Difference between revisions of "Deadly Premonition: The Director's Cut"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Deadly Premonition - Launcher keyboard.png|Launcher settings and input settings.}} | {{Image|Deadly Premonition - Launcher keyboard.png|Launcher settings and input settings.}} | ||
{{Image|Deadly Premonition - Launcher controller.png|Launcher controller rebinding.}} | {{Image|Deadly Premonition - Launcher controller.png|Launcher controller rebinding.}} | ||
{{Image|Deadly Premonition - General.png|In game general settings.}} | {{Image|Deadly Premonition - General.png|In game general settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Set in launcher. Some keys are hard-coded. | |key remap notes = Set in launcher. Some keys are hard-coded. | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Deadly Premonition - Audio.png|In game audio settings.}} | {{Image|Deadly Premonition - Audio.png|In game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, effects and voice. | |separate volume notes = Music, effects and voice. |
Revision as of 08:52, 16 September 2021
Cover image missing, please upload it | |
Developers | |
---|---|
Original game | Access Games |
Director's Cut | Corecell Technology[1] |
Publishers | |
Rising Star Games | |
Release dates | |
Windows | October 31, 2013 |
Reception | |
Metacritic | 59 |
IGDB | 74 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Open world, TPS |
Vehicles | Automobile |
Art styles | Realistic |
Themes | Contemporary, Detective/mystery, Horror, North America, Supernatural |
Series | Deadly Premonition |
Deadly Premonition | |
---|---|
Deadly Premonition: The Director's Cut | 2013 |
Deadly Premonition 2: A Blessing in Disguise | 2022 |
Key points
- It is recommended to save frequently and make occasional backup copies of the save file, especially before chapter 9 due to potential save corruption.
- Green and purple filters present in the original release have been removed.[2][3][4][5]
- Resolution is locked to 1280x720. Use DPfix to increase rendering resolution along with many other options.
- This port was heavily criticized at release due to glitches and crashing. A patch was released to increase stability.
- The Director's Cut suffers from an unsaturated color palette. See SweetFX for a workaround.
- Lacks brightness option present in the PlayStation 3 version.[6]
General information
- Welcome to Greenvale - Informative fansite
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
DPfix
- Increases resolution above 1280x720, adds many graphics/window options and more.[7]
Improved textures
Instructions[citation needed] |
---|
Optional PlayStation buttons: Optional font:
Optional Post FX Mods:
|
SweetFX
- While the outdoor scenes are typically better than the Xbox version because it removed the original purple filter, the indoor scenes are extremely bleak.[8]
Instructions[citation needed] |
---|
|
Extra outfits for Emily
- Simply dump the files in the "addon" folder:
Skip intro videos
Hex edit game exe[9] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cnf[Note 1] <path-to-game>\configJ.cnf[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/247660/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/247660/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 1280x720 only; for other resolutions use DPfix. | ||
Multi-monitor | |||
Ultra-widescreen | use DPfix | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed in the launcher, then use DPfix. May cause crashing. | ||
Anisotropic filtering (AF) | Use DPfix or force from GPU control panel. | ||
Anti-aliasing (AA) | Use DPfix for downsampling and either FXAA or SMAA. | ||
Vertical sync (Vsync) | Always enabled. Locked to 60Hz | ||
60 FPS | |||
120+ FPS | Exclusive fullscreen forces 60Hz refresh rate. Exceeding 60 FPS speeds up game elements. If forcing higher refresh rate or playing in windowed/borderless windowed, cap the frame rate to 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Set in launcher. Some keys are hard-coded. | |
Mouse acceleration | Strong negative acceleration is present. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Either X, Y or both for aiming and camera separately. | |
Controller | ||
Controller support | DirectInput only. Designed to be used with Xbox 360 Controller. | |
Full controller support | Have to be selected from the launcher, launcher useable with controller. | |
Controller remapping | Set in launcher. Some keys and all axis are hard-coded, some actions can't be bound to triggers (Look/Draw Weapon and Attack), renders most DirectInput controllers unuseable as XInput wrappers can't be used either.[10] | |
Controller sensitivity | ||
Controller Y-axis inversion | Either X, Y or both for aiming and camera separately. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | For DualShock buttons, see DPfix. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, effects and voice. | |
Surround sound | Autodetection, with some surround support. Main audio only stereo. Surround sound is mostly broken. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian | Fan translation by «Siberian Studio». |
VR support
Issues unresolved
York begins mumbling at sidequest 20
When York is talking to Lilly in the Milk Barn for the third and final storage room sidequest, York begins mumbling during the conversation.[11]
There are no known fixes for this, although this is a very minor glitch and does not prevent the player from doing the sidequest.
Cutscenes don't play
For some, cutscenes aren't shown. The player must press Esc or ↵ Enter to get past a black screen in order to get to the next section.
Game crashes after logos
Some users on Windows 7 are unable to boot the game beyond the logos. Windows Event Viewer shows a crash relating to XAudio2_7.dll unloaded
.[12]
Issues fixed
Crashes
Game crashes after intro movie
Uninstall LAV Filters[13] |
---|
Blacklist LAV[14] |
---|
Add a
|
Use Codec Tweak Tool |
---|
Download Codec Tweak Tool, go to Preferred splitters and in WMV change from LAV to Microsoft on both 32 and 64 bit sections. |
Runtime Error Crash
Launch with dp.exe instead of dplauncher.exe[citation needed] |
---|
- If the game continues to crash, use CFF Explorer to make dp.exe aware of large addresses, or this 4GB patch.
Crash (dp.exe has stopped working)
Use the CFF Explorer or 4GB patch listed above[citation needed] |
---|
Restart your PC[citation needed] |
---|
Run the game in windowed mode (not even borderless fullscreen from DP Fix -- truly windowed)[citation needed] |
---|
Run the game in compatibility mode[15] |
---|
|
(Steam) Disable the Steam overlay[citation needed] |
---|
|
Smoke a (in-game) cigarette[citation needed] |
---|
|
Skip the cutscene[citation needed] |
---|
Crash after entering indoor location
Select the refuse option when prompt[citation needed] |
---|
|
Crash during cutscene after Episode 1, Chapter 3 Hospital Level
Set the game to windowed mode, or download a gamesave after the cutscene[citation needed] |
---|
After the encounter with the shotgun enemies in the hospital level, the game will load, and as it starts to play a new cutscene, will crash. Setting the game to windowed mode in the launcher seems to fix this, but the cutscenes must be skipped, or they will freeze. Here is a savegame directly after the cutscene, and here is the cutscene that you missed. |
Crash during cutscene in Chapter 3 (hospital level)
Select "Controller" as your controls in the launcher to prevent the crash[citation needed] |
---|
Crash at the beginning of Chapter 9 corrupts save file
A common occurrence is for the game to crash during the cutscenes at the start of chapter 9 (going from the art gallery to the diner) and corrupt the save file. The cutscenes should be skipped to avoid this.
A save file made right after these cutscenes is available here.
- Side mission information can found here.
In Compatibility tab check Run this program in compatibility mode and choose Windows XP. See Run the game in compatibility mode[citation needed] |
---|
|
Low frame rate
Restarting your PC[16] |
---|
Set DPLauncher.exe to run in compatibility mode for Windows XP (Service Pack 3) |
---|
Game speeding up, breaking animation, cars going insanely fast
Removing DPfix[citation needed] |
---|
Setting in DPfix.ini fullscreenHz from 60 to 50[citation needed] |
---|
Unable to take items from the toolbox
Set DPLauncher.exe to run in compatibility mode for Windows XP (Service Pack 3) |
---|
Character can't aim up properly
Set DP.exe to run in compatibility mode for Windows 98[citation needed] |
---|
Turn off any compatibility modes, such as Windows XP[citation needed] |
---|
Save failed error
Create savedata folder in the installation folder[17] |
---|
Controller undetected in launcher
Set controller as preferred device[citation needed] |
---|
|
Launcher options constantly scroll up
Remove all possible Bluetooth devices, such as a Wii Remote[citation needed] |
---|
Bad audio mix and brake sound while in a car with 5.1 audio
Switch to stereo audio in Windows[citation needed] |
---|
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Input | WinMM |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | |
Processor (CPU) | Intel Dual Core 2.0 GHz | Intel Quad Core 1.6 GHz AMD Quad Core 1.6 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 16:9 monitor 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 260 ATI Radeon HD 4890 1 GB of VRAM DirectX 9.0c compatible |
Sound (audio device) | DirectX compatible sound card. |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (247660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ CORECELL- Game & Digital Content & IT Service
- ↑ Deadly Premonition: The Director’s Cut review - Jim Sterling
- ↑ Deadly Premonition: The Director’s Cut review - Welcome to Greenvale
- ↑ Deadly Premonition Director's Cut Quick Cutscene Comparison 3 - YouTube
- ↑ Deadly Premonition Director's Cut cutscene comparison
- ↑ Deadly Premonition - brightness setting comparison (PC/PS3)
- ↑ dpfix | metaclassofnilblog
- ↑ Deadly Premonition Director's Cut Quick Cutscene Comparison 3 - YouTube
- ↑ Skip intro and logos
- ↑ Verified by User:Marioysikax on 15 November 2015
- DS4 R2 is start and camera spins because of hooking the triggers instead of right stick, neither can be remapped.
- ↑ York has a stroke
- ↑ Is anyone else unable to run the game AT ALL?
- ↑ Crashes after opening cinematic - Steam Community
- ↑ http://shark007.net/forum/Thread-Is-there-a-way-to-stop-LAV-filters-kicking-in-every-movie-during-gameplay
- ↑ Deadly Premonition Windows, PS3, X360 game - Mod DB
- ↑ https://steamcommunity.com/app/247660/discussions/0/792924953017423855/
- ↑ Can't Save; "Save Failed"