Difference between revisions of "Dungeon Defenders II"
From PCGamingWiki, the wiki about fixing PC games
(Left EA June 20th 2017) |
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|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = By default the Unreal engine smooths framerates between 22-62fps. See [[#High frame rate|High frame rate]] for higher values. | |120 fps notes = By default the Unreal engine smooths framerates between 22-62fps. See [[#High frame rate|High frame rate]] for higher values. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 130: | Line 132: | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
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|minCPU = 2 GHz Dual Core | |minCPU = 2 GHz Dual Core | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8600 |
|minGPU2 = ATI Radeon HD 2600 | |minGPU2 = ATI Radeon HD 2600 | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
Line 238: | Line 244: | ||
|recCPU = 3 GHz | |recCPU = 3 GHz | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 260 |
|recGPU2 = AMD Radeon HD 4770 | |recGPU2 = AMD Radeon HD 4770 | ||
|recVRAM = 1 GB | |recVRAM = 1 GB |
Revision as of 06:09, 2 February 2018
Developers | |
---|---|
Trendy Entertainment | |
Engines | |
Unreal Engine 3[1] | |
Release dates | |
Windows | June 20, 2017 |
Dungeon Defenders | |
---|---|
Dungeon Defenders | 2011 |
Dungeon Defenders Eternity | 2014 |
Dungeon Defenders II | 2017 |
Dungeon Defenders: Awakened | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration files location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/236110/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Edit config file[citation needed] |
---|
|
High frame rate
Edit config file[citation needed] |
---|
|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 51640-51650 |
UDP | 10000-12000, 20000-25000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Disable mouse smoothing
Edit config file[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 8.1 |
Processor (CPU) | 2 GHz Dual Core | 3 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | Nvidia GeForce 8600 ATI Radeon HD 2600 512 MB of VRAM DirectX 9 compatible | Nvidia GeForce GTX 260 AMD Radeon HD 4770 1 GB of VRAM DirectX 9 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/236110/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (236110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.