical Community Help
Far Cry Wiki
Steam Community Discussions
Steam Users' Forums for game series

Availability

Template:Availability Table

All versions require Uplay.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/220240/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/220240/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Ubisoft Connect
Save games automatically sync.

Video settings

In-game general video settings.
In-game advanced video settings.

Template:Video settings

Widescreen resolution

Instructions
Instructions

Disable depth of field

Enhances antialiasing on forests and objects that are near, stabilizes the frame rate fluctuation, fixes the low-res textures on the background and can give a huge FPS boost in open view areas, for example, on the top of a tower.
Instructions

Disable HDR

Disabling improves fps.
Instructions


Disable ambient occlusion

Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
Use of SSAO makes MSAA useless because the way it's implemented[1]
Instructions

Disable motion blur

Disabling also helps to reduce input lag.
Even if motion blur is handled by PostFX setting, completely disabling PostFX doesn't seem to work. It can be disabled with <post> in configuration file but game seems to remove it with every launch.
Instructions

Input settings

In-game general control settings.
In-game key map settings.
In-game gamepad layout settings.

Template:Input settings

Manually bind Enter key to an action

Instructions

Toggle aiming down sights (ADS) for weapons

Instructions

Negative mouse acceleration

Negative mouse acceleration prevents fast mouse movements. Mouse acceleration option in the Options menu does not fix the negative effect.
Instructions

Audio settings

In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Czech
Danish
Dutch
French
German
Italian
Norwegian
Polish
Portuguese
Russian
Spanish
Swedish

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
18

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 443, 13000, 13005, 13200
UDP 9000-9005, 21800-21845
Universal Plug and Play (UPnP) support status is unknown.

Issues unresolved

Game stuck on skill tree

Game stuck on the first time you enter the skill tree. The game will not exit from the skill tree no matter what key is pressed.

Crash after first cutscene and random crashing

Crashes can randomly happen in all parts of the game.[2]
Crash are more frequent after first -unskippable- cutscene.[3]
Instructions
Instructions
Instructions

Textures and artifacting

Crash when installed in a Windows 8 Storage Space

The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space. Reinstalling on the C:\ drive will fix this issue.

Issues fixed

Change UI language

For some reason Far Cry 3 will sometimes have a (poorly) translated interface.
Instructions

Microstutter

Instructions

Multi-GPU crash

If your game freezes and crashes when entering a saved game, you must disable the Post FX option.
Instructions

Game stuck on splash screen

Game splash screen pops up on desktop and freezes, doing nothing until the process is ended.
Instructions

Parachute will not open

Game reports wrong button for opening parachute when jumping with wing-suit. There seems to be link between crouch binding and change vehicle seat binding. Make sure that these actions are bound to same key.[4]

Multiplayer weapons will not level up

Weapons earn EXP and level up during matches, but do no retain EXP post-game; weapons stay at level 1 indefinitely.
Instructions

Installation Issues

When using a C:\ drive with limited space such as an SSD, the game will not install onto a secondary drive even if you have sufficient free space.

Instructions

First loading screen stalls or takes excessive amounts of time

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) AMD Athlon 64 X2 6000+
Intel Core 2 Duo E6700
System memory (RAM)
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 8800
AMD Radeon HD 2900
512 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References