MTV Celebrity Deathmatch
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Developers | |
---|---|
Big Ape Productions | |
Publishers | |
Gotham Games | |
Release dates | |
Windows | October 19, 2003 |
Key points
- Only video option is screen resolution.
- Only four screen resolutions available; 640x480, 800x600, 1024x768, and 1280x960, with either 16 or 32-bit color depth.
- On newer versions of Windows, sound effects (and occasionally commentary) do not work correctly. See Issues fixed.
Availability
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
}
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\CelebrityDeathmatch\SaveGames\ |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 resolutions only, from 640x480 to 1280x960. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Increase Rendering Resolution. | ||
Field of view (FOV) | Default FOV is 60°. See Field of view (FOV). | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Increase Rendering Resolution. | ||
Anti-aliasing (AA) | See Increase Rendering Resolution. | ||
Vertical sync (Vsync) | Off by default. See Increase Rendering Resolution. | ||
60 FPS | |||
120+ FPS | Capped at 60FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Increase Rendering Resolution
Play at 1080p or higher |
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|
Field of view (FOV)
Edit defCam.ini |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only keyboard buttons. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is not used at all. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Movement is bound to left stick, and cannot be rebound. | |
Controller sensitivity | ||
Controller Y-axis inversion | On XInput controllers, Y axis on left stick is inverted. |
Controller types |
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XInput-compatible controllers | Cannot bind triggers or home button. | |
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Ambient, Voice, and Sound, from 0 to 10. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game continues to play. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Polish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play |
Issues fixed
No sound effects/commentary
- On newer versions of Windows, sound effects and occasionally commentary will not work correctly.
Install Indirect Sound |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 3 460 MHz Intel Celeron 733 MHz AMD Athlon 450 MHz AMD Duron 733 MHz |
Intel Pentium IV AMD Athlon XP |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 650 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 9 compatible | 32 MB of VRAM |
Sound (audio device) | DirectX 9.0 Compatible | DirectX 9.0 Compatible with Surround Sound |
Other | 8x CD/DVD-ROM Drive Keyboard Mouse |
16x CD/DVD-ROM Drive Gamepad |
- According to readme file, Windows 95, 98, and NT are unsupported.
- Also according to readme file, shadows will display as white instead of black on the following GPUs:
- Matrox Parhelia 512 (128MB)
- Apollo Blade Monster (128MB, SiS XABRE 400 chipset)
- SiS 650 (On-board, 64MB)
- S3 Pro Savage (On-board, 32MB DDR) - Shadows are purple instead of black
- Intel Extreme Graphics (On-board, 64MB, Intel 845 chipset)