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Difference between revisions of "Divinity II: Developer's Cut"

From PCGamingWiki, the wiki about fixing PC games
(After hours spent trying the fixes on this page and searching online to no avail, I discovered blankname's Div2Patcher buried in the official Larian Discord server. While I can, of course, only vouch for how it performs on my own machine, it appears to be a miracle cure that makes the game run flawlessly on Windows 10.)
 
(28 intermediate revisions by 6 users not shown)
Line 10: Line 10:
 
{{Infobox game/row/engine|Gamebryo}}
 
{{Infobox game/row/engine|Gamebryo}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|October 18, 2012}}
+
{{Infobox game/row/date|Windows|July 24, 2009}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Expansion pack }}
 
{{Infobox game/row/taxonomy/microtransactions | No microtransactions}}
 
{{Infobox game/row/taxonomy/microtransactions | No microtransactions}}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
Line 28: Line 28:
 
|gogcom id    = 1207659105
 
|gogcom id    = 1207659105
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = divinity-ii-developers-cut
+
|lutris      = divinity-2-developers-cut
 +
|mobygames    = 58285
 
|igdb        = divinity-ii-developers-cut
 
|igdb        = divinity-ii-developers-cut
 
|hltb        = 2633
 
|hltb        = 2633
Line 36: Line 37:
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Previously released as '''Divinity II: Ego Draconis''' and '''Divinity II: The Dragon Knight Saga'''.
+
|introduction      =
{{++}} Good PC version with many graphical options
+
 
{{--}} In-game option for anti-aliasing does nothing
+
|release history  = The game was originally released as '''''Divinity II: Ego Draconis''''' in July 2009, with its expansion '''''Flames of Vengeance''''' coming out in July 2010. The two were bundled in '''''The Dragon Knight Saga''''' in October 2010, with ''Ego Draconis'' receiving a visual update.
{{--}} [[#Micro-stuttering on Windows Vista/7|Micro-stuttering on Windows Vista/7]].
+
 
 +
Digital releases have all been upgraded to the fully patched '''''Director's Cut''''' edition in October 2012, featuring a separate debug executable that the developers used for development and troubleshooting and which allows the usage of various console commands not otherwise accessible.
 +
 
 +
|current state    = The game's [[#Issues fixed|known issues]] range from microstuttering, crashes caused by running on a system with more than 4 GB RAM, and poor multi-core processor support resulting in performance hits.
 +
}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://forums.larian.com/ Official Larian forums]
 
{{GOG.com links|1207659105|divinity_series|for game series}}
 
{{GOG.com links|1207659105|divinity_series|for game series}}
 
{{mm}} [https://steamcommunity.com/app/219780/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/219780/discussions/ Steam Community Discussions]
Line 50: Line 56:
 
{{Availability/row| Retail | | disc | {{DRM|SecuROM|8}}. | | Windows }}
 
{{Availability/row| Retail | | disc | {{DRM|SecuROM|8}}. | | Windows }}
 
{{Availability/row| Retail | | DRM-free | Anthology (Collector's Pack) release. | Steam | Windows }}
 
{{Availability/row| Retail | | DRM-free | Anthology (Collector's Pack) release. | Steam | Windows }}
 +
{{Availability/row| Developer | https://www.larianvault.com/ | DRM-free | | Steam | Windows }}
 
{{Availability/row| GOG.com | divinity_2_developers_cut | DRM-free | | | Windows }}
 
{{Availability/row| GOG.com | divinity_2_developers_cut | DRM-free | | | Windows }}
 
{{Availability/row| Humble | divinity-ii-the-developers-cut | DRM-free | | Steam | Windows }}
 
{{Availability/row| Humble | divinity-ii-the-developers-cut | DRM-free | | Steam | Windows }}
{{Availability/row| Steam | 219780 | Steam | | | Windows }}
+
{{Availability/row| Steam | 219780 | DRM-free | | | Windows }}
 
{{Availability/row| GamersGate | DD-D2ED | activation | {{DRM|SecuROM PA}} | | Windows | unavailable }}
 
{{Availability/row| GamersGate | DD-D2ED | activation | {{DRM|SecuROM PA}} | | Windows | unavailable }}
 +
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110209143930/http://www.gamesforwindows.com/en-US/|title=Welcome to Games for Windows Marketplace|date=19 August 2022}}</ref> | | Windows | unavailable }}
 +
}}
 +
{{ii}} A demo for The Dragon Knight Saga is available on Steam (only per direct link, allow popup by Steam): <code>steam://install/58600</code>
 +
 +
===Version differences===
 +
{{ii}} '''The Dragon Knight Saga''' includes Ego Draconis and Flames of Vengeance. Ego Draconis content has received a visual overhaul and a significant rebalancing. Retail copies with the Flames of Vengeance expansion installed can be updated to The Dragon Knight Saga build with the latest official patch.
 +
{{ii}} The '''Developer's Cut''' edition is a fully updated version of The Dragon Knight Saga release which includes a separate executable with the debug mode used by developers, developer diaries, design documents, and concept art. It is currently the only digitally available version.
 +
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row | Flames of Vengeance | Included in The Dragon Knight Saga and Developer's Cut releases. | Windows }}
 
}}
 
}}
===Demo===
+
 
A demo for The Dragon Knight Saga is available on Steam (only per direct link, allow popup by Steam): <code>steam://install/58600</code>
+
==Essential improvements==
 +
===Patches===
 +
{{ii}} Official patches exist for the original retail versions of [https://www.patches-scrolls.de/game/1302/7 Ego Draconis], [https://www.patches-scrolls.de/game/1303/7 Flames of Vengeance] and [https://www.patches-scrolls.de/game/1304/7 The Dragon Knight Saga] bundle.
 +
{{ii}} [https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 blankname's Div2Patcher] appears to fix the game's issues with crashing, microstuttering, and multi-core support on modern hardware.
  
 
==Game data==
 
==Game data==
Line 90: Line 111:
 
{{Image|divinity 2 dc video settings.png|Video settings.}}
 
{{Image|divinity 2 dc video settings.png|Video settings.}}
 
{{Video
 
{{Video
|wsgf link                  = https://www.wsgf.org/dr/divinity-2-ego-draconis
+
|wsgf link                  = https://www.wsgf.org/dr/divinity-2-developers-cut
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = gold
 
|multimonitor wsgf award    = gold
Line 96: Line 117:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= {{term|Hor+}}
 
|multimonitor              = true
 
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
Line 117: Line 138:
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = limited
|120 fps notes              = Frame rate cap is configurable, but camera's movement is still capped at 60 FPS (!) and main menu is always capped at 30 FPS.<ref>[http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref> See [[#Frame rate (FPS)|Frame rate (FPS)]].
+
|120 fps notes              = Frame rate cap is configurable, but camera's movement is still capped at 60 FPS (!) and main menu is always capped at 30 FPS.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> See [[#Frame rate (FPS)|Frame rate (FPS)]].
|hdr                        = unknown
+
|hdr                        = false
|hdr notes                  =  
+
|hdr notes                  = HDR option is for HDR rendering.
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
{{Fixbox|description=Set windowed mode|ref={{cn|date=November 2016}}|fix=
+
{{Fixbox|description=Set windowed mode|cn|date=November 2016|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Edit {{file|graphicoptions.xml}}.
 
# Edit {{file|graphicoptions.xml}}.
Line 133: Line 154:
  
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{--}} In-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut.
+
{{--}} The in-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut.
  
 
{{Fixbox|description=Use SMAA Injector|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Use SMAA Injector|ref={{cn|date=July 2016}}|fix=
# Download [http://mrhaandi.blogspot.com/p/injectsmaa.html SMAA Injector] and extract the files.
+
# Download [https://mrhaandi.blogspot.com/p/injectsmaa.html SMAA Injector] and extract the files.
# Move the files from <code>D3D9</code> to <code>{{p|game}}\bin\</code>
+
# Move the files from <code>D3D9</code> to {{file|{{p|game}}\bin|folder}}
 
# For the Steam version, open {{file|injector.ini}} and change the line <code>weird_steam_hack = 0</code> to <code>weird_steam_hack = 1</code>.
 
# For the Steam version, open {{file|injector.ini}} and change the line <code>weird_steam_hack = 0</code> to <code>weird_steam_hack = 1</code>.
 
# Launch a game.
 
# Launch a game.
Line 143: Line 164:
  
 
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
 
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
{{Fixbox|description=Change FPS cap|ref={{cn|date=November 2016}}|fix=
+
{{Fixbox|description=Install blankname's Div2Patcher|fix=
 +
{{++}} Fixes issues tied to frame rate, removing the need to limit it.
 +
# Download [https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 Div2Patcher] and extract the files.
 +
# Move the <code>bin</code> and <code>Data</code> folders to {{file|{{p|game}}|folder}}.
 +
# Merge with/replace the original files.
 +
# Disable in-game FPS cap.
 +
}}
 +
 
 +
{{Fixbox|description=Manually set FPS cap|ref={{cn|date=November 2016}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Edit {{file|graphicoptions.xml}}.
 
# Edit {{file|graphicoptions.xml}}.
Line 216: Line 245:
 
{{Fixbox|description=Allow inverted mouse in dragon form|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Allow inverted mouse in dragon form|ref={{cn|date=July 2016}}|fix=
 
# Download Y-Axis Hotfix from [http://dl1.larianvault.com/Div2DevCut/Div2DevCut_YAxis.zip here]
 
# Download Y-Axis Hotfix from [http://dl1.larianvault.com/Div2DevCut/Div2DevCut_YAxis.zip here]
# Go to <code>{{p|game}}\bin\</code>
+
# Go to {{folder|{{p|game}}\bin}}
# Rename <code>Divinity2.exe</code> and <code>Divinity2-debug.exe</code> to something else.
+
# Rename {{file|Divinity2.exe}} and {{file|Divinity2-debug.exe}} to something else.
# Extract the hotfix versions of <code>Divinity2.exe</code> and <code>Divinity2-debug.exe</code>.
+
# Extract the hotfix versions of {{file|Divinity2.exe}} and {{file|Divinity2-debug.exe}}.
 
# Start the game.
 
# Start the game.
 
# Go to Control options.
 
# Go to Control options.
Line 231: Line 260:
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]].
 
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]].
|subtitles                = true
+
|subtitles                = always on
|subtitles notes          = Always enabled.
+
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        = DirectSound3D.<ref>[https://www.youtube.com/watch?v=Tpyi6QBotfc Divinity 2 OpenAL Soft HRTF (DSOAL)]</ref>
+
|eax support notes        = DirectSound3D.<ref>{{Refurl|url=https://www.youtube.com/watch?v=Tpyi6QBotfc|title=Divinity 2 OpenAL Soft HRTF (DSOAL)|date=May 2023}}</ref>
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
Line 296: Line 327:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2013/07/divinity-2-developers-cut.html Helix Mod: Divinity 2 - Developers Cut & Dragon Knight Saga: 3D Vision Fix].
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2013/07/divinity-2-developers-cut.html Helix Mod: Divinity 2 - Developers Cut & Dragon Knight Saga: 3D Vision Fix].
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
Line 329: Line 360:
  
 
==Issues fixed==
 
==Issues fixed==
 +
===Crash on saving/loading or exiting buildings===
 +
In particular areas, the game may crash when exiting buildings or when trying to save or load.
 +
Patching the game executable to allow access to 4 GB RAM seems to resolve this.
 +
{{Fixbox|description=Apply the [https://ntcore.com/?page_id=371 NTCORE 4 GB RAM patcher]|ref={{cn|date=November 2022}}|fix=
 +
}}
 +
{{Fixbox|description=[https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 blankname's Div2Patcher] comes with the 4GB Patch pre-installed|fix=
 +
}}
 +
 
===Low frame rate===
 
===Low frame rate===
{{Fixbox|description=Enable timeslice shadow updates|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Enable timeslice shadow updates in game settings|ref={{cn|date=July 2016}}|fix=
* Enable timeslice shadow updates for a large frame rate increase with no loss to video quality.
+
}}
 +
{{Fixbox|description=Installing [https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 blankname's Div2Patcher] will also alleviate low frame rate issues|fix=
 
}}
 
}}
 
===Crash on saving/ exiting buildings/ on loading===
 
Sometimes in particular areas the game may crash when exiting buildings, trying to save or load.
 
Patching the game executable to allow access to 4gb of ram seems to resolve this.
 
 
[https://ntcore.com/?page_id=371 ntcore 4gb .exe patcher]
 
  
 
===Micro-stuttering on multi-core systems===
 
===Micro-stuttering on multi-core systems===
Multi-core support is broken in that it induces severe stuttering in-game and also on the main-menu.
+
{{--}} In-built multi-core support is broken in that it induces severe stuttering in-game and also on the main menu.
 
+
{{Fixbox|description=Disable the multi-core option in game settings|ref={{cn|date=November 2022}}|fix=
# Disable "Use multi-core" option in the game settings.
+
}}
 +
{{Fixbox|description=[https://www.mediafire.com/folder/wuzp6y6c3g8qq/div2 blankname's Div2Patcher] fixes the broken multi-core support|fix=
 +
}}
  
 
===Micro-stuttering on Windows Vista/7===
 
===Micro-stuttering on Windows Vista/7===
{{Fixbox|description=Disable desktop composition on launch|ref={{cn|date=September 2016}}|fix=
 
{{++}} May fix micro-stuttering for some
 
 
{{--}} May cause alt-tabbing issues
 
{{--}} May cause alt-tabbing issues
# Go to <code>{{p|game}}\bin\</code>
+
{{Fixbox|description=[[Windows Compatibility Mode|Disable desktop composition]] in the executable's properties|ref={{cn|date=September 2016}}|fix=
# Right click on <code>Divinity2.exe</code> and choose Properties.
 
# Go to the Compatibility tab and enable Disable desktop composition.
 
 
}}
 
}}
  
{{Fixbox|description=Lower FPS cap to 55fps|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Lower FPS cap to 55 FPS|ref={{cn|date=July 2016}}|fix=
# Open Divinity 2
+
# Go to the graphics options menu and show the advanced settings
# Go to advanced graphics options
+
# Enable the FPS cap and set it to 55 FPS or ([refresh rate] - 5) FPS
# Enable FPS cap and set to 55fps or ([refresh rate] - 5)fps
 
 
}}
 
}}
  
 
{{Fixbox|description=Lower mouse polling rate|fix=
 
{{Fixbox|description=Lower mouse polling rate|fix=
 
# The game engine drops mouse input if it is too frequent
 
# The game engine drops mouse input if it is too frequent
# In your mouse control panel, lower the polling rate to 125Hz
+
# In the mouse control panel, lower the polling rate to 125 Hz
 
}}
 
}}
  
 
{{Fixbox|description=Use an external framerate limiter to run the game at 30 fps<ref>{{Refurl|url=https://steamcommunity.com/app/219780/discussions/0/371918937267269160/|title=Steam Community Discussion|date=2021-03-30}}</ref>|fix=
 
{{Fixbox|description=Use an external framerate limiter to run the game at 30 fps<ref>{{Refurl|url=https://steamcommunity.com/app/219780/discussions/0/371918937267269160/|title=Steam Community Discussion|date=2021-03-30}}</ref>|fix=
 
# Disable the in-game FPS limiter from the options menu by moving the slider to zero.
 
# Disable the in-game FPS limiter from the options menu by moving the slider to zero.
# Using an external framerate limiter such as RTSS, run the game at 30 fps.
+
# Using an external framerate limiter such as RTSS, run the game at 30 FPS.
 
}}
 
}}
  
Line 373: Line 404:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 394: Line 425:
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  

Latest revision as of 05:23, 20 October 2023

Divinity II: Developer's Cut
Divinity II: Developer's Cut cover
Developers
Larian Studios
Publishers
Original DTP Entertainment
Developer's Cut (retail) Focus Home Interactive
Developer's Cut (digital) Larian Studios
Engines
Gamebryo
Release dates
Windows July 24, 2009
Taxonomy
Monetization One-time game purchase, Expansion pack
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres RPG
Art styles Realistic
Themes Fantasy
Series Divinity
Divinity II: Developer's Cut on HowLongToBeat
Divinity II: Developer's Cut on IGDB
Divinity II: Developer's Cut on MobyGames
Divinity II: Developer's Cut on Wikipedia
Divinity
Divine Divinity 2002
Beyond Divinity 2004
Divinity II: Ego Draconis 2009
Divinity II: Developer's Cut 2012
Divinity: Dragon Commander 2013
Divinity: Original Sin 2014
Divinity: Original Sin - Enhanced Edition 2015
Divinity: Original Sin II 2017
Divinity: Original Sin II - Definitive Edition 2018

Divinity II: Developer's Cut is a singleplayer third-person RPG game in the Divinity series.

The game was originally released as Divinity II: Ego Draconis in July 2009, with its expansion Flames of Vengeance coming out in July 2010. The two were bundled in The Dragon Knight Saga in October 2010, with Ego Draconis receiving a visual update.

Digital releases have all been upgraded to the fully patched Director's Cut edition in October 2012, featuring a separate debug executable that the developers used for development and troubleshooting and which allows the usage of various console commands not otherwise accessible.

The game's known issues range from microstuttering, crashes caused by running on a system with more than 4 GB RAM, and poor multi-core processor support resulting in performance hits.

General information

Official Larian forums
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 8 DRM.
Windows
Retail
DRM-free
Anthology (Collector's Pack) release.
Icon overlay.png
Windows
Developer website
DRM-free
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Humble Store
DRM-free
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
GamersGate (unavailable)
Requires online activation
SecuROM PA DRM
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[1]
Windows
A demo for The Dragon Knight Saga is available on Steam (only per direct link, allow popup by Steam): steam://install/58600

Version differences

The Dragon Knight Saga includes Ego Draconis and Flames of Vengeance. Ego Draconis content has received a visual overhaul and a significant rebalancing. Retail copies with the Flames of Vengeance expansion installed can be updated to The Dragon Knight Saga build with the latest official patch.
The Developer's Cut edition is a fully updated version of The Dragon Knight Saga release which includes a separate executable with the debug mode used by developers, developer diaries, design documents, and concept art. It is currently the only digitally available version.

Monetization

DLC and expansion packs

Name Notes
Flames of Vengeance Included in The Dragon Knight Saga and Developer's Cut releases.
Windows

Essential improvements

Patches

Official patches exist for the original retail versions of Ego Draconis, Flames of Vengeance and The Dragon Knight Saga bundle.
blankname's Div2Patcher appears to fix the game's issues with crashing, microstuttering, and multi-core support on modern hardware.

Game data

Configuration file location

System Location
Windows %LOCALAPPDATA%\Divinity 2\Profile
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/219780/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Divinity 2\Savegames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/219780/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Hor+
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Separate options for terrain only and full AF
Anti-aliasing (AA)
See Anti-aliasing (AA).
Vertical sync (Vsync)
Syncs to the FPS cap.
60 FPS
120+ FPS
Frame rate cap is configurable, but camera's movement is still capped at 60 FPS (!) and main menu is always capped at 30 FPS.[2] See Frame rate (FPS).
High dynamic range display (HDR)
HDR option is for HDR rendering.

Windowed

Set windowed mode
  1. Go to the configuration file(s) location.
  2. Edit graphicoptions.xml.
  3. Change Fullscreen="1" to Fullscreen="0".

Anti-aliasing (AA)

The in-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut.
Use SMAA Injector[citation needed]
  1. Download SMAA Injector and extract the files.
  2. Move the files from D3D9 to <path-to-game>\bin
  3. For the Steam version, open injector.ini and change the line weird_steam_hack = 0 to weird_steam_hack = 1.
  4. Launch a game.

Frame rate (FPS)

Install blankname's Div2Patcher
Fixes issues tied to frame rate, removing the need to limit it.
  1. Download Div2Patcher and extract the files.
  2. Move the bin and Data folders to <path-to-game>.
  3. Merge with/replace the original files.
  4. Disable in-game FPS cap.
Manually set FPS cap[citation needed]
  1. Go to the configuration file(s) location.
  2. Edit graphicoptions.xml.
  3. Change FPSCap="XX" where XX is the desired cap.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
See Mouse Y-axis inversion.
Controller
Controller support
Controller types

Mouse Y-axis inversion

Allow inverted mouse in dragon form[citation needed]
  1. Download Y-Axis Hotfix from here
  2. Go to <path-to-game>\bin
  3. Rename Divinity2.exe and Divinity2-debug.exe to something else.
  4. Extract the hotfix versions of Divinity2.exe and Divinity2-debug.exe.
  5. Start the game.
  6. Go to Control options.
  7. Enable inverted Y-axis in Dragon Form.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
DirectSound3D.[3]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Russian
Spanish

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Divinity 2 - Developers Cut & Dragon Knight Saga: 3D Vision Fix.
vorpX
G3D
User created game profile, see vorpx forum containing important settings hints.

Issues fixed

Crash on saving/loading or exiting buildings

In particular areas, the game may crash when exiting buildings or when trying to save or load. Patching the game executable to allow access to 4 GB RAM seems to resolve this.

Apply the NTCORE 4 GB RAM patcher[citation needed]
blankname's Div2Patcher comes with the 4GB Patch pre-installed

Low frame rate

Enable timeslice shadow updates in game settings[citation needed]
Installing blankname's Div2Patcher will also alleviate low frame rate issues

Micro-stuttering on multi-core systems

In-built multi-core support is broken in that it induces severe stuttering in-game and also on the main menu.
Disable the multi-core option in game settings[citation needed]
blankname's Div2Patcher fixes the broken multi-core support

Micro-stuttering on Windows Vista/7

May cause alt-tabbing issues
Disable desktop composition in the executable's properties[citation needed]
Lower FPS cap to 55 FPS[citation needed]
  1. Go to the graphics options menu and show the advanced settings
  2. Enable the FPS cap and set it to 55 FPS or ([refresh rate] - 5) FPS
Lower mouse polling rate
  1. The game engine drops mouse input if it is too frequent
  2. In the mouse control panel, lower the polling rate to 125 Hz
Use an external framerate limiter to run the game at 30 fps[4]
  1. Disable the in-game FPS limiter from the options menu by moving the slider to zero.
  2. Using an external framerate limiter such as RTSS, run the game at 30 FPS.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio DirectSound3D
Cutscenes Windows Media Foundation

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista
Processor (CPU) Intel Core 2 Duo 1.8 GHz
System memory (RAM) 1 GB (XP)
2 GB (Vista, 7, 8)
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce 7600
256 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Welcome to Games for Windows Marketplace - last accessed on 19 August 2022
  2. New 120Hz Games Report - last accessed on May 2023
  3. Divinity 2 OpenAL Soft HRTF (DSOAL) - last accessed on May 2023
  4. Steam Community Discussion - last accessed on 2021-03-30