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Difference between revisions of "Dungeon Defenders"

From PCGamingWiki, the wiki about fixing PC games
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{{Stub}}
+
{{Infobox game
{{infobox
+
|cover       = Dungeon defenders boxart.jpg
|cover         = dungeon_defenders_boxart.jpg
+
|developers  =
|developer     = [[Wikipedia:Trendy Entertainment|Trendy Entertainment]]
+
{{Infobox game/row/developer|Trendy Entertainment}}
|publisher      = [http://www.reverbpublishing.com/ Reverb Publishing]
+
{{Infobox game/row/porter|Ryan C. Gordon|Linux}}
|engine         = Unreal Engine 3
+
|publishers  =  
|release dates = 19 October 2011
+
{{Infobox game/row/publisher|Reverb Publishing}}
 +
|engines      =
 +
{{Infobox game/row/engine|Unreal Engine 3}}
 +
|release dates=  
 +
{{Infobox game/row/date|Windows|October 19, 2011}}
 +
{{Infobox game/row/date|OS X|March 15, 2012}}
 +
{{Infobox game/row/date|Linux|December 19, 2012}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|dungeon-defenders|81}}
 +
{{Infobox game/row/reception|IGDB|dungeon-defenders|78}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Tower defense }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cel-shaded }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Dungeon Defenders }}
 +
|steam appid  = 65800
 +
|steam appid side = 238230,204387,204380,203700,202520,202521,222680,208546,204384,208545,208544,204383,208543,202524,208541,208542,208540,204382,204388,204386,204385,204381,203702,203701,202523
 +
|gogcom id    =
 +
|hltb        = 2939
 +
|strategywiki = Dungeon Defenders
 +
|mobygames    = dungeon-defenders
 +
|wikipedia    = Dungeon Defenders
 +
|winehq      = 13601
 +
|license      =
 
}}
 
}}
Dungeon Defenders is a game developed by [[Wikipedia:Trendy Entertainment|Trendy Entertainment]] for [[Windows|Microsoft Windows]] , Android, Xbox, Playstation, and IOS Based Devices.
 
  
=Windows=
+
'''Key points'''
 +
{{--}} The OS X and Linux versions are held back at v7.48, breaking cross platform play with Windows.<ref>{{Refcheck|user=Snow43|date=2020-02-27|comment=Despite the activity on [https://steamdb.info/depot/65803/ SteamDB], the game version is still 7.48.}}</ref>
 +
{{--}} The OS X and Linux versions of the game do not have a launcher, making certain features hard to configure.
 +
{{--}} Online multiplayer in DRM-free versions has stopped working on May 31, 2014 due to [[GameSpy]] services being shut down.<ref name="GameSpy">[http://forums.dungeondefenders2.com/showthread.php?113297-GameSpy-Servers-are-Shutting-Down GameSpy Servers are Shutting Down]</ref>
 +
{{--}} The Linux version has game breaking bugs and lacks certain features.
 +
 
 +
'''General information'''
 +
{{mm}} [http://forums.trendyent.com Official Forums]
 +
{{mm}} [https://dungeondefenders.fandom.com/wiki/Dungeon_Defenders_Wiki Dungeon Defenders Wiki]
 +
{{mm}} [https://steamcommunity.com/app/65800/discussions/ Steam Community Discussions]
 +
 
 
==Availability==
 
==Availability==
{{DRM Table|
+
{{Availability|
{{DRM Table/row| {{StoreLink|Steam|65800}} | {{ID|Steam}} | Requires separate login to Developers Servers for Multiplayer}}
+
{{Availability/row| Amazon | B005VFHOOE | Steam | | | Windows, OS X, Linux }}
 +
{{Availability/row| GamersGate | dungeon-defenders-collection | Steam | | | Windows, OS X, Linux }}
 +
{{Availability/row| Humble | dungeon-defenders-collection | DRM-free | Includes all DLC with purchase. Inludes Android version. | Steam | Windows, OS X, Linux }}
 +
{{Availability/row| Steam | 65800 | Steam | Requires separate log-in to developer's servers for multiplayer | | Windows, OS X, Linux }}
 +
}}
 +
 
 +
{{DLC|
 +
{{ii}} DLC is only available for the Steam version.
 +
 
 +
{{DLC/row| Anniversary Pack | Free. | Windows, OS X, Linux}}
 +
{{DLC/row| Capture the Flag Pre-Alpha Pass (Free DLC) | Free. | Windows, OS X, Linux}}
 +
{{DLC/row| The Tinkerer's Lab Mission Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| Etherian Festival of Love | | Windows, OS X, Linux}}
 +
{{DLC/row| Etherian Holiday Extravaganza | | Windows, OS X, Linux}}
 +
{{DLC/row| The Great Turkey Hunt! Mission & Costumes | | Windows, OS X, Linux}}
 +
{{DLC/row| Halloween Costume Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| Halloween Mission Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| Jester Hero DLC | | Windows, OS X, Linux}}
 +
{{DLC/row| Quest for the Lost Eternia Shards Part 4 | | Windows, OS X, Linux}}
 +
{{DLC/row| Talay Mining Complex Mission Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| Summoner Hero DLC | | Windows, OS X, Linux}}
 +
{{DLC/row| Quest for the Lost Eternia Shards Part 3 | | Windows, OS X, Linux}}
 +
{{DLC/row| City in the Cliffs Mission Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| Penny Arcade Character Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| Series EV Hero DLC | | Windows, OS X, Linux}}
 +
{{DLC/row| Karathiki Jungle Mission Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| Lucky Costume Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| Quest for the Lost Eternia Shards Part 2 | | Windows, OS X, Linux}}
 +
{{DLC/row| President's Day Surprise | | Windows, OS X, Linux}}
 +
{{DLC/row| Barbarian Hero DLC | | Windows, OS X, Linux}}
 +
{{DLC/row| Assault Mission Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| Quest for the Lost Eternia Shards Part 1 | | Windows, OS X, Linux}}
 +
{{DLC/row| Warping Core Challenge Mission Pack | | Windows, OS X, Linux}}
 +
{{DLC/row| New Heroes DLC | | Windows, OS X, Linux}}
 +
}}
 +
 
 +
==Game data==
 +
===Configuration file(s) location===
 +
{{Game data|
 +
{{Game data/config|Windows|}}
 +
{{Game data/config|OS X|}}
 +
{{Game data/config|Linux|{{P|xdgdatahome}}/DungeonDefenders/}}
 +
{{Game data/config|Steam|{{p|steam}}/userdata/{{p|uid}}/65800/remote/}}
 +
}}
 +
 
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|}}
 +
{{Game data/saves|OS X|}}
 +
{{Game data/saves|Linux|{{P|xdgdatahome}}/DungeonDefenders/}}
 +
{{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/65800/remote/}}
 +
}}
 +
{{XDG|true}}
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                  = unknown
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                =
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = true
 +
|steam cloud notes        = Syncs save games.
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 +
{{Image|Dungeon Defenders External Options.png|Launcher options menu.}}
 +
{{Image|Dungeon Defenders - General.png|In-game general settings.}}
 +
{{Image|Dungeon Defenders - Graphics.png|In-game graphics settings.}}
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/dungeon-defenders/en
 +
|widescreen wsgf award      = incomplete
 +
|multimonitor wsgf award    = incomplete
 +
|ultrawidescreen wsgf award = incomplete
 +
|4k ultra hd wsgf award    = incomplete
 +
|widescreen resolution      = true
 +
|widescreen resolution notes= Change the resolution further using <code>ResX</code> and <code>ResY</code> in ''*-UDKEngine.ini'' in [[#Game data|config location]].
 +
|multimonitor              = false
 +
|multimonitor notes        =
 +
|ultrawidescreen            = true
 +
|ultrawidescreen notes      = Input ultrawide resolution as custom resolution in the game's launcher.
 +
|4k ultra hd                = true
 +
|4k ultra hd notes          = Input 3840x2160 as custom resolution in the game's launcher.
 +
|fov                        = true
 +
|fov notes                  =
 +
|windowed                  = true
 +
|windowed notes            =
 +
|borderless windowed        = false
 +
|borderless windowed notes  =
 +
|anisotropic                = hackable
 +
|anisotropic notes          = <code>MaxAnisotropy</code> in ''*-UDKEngine.ini'' in [[#Game data|config location]].
 +
|antialiasing              = hackable
 +
|antialiasing notes        = <code>MaxMultisamples</code> in ''*-UDKEngine.ini'' in [[#Game data|config location]].
 +
|vsync                      = true
 +
|vsync notes                = Settings in game's launcher.
 +
|60 fps                    = hackable
 +
|60 fps notes              = NVIDIA support unknown. AMD users using Enhanced Sync need to follow the steps found [https://www.pcgamingwiki.com/w/index.php?title=Dungeon_Defenders&action=submit#Radeon_Enhanced_Sync_Incompatibility_.28Stuck_at_40FPS_with_framedrops.29 here]. No issues if not using Enhanced Sync.
 +
|120 fps                    = false
 +
|120 fps notes              = Frame rate smoothing of 20-62 FPS, config file edits ignored. Alters gameplay if forcefully disabled.<ref>{{Refsnip|url=https://steamcommunity.com/app/65800/discussions/0/451851477871093961/#c451851477890820931|title=How to get higher than 60 fps? :: Dungeon Defenders General Discussion, Post #9|date=August 5, 2016|snippet=https://www.youtube.com/watch?v=X3AA3zKW4e0}}</ref>
 +
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = false
 +
|color blind notes          =
 +
}}
 +
 
 +
==Input==
 +
{{Image|Dungeon Defenders External Controls.png|Launcher control settings.}}
 +
{{Image|Dungeon Defenders - Keyboard.png|In-game keyboard settings.}}
 +
{{Image|Dungeon Defenders - Controller.png|In-game controller settings.}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          = Handled via launcher; can only review mappings in-game.
 +
|acceleration option      = true
 +
|acceleration option notes =
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  = For camera turning speed.
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = true
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 +
|controller support notes  = XInput only.
 +
|full controller          = true
 +
|full controller notes    =
 +
|controller remap          = true
 +
|controller remap notes    = Via launcher. In game settings only offer two presets.
 +
|controller sensitivity    = false
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = true
 +
|invert controller y-axis notes=
 +
|xinput controllers        = true
 +
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4              = false
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = false
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = true
 +
|controller hotplug notes  = Unplugging might leave some controller prompts visible or not correctly change first person back to keyboard.
 +
|haptic feedback          = true
 +
|haptic feedback notes    = Toggleable.
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
==Audio==
 +
{{Image|Dungeon Defenders - voip.png|In-game voip settings.}}
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    = Music, SFX, incoming voice (microphone)
 +
|surround sound          = true
 +
|surround sound notes    = Up to 7.1 output<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 +
|subtitles                = true
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = true
 +
|mute on focus lost notes =
 +
|eax support              =
 +
|eax support notes        =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://www.trc-playground.hu/forditasok/#dungeondefenders Fan translation.]
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = true
 +
|local play players  = 4
 +
|local play modes    = Co-op
 +
|local play notes    = One player can use keyboard and mouse, other require XInput compatible controllers.
 +
|lan play            = true
 +
|lan play players    = 4
 +
|lan play modes      = Co-op
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 4
 +
|online play modes    = Co-op
 +
|online play notes    = Online modes no longer work for the DRM-free versions.<ref name="GameSpy"/> OS X and Linux players of the game cannot play online with Windows players due to v8 never being released for those platforms.
 +
|asynchronous        = false
 +
|asynchronous notes  =
 +
}}
 +
 
 +
{{Network/Connections
 +
|matchmaking        = true
 +
|matchmaking notes  =
 +
|p2p                = true
 +
|p2p notes          =
 +
|dedicated          = false
 +
|dedicated notes    =
 +
|self-hosting      = true
 +
|self-hosting notes =
 +
|direct ip          = false
 +
|direct ip notes    =
 +
}}
 +
 
 +
{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp = true
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  = false
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2012/05/dungeon-defenders.html Helix Mod: Dungeon Defenders].
 +
|tridef 3d                  = unknown
 +
|tridef 3d notes            =
 +
|iz3d                        = unknown
 +
|iz3d notes                  =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 
 +
==Issues fixed==
 +
===Game does not launch===
 +
{{Fixbox|description=Rename the main EXE file|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/65800/discussions/0/810921273915415205/|title=Game don't launch - Steam Community Discussions for Dungeon Defenders|date=May 2023}}</ref>|fix=
 +
# Go to <code>{{p|game}}\Binaries\Win32</code>
 +
# Rename <code>DungeonDefenders.exe</code> to <code>DungeonDefenders.old</code>
 +
# Rename <code>DunDefGame.exe</code> to <code>DungeonDefenders.exe</code>
 +
# Launch the game.
 +
}}
 +
 
 +
===Connectivity Issues===
 +
{{ii}} You may receive a message "Connection to host has been lost". This is a misleading error message indicating that you do not have DLC owned by the host.
 +
 
 +
===Failed to Create Game===
 +
{{ii}} Uninstall hamachi or if you have Virtualbox/VMware installed disable their network adapters
 +
 
 +
==Other information==
 +
===Launch directly to game and skip the launcher===
 +
{{Fixbox|description=Use the <code>-nosplash</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}}}
 +
 
 +
===Configuration tweaks===
 +
{{Fixbox|description=Edit UDKEngine.ini|ref=<ref>[https://web.archive.org/web/20141205141714/http://forums.steampowered.com/forums/showthread.php?t=2187084 &#91;TWEAKS&#93; Improve your Dungeon Defenders - Steam Users' Forums] (retrieved)</ref>|fix=
 +
{{ii}} Before changing any of the entries in the below file, please make a backup of file for safety.
 +
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 +
# Open <code>UDKEngine.ini</code>
 +
# Make the changes below.
 +
# After making modifications to {{file|UDKEngine.ini}}, set file to read-only to prevent game client from resetting changes that were made. Steam will reset this game file if it needs to verify the game cache - make a backup as needed.
 +
 
 +
* Best Quality - Most extreme performance hit to system - Can affect  [[Glossary:Frame rate (FPS)|frame rate]]
 +
* High Quality = Recommended of fully DirectX 10/11 compliant video card - Possible impact on  [[Glossary:Frame rate (FPS)|frame rate]]
 +
* Better Quality = Recommended of DirectX 9/10/11 compliant video card - Minimal impact on  [[Glossary:Frame rate (FPS)|frame rate]]
 +
}}
 +
 
 +
Section: <code>[SystemSettings]</code>
 +
 
 +
{| class="wikitable sortable"
 +
|-
 +
! Setting Name !! Better Quality Setting !! High Quality Setting !! Best Quality Setting !! Notes
 +
|-
 +
| [[Gaming Glossary#Trilinear Filtering|Trilinear]] || True || N/A || N/A || This entry will need to be manually entered - Ex. Trilinear=True
 +
|-
 +
| UseVsync || True || N/A || N/A || Forces  [[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]
 +
|-
 +
| Fullscreen || True || N/A || N/A || Forces full screen mode
 +
|-
 +
| MaxAnisotropy || Default || 12 || 16 || none
 +
|-
 +
| MaxMultisamples || Default || 4 || 16 || none
 +
|-
 +
| bEnableBranchingPCFShadows || True || N/A || N/A || none
 +
|-
 +
| bAllowBetterModulatedShadows || True || N/A || N/A || none
 +
|-
 +
| bEnableForegroundShadowsOnWorld || True || N/A || N/A || none
 +
|-
 +
| bEnableForegroundSelfShadowing || True || N/A || N/A || none
 +
|-
 +
| ParticleLODBias || -1 || N/A || N/A || none
 +
|}
 +
 
 +
Section: <code>[TextureStreaming]</code>
 +
 
 +
{| class="wikitable sortable"
 +
|-
 +
! Setting Name !! Better Quality Setting  !! Notes
 +
|-
 +
| PoolSize || 320 || none
 +
|-
 +
| HysteresisLimit || 20 || none
 +
|-
 +
| DropMipLevelsLimit || 16 || none
 +
|-
 +
| StopIncreasingLimit || 12 || none
 +
|-
 +
| StopStreamingLimit || 8 || none
 +
|-
 +
| MinEvictSize || 12 || none
 +
|-
 +
| MinFudgeFactor || 0.5 || none
 +
|-
 +
| FudgeFactorIncreaseRateOfChange || 0.5 || none
 +
|-
 +
| FudgeFactorDecreaseRateOfChange || -0.4 || none
 +
|-
 +
| MinRequestedMipsToConsider || 11 || none
 +
|-
 +
| MinTimeToGuaranteeMinMipCount || 0 || none
 +
|-
 +
| MaxTimeToGuaranteeMinMipCount || 0 || none
 +
|-
 +
| UseTextureFileCache || True || none
 +
|-
 +
| LoadMapTimeLimit || 4.0 || none
 +
|-
 +
| LightmapStreamingFactor || 0.04 || none
 +
|-
 +
| MaxLightmapRadius || 2000.0 || none
 +
|-
 +
| AllowStreamingLightmaps || False || none
 +
|}
 +
 
 +
===Full Screen Split-Screen With Dual Monitors===
 +
{{Fixbox|description=Set up dual monitors|ref={{cn|date=July 2016}}|fix=
 +
# Enable Eyefinity or Nvidia Surround mode using the two monitors you want to use.
 +
# Run Dungeon Defenders and set the resolution (via the launcher options menu) to the resolution of the display group (e.g. 3840x1080).
 +
# In-game, set the split-screen mode to Vertical.
 +
 
 +
'''Notes'''
 +
{{ii}} The menu will be in between the two monitors - This can be difficult to see.
 +
}}
 +
 
 +
===Radeon Enhanced Sync Incompatibility (Stuck at 40FPS with framedrops)===
 +
{{Fixbox|description=Disable Radeon Enhanced Sync|ref={{cn|date=December 2020}}|fix=
 +
# Open AMD Radeon Settings
 +
# Go to the Gaming tab and select "Dungeon Defenders Eternity" (It will show as eternity instead of the original game). This will be pre-selected if you have the game already open.
 +
# Toggle "Radeon Enhanced Sync" to off.
 +
 
 +
'''Notes'''
 +
{{ii}} It is unclear why the incompatibility exists. Radeon Chill will still function to cap FPS if you have unlocked it past the regular cap.
 
}}
 
}}
  
==Graphical Tweaks==
+
==Other information==
===[[Field Of View (FOV)|Field Of View]]===
+
===API===
FOV [degrees] - Changes the Field of View to the specified degrees (Awaiting Confirmation)
+
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = true
 +
|opengl notes          = OS X and Linux only.
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =  
 +
|shader model versions  =  
 +
|shader model notes    =  
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = false
 +
|linux executable notes =
 +
}}
  
==Controller Support==
+
===Middleware===
XBox 360 Controller support available for Windows Version of Game
+
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            = Fonix TTS (Text to Speech)
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      = GameSpy, Steamworks
 +
|multiplayer notes=  
 +
}}
  
==System Requirements==
+
==System requirements==
{{SysReq
+
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
|minOS = Windows XP
 
|recOS = Windows 7
 
|minproc = 1 GHz dual core
 
|recproc = Quadcore Intel or AMD Phenom Quad-Core
 
|minmem = 1 GB
 
|recmem = 1+ GB
 
|minHD = 2 GB free
 
|minGPU1 = ATI x1300 or Nvidia GeForce 6200 or higher
 
|minVRAM = 256
 
  
|minVRAM = 256 MB
+
|minOS    = XP
|recGPU1 = ATI HD4350
+
|minCPU  = 1 GHz Dual-core CPU
|recGPU2 = Nvidia GeForce 100M or Higher
+
|minRAM  = 1 GB
|recVRAM =  
+
|minHD    = 2 GB
|reccont = Xbox 360 controller
+
|minGPU  = Graphics Card with Shader Model 3 support, 256 MB video memory
 +
|minVRAM  = 256 MB
 +
|minSM = 3
 +
|minDX    = 9.0c
 +
|reccont = Xbox 360 controller
 +
 
 +
|recOS    = 7
 +
|recCPU  = 2 Ghz Dual-Core CPU
 +
|recRAM  = 2 GB
 +
|recHD    =
 +
|recGPU  = Graphics Card with 512 MB video memory
 +
|recVRAM  = 512 MB
 +
|recSM =
 +
|recDX    =
 
}}
 
}}
  
==Forums==
+
{{System requirements
[http://forums.steampowered.com/forums/forumdisplay.php?f=1240 Steam forum]
+
|OSfamily = OS X
  
[http://forums.trendyent.com/ Official forum]
+
|minOS    = 10.6.3, or later.
 +
|minCPU  = 1.3 GHz Intel CPU
 +
|minRAM  = 2 GB
 +
|minHD    = 3 GB
 +
|minVRAM  = 256 MB
 +
|minOGL  = 2.1
 +
|minSM    = 3
 +
}}
  
==Community Sites==
+
{{System requirements
[http://dungeondefenders.wikia.com/wiki/Dungeon_Defenders_Wiki Dungeon Defenders Wikia]
+
|OSfamily = Linux
  
=References=
+
|minOS    = Ubuntu 12.04 LTS
[http://forums.steampowered.com/forums/showthread.php?t=2187084 Dungeon Defenders Tweaks Courtesy of ajilejay]
+
|minCPU  = 2 GHz CPU
 +
|minRAM  = 2 GB
 +
|minHD    = 6 GB
 +
|minGPU  = ATI Radeon HD 2400, equivalent or greater
 +
|minGPU2  = Nvidia GeForce 7600, equivalent or greater
 +
|minOGL  = 2.1
 +
}}
  
[[Category:Game]]
+
{{References}}
[[Category:Windows]]
 

Latest revision as of 01:05, 14 May 2023

Dungeon Defenders
Dungeon Defenders cover
Developers
Trendy Entertainment
Linux Ryan C. Gordon
Publishers
Reverb Publishing
Engines
Unreal Engine 3
Release dates
Windows October 19, 2011
macOS (OS X) March 15, 2012
Linux December 19, 2012
Reception
Metacritic 81
IGDB 78
Taxonomy
Monetization DLC
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Tower defense
Art styles Cel-shaded
Themes Fantasy
Series Dungeon Defenders
Dungeon Defenders on HowLongToBeat
Dungeon Defenders on IGDB
Dungeon Defenders guide on StrategyWiki
Dungeon Defenders on MobyGames
Dungeon Defenders on Wikipedia
Dungeon Defenders
Dungeon Defenders 2011
Dungeon Defenders Eternity 2014
Dungeon Defenders II 2017
Dungeon Defenders: Awakened 2020

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

The OS X and Linux versions are held back at v7.48, breaking cross platform play with Windows.[1]
The OS X and Linux versions of the game do not have a launcher, making certain features hard to configure.
Online multiplayer in DRM-free versions has stopped working on May 31, 2014 due to GameSpy services being shut down.[2]
The Linux version has game breaking bugs and lacks certain features.

General information

Official Forums
Dungeon Defenders Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
macOS (OS X)
Linux
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Includes all DLC with purchase. Inludes Android version.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Requires separate log-in to developer's servers for multiplayer
Windows
macOS (OS X)
Linux

DLC and expansion packs

DLC is only available for the Steam version.
Name Notes
Anniversary Pack Free.
Windows
macOS (OS X)
Linux
Capture the Flag Pre-Alpha Pass (Free DLC) Free.
Windows
macOS (OS X)
Linux
The Tinkerer's Lab Mission Pack
Windows
macOS (OS X)
Linux
Etherian Festival of Love
Windows
macOS (OS X)
Linux
Etherian Holiday Extravaganza
Windows
macOS (OS X)
Linux
The Great Turkey Hunt! Mission & Costumes
Windows
macOS (OS X)
Linux
Halloween Costume Pack
Windows
macOS (OS X)
Linux
Halloween Mission Pack
Windows
macOS (OS X)
Linux
Jester Hero DLC
Windows
macOS (OS X)
Linux
Quest for the Lost Eternia Shards Part 4
Windows
macOS (OS X)
Linux
Talay Mining Complex Mission Pack
Windows
macOS (OS X)
Linux
Summoner Hero DLC
Windows
macOS (OS X)
Linux
Quest for the Lost Eternia Shards Part 3
Windows
macOS (OS X)
Linux
City in the Cliffs Mission Pack
Windows
macOS (OS X)
Linux
Penny Arcade Character Pack
Windows
macOS (OS X)
Linux
Series EV Hero DLC
Windows
macOS (OS X)
Linux
Karathiki Jungle Mission Pack
Windows
macOS (OS X)
Linux
Lucky Costume Pack
Windows
macOS (OS X)
Linux
Quest for the Lost Eternia Shards Part 2
Windows
macOS (OS X)
Linux
President's Day Surprise
Windows
macOS (OS X)
Linux
Barbarian Hero DLC
Windows
macOS (OS X)
Linux
Assault Mission Pack
Windows
macOS (OS X)
Linux
Quest for the Lost Eternia Shards Part 1
Windows
macOS (OS X)
Linux
Warping Core Challenge Mission Pack
Windows
macOS (OS X)
Linux
New Heroes DLC
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux $XDG_DATA_HOME/DungeonDefenders/
Steam <Steam-folder>/userdata/<user-id>/65800/remote/

Save game data location

System Location
Windows
macOS (OS X)
Linux $XDG_DATA_HOME/DungeonDefenders/
Steam <Steam-folder>/userdata/<user-id>/65800/remote/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games.

Video

Launcher options menu.
Launcher options menu.
In-game general settings.
In-game general settings.
In-game graphics settings.
In-game graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Change the resolution further using ResX and ResY in *-UDKEngine.ini in config location.
Multi-monitor
Ultra-widescreen
Input ultrawide resolution as custom resolution in the game's launcher.
4K Ultra HD
Input 3840x2160 as custom resolution in the game's launcher.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
MaxAnisotropy in *-UDKEngine.ini in config location.
Anti-aliasing (AA)
MaxMultisamples in *-UDKEngine.ini in config location.
Vertical sync (Vsync)
Settings in game's launcher.
60 FPS
NVIDIA support unknown. AMD users using Enhanced Sync need to follow the steps found here. No issues if not using Enhanced Sync.
120+ FPS
Frame rate smoothing of 20-62 FPS, config file edits ignored. Alters gameplay if forcefully disabled.[3]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Launcher control settings.
Launcher control settings.
In-game keyboard settings.
In-game keyboard settings.
In-game controller settings.
In-game controller settings.

Keyboard and mouse State Notes
Remapping
Handled via launcher; can only review mappings in-game.
Mouse acceleration
Mouse sensitivity
For camera turning speed.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only.
Full controller support
Controller remapping
Via launcher. In game settings only offer two presets.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Unplugging might leave some controller prompts visible or not correctly change first person back to keyboard.
Haptic feedback
Toggleable.
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game voip settings.
In-game voip settings.

Audio feature State Notes
Separate volume controls
Music, SFX, incoming voice (microphone)
Surround sound
Up to 7.1 output[4]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation.
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
One player can use keyboard and mouse, other require XInput compatible controllers.
LAN play
4 Co-op
Online play
4 Co-op
Online modes no longer work for the DRM-free versions.[2] OS X and Linux players of the game cannot play online with Windows players due to v8 never being released for those platforms.
Asynchronous multiplayer

Connection types

Ports

No port information; you can edit this page to add it.
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

VR support

Issues fixed

Game does not launch

Rename the main EXE file[5]
  1. Go to <path-to-game>\Binaries\Win32
  2. Rename DungeonDefenders.exe to DungeonDefenders.old
  3. Rename DunDefGame.exe to DungeonDefenders.exe
  4. Launch the game.

Connectivity Issues

You may receive a message "Connection to host has been lost". This is a misleading error message indicating that you do not have DLC owned by the host.

Failed to Create Game

Uninstall hamachi or if you have Virtualbox/VMware installed disable their network adapters

Other information

Launch directly to game and skip the launcher

Use the -nosplash command line argument[citation needed]

Configuration tweaks

Edit UDKEngine.ini[6]
Before changing any of the entries in the below file, please make a backup of file for safety.
  1. Go to <path-to-game>\UDKGame\Config\
  2. Open UDKEngine.ini
  3. Make the changes below.
  4. After making modifications to UDKEngine.ini, set file to read-only to prevent game client from resetting changes that were made. Steam will reset this game file if it needs to verify the game cache - make a backup as needed.
  • Best Quality - Most extreme performance hit to system - Can affect frame rate
  • High Quality = Recommended of fully DirectX 10/11 compliant video card - Possible impact on frame rate
  • Better Quality = Recommended of DirectX 9/10/11 compliant video card - Minimal impact on frame rate

Section: [SystemSettings]

Setting Name Better Quality Setting High Quality Setting Best Quality Setting Notes
Trilinear True N/A N/A This entry will need to be manually entered - Ex. Trilinear=True
UseVsync True N/A N/A Forces Vertical sync (Vsync)
Fullscreen True N/A N/A Forces full screen mode
MaxAnisotropy Default 12 16 none
MaxMultisamples Default 4 16 none
bEnableBranchingPCFShadows True N/A N/A none
bAllowBetterModulatedShadows True N/A N/A none
bEnableForegroundShadowsOnWorld True N/A N/A none
bEnableForegroundSelfShadowing True N/A N/A none
ParticleLODBias -1 N/A N/A none

Section: [TextureStreaming]

Setting Name Better Quality Setting Notes
PoolSize 320 none
HysteresisLimit 20 none
DropMipLevelsLimit 16 none
StopIncreasingLimit 12 none
StopStreamingLimit 8 none
MinEvictSize 12 none
MinFudgeFactor 0.5 none
FudgeFactorIncreaseRateOfChange 0.5 none
FudgeFactorDecreaseRateOfChange -0.4 none
MinRequestedMipsToConsider 11 none
MinTimeToGuaranteeMinMipCount 0 none
MaxTimeToGuaranteeMinMipCount 0 none
UseTextureFileCache True none
LoadMapTimeLimit 4.0 none
LightmapStreamingFactor 0.04 none
MaxLightmapRadius 2000.0 none
AllowStreamingLightmaps False none

Full Screen Split-Screen With Dual Monitors

Set up dual monitors[citation needed]
  1. Enable Eyefinity or Nvidia Surround mode using the two monitors you want to use.
  2. Run Dungeon Defenders and set the resolution (via the launcher options menu) to the resolution of the display group (e.g. 3840x1080).
  3. In-game, set the split-screen mode to Vertical.

Notes

The menu will be in between the two monitors - This can be difficult to see.

Radeon Enhanced Sync Incompatibility (Stuck at 40FPS with framedrops)

Disable Radeon Enhanced Sync[citation needed]
  1. Open AMD Radeon Settings
  2. Go to the Gaming tab and select "Dungeon Defenders Eternity" (It will show as eternity instead of the original game). This will be pre-selected if you have the game already open.
  3. Toggle "Radeon Enhanced Sync" to off.

Notes

It is unclear why the incompatibility exists. Radeon Chill will still function to cap FPS if you have unlocked it past the regular cap.

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Audio Fonix TTS (Text to Speech)
Cutscenes Bink Video
Multiplayer GameSpy, Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1 GHz Dual-core CPU
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Graphics Card with Shader Model 3 support, 256 MB video memory
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3 support
Controller
macOS (OS X)
Minimum
Operating system (OS) 10.6.3, or later.
Processor (CPU) 1.3 GHz Intel CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 support
Linux
Minimum
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) 2 GHz CPU
System memory (RAM) 2 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) ATI Radeon HD 2400, equivalent or greater
Nvidia GeForce 7600, equivalent or greater
OpenGL 2.1 compatible


References