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Difference between revisions of "Doom II: Hell on Earth"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: updated WSGF details)
(→‎Essential improvements: Fixing dead GZDoom link and copying novert from Doom page.)
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==Essential improvements==
 
==Essential improvements==
 +
===novert===
 +
When using the keyboard and mouse configuration in Doom or similar games on DOS or through [[DOSBox]], vertical mouse movement causes the player to move forward and back, which can make mouse aiming difficult. novert is a DOS TSR that disables vertical mouse movement to prevent unnecessary player movement.
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Automating novert in DOSBox|ref=}}
 +
This will automate the process of running novert for digital releases of Doom or similar games when using DOSBox.
 +
#Download novert from Doomworld [https://www.doomworld.com/idgames/utils/misc/novert here], then extract the {{file|novert.com}} file to <code>{{p|game}}</code>.
 +
#Open the {{file|*.conf}} file that launches the game in DOSBox with a text editor (e.g. Notepad, Notepad++), search for the <code>[Autoexec]</code> section, then add the command <code>novert.com</code> above the line that executes the game.
 +
#Save the changes in the {{file|*.conf}} file and then run the game. You should be to use the mouse to aim without moving forward and back. An example of this command can be seen below:
 +
<pre>MOUNT C "."
 +
C:
 +
novert.com
 +
GAMENAME.EXE -config MOUSE.CFG</pre>
 +
}}
 +
 
===Source ports===
 
===Source ports===
 
Since the release of the source code, several modified engines have emerged.
 
Since the release of the source code, several modified engines have emerged.
  
 
* [http://zdoom.org/News ZDoom]
 
* [http://zdoom.org/News ZDoom]
* [http://www.osnanet.de/c.oelckers/gzdoom/ GZDoom]
+
* [http://forum.drdteam.org/viewforum.php?f=23 GZDoom]
 
* [http://www.zandronum.com/ Zandronum]
 
* [http://www.zandronum.com/ Zandronum]
 
* [http://odamex.net/ Odamex]
 
* [http://odamex.net/ Odamex]
Line 60: Line 75:
  
 
===Content===
 
===Content===
A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.  
+
A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.
  
 
==Game data==
 
==Game data==

Revision as of 13:11, 11 March 2016

Template:Infobox game/row/macporter
Doom II: Hell on Earth
Cover image missing, please upload it
Developers
id Software
Publishers
GT Interactive
Engines
id Tech 1
Release dates
DOS September 30, 1994
Windows 1995
Mac OS (Classic) 1995
Doom II: Hell on Earth on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Key points

Runs on very low-end hardware.
The Doom engine was made open source in 1997, making the game very mod-friendly.

General information

Doom Wiki
Doomworld — A major fansite for the series
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Retail
DRM-free
DOS
GamersGate
Icon overlay.png
Windows
GOG.com
DRM-free
Also includes Final Doom and Master Levels for Doom II.
Windows
Steam
Icon overlay.png
Pre-configured to run with DOSBox (included in download). Can be played without Steam.
Windows
Doom II: Hell on Earth is also available as part of Doom 3: BFG Edition. This version includes Steam achievements and the "No Rest for the Living" expansion (previously exclusive to the Xbox 360 version).
The "Master Levels for Doom II" expansion cannot be purchased separately on Steam. It must be purchased as part of a Doom pack

DLC and expansion packs

Name Notes
Master Levels for Doom II
DOS
Windows

Essential improvements

novert

When using the keyboard and mouse configuration in Doom or similar games on DOS or through DOSBox, vertical mouse movement causes the player to move forward and back, which can make mouse aiming difficult. novert is a DOS TSR that disables vertical mouse movement to prevent unnecessary player movement.

Instructions

Source ports

Since the release of the source code, several modified engines have emerged.

You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.

Content

A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.

Game data

Configuration file and save game data location

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game options menu.
In-game options menu.

Template:Video settings

Field of view (FOV)

Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.

Multi-monitor

ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
Use Doom Legacy.
LAN play
4 Co-op, Versus
Online play
4 Co-op, Versus
A source port is recommended for online play as it adds modern networking support and simplifies the process of finding games. Most major source ports (like Zandronum) also increase the max player limit (for Zandronum, the limit is 64)

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Requires source port.
Self-hosting
Direct IP
Possible in source ports.

Issues fixed

Game does not run in DOSBox (Steam)

Instructions

Doom95 doesn't start on Windows 7

Instructions
Instructions

Other information

API

Technical specs Supported Notes
Direct3D
A source port is required. See Source ports.
DirectDraw 2 Doom 95 only.
OpenGL Various A source port is required. See Source ports.
Software renderer
DOS video modes VGA
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

DOS
Minimum Recommended
Operating system (OS) 5.0
Processor (CPU) Intel 386 Processor
System memory (RAM) 4 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) VGA graphics card

Notes

  1. Notes regarding Steam Play (Linux) data:

References