User:SirYodaJedi/Recommend engine replacements
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< User:SirYodaJedi
Revision as of 17:42, 13 January 2023 by SirYodaJedi (talk | contribs)
Game(s) | Vanilla Singleplayer | Singleplayer Mods | Multiplayer | Notes |
---|---|---|---|---|
Doom/Doom II | Crispy Doom | GZDoom | ??? | Any suggestions for GZDoom-style true-color lighting with vanilla physics? |
Quake I | QEX or Quakespasm | Quakespasm or Quakespasm Spiked | ??? | |
Quake II | Yamagi Quake II | Yamagi Quake II | Q2Pro | |
Quake III | ioQuake3 | ioQuake3 | ioQuake3 | Vanilla works fine on modern Windows, but lacks raw mouse input and may have security concerns in multiplayer. |
Half-Life and other GoldSrc titles | Steam version | Steam release or Xash3D FGWS | Steam version | Xash does not work well with VGUI2-reliant stuff, but is necessary for some limit-breaking mods. |
Outlaws | Wait for TFE | Wait for TFE | Vanilla or wait for TFE | |
Star Wars: Dark Forces | The Force Engine (TFE) | TFE or vanilla in DOSBox 0.74, 0.74-1, 0.74-2, or 0.74-3 | N/A | TFE is very accurate. |
Star Wars: Jedi Knight - Dark Forces II | OpenJKDF2 or JKGFXMod | OpenJKDF2 or JKGFXMod | OpenJKDF2 or JKGFXMod | OpenJKDF2 is mostly stable and accurate for Dark Forces II, but is technically still in beta. |
Star Wars: Jedi Knight - Mysteries of the Sith | JKGFXMod or wait for OpenJKDF2 | JKGFXMod or wait for OpenJKDF2 | JKGFXMod or wait for OpenJKDF2 | |
Star Wars: Jedi Knight II - Jedi Outcast | Vanilla unless on Linux | Vanilla unless on Linux | Play Jedi Academy | Vanilla runs fine on modern Windows, but may have security concerns in multiplayer. Source ports exist, but aren't well developed. |
Star Wars: Jedi Knight - Jedi Academy | Vanilla unless on Linux | Vanilla unless on Linux | OpenJK | Vanilla runs fine on modern Windows, but may have security concerns in multiplayer. Source ports exist, but aren't well developed outside of multiplayer. |
Return to Castle Wolfenstein | ioRtCW | ioRtCW | ioRtCW | |
Example | Example | Example | Example | Example |