User contributions
- 00:11, 9 March 2023 (diff | hist) . . +129 . . Texture filtering quality comparison on Glossary talk:Anisotropic filtering (AF)
- 02:48, 8 March 2023 (diff | hist) . . +6 . . Known backwards compatibility holes on Glossary talk:DirectX
- 02:46, 8 March 2023 (diff | hist) . . +501 . . Known backwards compatibility holes on Glossary talk:DirectX
- 01:57, 8 March 2023 (diff | hist) . . +272 . . Fake fullscreen mode in D3D8 games on User talk:Garrett/Troubleshooting/Windows 10
- 23:45, 5 March 2023 diff hist +1,462 N Bink Video super awful stub (both the dll repo and the container description are actively "fix related" btw)
- 19:38, 4 March 2023 (diff | hist) . . +15 . . Exclusive windowed was real on Glossary talk:Windowed
- 19:38, 4 March 2023 (diff | hist) . . +341 . . N Exclusive windowed was real on Glossary talk:Windowed
- 23:52, 1 March 2023 diff hist +111 Atlantis: The Lost Tales Who the hell put HFR true? Explained a CN as much as I could humanly remember.
- 19:56, 28 February 2023 diff hist -12 World in Conflict →Availability: moved uplay note, update gfwl ref
- 16:02, 24 February 2023 (diff | hist) . . +120 . . Plan on Talk:SecuROM
- 00:30, 24 February 2023 (diff | hist) . . +210 . . N Known backwards compatibility holes on Glossary talk:DirectX
- 00:24, 24 February 2023 (diff | hist) . . 0 . . Broken compatibility internals on Talk:Windows
- 00:24, 24 February 2023 (diff | hist) . . -49 . . Broken compatibility internals on Talk:Windows
- 00:07, 24 February 2023 (diff | hist) . . +195 . . Plan on Talk:SecuROM
- 23:54, 22 February 2023 diff hist +304 Windows →Issues fixed (missing libraries, codecs or APIs): slight rename (where else would apis be if not inside libraries? lol). Added windows vista version of the TLS fix. To be honest my use case (getting the origin drmed ME2Game.exe to connect to EA servers) only needed certificates this time, but I'm sure other games could be more picky than qt4 ActivationUI.exe
- 23:47, 22 February 2023 diff hist +350 Mass Effect 2 Wildcarded vc2005 error because "the application" can be "its side-by-side" depending on the windows version/situation (rip SEO). Added overlord dlc crash kind-of-fix
- 16:20, 22 February 2023 diff hist +49 Mass Effect 2 Noting that a link needs to be in a certain form to work at all (well half of it), seems pretty important to me. And as discussed previously on Discord, it's editor-facing and short and concise. Also wtf happened to the DLC table.
- 15:03, 22 February 2023 diff hist +86 Mass Effect 2 Ok so, W8 is indeed just like W10.. but unexpectedly Vista was too, lol? I mean, not sure if trying rtm was the smartest choice eventually (many hacks happened to get it to work with vmware tools) but still. I struggled so hard to keep the note at max 3 lines.
- 16:59, 21 February 2023 diff hist +524 Windows →Issues fixed (missing files or codecs): renamed section in name of a general concept of "you have a problem because you lack some stuff", so I can move directplay to it and add XP missing TLS 1.2 (yes, ideally the instructions should be lengthened)
- 16:27, 21 February 2023 diff hist +122 Mass Effect 2 After literally testing on XP with my original retail copy (patched to 1.01 like back in the days) and trying to play till the first save point, I can CONFIDENTLY say that autologin broke on their end. Lol at the dvd coming with msvcr80 ATL update, while origin is stuck to RTM.
- 15:29, 21 February 2023 diff hist +421 Mass Effect 2 →Video: new windowed loading screen discoveries: I have to write this down before I go crazy (to be extremely fair I only tested XP, 7 and 10 but for the moment I'm completely wasted)
- 22:56, 20 February 2023 diff hist +95 Mirror's Edge →Audio: you don't mess with satsun (also OAL instructions are far too convoluted given 3/4 kinda applies to every such game, but whatever)
- 22:37, 20 February 2023 diff hist -57 Mirror's Edge You don't need memla to have tdengine.ini edits stick. FINALLY tested what makes the UI blurry (thanks nvidia control panel). Maybe it's the letterboxing at play here, but technically speaking it's the pixel width to matter here.
- 00:09, 20 February 2023 diff hist +107 Final Fantasy X/X-2 HD Remaster →Audio: ps2 surround ref
- 19:29, 19 February 2023 (diff | hist) . . +15 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 19:28, 19 February 2023 (diff | hist) . . +111 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 19:25, 19 February 2023 (diff | hist) . . +108 . . CUDA mysteries on Glossary talk:PhysX
- 18:35, 19 February 2023 (diff | hist) . . +22 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 18:33, 19 February 2023 (diff | hist) . . +24 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 18:30, 19 February 2023 (diff | hist) . . +1 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX . . Mirh (talk | contribs) changed the topic title from "Resurrect PPU support (<2.8.3)" to "Bring back PPU support (<2.8.3)"
- 18:29, 19 February 2023 (diff | hist) . . +16 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 18:29, 19 February 2023 (diff | hist) . . +3,207 . . Bring back PPU support (<2.8.3) on Glossary talk:PhysX
- 15:39, 19 February 2023 diff hist +507 Crazy Machines 2 physx refs
- 23:58, 18 February 2023 diff hist +25 Warmonger: Operation Downtown Destruction →Middleware: could as well write a few other things I can spot in the binaries folder
- 23:54, 18 February 2023 diff hist +9,702 N Warmonger: Operation Downtown Destruction Super duper stub, just to write down somewhere a physx 2.7.4 game
- 23:25, 18 February 2023 (diff | hist) . . +226 . . Compatibility fixes on Talk:Need for Speed: Porsche Unleashed
- 19:07, 18 February 2023 (diff | hist) . . +15 . . Minor bugs list on Talk:Mass Effect 2
- 19:07, 18 February 2023 (diff | hist) . . +526 . . Minor bugs list on Talk:Mass Effect 2
- 18:41, 18 February 2023 diff hist +205 Mass Effect 2 Partial undo revision 1377781 by Mrtnptrs (talk). Be it as it may that "import save" isn't really a key point (who the hell put them into essential improvements?), people being unaware of low settings is ABSOLUTELY key. Moved all the relevant hidden comments to CN or notes (and I removed an actually super old useless one, lol). Pruned tpf and lowkey mods. Restored DLC crack point (even now that they are free, mods would still require it). Tag: Undo
- 02:02, 18 February 2023 diff hist +1,526 Medal of Honor: Airborne Origin cloud isn't supported (funnily enough given that pacific assault does). Expanded skip intro and windowed. HDR hack (it's a bit glitchy but it's better than nothing I guess).
- 01:05, 18 February 2023 diff hist +181 Mass Effect →DLC installation fails at the end: added editors note about why this fix has to be the way it is (mid-way through rewriting a simplified version, I realized that a normal clueless user would always have had to run the game at least once anyway).
- 00:54, 18 February 2023 diff hist +534 Unreal Tournament 3 Actual offline profile fix. Physx maps link.
- 18:52, 17 February 2023 diff hist +331 Glossary:PhysX Very much reworded the key points, to hint that GPUs accelerate *already existing* advanced effects (i.e. they aren't specifically targetting CUDA). Turns out physx 2.8.4 (also checked the SDK) still has the enableLocalPhysXCore code. Simplified some wording (thanks notes!)
- 02:56, 16 February 2023 diff hist +557 Glossary:PhysX →Latest version: after two days of navel gazing and head banging, I think I got the most straightforwardly correct wording that implicitly satisfies the question: why did nvidia split the installer, and what the hell was even the criterium.
- 01:07, 16 February 2023 diff hist +420 Medal of Honor: Airborne Fixed dead and ugly references. Physx version, punkbuster ref. After being astonished the game was using directsound with no trace of OAL despite ALAudio being used in the config, a fleeting reference to "rw" in ghidra made me find a ton of RWAudioCore strings.
- 23:20, 15 February 2023 diff hist +361 List of Origin-redeemable games Can confirm MOHA redeeming through support is still ok. I had to switch to the english support though, to get my case heard.
- 22:01, 15 February 2023 diff hist +154 Unreal Tournament 3 →Middleware: physx version ref
- 21:57, 15 February 2023 diff hist +11 Tom Clancy's Ghost Recon Advanced Warfighter 2 →Middleware: physx and bink versions
- 20:17, 15 February 2023 (diff | hist) . . +182 . . CUDA mysteries on Glossary talk:PhysX
- 19:01, 15 February 2023 (diff | hist) . . +2,347 . . CUDA mysteries on Glossary talk:PhysX