User contributions
- 04:11, 11 May 2017 diff hist +133 Sonic Generations →Video settings
- 17:50, 9 May 2017 diff hist +319 Sonic Riders →Field of view (FOV)
- 17:38, 9 May 2017 diff hist +1 Sonic Riders →Field of view (FOV)
- 06:55, 9 May 2017 diff hist +1,051 Sonic Riders I finally got field of view editable after working with the codes to allow vert+ aspect ratios.
- 12:43, 13 February 2017 diff hist +19 Sonic Heroes →Odd Vertex Paint rendering for the root ball in Frog Forest
- 12:33, 13 February 2017 diff hist +8 Sonic Heroes →Odd Vertex Paint rendering for the root ball in Frog Forest
- 12:14, 13 February 2017 diff hist +995 Sonic Heroes
- 10:03, 9 February 2017 diff hist +353 Sonic Heroes
- 18:40, 6 February 2017 diff hist +25 Sonic Heroes →Shadow's tornado effect is single sided
- 18:38, 6 February 2017 diff hist +458 Sonic Heroes →Issues fixed
- 21:24, 10 October 2016 diff hist +71 Sonic Heroes →Missing audio
- 22:02, 4 October 2016 diff hist +13 Sonic Heroes The Multiplayer battles play at 60fps, but the split screen doesn't.
- 21:07, 4 October 2016 diff hist -1 Sonic Heroes →Multiplayer Play All mode stops at the 2nd stage
- 21:07, 4 October 2016 diff hist +1,680 Sonic Heroes
- 18:39, 4 October 2016 diff hist 0 Sonic Heroes
- 14:38, 4 October 2016 diff hist -10 Sonic Heroes →Frame rate (FPS)
- 14:37, 4 October 2016 diff hist +11 Sonic Heroes →Frame rate (FPS)
- 15:14, 3 October 2016 diff hist 0 Sonic Heroes
- 17:57, 27 September 2016 diff hist 0 Sonic Heroes
- 03:53, 27 September 2016 diff hist -75 Sonic Heroes Now that the validation system bug has been fixed on WSGF, I've finally got to upload the full archive again.
- 14:04, 26 September 2016 diff hist +26 Sonic Heroes
- 13:39, 26 September 2016 diff hist +49 Sonic Heroes
- 06:56, 25 September 2016 diff hist +7 Sonic Heroes →Frame rate (FPS)
- 10:35, 23 September 2016 diff hist +28 Sonic Heroes →Frame rate (FPS)
- 10:04, 23 September 2016 diff hist -12 Sonic Heroes →Frame rate (FPS)
- 10:04, 23 September 2016 diff hist -1 Sonic Heroes →Frame rate (FPS)
- 09:55, 23 September 2016 diff hist +158 Sonic Heroes →Frame rate (FPS)
- 09:10, 23 September 2016 diff hist +1 Sonic Heroes →Frame rate (FPS)
- 16:29, 22 September 2016 diff hist +34 Sonic Heroes →Frame rate (FPS)
- 15:40, 22 September 2016 diff hist +10 Sonic Heroes →Frame rate (FPS)
- 15:39, 22 September 2016 diff hist +6 Sonic Heroes →Video settings
- 15:38, 22 September 2016 diff hist +36 Sonic Heroes →Video settings
- 15:35, 22 September 2016 diff hist +573 Sonic Heroes Found an offset that caps the multiplayer levels in 30fps.
- 09:33, 11 September 2016 diff hist 0 Sonic Heroes
- 15:22, 21 August 2016 diff hist 0 Sonic Heroes
- 14:52, 21 August 2016 diff hist 0 Sonic Heroes updated
- 23:22, 18 August 2016 diff hist 0 Sonic Heroes
- 11:31, 15 August 2016 diff hist 0 Sonic Heroes Updated
- 12:30, 14 August 2016 diff hist 0 Sonic Heroes Revised
- 17:52, 9 August 2016 diff hist 0 Sonic Heroes
- 10:52, 7 July 2016 diff hist -4 Sonic Heroes
- 19:15, 16 June 2016 diff hist +26 Sonic Heroes →Grand Metropolis Energy pipe glass see through walls
- 07:00, 16 June 2016 diff hist +4 Sonic Heroes Updated.
- 06:59, 16 June 2016 diff hist +66 Sonic Heroes →Issues fixed
- 03:10, 16 June 2016 diff hist +265 Sonic Heroes Adding a fix. The pipe
- 04:40, 30 May 2016 diff hist +2 Sonic Heroes
- 22:21, 27 May 2016 diff hist 0 Sonic Heroes →Issues fixed
- 22:21, 27 May 2016 diff hist 0 Sonic Heroes Updated
- 09:49, 23 May 2016 diff hist -14 Sonic Heroes →Issues fixed
- 09:48, 23 May 2016 diff hist -116 Sonic Heroes Undo revision 241098 by Brandondorf9999 (talk)