This page is for the 2013 reboot. For the original, see Tomb Raider (1996).
Key points
- PC port features high resolution textures, tessellation, high quality shadows and more PC-specific features.[2]
General information
- Official Forums - not PC-specific.
- Lara Croft Wiki - A detailed wiki for the Tomb Raider series
- Steam Community Discussions
Availability
- All Windows and Linux versions require Steam DRM.
Version differences
- The GOTY Edition does not include the Survival Edition non-game extras.
- The GOTY Edition does not include the following DLC: Agility Skill, Animal Instinct, Headshot Reticule, Pistol Burst, Pistol Silencer. These upgrades can be unlocked during gameplay without buying the DLC.[3][4]
- The Mac App Store version does not include multiplayer.[5]
DLC and expansion packs
Essential improvements
Skip game launcher
Disable camera sway
4K Upscaled Cutscenes
- This aims to upscale all pre-rendered cutscenes to 2160p/4K from 1080p.[8]
Game data
In-game general settings.
Configuration file(s) location
System |
Location |
Windows |
HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\ |
macOS (OS X) |
~/Library/Application Support/Feral Interactive/Tomb Raider/ |
Linux |
$XDG_DATA_HOME/feral-interactive/Tomb Raider/ |
- This game follows the XDG Base Directory Specification on Linux.
- Most graphics settings in the registry corresponds with .ini options for benchmark.
Save game data location
- Save games are not compatible between Windows and OS X/Linux.[9][10]
System |
Native |
Notes |
Steam Cloud |
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Approx. 100 MB available. |
Video
Launcher general video settings.
Launcher advanced video settings.
In-game general video settings.
In-game advanced video settings.
- Changing the default FOV breaks zooming with weapons and the relic viewer.
Use Cheat Engine table
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- Download and install Cheat Engine (make sure to choose "Custom Installation" BOTH times, and uncheck all boxes).
- Download the Tomb Raider (2013) FOV Cheat Table.
- Run Tomb Raider, then Alt+Tab ↹ from the game.
- Double-click
TombRaider.CT . This should open an instance of Cheat Engine.
- In the Cheat Engine window, click the top left button with the computer icon.
- Select the
TombRaider.exe process and click Open.
- Click Yes to the confirmation dialog, and switch back to the game.
- Press F2 to toggle the fix, and NumPad +/NumPad - to increase/decrease the FOV.
HDR (High Dynamic Range) Output
Use Special K
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- Download Special K
- Enable global injection through the Special K UI.
- (Optional) Install the Special K wrapper through the compatibility menu, by holding
CTRL + Shift while launching the game.
- In-game, open the Special K UI using
CTRL + Shift + Backspace .
- Open the HDR Calibration menu under the Widgets tab.
- Enable
scRGB HDR (16 bit) and restart the game.
- Adjust the settings in the HDR Calibration menu to your preference.
- If you do not install the wrapper, you will need to have global injection enabled every time you launch the game. This may cause compatibility issues with other games.
- Windows HDR must be enabled.
- This method will not work with DX12 enabled.
- This method will only work for the Steam version.
- Fullscreen may have DPI scaling issues. For this reason, it is recommended to switch to borderless windowed.
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Notes
- If you're using a keyboard without a number pad, you can use the On-Screen Keyboard.
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Input
In-game key map settings.
In-game mouse/keyboard settings.
In-game gamepad settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Up to 7.1 output[11] |
Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Arabic |
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Traditional Chinese |
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Czech |
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Dutch |
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French |
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German |
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Hungarian |
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Fan translation, #1, #2. |
Italian |
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Japanese |
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Requires Japanese Language Pack DLC. Windows only. Part of GOTY (2020). |
Korean |
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Brazilian Portuguese |
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Polish |
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Russian |
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Spanish |
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Turkish |
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Fan translation. |
Network
- Multiplayer is not cross-platform between Windows and OS X/Linux.[12]
- The Mac App Store version does not include multiplayer.[5]
Multiplayer types
Connection types
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues unresolved
Separate vertical and horizontal sensitivity with mouse
- Vertical and horizontal sensitivity do not match, with vertical being much lower, making it hard to aim with a mouse and keyboard.[citation needed]
Issues fixed
Low frame rate
Low frame rate fix[citation needed]
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- There are several performance demanding options that can be lowered/disabled without providing a noticeable graphic loss.
- Disabling high precision.
- Disabling TressFX technology by setting hair to normal. TressFX has major impact on frame rate, especially on non-AMD GPUs.
- Setting Screen space ambient occlusion (SSAO) to normal. "Ultra" Ambient Occlusion setting stands for HDAO, AMD's AO technology, and may cause major performance loss in NVidia videocards.[13][14]
- Setting AA to FXAA is recommended as it provides barely no performance loss, while SSAA is very demanding.
- Setting shadows option under Ultra.
- Running game in DirectX 9 mode.
- On newer Windows systems with altered scaling
Settings > System > Display > Scale and layout Exclusive Fullscreen might not be properly applied at start, which can cause significant FPS loss. To counter this, try disabling DPI optimizations for game's .exe-file in its Compatibility settings, skipping launcher, changing any of the above in-game options and then changing it back, or reverting system scaling to its default value.
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Flickering and crashing with SLI or CrossFire
Flickering fix[15]
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- Set Vsync option to Off on Advanced settings of the Launcher.
- Disable tessellation.
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Crashing to desktop and issues with minimizing game
Crashing to desktop fix[15]
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- Disable Exclusive Fullscreen option.
- Disable any "RAM optimizer" or "Game Booster" programs you may have (generally get rid of the bloatware running).
- Force DirectX 9 mode
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Static noise from music and ambient sound in the game
Update drivers to your sound card[15]
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Disable hardware acceleration on sound card[citation needed]
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- Open Control panel in Windows.
- Go to
Sound & Audio > Audio Tab > Advanced > Performance .
- Set slider to None.
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Strange graphics as screen is like a broken glass may appear at certain points during the game
Change a Graphics options value[citation needed]
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- Enter graphics options.
- Change high precision to any other value. Apply changes.
- This fix must be applied each time the issue appears.
- The option can be set to its previous value again without re-triggering the bug.
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9, 11 |
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OpenGL |
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Linux only. |
Metal support |
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macOS >= 10.14 only [16] |
Shader Model support |
3, 5 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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Middleware
Performance boost for quad core CPUs (and higher core count)
- This tweak reportedly wields higher framerate in seemingly CPU-heavy areas like the Shantytown hub through better core-utilization.
Registry tweak for multi-core (4+ cores) CPUs[17]
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- Go to
HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\Graphics
- Right Click anywhere in the empty space and select New > DWORD (32-bit) Value
- Name the new value
MultiCoreFlushMode then double click on it and change the value data to 1 .
- In the Linux version, this option is already automatically applied.[citation needed]
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Force DirectX 9 renderer on DirectX 11 systems
- Forcing DirectX 9 on Windows may result in better performance. However, DirectX-11-specific features (tessellation, TressFX) will be disabled. These steps are not for OS X or Linux (the game will not work correctly).
DX9 renderer[citation needed]
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- Go to
HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\Graphics
- Modify
RenderAPI value to 9 .
Notes
- Revert to
0 for DX11, anything else will result in DX11 renderer with some DX11 features disabled.
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Performance difference between DirectX 9 and 11 renderer
Based on ingame benchmark with DirectX 11 features (tessellation, TressFX) disabled for both renderers.
- In some cases, a reduction in performance may even occur. Benchmark your own system before dedicating to a renderer.[18]
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DirectX 9 |
DirectX 11 |
Difference [%]
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Minimum FPS |
42.06 |
35.88 |
17.22%
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Maximum FPS |
66.04 |
52.68 |
25.36%
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Average FPS |
56.68 |
44.74 |
26.69%
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Tested on Intel Core i7 with HD6870 GPU, average of five measurements for each renderer.[19]
QTE streamlining
- Many quick time events (QTEs) do not display the key required to complete them.
- However, if you are actively using an Xbox 360 controller or other XInput-compatible controller, the game will display controller button names and colors as normal.
List of QTEs and possible solutions:
QTE Icon |
Solution
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Hand in red circle |
Repeatedly press interact key (default E) as fast as possible.
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Exclamation mark in red diamond. |
Press melee key (default F).
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White circle getting smaller |
Tap repeatedly melee key (default F). This QTE is bugged - circle animation is out of sync with trigger behind QTE and therefore it is difficult win this QTE normally. Luckily there is no penalization for missing said trigger with key press so pressing melee key for whole duration of QTE works perfectly.
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Left and right arrow |
Alternately press left and right movement keys (default A and D).
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Hand in red circle when Lara is hanging from ledge |
Press interact key (default E).
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Bypass mashing keys[citation needed]
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- You can replace key mashing QTE for just one key press, however you need gaming mouse or keyboard software with ability to create macros.
- This guide contains only general directions. Actual process may vary as there are several versions of gaming software.
1. Open you macro/gaming software and create new macro.
2. Record single key press and make sure there are delays between action at least 20ms. It should look something like this for E key:
Key E down
20ms delay
Key E up
20ms delay
3. Set this macro to the desired key and set option to "repeat macro as long as pressed".
Notes
- If your macro is not working properly, try increasing delay as some systems won't recognize key presses if they are too fast.
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Benchmark mode
- Benchmark mode generates a file named:
benchmarkresults yyyy-mm-dd hh-mm-ss.txt
Benchmark from in-game options menu[citation needed]
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Benchmark from Steam[citation needed]
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- Right click on game in Library.
- Select Properties.
- Click
Set Launch Options and add parameter (see command line arguments).
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Benchmark via shortcut[citation needed]
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- Create shortcut to
TombRaider.exe
- Right click shortcut and select Properties.
- At Target line add parameter at the end of the string (see command line arguments).
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- When running from the command line, exclusive fullscreen is automatically switched on and vsync is switched off.
- When running as a looping demo, a result file is not generated.
- See command line arguments on how to use the following options.
Parameter |
Description |
-benchmark |
Run the benchmark on startup and quit the game when finished. |
-benchmarkini “filename.ini” |
Run the benchmark on startup and quit the game when finished. The ini file contains overrides for quality settings. |
-loop |
Loop the benchmark instead of quitting after it completes. This is a demo mode, so statistics are disabled. |
-dxdiag |
Include dxdiag information in the benchmarkresults file. |
.ini file options
Option |
Restrictions |
Effect
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QualityLevel |
0 to 4 |
Sets all settings to a quality level. 0 for Low, 4 for Ultimate.
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Fullscreen |
0 or 1 |
Enables or disables fullscreen.
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ExclusiveFullscreen |
0 or 1 |
Enable this when fullscreen is enabled for better performance but worse multitasking.
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AspectRatio |
Width / height x 10000 or 0 |
Sets aspect ratio. 16000 for 16:10 for example.
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VSyncMode |
0 - 2 |
Options for vertical synchronization. 0 for Off, 1 for Double Buffer and 2 for Triple Buffer.
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FullscreenWidth |
number |
Width of resolution in pixels.
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FullscreenHeight |
number |
Height of resolution in pixels.
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FullscreenRefreshRate |
number |
Screen refresh rate in Hz.
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StereoEnabled |
0 or 1 |
Enables or disables stereoscopic support.
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TextureQuality |
1 to 4 |
Texture quality from Low to Ultra.
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BestTextureFilter |
0 to 18 |
Texture filtering - 0 for No Filtering, 1 for Bilinear, 2 for Trilinear, or 2 + the Anisotropic level.
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HairQuality |
0 or 1 |
Enables TressFX enhanced hair quality. 0 for Normal or 1 for TressFX.
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AntiAliasingMode |
0 to 3 |
Sets anti-aliasing level. 0 for none, 1 for FXAA, 2 for 2xSSAA and 3 for 4xSSAA.
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ShadowMode |
0 or 1 |
Enables or disables shadows.
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ShadowResolution |
0 to 2 |
Sets shadow resolution. 1 for Off, 2 for Normal and 3 for Ultra.
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SSAOMode |
0 to 2 |
Sets ambient occlusion quality. 1 for Off, 2 for Normal and 3 for Ultra.
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DOFQuality |
0 to 3 |
Sets depth of field quality. 1 for Off, 2 for Normal and 3 for Ultra.
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ReflectionQuality |
0 to 2 |
Sets quality of reflections. 1 for Off, 2 for Normal and 3 for High.
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LODBias |
0 to 4 |
Sets level of detail bias from Low to Ultra.
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EnablePostProcess |
0 or 1 |
Enables or disables post-processing effects.
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EnableHighPrecisionRT |
0 or 1 |
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EnableTessellation |
0 or 1 |
Enables or disables tessellation.
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
XP SP3 |
Vista, 7, 8 |
Processor (CPU) |
AMD Athlon 64 X2 2.1 GHz (4050+) Intel Core 2 Duo 1.86 GHz (E6300) |
AMD Phenom II X4 955 Intel Core i5-750 |
System memory (RAM) |
1 GB 2 GB (Vista) |
4 GB |
Hard disk drive (HDD) |
12 GB | |
Video card (GPU) |
AMD Radeon HD 2600 XT Nvidia GeForce 8600 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
AMD Radeon HD 5870 Nvidia GeForce GTX 480 1 GB of VRAM DirectX 11 compatible Shader model 5.0 support |
macOS (OS X) |
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Minimum |
Recommended |
Operating system (OS) |
10.14 | |
Processor (CPU) |
1.1 GHz Intel Core M
| 2.4 GHz |
System memory (RAM) |
4 GB |
6 GB |
Hard disk drive (HDD) |
14 GB | |
Video card (GPU) |
Nvidia GeForce GT 640M AMD M20 Intel HD Graphics 4000 512 MB of VRAM
| 1 GB of VRAM |
Note: Users with macOS versions prior to 10.14 can select the branch mac_1.0_32bit_only
from the Beta tab on Steam. This enables the game to run with the legacy OpenGL backend on macOS >= 10.9.1.[20]
Linux |
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Minimum[21] |
Recommended |
Operating system (OS) |
Ubuntu 14.04, SteamOS 2.0 (64 bit) | |
Processor (CPU) |
Intel Core i3 AMD FX-6300 |
Intel Core i5 |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
15 GB | |
Video card (GPU) |
Nvidia GeForce GTX 640 AMD Radeon R7 260X 1 GB of VRAM
| Nvidia GeForce GTX 760 3 GB of VRAM |
Other |
(Nvidia driver version 364.12) (AMD driver version MESA 11.2) |
(Nvidia driver version 364.12) |
References