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Difference between revisions of "Carmageddon II: Carpocalypse Now"

From PCGamingWiki, the wiki about fixing PC games
(Added Steam release and WineHQ.)
 
(109 intermediate revisions by 31 users not shown)
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{{Infobox game/row/developer|Stainless Games}}
 
{{Infobox game/row/developer|Stainless Games}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Sales Curve Interactive}}
+
{{Infobox game/row/publisher|Sales Curve Interactive|Retail (UK)}}
 +
{{Infobox game/row/publisher|Virgin Interactive|Retail (Europe)}}
 +
{{Infobox game/row/publisher|Interplay Entertainment|Retail (NA)}}
 +
{{Infobox game/row/publisher|Sold Out Software|Retail re-release}}
 +
{{Infobox game/row/publisher|GT Interactive|Mac OS}}
 +
{{Infobox game/row/publisher|Stainless Games|Original digital}}
 +
{{Infobox game/row/publisher|THQ Nordic|Current digital}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Blazing Renderer}}
 
{{Infobox game/row/engine|Blazing Renderer}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|November 30, 1998}}
+
{{Infobox game/row/date|Windows|December 10, 1998}}
{{Infobox game/row/date|Mac OS|November 30, 1998}}
+
{{Infobox game/row/date|Mac OS|April 30, 1999}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Racing, Vehicle combat }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Street racing }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | Carmageddon }}
 
|steam appid  = 282030
 
|steam appid  = 282030
|gogcom page  = carmageddon_2_carpocalypse_now
+
|gogcom id    = 1207659963
 +
|official site=https://web.archive.org/web/19990203021424/http://www.interplay.com/carmageddon2/index.html
 +
|hltb        = 1535
 +
|igdb        = carmageddon-ii-carpocalypse-now
 +
|lutris      = carmageddon-2-carpocalypse-now
 +
|strategywiki =
 +
|mobygames    = 1371
 
|wikipedia    = Carmageddon II: Carpocalypse Now
 
|wikipedia    = Carmageddon II: Carpocalypse Now
 
|winehq      = 6886
 
|winehq      = 6886
 +
|license      = commercial
 
}}
 
}}
{{Series|Carmageddon}}
 
  
'''Key points'''
+
{{Introduction
{{--}} Cannot use {{key|Alt|Tab}} while in-game
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.carmageddon.com/ Official game series site]
+
{{mm}} [https://web.archive.org/web/20181116082707/http://carmageddon.com/ Official website] (archived)
{{mm}} [http://www.carmageddon.com/forum Official forums]
+
{{mm}} [https://web.archive.org/web/20180825194646/http://carmageddon.com/forum Official forums] (archived)
{{mm}} [http://carmageddon.wikia.com/wiki/Main_Page Carmageddon Wiki]
+
{{mm}} [https://carmageddon.fandom.com/wiki/Main_Page Carmageddon Wiki]
{{mm}} [http://www.gog.com/forum/carmageddon_series GOG.com Community Discussions] for game series
+
{{GOG.com links|1207659963|carmageddon_series|for game series}}
{{mm}} [http://www.gog.com/support/carmageddon_2_carpocalypse_now GOG.com Support Page]
+
{{mm}} [https://steamcommunity.com/app/282030/discussions/ Steam Community Discussions]
{{mm}} [http://steamcommunity.com/app/282030/discussions/ Steam Community Discussions]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown |}}
+
{{Availability/row| Retail | | disc | {{DRM|SafeDisc}}. | | Windows, Mac OS }}
{{Availability/row| GOG | carmageddon_2_carpocalypse_now | DRM-free | Comes pre-configured with [http://www.zeus-software.com/downloads/nglide nGlide].}}
+
{{Availability/row| GamersGate | carmageddon-2-carpocalypse-now | Steam | | | Windows }}
{{Availability/row| Steam | 282030 | Steam | }}
+
{{Availability/row| Gamesplanet | 3968-1 | Steam |  |  | Windows }}
 +
{{Availability/row| GOG.com | carmageddon_2_carpocalypse_now | DRM-free | Comes pre-configured with [https://www.zeus-software.com/downloads/nglide nGlide]. | | Windows }}
 +
{{Availability/row| GMG | carmageddon-2-carpocalypse-now-pc | Steam | | | Windows }}
 +
{{Availability/row| Humble | carmageddon-2-carpocalypse-now | Steam | | | Windows }}
 +
{{Availability/row| Steam | 282030 | Steam | Not available in Germany. | | Windows }}
 +
}}
 +
{{ii}} A free demo version is available from [https://archive.org/details/Carmageddon2CarpocalypseNowDemo Archive.org].
 +
 
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Delete or rename video files|ref=<ref>{{Refcheck|user=Diskersen|date=2018-02-02}}</ref>|fix=
 +
# Go to {{folder|{{p|game}}\data\CUTSCENE}}.
 +
# Delete or rename {{file|mix_intr.smk}}.
 +
}}
 +
 
 +
===Improved draw distances===
 +
{{Fixbox|description=Edit OPTIONS.txt|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=568016201|title=Improve Graphics Draw and resolution : Steam|date=19 January 2018}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file location]].
 +
# Open {{file|OPTIONS.TXT}} (Steam) or {{file|DATA.TWT}} (GOG.com).
 +
# Find the line containing <code>Yon</code> and change the value from <code>35.00</code> to <code>70.00</code> or more.
 +
 
 +
'''Notes'''
 +
{{ii}} Entering the in-game settings menu will revert the value.
 +
}}
 +
 
 +
===Improved pedestrian draw distance===
 +
{{Fixbox|description=Edit SETTINGS.txt|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=568016201|title=Improve Graphics Draw and resolution : Steam|date=19 January 2018}}</ref>|fix=
 +
# Go to the Peds subfolder in the [[#Game data|configuration file location]].
 +
# Open {{file|SETTINGS.TXT}} (Steam)
 +
# Find the lines containing <code>12 // Max distance from camera that peds are processed within</code> and <code>9 // Min distance from camera that peds can suddenly pop up at</code> and increase the value to <code>24</code> and <code>18</code>.
 +
 
 +
'''Notes'''
 +
{{ii}} Entering the in-game settings menu will revert the value.
 
}}
 
}}
 +
 +
===Patches===
 +
* The latest official patch 1.2 (US) and official Super Patch v2.0 (DE/ES/FR/IT/UK Blood/UK Zombie) are available at [https://soggi.org/misc/game-patches.htm soggi.org].
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\data}}
+
{{Game data/config|Windows|{{p|game}}\data}}
{{Game data/row|Mac OS|}}
+
{{Game data/config|Mac OS|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\data\SAVEGAME}}
+
{{Game data/saves|Windows|{{p|game}}\data\SAVEDGAMES.ARS}}
{{Game data/row|Mac OS|}}
+
{{Game data/saves|Mac OS|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                = false
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      = true
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:Carmageddon II Carpocalypse Now Video.png|290px|right|thumb|In-game video settings.]]
+
{{Image|Carmageddon II Carpocalypse Now Video.png|In-game video settings.}}
{{Video settings
+
{{Video
|wsgf link                  =  
+
|wsgf link                  = https://www.wsgf.org/dr/carmageddon-2-carpocalypse-now/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = unsupported
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = unsupported
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = unsupported
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = unsupported
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes= Stretched/pillarboxed 4:3. Use [http://www.zeus-software.com/downloads/nglide nGlide].
+
|widescreen resolution notes= Stretched/pillarboxed 4:3 by default. Use the [https://community.pcgamingwiki.com/files/file/2968-carmageddon-ii-carpocalypse-now-widescreen-fov-fix/ Widescreen & FOV Fix].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = Use the [https://community.pcgamingwiki.com/files/file/2968-carmageddon-ii-carpocalypse-now-widescreen-fov-fix/ Widescreen & FOV Fix].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Use the [https://community.pcgamingwiki.com/files/file/2968-carmageddon-ii-carpocalypse-now-widescreen-fov-fix/ Widescreen & FOV Fix].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Use the [https://community.pcgamingwiki.com/files/file/2968-carmageddon-ii-carpocalypse-now-widescreen-fov-fix/ Widescreen & FOV Fix].
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 86: Line 156:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = hackable
+
|upscaling                  = false
|vsync notes                = Use [http://www.zeus-software.com/downloads/nglide nGlide].
+
|upscaling tech            =
|oculus rift                = unknown
+
|upscaling notes            =
|oculus rift notes         =  
+
|vsync                      = false
|high frame rate            = unknown
+
|vsync notes                =  
|high frame rate notes     =  
+
|60 fps                    = true
|color blind                = unknown
+
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes             = Glide renderer capped at 63 FPS, use [[dgVoodoo 2]] with the Direct3D renderer for higher framerates. Menus are capped at 48 FPS.
 +
|hdr                        = false
 +
|hdr notes                 =  
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
[[File:Carmageddon II Carpocalypse Now Controls.png|290px|right|thumb|In-game control settings.]]
+
{{Image|Carmageddon II Carpocalypse Now Controls.png|In-game control settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Certain keys are hardcoded in the menu, preventing use of a WASD control scheme for example. Use the [http://www.cwaboard.co.uk/viewtopic.php?f=10&t=9474 Carma Key Binder] to work around this.
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 +
|mouse sensitivity        = false
 +
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = Limited modern controller support.
 
|controller support notes  = Limited modern controller support.
Line 113: Line 192:
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|invert controller y-axis  = false
+
|controller sensitivity    = true
|invert controller y-axis notes=  
+
|controller sensitivity notes= Sliders for X-axis (steering) and Y-axis (throttle).
|touchscreen               = unknown
+
|invert controller y-axis  = hackable
|touchscreen notes        =  
+
|invert controller y-axis notes= Add a minus before the sensitivity value in {{file|{{p|game}}\DATA\JOYSTICK.TXT}}.
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
[[File:Carmageddon II Carpocalypse Now Audio.png|290px|right|thumb|In-game audio settings.]]
+
{{Image|Carmageddon II Carpocalypse Now Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = CD Music and Sound Effects.
 
|surround sound          = false
 
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
Line 134: Line 251:
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = false
 +
|royalty free audio notes = All music is licensed from Iron Maiden and Sentience.
 +
|red book cd audio        = true
 +
|red book cd audio notes  = For the GOG.com version, see [[#The music does not play|here]].
 
}}
 
}}
  
Line 144: Line 265:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 150: Line 270:
 
==Issues fixed==
 
==Issues fixed==
 
===Left Mouse Button doesn't work after leaving the game===
 
===Left Mouse Button doesn't work after leaving the game===
{{ii}} Caused by graphic tablet software
+
{{ii}} Caused by graphic tablet software.{{cn|date=August 2015}}
{{Fixbox|1=
+
 
{{Fixbox/fix|Shutdown the graphic tablet software before running the game}}
+
{{Fixbox|description=Shutdown the graphic tablet software before running the game|ref={{cn|date=August 2015}}|fix=
# Go to the Task Manager
+
# Go to the Task Manager.
# In the <code>Processes</code> tab select <code>Pen_TouchUser.exe</code>
+
# In the <code>Processes</code> tab select <code>Pen_TouchUser.exe</code>.
# End the task
+
# End the task.
 
}}
 
}}
<b>OR</b>
+
 
{{Fixbox|1=
+
{{Fixbox|description=Uninstall the drivers and software for the graphic tablet|ref={{cn|date=September 2016}}}}
{{Fixbox/fix|Uninstall the drivers and software for the graphic tablet}}
+
 
 +
===The music does not play===
 +
{{ii}} The music does not play in the GOG.com version of Carmageddon II.
 +
 
 +
{{Fixbox|description=Rename <code>CARMA2_HW.EXE</code> to something else|ref=<ref>{{Refurl|url=https://www.gog.com/forum/carmageddon_series/carmageddon_2_no_music_in_win10|title=Carmageddon 2 - No music in Win10?, page 1 - Forum - GOG.com|date=May 2023}}</ref>}}
 +
 
 +
===Direct3D mode does not work===
 +
{{Fixbox|description=Create a shortcut for {{file|CARMA2_HW.EXE}} and run it with the <code>-d3d</code> parameter|ref=<ref>{{Refurl|url=https://www.gog.com/forum/carmageddon_series/why_defaulting_to_glide_when_game_suports_d3d/post8|title=Why defaulting to Glide when game suports D3D?, page 1 - Forum - GOG.com|date=2024-04-27|snippet=Creating a shortcut or .bat file to run it with the -d3d parameter will launch the game in D3D mode}}</ref>|fix=
 
}}
 
}}
  
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 +
|local play modes    =
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 6
 
|lan play players    = 6
 +
|lan play modes      =
 
|lan play notes      =  
 
|lan play notes      =  
|online play          =  
+
|online play          = unknown
|online play players  =
+
|online play players  =
 +
|online play modes    =  
 
|online play notes    =  
 
|online play notes    =  
|local co-op          =
 
|local co-op players  =
 
|local co-op notes    =
 
|lan co-op            =
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        =
 
|online co-op players =
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        = na
+
|matchmaking        = unknown
 
|matchmaking notes  =  
 
|matchmaking notes  =  
 
|p2p                = true
 
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          = na
+
|dedicated          = unknown
 
|dedicated notes    =  
 
|dedicated notes    =  
 
|self-hosting      = true
 
|self-hosting      = true
Line 202: Line 320:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 5
 +
|direct3d notes        = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-27|comment=According to System Informer, the game loads d3dim.dll. According to DebugView's logs, dgVoodoo2's traces point to Direct3D 5 (it loads Direct3DDevice2 interfaces).}}</ref>
 +
|directdraw versions    = 2
 +
|directdraw notes      = Software renderer mode.<ref>{{Refcheck|user=AlphaYellow|date=2024-04-27|comment=According to System Informer, the game loads ddraw.dll. According to DebugView's logs, dgVoodoo2's traces point to DirectDraw 2, e.g: "DirectDraw2::SetDisplayMode", however it uses DirectDraw 1's interfaces, e.g: "DirectDrawSurface::Flip".}}</ref>
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        = 2.x
 +
|glide notes            = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-27|comment=According to DebugView's logs, dgVoodoo2 hooks into glide2x.dll.}}</ref>
 +
|software mode          = true
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
|mac os powerpc app    = unknown
 +
|mac os 68k app        = unknown
 +
|mac os executable notes=
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Smacker Video Technology
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  
Line 208: Line 385:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 95
+
|minOS    = 95, 98
 
|minCPU  = Intel Pentium 166 MHz
 
|minCPU  = Intel Pentium 166 MHz
 
|minRAM  = 16 MB
 
|minRAM  = 16 MB
 
|minHD    = 200 MB
 
|minHD    = 200 MB
|minGPU  =
+
|minGPU  =  
 
|minVRAM  = 2 MB
 
|minVRAM  = 2 MB
 
|minDX    = 6
 
|minDX    = 6
 +
|minaudio = DirectX 6 compatible
 +
|minother = 4X CD-ROM
  
|recOS    = 98
+
|recOS    =  
 
|recCPU  = Intel Pentium 200 MHz
 
|recCPU  = Intel Pentium 200 MHz
 
|recRAM  = 32 MB
 
|recRAM  = 32 MB
Line 223: Line 402:
 
|recVRAM  = 4 MB
 
|recVRAM  = 4 MB
 
|recDX    =  
 
|recDX    =  
 +
|recother = 8X CD-ROM
 
}}
 
}}
 +
 +
{{References}}

Latest revision as of 18:56, 27 April 2024

Carmageddon II: Carpocalypse Now
Carmageddon II: Carpocalypse Now cover
Developers
Stainless Games
Publishers
Retail (UK) Sales Curve Interactive
Retail (Europe) Virgin Interactive
Retail (NA) Interplay Entertainment
Retail re-release Sold Out Software
Mac OS GT Interactive
Original digital Stainless Games
Current digital THQ Nordic
Engines
Blazing Renderer
Release dates
Windows December 10, 1998
Mac OS (Classic) April 30, 1999
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, Racing, Vehicle combat
Vehicles Automobile, Street racing
Art styles Realistic
Themes Contemporary
Series Carmageddon
Carmageddon II: Carpocalypse Now on HowLongToBeat
Carmageddon II: Carpocalypse Now on IGDB
Carmageddon II: Carpocalypse Now on MobyGames
Carmageddon II: Carpocalypse Now on Wikipedia
Carmageddon
Carmageddon 1997
Carmageddon II: Carpocalypse Now 1998
Carmageddon TDR 2000 2000
Carmageddon: Reincarnation 2015
Carmageddon: Max Damage 2016

Carmageddon II: Carpocalypse Now is a singleplayer and multiplayer first-person and third-person action, racing and vehicle combat game in the Carmageddon series.

General information

Official website (archived)
Official forums (archived)
Carmageddon Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc DRM[Note 1].
Windows
Mac OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Comes pre-configured with nGlide.
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Not available in Germany.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
A free demo version is available from Archive.org.

Essential improvements

Skip intro videos

Delete or rename video files[3]
  1. Go to <path-to-game>\data\CUTSCENE.
  2. Delete or rename mix_intr.smk.

Improved draw distances

Edit OPTIONS.txt[4]
  1. Go to the configuration file location.
  2. Open OPTIONS.TXT (Steam) or DATA.TWT (GOG.com).
  3. Find the line containing Yon and change the value from 35.00 to 70.00 or more.

Notes

Entering the in-game settings menu will revert the value.

Improved pedestrian draw distance

Edit SETTINGS.txt[5]
  1. Go to the Peds subfolder in the configuration file location.
  2. Open SETTINGS.TXT (Steam)
  3. Find the lines containing 12 // Max distance from camera that peds are processed within and 9 // Min distance from camera that peds can suddenly pop up at and increase the value to 24 and 18.

Notes

Entering the in-game settings menu will revert the value.

Patches

  • The latest official patch 1.2 (US) and official Super Patch v2.0 (DE/ES/FR/IT/UK Blood/UK Zombie) are available at soggi.org.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\data[Note 2]
Mac OS (Classic)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/282030/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\data\SAVEDGAMES.ARS[Note 2]
Mac OS (Classic)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/282030/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Stretched/pillarboxed 4:3 by default. Use the Widescreen & FOV Fix.
Multi-monitor
Use the Widescreen & FOV Fix.
Ultra-widescreen
Use the Widescreen & FOV Fix.
4K Ultra HD
Use the Widescreen & FOV Fix.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Glide renderer capped at 63 FPS, use dgVoodoo 2 with the Direct3D renderer for higher framerates. Menus are capped at 48 FPS.
High dynamic range display (HDR)

Input

In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Remapping
Certain keys are hardcoded in the menu, preventing use of a WASD control scheme for example. Use the Carma Key Binder to work around this.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Limited modern controller support.
Full controller support
Controller remapping
Controller sensitivity
Sliders for X-axis (steering) and Y-axis (throttle).
Controller Y-axis inversion
Add a minus before the sensitivity value in <path-to-game>\DATA\JOYSTICK.TXT.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
CD Music and Sound Effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
All music is licensed from Iron Maiden and Sentience.
Red Book CD audio
For the GOG.com version, see here.

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Left Mouse Button doesn't work after leaving the game

Caused by graphic tablet software.[citation needed]
Shutdown the graphic tablet software before running the game[citation needed]
  1. Go to the Task Manager.
  2. In the Processes tab select Pen_TouchUser.exe.
  3. End the task.
Uninstall the drivers and software for the graphic tablet[citation needed]

The music does not play

The music does not play in the GOG.com version of Carmageddon II.
Rename CARMA2_HW.EXE to something else[6]

Direct3D mode does not work

Create a shortcut for CARMA2_HW.EXE and run it with the -d3d parameter[7]

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
6
Online play

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 5 [8]
DirectDraw 2 Software renderer mode.[9]
Glide 2.x [10]
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

Middleware

Middleware Notes
Cutscenes Smacker Video Technology

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 2 MB of VRAM
DirectX 6 compatible
Sound (audio device) DirectX 6 compatible
Other 4X CD-ROM


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. Verified by User:Diskersen on 2018-02-02
  4. Improve Graphics Draw and resolution : Steam - last accessed on 19 January 2018
  5. Improve Graphics Draw and resolution : Steam - last accessed on 19 January 2018
  6. Carmageddon 2 - No music in Win10?, page 1 - Forum - GOG.com - last accessed on May 2023
  7. Why defaulting to Glide when game suports D3D?, page 1 - Forum - GOG.com - last accessed on 2024-04-27
    "Creating a shortcut or .bat file to run it with the -d3d parameter will launch the game in D3D mode"
  8. Verified by User:AlphaYellow on 2024-04-27
    According to System Informer, the game loads d3dim.dll. According to DebugView's logs, dgVoodoo2's traces point to Direct3D 5 (it loads Direct3DDevice2 interfaces).
  9. Verified by User:AlphaYellow on 2024-04-27
    According to System Informer, the game loads ddraw.dll. According to DebugView's logs, dgVoodoo2's traces point to DirectDraw 2, e.g: "DirectDraw2::SetDisplayMode", however it uses DirectDraw 1's interfaces, e.g: "DirectDrawSurface::Flip".
  10. Verified by User:AlphaYellow on 2024-04-27
    According to DebugView's logs, dgVoodoo2 hooks into glide2x.dll.