This page is for the 2013 reboot. For the original, see Tomb Raider (1996).
Developers | |
---|---|
Singleplayer | Crystal Dynamics |
Multiplayer | Eidos-Montréal |
Windows | Nixxes Software |
macOS (OS X) | Feral Interactive |
Linux | Feral Interactive |
Publishers | |
Square Enix | |
OS X, Linux | Feral Interactive |
Engines | |
Foundation[1] | |
Release dates | |
Windows | March 5, 2013 |
macOS (OS X) | January 23, 2014 |
Linux | April 27, 2016 |
Reception | |
Metacritic | 86 |
IGDB | 85 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Realistic |
Themes | Asia, Contemporary, Japan, Supernatural |
Series | Tomb Raider |
⤏ Go to series page | |
Tomb Raider (1996) | 1996 |
Tomb Raider II | 1997 |
Tomb Raider III: Adventures of Lara Croft | 1998 |
Tomb Raider: The Last Revelation | 1999 |
Tomb Raider Chronicles | 2000 |
Tomb Raider: The Angel of Darkness | 2003 |
Tomb Raider: Legend | 2006 |
Tomb Raider: Anniversary | 2007 |
Tomb Raider: Underworld | 2008 |
Lara Croft (series) | |
Tomb Raider (2013) | 2013 |
Lara Croft GO | 2015 |
Rise of the Tomb Raider | 2016 |
Shadow of the Tomb Raider | 2018 |
Tomb Raider I-III Remastered | 2024 |
Tomb Raider: Definitive Edition | 2024 |
Tomb Raider (2013) is a third-person action and adventure game in the Tomb Raider series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Developer website | ||||
Publisher website | Game of the Year Edition. | |||
Amazon.com | Game of the Year Edition. | |||
Epic Games Store | Game of the Year Edition. Inlcudes the Survival Edition content too. | |||
Survival Edition. | ||||
GOG.com | Game of the Year Edition. | |||
Green Man Gaming | Game of the Year Edition also available. | |||
Humble Store | Game of the Year Edition also available. | |||
Mac App Store | ||||
Origin | Survival Edition. | |||
Steam | Game of the Year Edition also available. |
Version differences
- The Game of the Year Edition does not include the Survival Edition non-game extras.
- The Game of the Year Edition does not include the following DLC: Agility Skill, Animal Instinct, Headshot Reticule, Pistol Burst, Pistol Silencer. These upgrades can be unlocked during gameplay without buying the DLC.[2][3]
- The GOG.com[4] and Mac App Store[5] versions do not include multiplayer.
Monetization
Type | Notes |
---|---|
DLC | Additional game content. |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain microtransactions. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Scavenger Scout | Included in the Game of the Year Edition | |
Scavenger Executioner | Included in the Game of the Year Edition | |
Scavenger Bandit | Included in the Game of the Year Edition | |
Fisherman | Included in the Game of the Year Edition | |
Silverballer | Hitman Gun. No longer available. |
|
Agency SPS 12 | Hitman Gun. No longer available. |
|
HX AP-15 | Hitman Gun. No longer available. |
|
JAGD P22G | Hitman Gun. No longer available. |
|
M590 12ga | Hitman Gun. No longer available. |
|
STG 58 Elite | Hitman Gun. No longer available. |
|
Animal Instinct | Can be unlocked through normal gameplay without having this DLC. Included in the Adventure Pack |
|
Agility Skill | Can be unlocked through normal gameplay without having this DLC. Included in the Adventure Pack |
|
Headshot Reticule | Can be unlocked through normal gameplay without having this DLC. Included in the Adventure Pack |
|
Pistol Burst | Can be unlocked through normal gameplay without having this DLC. Included in the Adventure Pack |
|
Pistol Silencer | Can be unlocked through normal gameplay without having this DLC. Included in the Adventure Pack |
|
Hunter Skin | Included in the Game of the Year Edition Included in the Adventure Pack |
|
Aviatrix Skin | Included in the Game of the Year Edition Included in the Adventure Pack |
|
Guerilla Skin | Included in the Game of the Year Edition Included in the Adventure Pack |
|
Mountaineer Skin | Included in the Game of the Year Edition | |
Shanty Town | Included in the Game of the Year Edition | |
Caves and Cliffs Multiplayer Map Pack | Included in the Game of the Year Edition | |
Tomb of the Lost Adventurer | Included in the Game of the Year Edition | |
Shipwrecked Multiplayer Map Pack | Included in the Game of the Year Edition | |
1939 Multiplayer Map Pack | Included in the Game of the Year Edition | |
Demolition Skin | Included in the Game of the Year Edition | |
Sure-Shot Skin | Included in the Game of the Year Edition | |
Japanese Language Pack | Free, part of Japanese GOTY Edition Can be downloaded separately within the Japan region store. |
Essential improvements
Skip game launcher
Use the -nolauncher command line argument[6]
|
---|
Disable camera sway
Use Yamatai Patch |
---|
Warning: This patch has been flagged as malware by an unusually large number of security vendors.[7] It should be treated with caution and used at one's own risk.
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\ |
macOS (OS X) | ~/Library/Application Support/Feral Interactive/Tomb Raider/ |
Linux | $XDG_DATA_HOME/feral-interactive/Tomb Raider/ |
- This game follows the XDG Base Directory Specification on Linux.
- Most graphics settings in the registry corresponds with .ini options for benchmark.
Save game data location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Documents\Tomb Raider\<user-id> |
Steam | <Steam-folder>/userdata/<user-id>/203160/ |
GOG.com | %USERPROFILE%\Documents\My Games\Tomb Raider |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Stores up to 100 MB of files. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Aspect ratios narrower than 16:9 are stretched vertically. | ||
Multi-monitor | All HUD elements are correctly drawn on the center screen. Some in-game cutscenes display odd animations or missing models in areas that aren't visible in 16:9. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Uncheck "exclusive fullscreen". | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA and up to 4x SSAA. | ||
Vertical sync (Vsync) | Double and tripled buffered. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See HDR (High Dynamic Range) Output. |
Field of view (FOV)
- Changing the default FOV breaks zooming with weapons and the relic viewer.
Use Cheat Engine table |
---|
|
HDR (High Dynamic Range) Output
Use Special K |
---|
|
Notes
- If you're using a keyboard without a number pad, you can use the On-Screen Keyboard.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Prompts between keyboard and controller change on fly. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput. Priorities XInput. | |
Full controller support | ||
Controller remapping | Bindings are stored in the configuration file location but are complex to edit.[citation needed] | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis also available; both independently for camera and aiming |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See DualShock 4. | |
---|---|---|
PlayStation button prompts | Use this mod for DirectX 11. Use this mod for DirectX 9. |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Mouse camera movement only works while aiming. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output[10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Hungarian | Fan translation, #1, #2. | |||
Italian | ||||
Japanese | Requires Japanese Language Pack DLC. Windows only. Part of GOTY (2020). | |||
Korean | ||||
Brazilian Portuguese | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Turkish | Fan translation, Tomb Raider 2013 Türkçe Yama. |
Network
- Multiplayer is not cross-platform between Windows and OS X/Linux.[11]
- The Mac App Store version does not include multiplayer.[5]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Versus Use Nucleus Co-op. |
||
LAN play | ||||
Online play | 8 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | supports AMD HD3D | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues unresolved
Separate vertical and horizontal sensitivity with mouse
- Vertical and horizontal sensitivity do not match, with vertical being much lower, making it hard to aim with a mouse and keyboard.[citation needed]
Issues fixed
Low frame rate
Low frame rate fix[citation needed] |
---|
|
Endurance Boss glitch freeze
- cap frame rate at 60 fps
https://www.youtube.com/watch?v=-R73aelfY1k
Flickering and crashing with SLI or CrossFire
Flickering fix[14] |
---|
|
Crashing to desktop and issues with minimizing game
Crashing to desktop fix[14] |
---|
|
Static noise from music and ambient sound in the game
Update drivers to your sound card[14] |
---|
Disable hardware acceleration on sound card[citation needed] |
---|
|
Strange graphics as if the screen is like a broken glass may appear at certain points during the game
Change a Graphics options value[citation needed] |
---|
|
Washed out colors after using Survival Instinct - Gamma/Brightness/Contrast Issue
Change the GPU Color/Pixel format from RGB to YCbCr444[15][16] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
OpenGL | Linux and mac_1.0_32bit_only branch on macOS only. |
|
Metal support | macOS >= 10.14 only [19] | |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | The 32-bit executable is available in the mac_1.0_32bit_only Beta branch on Steam |
||
Linux | While the system requirements state a 64-bit system, the actual executable is 32-bit |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Interface | Scaleform | |
Cutscenes | Bink Video | |
Multiplayer | Epic Online Services | Changed from Steamworks in patch 838. Use of a Epic account is entirely optional.[20] |
Performance boost for quad-core CPUs (and higher core count)
- This tweak reportedly yields a higher framerate in seemingly CPU-heavy areas like the Shantytown hub through better core utilization.
Registry tweak for multi-core (4+ cores) CPUs[21] |
---|
|
Force DirectX 9 renderer on DirectX 11 systems
- Forcing DirectX 9 on Windows may result in better performance. However, DirectX-11-specific features (tessellation, TressFX) will be disabled. These steps are not for OS X or Linux (the game will not work correctly).
DX9 renderer[citation needed] |
---|
Notes
|
Performance difference between DirectX 9 and 11 renderer
Based on in-game benchmark with DirectX 11 features (tessellation, TressFX) disabled for both renderers.
- In some cases, a reduction in performance may even occur. Benchmark your own system before dedicating to a renderer.[22]
DirectX 9 | DirectX 11 | Difference [%] | |
---|---|---|---|
Minimum FPS | 42.06 | 35.88 | 17.22% |
Maximum FPS | 66.04 | 52.68 | 25.36% |
Average FPS | 56.68 | 44.74 | 26.69% |
Tested on Intel Core i7 with HD6870 GPU, average of five measurements for each renderer.[23]
QTE streamlining
- Many quick time events (QTEs) do not display the key required to complete them.
- However, if you are actively using an Xbox 360 controller or other XInput-compatible controllers, the game will display controller button names and colors as normal.
List of QTEs and possible solutions:
QTE Icon | Solution |
---|---|
Hand in red circle | Repeatedly press interact key (default E) as fast as possible. |
Exclamation mark in red diamond. | Press melee key (default F). |
White circle getting smaller | Tap repeatedly melee key (default F). This QTE is bugged - circle animation is out of sync with trigger behind QTE and therefore it is difficult to win this QTE normally. Luckily there is no penalization for missing said trigger with key press so pressing melee key for whole duration of QTE works perfectly. |
Left and right arrow | Alternately press left and right movement keys (default A and D). |
Hand in red circle when Lara is hanging from ledge | Press interact key (default E). |
Bypass mashing keys[citation needed] |
---|
1. Open your macro/gaming software and create a new macro. 2. Record single keypress and make sure there are delays between action at least 20ms. It should look something like this for E key: Key E down 20ms delay Key E up 20ms delay 3. Set this macro to the desired key and set option to "repeat macro as long as pressed". Notes
|
Benchmark mode
- Benchmark mode generates a file named:
benchmarkresults yyyy-mm-dd hh-mm-ss.txt
Benchmark from in-game options menu[citation needed] |
---|
Benchmark from Steam[citation needed] |
---|
|
Benchmark via shortcut[citation needed] |
---|
|
Command line arguments
- When running from the command line, exclusive fullscreen is automatically switched on and vsync is switched off.
- When running as a looping demo, a result file is not generated.
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-benchmark | Run the benchmark on startup and quit the game when finished. |
-benchmarkini “filename.ini” | Run the benchmark on startup and quit the game when finished. The ini file contains overrides for quality settings. |
-loop | Loop the benchmark instead of quitting after it completes. This is a demo mode, so statistics are disabled. |
-dxdiag | Include dxdiag information in the benchmarkresults file. |
.ini file options
Option | Restrictions | Effect |
---|---|---|
QualityLevel | 0 to 4 | Sets all settings to a quality level. 0 for Low, 4 for Ultimate. |
Fullscreen | 0 or 1 | Enables or disables fullscreen. |
ExclusiveFullscreen | 0 or 1 | Enable this when fullscreen is enabled for better performance but worse multitasking. |
AspectRatio | Width / height x 10000 or 0 | Sets aspect ratio. 16000 for 16:10 for example. |
VSyncMode | 0 - 2 | Options for vertical synchronization. 0 for Off, 1 for Double Buffer and 2 for Triple Buffer. |
FullscreenWidth | number | Width of resolution in pixels. |
FullscreenHeight | number | Height of resolution in pixels. |
FullscreenRefreshRate | number | Screen refresh rate in Hz. |
StereoEnabled | 0 or 1 | Enables or disables stereoscopic support. |
TextureQuality | 1 to 4 | Texture quality from Low to Ultra. |
BestTextureFilter | 0 to 18 | Texture filtering - 0 for No Filtering, 1 for Bilinear, 2 for Trilinear, or 2 + the Anisotropic level. |
HairQuality | 0 or 1 | Enables TressFX enhanced hair quality. 0 for Normal or 1 for TressFX. |
AntiAliasingMode | 0 to 3 | Sets anti-aliasing level. 0 for none, 1 for FXAA, 2 for 2xSSAA and 3 for 4xSSAA. |
ShadowMode | 0 or 1 | Enables or disables shadows. |
ShadowResolution | 0 to 2 | Sets shadow resolution. 1 for Off, 2 for Normal and 3 for Ultra. |
SSAOMode | 0 to 2 | Sets ambient occlusion quality. 1 for Off, 2 for Normal and 3 for Ultra. |
DOFQuality | 0 to 3 | Sets depth of field quality. 1 for Off, 2 for Normal and 3 for Ultra. |
ReflectionQuality | 0 to 2 | Sets quality of reflections. 1 for Off, 2 for Normal and 3 for High. |
LODBias | 0 to 4 | Sets level of detail bias from Low to Ultra. |
EnablePostProcess | 0 or 1 | Enables or disables post-processing effects. |
EnableHighPrecisionRT | 0 or 1 | |
EnableTessellation | 0 or 1 | Enables or disables tessellation. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista, 7, 8 |
Processor (CPU) | AMD Athlon 64 X2 2.1 GHz (4050+) Intel Core 2 Duo 1.86 GHz (E6300) |
AMD Phenom II X4 955 Intel Core i5-750 |
System memory (RAM) | 1 GB 2 GB (Vista) |
4 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | AMD Radeon HD 2600 XT Nvidia GeForce 8600 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
AMD Radeon HD 5870 Nvidia GeForce GTX 480 1 GB of VRAM DirectX 11 compatible Shader model 5.0 support |
Other | Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.14 | |
Processor (CPU) | Intel Core M 1.1 GHz | 2.4 GHz |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce GT 640M AMD M20 Intel HD Graphics 4000 512 MB of VRAM | 1 GB of VRAM |
Other | Internet connection |
- Users with macOS versions prior to 10.14 can select the branch
mac_1.0_32bit_only
from the Beta tab on Steam. This enables the game to run with the legacy OpenGL backend on macOS 10.9.1 or higher.[24]
Linux | ||
---|---|---|
Minimum[25] | Recommended | |
Operating system (OS) | Ubuntu 14.04, SteamOS 2.0 (64 bit) | |
Processor (CPU) | Intel Core i3 AMD FX-6300 |
Intel Core i5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 640 AMD Radeon R7 260X 1 GB of VRAM | Nvidia GeForce GTX 760 3 GB of VRAM |
Other | (Nvidia driver version 364.12) (AMD driver version MESA 11.2) |
Internet connection. (Nvidia driver version 364.12) |
References
- ↑ Horizon and Beyond: A Look into Tomb Raider’s Tools
- ↑ Feral Support | Tomb Raider FAQs | What is included in the Single Player DLC Pack (Mac App Store)?
- ↑ Which DLCs are unlockable through normal gameplay? :: Tomb Raider General Discussions
- ↑ Tomb Raider GOTY on GOG.com
- ↑ 5.0 5.1 A survivor is born: Tomb Raider coming to Mac on January 23rd! | Feral News
- ↑ Launch Tomb Raider directly and skip launcher - Steam Community Discussions for Tomb Raider
- ↑ VirusTotal - last accessed on 2022-01-31
- ↑ Verified by User:Anonymous on 2016-12-21
- ↑ https://steamcommunity.com/app/203160/discussions/0/357284767233103185/#c357284767234379362
- ↑ PC Gaming Surround Sound Round-up
- ↑ MacRumors Forums - View Single Post - Widely Acclaimed Tomb Raider Reboot Arrives in Mac App Store
- ↑ Tomb Raider Video Card Performance and IQ Review - HARDOCP
- ↑ Tomb Raider broken on PC - GameTrailers Forums
- ↑ 14.0 14.1 14.2 Technical FAQ - Written and produced by EscondeR - Tomb Raider Hub
- ↑ "Gamma/Brightness/Contrast Issue", Steam discussions
- ↑ "Brightness glitch?", Steam discussions
- ↑ Adjust Pixel Format Settings with AMD Radeon™ Software
- ↑ AMD FAQ Compatibility
- ↑ Feral Interactive
- ↑ Steam News: Tomb Raider - [18-11-2021 PC Patch Notes for patch Tomb Raider, build 838.] - last accessed on 2021-12-05
- ↑ Official performance boost from crystal dynamics!!! Check inside!
- ↑ Verified by User:Shooterboss on 2018-04-22
- ↑ Verified by User:LDK on March 5, 2013
- ↑ Steam Store Page
- ↑ Tomb Raider for Linux – system requirements revealed! | Feral News