Difference between revisions of "Divinity II: Developer's Cut"
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+ | |release history = The game was originally released as '''''Divinity II: Ego Draconis''''' in July 2009, with its expansion '''''Flames of Vengeance''''' coming out in July 2010. The two were bundled in '''''The Dragon Knight Saga''''' in October 2010, with ''Ego Draconis'' receiving a visual update. | ||
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+ | Digital releases have all been upgraded to the fully patched '''''Director's Cut''''' edition in October 2012, featuring a separate debug executable that the developers used for development and troubleshooting and which allows the usage of various console commands not otherwise accessible. | ||
+ | |||
+ | |current state = The game's [[#Issues fixed|known issues]] range from microstuttering, crashes caused by running on a system with more than 4 GB RAM, and poor multi-core processor support resulting in performance hits. | ||
+ | }} | ||
+ | |||
{{mm}} [https://forums.larian.com/ Official Larian forums] | {{mm}} [https://forums.larian.com/ Official Larian forums] | ||
{{GOG.com links|1207659105|divinity_series|for game series}} | {{GOG.com links|1207659105|divinity_series|for game series}} | ||
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{{Fixbox|description=Allow inverted mouse in dragon form|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Allow inverted mouse in dragon form|ref={{cn|date=July 2016}}|fix= | ||
# Download Y-Axis Hotfix from [http://dl1.larianvault.com/Div2DevCut/Div2DevCut_YAxis.zip here] | # Download Y-Axis Hotfix from [http://dl1.larianvault.com/Div2DevCut/Div2DevCut_YAxis.zip here] | ||
− | # Go to {{ | + | # Go to {{folder|{{p|game}}\bin}} |
# Rename {{file|Divinity2.exe}} and {{file|Divinity2-debug.exe}} to something else. | # Rename {{file|Divinity2.exe}} and {{file|Divinity2-debug.exe}} to something else. | ||
# Extract the hotfix versions of {{file|Divinity2.exe}} and {{file|Divinity2-debug.exe}}. | # Extract the hotfix versions of {{file|Divinity2.exe}} and {{file|Divinity2-debug.exe}}. |
Revision as of 20:48, 28 July 2023
Developers | |
---|---|
Larian Studios | |
Publishers | |
Original | DTP Entertainment |
Developer's Cut (retail) | Focus Home Interactive |
Developer's Cut (digital) | Larian Studios |
Engines | |
Gamebryo | |
Release dates | |
Windows | July 24, 2009 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | RPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Divinity |
Divinity II: Developer's Cut is a singleplayer third-person RPG game in the Divinity series.
The game was originally released as Divinity II: Ego Draconis in July 2009, with its expansion Flames of Vengeance coming out in July 2010. The two were bundled in The Dragon Knight Saga in October 2010, with Ego Draconis receiving a visual update.
Digital releases have all been upgraded to the fully patched Director's Cut edition in October 2012, featuring a separate debug executable that the developers used for development and troubleshooting and which allows the usage of various console commands not otherwise accessible.
The game's known issues range from microstuttering, crashes caused by running on a system with more than 4 GB RAM, and poor multi-core processor support resulting in performance hits.
- Official Larian forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8 DRM. | |||
Retail | Anthology (Collector's Pack) release. | |||
Developer website | ||||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
GamersGate (unavailable) | SecuROM PA DRM | |||
Games for Windows Marketplace (unavailable) | [1] |
- A demo for The Dragon Knight Saga is available on Steam (only per direct link, allow popup by Steam):
steam://install/58600
Version differences
- The Dragon Knight Saga includes Ego Draconis and Flames of Vengeance. Ego Draconis content has received a visual overhaul and a significant rebalancing. Retail copies with the Flames of Vengeance expansion installed can be updated to The Dragon Knight Saga build with the latest official patch.
- The Developer's Cut edition is a fully updated version of The Dragon Knight Saga release which includes a separate executable with the debug mode used by developers, developer diaries, design documents, and concept art. It is currently the only digitally available version.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Flames of Vengeance | Included in The Dragon Knight Saga and Developer's Cut releases. |
Essential improvements
Patches
- Official patches exist for the original retail versions of Ego Draconis, Flames of Vengeance and The Dragon Knight Saga bundle.
Game data
Configuration file location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Divinity 2\Profile |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219780/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Divinity 2\Savegames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219780/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Hor+ | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Separate options for terrain only and full AF | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | Syncs to the FPS cap. | ||
60 FPS | |||
120+ FPS | Frame rate cap is configurable, but camera's movement is still capped at 60 FPS (!) and main menu is always capped at 30 FPS.[2] See Frame rate (FPS). | ||
High dynamic range display (HDR) | HDR option is for HDR rendering. |
Windowed
Set windowed mode[citation needed] |
---|
|
Anti-aliasing (AA)
- The in-game option for Screen Space Anti-Aliasing does nothing in Ego Draconis, Flames of Vengeance, and the Developer's Cut.
Use SMAA Injector[citation needed] |
---|
|
Frame rate (FPS)
Manually set FPS cap[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | See Mouse Y-axis inversion. | |
Controller | ||
Controller support |
Controller types |
---|
Mouse Y-axis inversion
Allow inverted mouse in dragon form[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound3D.[3] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Divinity 2 - Developers Cut & Dragon Knight Saga: 3D Vision Fix. | ||
vorpX | G3D User created game profile, see vorpx forum containing important settings hints. |
Issues fixed
Crash on saving/loading or exiting buildings
In particular areas, the game may crash when exiting buildings or when trying to save or load. Patching the game executable to allow access to 4 GB RAM seems to resolve this.
Apply the NTCORE 4 GB RAM patcher[citation needed] |
---|
Low frame rate
Enable timeslice shadow updates in game settings[citation needed] |
---|
Micro-stuttering on multi-core systems
- In-built multi-core support is broken in that it induces severe stuttering in-game and also on the main menu.
Disable the multi-core option in game settings[citation needed] |
---|
Micro-stuttering on Windows Vista/7
- May cause alt-tabbing issues
Disable desktop composition in the executable's properties[citation needed] |
---|
Lower FPS cap to 55 FPS[citation needed] |
---|
|
Lower mouse polling rate |
---|
|
Use an external framerate limiter to run the game at 30 fps[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D | |
Cutscenes | Windows Media Foundation |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | Intel Core 2 Duo 2.6 GHz |
System memory (RAM) | 1 GB (XP) 2 GB (Vista, 7, 8) |
2 GB (XP) 4 GB (Vista, 7, 8) |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce 7600 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 8800 512 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/219780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (219780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Welcome to Games for Windows Marketplace - last accessed on 19 August 2022
- ↑ New 120Hz Games Report - last accessed on May 2023
- ↑ Divinity 2 OpenAL Soft HRTF (DSOAL) - last accessed on May 2023
- ↑ Steam Community Discussion - last accessed on 2021-03-30